Commit Graph
37 Commits
Author SHA1 Message Date
Piotr OsiewiczandSmit Barmase d359a814f8 editor: Represent scroll offset with more precision (#39367)
Closes #5355

Release Notes:

- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 23:04:31 +02:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
e9252a7a74 editor: Context menu aside scrolling (#35985)
Add support for scrolling the contents rendered aside an
`editor::code_context_menus::CodeContextMenu` by introducing the
`scroll_aside` method.

For now this method is only implemented for the
`CodeContextMenu::Completions` variant, which will scroll the aside
contents for an `editor::code_context_menus::CompletionsMenu` element,
as a `ScrollHandle` is added to the aside content that is rendered.

In order to be possible to trigger this via keybindings, a new editor
action is introduced, `ContextMenuScrollAside`, which accepts a number
of lines or pages to scroll the content by.

Lastly, the default keymaps for both MacOS and Linux, as well as for
Zed's vim mode, are updated to ensure that the following keybindings are
supported when a completion menu is open and the completion item's
documentation is rendered aside:

- `ctrl-e`
- `ctrl-y`
- `ctrl-d`
- `ctrl-u`

### Recording


https://github.com/user-attachments/assets/02043763-87ea-46f5-9768-00e907127b69

---

Closes #13194 

Release Notes:

- Added support for scrolling the documentation panel shown alongside
the completion menu in the editor with `cltr-d`, `ctrl-u`, `ctrl-e` and
`ctrl-y`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
2025-08-29 20:23:44 +00:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Conrad Irwin add67bde43 Remove unnecessary argument from Vim#update_editor (#36001)
Release Notes:

- N/A
2025-08-11 16:10:06 -06:00
Conrad Irwin ca0f0cc8d1 vim: Fix panic when scrolling beyond last line (#34172)
cc @dinocosta

Release Notes:

- (preview only) vim: Fix panic when scrolling down at end of file
2025-07-10 01:37:16 +00:00
DinoandConrad Irwin 139af02737 vim: Fix and improve horizontal scrolling (#33590)
This Pull Request introduces various changes to the editor's horizontal
scrolling, mostly focused on vim mode's horizontal scroll motions (`z
l`, `z h`, `z shift-l`, `z shift-h`). In order to make it easier to
review, the logical changes have been split into different sections.

## Cursor Position Update

Changes introduced on https://github.com/zed-industries/zed/pull/32558
added both `z l` and `z h` to vim mode but it only scrolled the editor's
content, without changing the cursor position. This doesn't reflect the
actual behavior of those motions in vim, so these two commits tackled
that, ensuring that the cursor position is updated, only when the cursor
is on the left or right edges of the editor:

-
https://github.com/zed-industries/zed/commit/ea3b866a763ba0bcfc12999ee1741c6528c895b7
-
https://github.com/zed-industries/zed/commit/805f41a913c6e86ef8be550d363a3cc2caeccbe9

## Horizontal Autoscroll Fix

After introducing the cursor position update to both `z l` and `z h` it
was noted that there was a bug with using `z l`, followed by `0` and
then `z l` again, as on the second use `z l` the cursor would not be
updated. This would only happen on the first line in the editor, and it
was concluded that it was because the
`editor::scroll::autoscroll::Editor.autoscroll_horizontally` method was
directly updating the scroll manager's anchor offset, instead of using
the `editor::scroll::Editor.set_scroll_position_internal` method, like
is being done by the vertical autoscroll
(`editor::scroll::autoscroll::Editor.autoscroll_vertically`).

This wouldn't update the scroll manager's anchor, which would still
think it was at `(0, 1)` so the cursor position would not be updated.
The changes in [this
commit](https://github.com/zed-industries/zed/commit/3957f02e189018ef559cd28516f0b872026b0ce1)
updated the horizontal autoscrolling method to also leverage
`set_scroll_position_internal`.

## Visible Column Count & Page Width Scroll Amount

The changes in
https://github.com/zed-industries/zed/commit/d83652c3ae1d0356fd7dca7b8922a0116de39ff0
add a `visible_column_count` field to `editor::scroll::ScrollManager`
struct, which allowed the introduction of the `ScrollAmount::PageWidth`
enum.

With these changes, two new actions are introduced,
`vim::normal::scroll::HalfPageRight` and
`vim::normal::scroll::HalfPageLeft` (in
https://github.com/zed-industries/zed/commit/7f344304d56337654a34b1b461a1dc69defd2e4e),
which move the editor half page to the right and half page to the left,
as well as the cursor position, which have also been mapped to `z
shift-l` and `z shift-h`, respectively.

