Commit Graph
96 Commits
Author SHA1 Message Date
Michael Sloan 03a030fd00 Add default method for CompletionProvider::resolve_completions (#32045)
Release Notes:

- N/A
2025-06-05 19:15:06 +00:00
Joseph T. Lyons 2db2271e3c Do not activate inactive tabs when pinning or unpinning
Closes https://github.com/zed-industries/zed/issues/32024

Release Notes:

- Fixed a bug where inactive tabs would be activated when pinning or
unpinning.
2025-06-03 17:43:06 -04:00
Michael Sloan 8c46a4f594 Make completions menu stay open after after it's manually requested (#32015)
Also includes a clarity refactoring to remove
`ignore_completion_provider`.

Closes #15549

Release Notes:

- Fixed completions menu closing on typing after being requested while
`show_completions_on_input: false`.
2025-06-03 20:33:52 +00:00
Agus Zubiaga b7abc9d493 agent: Display full terminal output without scrolling (#31922)
The terminal tool card used a fixed height and scrolling, but this meant
that it was too tall for commands that only outputted a few lines, and
the nested scrolling was undesirable.

This PR makes the card be as too as needed to fit the entire output (no
scrolling), and allows the user to collapse it to fewer lines when
applicable. Making it work the same way as the edit tool card. In fact,
both tools now use a shared UI component.


https://github.com/user-attachments/assets/1127e21d-1d41-4a4b-a99f-7cd70fccbb56


Release Notes:

- Agent: Display full terminal output
- Agent: Allow collapsing terminal output
2025-06-03 10:54:25 -07:00
Cole Miller 6f97da3435 debugger: Align zoom behavior with other panels (#31901)
Release Notes:

- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
2025-06-03 00:59:36 +00:00
Michael Sloan 17cf865d1e Avoid re-querying language server completions when possible (#31872)
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)

Release Notes:

- Added support for filtering language server completions instead of
re-querying.
2025-06-02 22:19:09 +00:00
Mikayla Maki b7ec437b13 Simplify debug launcher UI (#31928)
This PR updates the name of the `NewSessionModal` to `NewProcessModal`
(to reflect it's new purpose), changes the tabs in the modal to read
`Run | Debug | Attach | Launch` and changes the associated types in code
to match the tabs. In addition, this PR adds a few labels to the text
fields in the `Launch` tab, and adds a link to open the associated
settings file. In both debug.json files, added links to the zed.dev
debugger docs.

Release Notes:

- Debugger Beta: Improve the new process modal
2025-06-02 21:24:08 +00:00
Piotr Osiewicz a305eda8d1 debugger: Relax implementation of validate_config to not run validation (#31785)
When we moved to schema-based debug configs, we've added validate_config
- a trait method
that is supposed to both validate the configuration and determine
whether it is a launch configuration
or an attach configuration.

The validation bit is a bit problematic though - we received reports on
Discords about
scenarios not starting up properly; it turned out that Javascript's
implementation was overly strict.
Thus, I got rid of any code that tries to validate the config - let's
let the debug adapter itself
decide whether it can digest the configuration or not. validate_config
is now left unimplemented for most
DebugAdapter implementations (except for PHP), because all adapters use
`request`: 'launch'/'attach' for that.
Let's leave the trait method in place though, as nothing guarantees this
to be true for all adapters.

cc @Anthony-Eid

Release Notes:

- debugger: Improved error messages when the debug scenario is not
valid.
- debugger: Fixed cases where valid configs were rejected.
2025-05-30 23:08:41 +02:00
Piotr Osiewicz ca6fd101c1 debugger: Change console text color, add tooltips (#31765)
- Improved legibility of console text:

| Theme | Dark | Light |
|--------|--------|--------|
| Before |
![image](https://github.com/user-attachments/assets/756da36d-9ef4-495a-9cf9-7249c25d106a)
|
![image](https://github.com/user-attachments/assets/42558ec2-ee08-4973-8f7d-d7f4feb38cf8)
|
| After |
![image](https://github.com/user-attachments/assets/4469f000-b34f-4cbb-819d-4ae1f2f58a4a)
|
![image](https://github.com/user-attachments/assets/3b862114-0fd3-427c-9c76-f030d3442090)
|

Release Notes:

- debugger: Improved legibility of console text
- debugger: Added tooltips to all debugger items.
2025-05-30 19:21:28 +02:00
Piotr Osiewicz 6bb4b5fa64 Revert "debugger beta: Fix bug where debug Rust main running action f… (#31743)
…ailed (#31291)"

This reverts commit aab76208b5.