Closes #17219 

Release Notes:

- Improved `z l` and `z h` to actually move the cursor position, similar
to vim's behavior
- Added `z shift-l` and `z shift-h` to scroll half of the page width's
to the right or to the left, respectively

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-08 14:48:48 -06:00
Ben Kunkle 6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
DinoandConrad Irwin 9a6e8a19b5 vim: Add horizontal scrolling support in vim mode (#32558)
Release Notes:

- Added initial support for both `z l` and `z h` in vim mode

These changes relate to #17219 but don't yet close the issue, as this
Pull Request is simply adding support for horizontal scrolling in vim
mode and actually moving the cursor to the correct column in the current
row will be handled in a different Pull Request.

Some notes on these changes:

- 2 new default keybindings added to vim's keymap
    - `z l` which triggers the new `vim::ColumnRight` action
    - `z h` which triggers the new `vim::ColumnLeft` action
- Introduced a new `ScrollAmount` variant, `ScrollAmount::Column(f32)`
to represent horizontal scrolling
- Replaced usage of `em_width` with `em_advance` to actually scroll by
the width of the cursor, instead of the width of the character

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-13 00:17:15 -06:00
Conrad Irwin 9166e66519 Disable nav history in vim scrolls (#32656)
Reland of #30345 to fix merge conflicts with the new skip-completions
option

Fixes #29431
Fixes #17592

Release Notes:

- vim: Scrolls are no longer added to the jumplist
2025-06-12 22:18:22 -06:00
Conrad Irwin 0fe35f440d vim: Exit temporary normal after scroll (#32653)
Closes #ISSUE

Release Notes:

- vim: Exit temporary normal after scrolling
2025-06-12 22:07:32 -06:00
5brianandBen Kunkle 2b277123be vim: Fix LineUp (#27754)
Closes #27423

Release Notes:

- vim: Fixed cursor scrolling off screen with `ctrl-y`.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-04-16 17:24:24 +00:00
Peter Finn 08ce230bae vim: Add some forced motion support (#27991)
Closes https://github.com/zed-industries/zed/issues/20971

Added `v` input to yank and delete to override default motion. The
global vim state tracking if the forced motion flag was passed handled
the same way that the count is. [The main chunk of code maps the motion
kind from the default to the overridden
kind](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1249-R1254).
To handle the case of deleting a single character (dv0) at the start of
a row I had to modify the control flow
[here](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1240-R1244).
Then to handle an exclusive delete till the end of the row (dv$) I
[saturated the endpoint with a left
bias](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1281-R1286).

Test case: dv0


https://github.com/user-attachments/assets/613cf9fb-9732-425c-9179-025f3e107584

Test case: yvjp


https://github.com/user-attachments/assets/550b7c77-1eb8-41c3-894b-117eb50b7a5d

Release Notes:

- Added some forced motion support for delete and yank
2025-04-11 11:12:30 -06:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
AidanVandConrad Irwin f702575255 Add support for resizing panes using vim motions (#21038)
Closes #8628

Release Notes:

- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
  - "ctrl-w +" to make a pane taller 
  - "ctrl-w -" to make the pane shorter
  - "ctrl-w >" to make a pane wider
  - "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-26 16:24:29 -08:00
e3d54b2211 vim: Fix ctrl-b not moving the cursor (#17808)
Closes #17687

Release Notes:

- Fixed `ctrl-b` not moving the cursor.

---------

Co-authored-by: Abdelhakim Qbaich <abdelhakim@qbaich.com>
Co-authored-by: Pete LeVasseur <plevasseur@gmail.com>
2024-09-16 15:01:20 +02:00
Conrad Irwin 4d26f83d23 Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz ccf6f27b8f settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
Kevin SweetandMarshall Bowers 5e869dadf9 Fix ctrl-d/u issues with scroll_beyond_last_line off (#15395)
Closes #15356

Release Notes:

- vim: Fixed issues with `ctrl-d`/`ctrl-u` when
`scroll_beyond_last_line` is set to `off`
([#15356](https://github.com/zed-industries/zed/issues/15356)).


https://github.com/user-attachments/assets/d3166393-4a4e-4195-9db6-3ff1d4aeec78

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-23 08:34:40 -06:00
Conrad Irwin 36d51fe4a5 vim: Improve lifecycle (#16477)
Closes #13579

A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).

This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.