Closes #31737

I cannot repro the original issue that this commit was trying to solve
anymore.

Release Notes:

- N/A
2025-05-30 14:32:59 +02:00
f9407db7d6 debugger: Add spinners while session is starting up (#31548)
Release Notes:

- Debugger Beta: Added a spinner to the debug panel when a session is
starting up.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Julia <julia@zed.dev>
2025-05-29 01:58:40 +00:00
Cole MillerandPiotr f20596c33b debugger: Don't open non-absolute paths from stack frame list (#31534)
Follow-up to #31524 with a more general fix

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2025-05-28 21:44:00 -04:00
Anthony Eid aab76208b5 debugger beta: Fix bug where debug Rust main running action failed (#31291)
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.

The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.

Closes #31240

Release Notes:

- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
2025-05-28 13:59:48 +00:00
Piotr OsiewiczandKirill Bulatov c0a5ace8b8 debugger: Add locator for Python tasks (#31533)
Closes #ISSUE

Release Notes:

- debugger: Python tests/main functions can now we debugged from the
gutter.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-28 12:27:12 +02:00
Cole Miller 19b6892c8d debugger: Don't try to open <node_internals> paths (#31524)
The JS DAP returns these, and they don't point to anything real on the
filesystem.

Release Notes:

- N/A
2025-05-27 15:32:48 +00:00
Cole Miller 239ffa49e1 debugger: Improve keyboard navigability of variable list (#31462)
This PR adds actions for copying variable names and values and editing
variable values from the variable list. Previously these were only
accessible using the mouse. It also fills in keybindings for expanding
and collapsing entries on Linux that we already had on macOS.

Release Notes:

- Debugger Beta: Added the `variable_list::EditVariable`,
`variable_list::CopyVariableName`, and
`variable_list::CopyVariableValue` actions and default keybindings.
2025-05-27 13:50:41 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Cole Miller ee415de45f debugger: Add keyboard navigation for breakpoint list (#31221)
Release Notes:

- Debugger Beta: made it possible to navigate the breakpoint list using
menu keybindings.
2025-05-26 19:40:07 +00:00
Michael Sloan 649072d140 Add a live Rust style editor to inspector to edit a sequence of no-argument style modifiers (#31443)
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.


https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c

Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.

Release Notes:

* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
2025-05-26 17:43:57 +00:00
Cole Miller c4677c21a9 debugger: More focus tweaks (#31232)
- Make remembering focus work with `ActivatePaneDown` as well
- Tone down the console's focus-in behavior so clicking doesn't
misbehave

Release Notes:

- N/A
2025-05-23 07:51:23 -04:00
ad4645c59b debugger: Fix environment variables not being substituted in debug tasks (#31198)
Release Notes:

- Debugger Beta: Fixed a bug where environment variables were not
substituted in debug tasks in some cases.

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-22 15:14:05 -04:00
Anthony Eid ced8e4d88e debugger beta: Move path resolution to resolve scenario instead of just in new session modal (#31185)
This move was done so debug configs could use path resolution, and
saving a configuration from the new session modal wouldn't resolve paths
beforehand.

I also added an integration test to make sure path resolution happens
from an arbitrary config. The test was placed under the new session
modal directory because it has to do with starting a session, and that's
what the new session modal typically does, even if it's implicitly used
in the test.

In the future, I plan to add more tests to the new session modal too.

Release Notes:

- debugger beta: Allow configs from debug.json to resolve paths
2025-05-22 16:59:59 +00:00
Piotr Osiewicz fa1abd8201 debugger: Always focus the active session whenever it is stopped (#31182)
Closes #ISSUE

Release Notes:

- debugger: Fixed child debug sessions taking precedence over the
parents when spawned.
2025-05-22 15:23:31 +00:00
1c9b818342 debugger: Use DAP schema to configure daps (#30833)
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.

Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.

I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.

Release Notes:

- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-05-22 05:48:26 -04:00
Cole MillerandRemco Smits 71fb17c507 debugger: Update the default layout (#31057)
- Remove the modules list and loaded sources list from the default
layout
- Move the console to the center pane so it's visible initially

Release Notes:

- Debugger Beta: changed the default layout of the debugger panel,
hiding the modules list and loaded sources list by default and making
the console more prominent.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-22 04:32:44 +00:00
Cole Miller b2a92097ee debugger: Add actions and keybindings for opening the thread and session menus (#31135)
Makes it possible to open and navigate these menus from the keyboard.

I also removed the eager previewing behavior for the thread picker,
which was buggy and came with a jarring layout shift.

Release Notes:

- Debugger Beta: Added the `debugger: open thread picker` and `debugger:
open session picker` actions.
2025-05-21 20:56:39 -04:00
Kirill Bulatov 16366cf9f2 Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
+41 17cf04558b debugger: Surface validity of breakpoints (#30380)
We now show on the breakpoint itself whether it can ever be hit.

![image](https://github.com/user-attachments/assets/148d7712-53c9-4a0a-9fc0-4ff80dec5fb1)

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: peppidesu <bakker.pepijn@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Jens Krause <47693+sectore@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Max Nordlund <max.nordlund@gmail.com>
Co-authored-by: Finn Evers <dev@bahn.sh>
Co-authored-by: tidely <43219534+tidely@users.noreply.github.com>
Co-authored-by: Sergei Kartsev <kartsevsb@gmail.com>
Co-authored-by: Shardul Vaidya <31039336+5herlocked@users.noreply.github.com>
Co-authored-by: Chris Kelly <amateurhuman@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: william341 <wwokwilliam@gmail.com>
Co-authored-by: Liam <33645555+lj3954@users.noreply.github.com>
Co-authored-by: AidanV <aidanvanduyne@gmail.com>
Co-authored-by: imumesh18 <umesh4257@gmail.com>
Co-authored-by: d1y <chenhonzhou@gmail.com>
Co-authored-by: AidanV <84053180+AidanV@users.noreply.github.com>
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: 张小白 <364772080@qq.com>
Co-authored-by: THELOSTSOUL <1095533751@qq.com>
Co-authored-by: Ron Harel <55725807+ronharel02@users.noreply.github.com>
Co-authored-by: Tristan Hume <tristan@anthropic.com>
Co-authored-by: Stanislav Alekseev <43210583+WeetHet@users.noreply.github.com>
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Thomas David Baker <bakert@gmail.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Rob McBroom <github@skurfer.com>
Co-authored-by: CharlesChen0823 <yongchen0823@gmail.com>
2025-05-20 15:56:15 +00:00
Cole Miller e48daa92c0 debugger: Remember focused item (#30722)
Release Notes:

- Debugger Beta: the `debug panel: toggle focus` action now preserves
the debug panel's focused item.
2025-05-19 15:45:37 +00:00
Remco Smits 9be1e9aab1 debugger: Prevent pane context menu from showing on secondary mouse click in list entries (#30781)
This PR prevents the debug panel pane context menu from showing when you
click your secondary mouse button in **stackframe**, **breakpoint** and
**module** list entries.

Release Notes:

- N/A
2025-05-16 15:43:12 +02:00
Piotr Osiewicz 0f17e82154 chore: Bump Rust to 1.87 (#30739)
Closes #ISSUE

Release Notes:

- N/A
2025-05-15 22:28:52 +00:00
Cole Miller 87cb498a41 debugger: Make the stack frame list and module list keyboard-navigable (#30682)
- Switch stack frame list and module list to `UniformList` to access
scrolling behavior
- Implement `menu::` navigation actions

Release Notes:

- Debugger Beta: Added support for menu navigation actions (`ctrl-n`,
`ctrl-p`, etc.) in the stack frame list and module list.
2025-05-14 22:23:59 +02:00
tidely bc99a86bb7 Reduce allocations (#30693)
Removes a unnecessary string conversion and some clones

Release Notes:

- N/A
2025-05-14 18:29:28 +02:00
Nate Butler dce6e96c16 debugger: Tidy up dropdown menus (#30679)
Before
![CleanShot 2025-05-14 at 13 22
44@2x](https://github.com/user-attachments/assets/c6c06c5c-571d-4913-a691-161f44bba27c)

After
![CleanShot 2025-05-14 at 13 22
17@2x](https://github.com/user-attachments/assets/0a25a053-81a3-4b96-8963-4b770b1e5b45)

Release Notes:

- N/A
2025-05-14 11:32:51 +00:00
Anthony Eid f4eea0db2e debugger: Fix panics when debugging with inline values or confirming in console (#30677)
The first panic was caused by an unwrap that assumed a file would always
have a root syntax node.

The second was caused by a double lease panic when clicking enter in the
debug console while there was a completion menu open

Release Notes:

- N/A
2025-05-14 09:50:42 +00:00
2f26a860a9 debugger: Fix focus nits (#30547)
- Focus the console's query bar (if it exists) when focusing the console
- Fix incorrect focus handles used for the console and terminal at the
`Subview` level

Release Notes:

- N/A

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-05-13 22:52:03 +00:00
Anthony EidandRemco Smits 68afe4fdda debugger: Add stack frame multibuffer (#30395)
This PR adds the ability to expand a debugger stack trace into a multi
buffer and view each frame as it's own excerpt.