Release Notes:

* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
2024-08-20 20:48:50 -06:00
Thorsten BallandBennet c1872e9cb0 vim: Fix ctrl-u/ctrl-d with high vertical_scroll_margin (#16031)
This makes sure that the `vertical_scroll_margin` doesn't leave the
cursor out of screen or somewhere it shouldn't go when it's higher than
the visible lines on screen.

So we cap it to `visible_line_count / 2`, similar to nvim:


https://github.com/neovim/neovim/blob/5aa1a9532cbac835ad027ebdf04311c7e8fb7007/src/nvim/window.c#L6560

Fixes #15101

Release Notes:

- Fixed `ctrl-u`/`ctrl-d` in Vim mode not working correctly when
`vertical_scroll_margin` is set to a really high value.

Co-authored-by: Bennet <bennet@zed.dev>
2024-08-09 16:00:05 +02:00
Thorsten BallandBennet 09c9ed4765 vim: Fix panic due to overflow when scrolling (#16029)
When setting `"vertical_scroll_margin": 99` or other high values this
can lead to a panic that crashes Zed.

Release Notes:

- vim: Fixed a possible panic that could happen when using a very high
value for `vertical_scroll_margin` that exceeded the number of visible
lines on the screen.

Co-authored-by: Bennet <bennet@zed.dev>
2024-08-09 15:15:27 +02:00
Conrad Irwin 33f68882c1 vim: Fix ctrl-d/u going to top bottom (#14620)
Release Notes:

- vim: Fixed ctrl-d/ctrl-u getting to top/bottom of buffer (#13250)
2024-07-16 22:56:44 -06:00
Conrad Irwin 428c143fbb Add ability to scroll popovers with vim (#12650)
Co-Authored-By: ahmadraheel@gmail.com



Release Notes:

- vim: allow scrolling the currently open information overlay using
`ctrl-{u,d,e,y}`etc. (#11883)
2024-06-05 13:39:17 -06:00
Conrad Irwin f550f23b97 vim test redux (#11709)
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s

Release Notes:

- N/A
2024-05-11 14:04:05 -04:00
Kirill BulatovandPiotr df41435d1a Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)
Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2024-05-11 00:06:51 +03:00
Mahdy M. KaramandConrad Irwin 5c4f3c0cea Add option to either use system clipboard or vim clipboard (#7936)
Release Notes:

- vim: Added a setting to control default clipboard behaviour. `{"vim":
{"use_system_clipboard": "never"}}` disables writing to the clipboard.
`"on_yank"` writes to the system clipboard only on yank, and `"always"`
preserves the current behavior. ([#4390
](https://github.com/zed-industries/zed/issues/4390))

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-22 10:12:29 -07:00
f09da1a1c8 vim hml (#7298)
- Add a setting for `vertical_scroll_offset`
- Fix H/M/L in vim with scrolloff



Release Notes:

- Added a settings for `vertical_scroll_offset`
- vim: Fix H/M/L with various values of vertical_scroll_offset

---------

Co-authored-by: Vbhavsar <vbhavsar@gmail.com>
Co-authored-by: fdionisi <code@fdionisi.me>
2024-02-02 19:24:36 -07:00
Piotr OsiewiczandKirill 6cbc49e5f0 Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
Max BrunsfeldandMikayla 252694390a Remove 2 suffix for vim, diagnostics, go_to_line, theme_selector, command_palette, file_finder
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:42:49 -08:00
Conrad Irwin 8e1bbf32be vim: Fix ctrl-u/ctrl-d
They should work by exactly half a screen, and also move the cursor.
2023-09-26 22:28:04 -06:00
Conrad Irwin 7daed1b2c3 Fix 0 used in a count 2023-09-12 09:56:23 -06:00
Conrad Irwin cee549e1ef vim: Fix count handling to allow pre/post counts
Fixes 2yy, d3d, etc.

For zed-industries/community#970
For zed-industries/community#1496
2023-09-11 14:35:47 -06:00
Conrad Irwin 6d7949654b Fix accidental visual selection on scroll
As part of this fix partial page distance calculations to more closely
match vim.
2023-09-01 11:14:27 -06:00
Conrad Irwin e3c0e93e46 Fix cursor adjustment on scroll
Fixes: zed-industries/community#1929

Also preserves visual modes correctly.
2023-08-18 11:23:43 -06:00
Conrad Irwin 02fc5dd6c9 vim: Fix scrolling
After #2641 we noticed that scrolling didn't take a count parameter.

The PageDown/PageUp logic was also broken by an additional -1 (for both
vim mode and not).
2023-06-26 13:29:14 -06:00