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-13 14:55:05 +00:00
Kirill Bulatov 54c6d482b6 Remove the minimap from the debugger console (#30610)
Follow-up of https://github.com/zed-industries/zed/pull/26893

Release Notes:

- N/A
2025-05-13 08:09:38 +00:00
Conrad Irwin 24bc9fd0a0 Fix completions in debugger panel (#30545)
Release Notes:

- N/A
2025-05-12 14:39:06 +02:00
Kirill Bulatov b4fbb9bc08 Use ESC to cancel dragging in Zed (#30318)
Closes https://github.com/zed-industries/zed/issues/11887

ESC is always captured in terminal due to 


https://github.com/zed-industries/zed/blob/980bfae331dd5078bbba9fe0f3993d9ad5ca6e29/crates/terminal/src/terminal.rs#L1339-L1353

so this part is not fixed.

Otherwise, all other drags are cancelled when ESC is pressed:


https://github.com/user-attachments/assets/6e70a1e5-c244-420b-9dec-ae2ac2997a59


Release Notes:

- Allowed to use ESC to cancel dragging in Zed
2025-05-08 22:58:38 +00:00
Anthony Eid dc01aef0cf debugger: Update New Session Modal (#30018)
This PR simplifies the new session modal by flattening its three modes
and updating the UI to be less noisy. The new UI also defaults to the
Debug Scenario Picker, and allows users to save debug scenarios created
in the UI to the active worktree's .zed/debug.json file.


Release Notes:

- N/A
2025-05-08 16:19:14 +00:00
Piotr OsiewiczandConrad Irwin ee56706d15 debugger: Fix up Rust test tasks definitions (#30232)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-05-08 14:39:56 +02:00
Conrad Irwin d39c220f26 Add rdbg for Ruby (#30126)
Release Notes:

- N/A
2025-05-08 09:37:20 +01:00
Anthony Eid a4e26e0710 debugger: Reduce indent level and step size in variable list (#30122)
This improves the look of the variable list when it's the debug panel is
docked on a side

### Before

![image](https://github.com/user-attachments/assets/6e886fc4-1579-4f4c-bda5-6850d080f34b)
### After

![image](https://github.com/user-attachments/assets/5c4528e5-aa01-4035-9f67-fdf22ce82e34)

Release Notes:

- N/A
2025-05-07 14:06:14 +00:00
Piotr Osiewicz bbffe1ec2c debugger: Unify landing state for new session modal (#30046)
Closes #ISSUE

Release Notes:

- N/A
2025-05-07 00:27:50 +02:00
bbfcd885ab debugger: Allow locators to generate full debug scenarios (#30014)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-06 18:39:49 +02:00
Anthony Eid a0bfe4d293 debugger: Fix debug scenario's defined in debug.json not using passed in build task (#29973)
There were two bugs that caused user-defined debug scenarios from being
able to run a build task.

1. DebugRequest would be deserialized to `Attach` even when `process_id`
wasn't defined in a user's configuration file. This has been fixed by
adding our own deserializer that defaults to None if there are no fields
present instead of `Attach`, and I added tests to prevent regressions.
2. Debug scenario resolve phase never got the active buffer when
spawning a debug session from the new session modal. This has been
worked around by passing in the worktree_id of a debug scenario in the
scenario picker and the active worktree_id otherwise.

Release Notes:

- N/A
2025-05-06 08:54:57 +02:00
Anthony Eid 1aa92d9928 debugger: Enable setting debug panel dock position to the side (#29914)
### Preview
<img width="301" alt="Screenshot 2025-05-05 at 11 08 43 PM"
src="https://github.com/user-attachments/assets/aa445117-1c1c-4d90-a3bb-049f8417eca4"
/>


Setups the ground work to write debug panel persistence tests and allows
users to change the dock position of the debug panel.


Release Notes:

- N/A
2025-05-05 21:27:20 +00:00
Conrad Irwin 6497aa5341 Show request in evaluate selection command (#29621)
Closes #ISSUE

Release Notes:

- N/A
2025-05-05 21:32:00 +01:00
Conrad IrwinandPiotr Osiewicz ff215b4f11 debugger: Run build in terminal (#29645)
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-05-05 20:08:14 +00:00