Commit Graph
1291 Commits
Author SHA1 Message Date
Antonio Scandurra 2b67bb27cf Occlude only modal and not the space around it used to center it 2024-03-11 18:13:00 +01:00
Antonio Scandurra 91a0923fc4 Fix a few regressions related to the flicker fix (#9190)
This pull request fixes
https://github.com/zed-industries/zed/issues/9187 and fixes also ix a
rendering problem that would show cursors on the same plane:


![image](https://github.com/zed-industries/zed/assets/482957/208304a4-286a-4fd9-a3d8-e2913e3a3dc7)


Release Notes:

- N/A
2024-03-11 18:07:26 +01:00
Antonio Scandurra 8eea281288 Show modals on top of zoomed pane (#9183)
Release Notes:

- N/A
2024-03-11 16:57:17 +01:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Conrad Irwin 866d791760 Fix joining hosted projects (#9038)
Release Notes:

- N/A
2024-03-07 19:56:41 -07:00
Conrad IrwinandNathan 284a57d4d1 Fix panic in open urls (#9032)
Co-Authored-By: Nathan <nathan@zed.dev>

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-03-07 13:52:50 -07:00
Kirpal Grewal 85e6bc94e9 Enable clippy::suspicious_to_owned (#9004)
Another small change: calling to owned on the `Cow` was cloning the
`Cow`, not its contents and so calling `clone` makes this more explicit
2024-03-07 11:30:40 -05:00
Jason Lee 4a60326c1c Remove workspace border, avoid the main window having double borders (#8922)
Release Notes:

- Fixed main window border, avoid double borders.



## Diff (Left is Before, Right is After)


![SCR-20240306-g2v](https://github.com/zed-industries/zed/assets/5518/b13bab55-9d74-4181-ae43-e338bb6f7112)

![SCR-20240306-g0x](https://github.com/zed-industries/zed/assets/5518/af9d4190-a974-4c26-8466-dce1c78c3f31)




Reference to Safari:

![SCR-20240306-ejo](https://github.com/zed-industries/zed/assets/5518/14c41898-8218-4bec-8574-8915a7186926)


## More Theme tests

![SCR-20240306-g0d](https://github.com/zed-industries/zed/assets/5518/8938671e-bc7c-4a6a-8c06-0992beb92bb1)

![SCR-20240306-g0j](https://github.com/zed-industries/zed/assets/5518/73a68663-70f5-4f83-aea0-2079236079e7)

![SCR-20240306-g0q](https://github.com/zed-industries/zed/assets/5518/0a2b4905-3dd1-4081-b538-a78728470004)



![SCR-20240306-fu9](https://github.com/zed-industries/zed/assets/5518/dd3a9e2c-ea28-46c6-a993-047dae8b2d8f)
2024-03-06 10:03:59 -05:00
6036830049 Throttle the sending of UpdateFollowers messages (#8918)
## Problem

We're trying to figure out why we sometimes see high latency when
collaborating, even though the collab server logs indicate that messages
are not taking long to process.

We think that high volumes of certain types of messages, including
`UpdateFollowers` may cause a lot of messages to queue up, causing
delays before collab sees certain messages.

## Fix

This PR reduces the number of `UpdateFollowers` messages that clients
send to collab when scrolling around or moving the cursor, using a
time-based throttle.

The downside of this change is that scrolling will not be as smooth when
following someone. The advantage is that it will be much easier to keep
up with the stream of updates, since they will be sent much less
frequently.

## Release Notes:

- Fixed slowness that could occur when collaborating due to excessive
messages being sent to support following.

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-06 14:58:41 +01:00
Marshall Bowers addfcdea8d Enable clippy::implied_bounds_in_impls (#8906)
This PR enables the
[`clippy::implied_bounds_in_impls`](https://rust-lang.github.io/rust-clippy/master/index.html#/implied_bounds_in_impls)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 16:04:55 -05:00
Marshall Bowers b6af393e6d Enable clippy::borrow_deref_ref (#8894)
This PR enables the
[`clippy::borrow_deref_ref`](https://rust-lang.github.io/rust-clippy/master/index.html#/borrow_deref_ref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 12:24:54 -05:00
Conrad Irwin 27c5343707 hosted projects (#8627)
- **Allow joining a hosted project**

You can't yet do anything in a hosted project, but you can join it and
look how empty it is.

Release Notes:

- N/A
2024-03-04 19:17:40 -07:00
Mikayla Maki 20acc123af Implement 'format without save' (#8806)
This solves a major usability problem in Zed, that there's no way to
temporarily disable auto formatting without toggling the whole feature
off.

fixes https://github.com/zed-industries/zed/issues/5230

Release Notes:

- Added a new `workspace::SaveWithoutFormatting`, bound to `cmd-k s`, to
save a file without invoking the auto formatter.
2024-03-03 21:47:34 -08:00
Marshall Bowers 83f6a1ea49 Enable clippy::vec_init_then_push (#8771)
This PR enables the
[`clippy::vec_init_then_push`](https://rust-lang.github.io/rust-clippy/master/index.html#/vec_init_then_push)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:53:23 -05:00
Marshall Bowers fe04f69caf Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00
Marshall Bowers a6dbaac653 Enable clippy::needless_question_mark (#8759)
This PR enables the
[`clippy::needless_question_mark`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_question_mark)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 23:40:39 -05:00
Marshall Bowers 659974411d Enable clippy::explicit_auto_deref (#8753)
This PR enables the
[`clippy::explicit_auto_deref`](https://rust-lang.github.io/rust-clippy/master/index.html#/explicit_auto_deref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:30:18 -05:00
Marshall Bowers ea68f86476 Enable clippy::option_map_unit_fn (#8751)
This PR enables the
[`clippy::option_map_unit_fn`](https://rust-lang.github.io/rust-clippy/master/index.html#/option_map_unit_fn)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:08:37 -05:00
Marshall Bowers d19957b705 Enable clippy::redundant_locals (#8750)
This PR enables the
[`clippy::redundant_locals`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_locals)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:57:40 -05:00
Marshall Bowers 503bebaacc Enable clippy::manual_flatten (#8739)
This PR enables the
[`clippy::manual_flatten`](https://rust-lang.github.io/rust-clippy/master/index.html#/manual_flatten)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 20:28:26 -05:00
Marshall Bowers fc8e515fe8 Enable clippy::too_many_arguments (#8734)
This PR enables the
[`clippy::too_many_arguments`](https://rust-lang.github.io/rust-clippy/master/index.html#/too_many_arguments)
rule.

I opted to add `#[allow(clippy::too_many_arguments)]` on the individual
violations, as reworking them to take fewer arguments is a more involved
task.

Release Notes:

- N/A
2024-03-02 18:42:05 -05:00
Marshall Bowers 9735912965 Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Marshall Bowers 5935681c5c Enable clippy::single_char_pattern (#8727)
This PR enables the
[`clippy::single_char_pattern`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_char_pattern)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:04:59 -05:00
Marshall Bowers 87efb75e53 Enable clippy::bind_instead_of_map (#8723)
This PR enables the
[`clippy::bind_instead_of_map`](https://rust-lang.github.io/rust-clippy/master/index.html#/bind_instead_of_map)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 16:10:34 -05:00
Zephaniah Ong 6fcd57ac53 Expose more errors from rust-analyzer on invalid Cargo.toml contents (#8356)
Release Notes:

- Fixed ([#7574](https://github.com/zed-industries/zed/issues/7574)).
2024-03-02 10:07:25 +02:00
Brian Donovan a84a3c0ebe docs: Fix "it's" typos that should be "its" (#8690)
These all meant to use the possessive "its" rather than the contraction
of "it is".
2024-03-01 20:32:27 -05:00
Kirill Bulatov cdf702aeff Prompt to save files on recent project selection (#8673) 2024-03-01 18:48:06 +02:00
Conrad IrwinandAntonio b3b94e64ba Ensure panel and pane sizes are integral (#8619)
Fixes: #8050

For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.

The easiest fix for now is to just not do that.

Co-Authored-By: Antonio <as-cii@zed.dev>

Release Notes:

- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).

Co-authored-by: Antonio <as-cii@zed.dev>
2024-02-29 09:16:42 -07:00
Conrad Irwin 778b6fb27b Add OpenExcerptsSplit (#8574)
I would like to keep diagnostics open on one side, and process them on
the other.


Release Notes:

- Added `editor::OpenExcerptsSplit` (bound to `cmd-k enter`) to open the
selected excerpts in the adjacent pane
- vim: Added `ctrl-w d`, `ctrl-w shift-d` and `ctrl-w space` for
`editor::GoTo{,Type}Definition` and `editor::OpenExcerptsSplit`
2024-02-28 19:23:36 -07:00
Conrad Irwin 9bd5ebb74b Revert "Introduce a new ToggleGraphicsProfiler command (#7607)" (#8567)
This reverts commit 0cebf68306.

Although this thing is very cool, it is a top source of crashes.

Example crash:
```
Segmentation fault: 11 on thread 26
  objc_retain +16
  invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
  MTLDispatchListApply +52
```

Release Notes:

- Removed "Toggle Graphics Profiler" as it crashes too much.
2024-02-28 16:39:51 -07:00
Conrad Irwin 6a3ac94eea Fix logic for view to send on Follow (#8549)
Before this we would erronously send no view in some cases.

Release Notes:

- N/A
2024-02-28 12:52:03 -07:00
Antonio ScandurraandNathan 7aba9eb4b7 Introduce a short-term solution for flickering (#8542)
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.

Release Notes:

- Fixed flickering when hovering.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-02-28 17:57:20 +01:00
riccardofanoandConrad Irwin a42b987929 Add :tabonly and :only vim commands (#8337)
Release Notes:

- Added
[`:tabo[nly][!]`](https://neovim.io/doc/user/tabpage.html#%3Atabonly),
closes all the tabs except the active one but in the current pane only,
every other split pane remains unaffected.
The version with the `!` force closes the tabs while the one without
asks you to save or discard the changes.
- Added [`:on[ly][!]`](https://neovim.io/doc/user/windows.html#%3Aonly),
closes all the tabs *and* panes except the active one.
The version with the `!` force closes the tabs while the one without
asks you to save or discard the changes.
Since Zed does not have different splits per tab like in Neovim `:only`
works the same as it does in VscodeVim.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-26 22:15:50 -07:00
Conrad Irwin c31626717f channel projects (#8456)
Add plumbing for hosted projects. This will currently show them if they
exist
but provides no UX to create/rename/delete them.

Also changed the `ChannelId` type to not auto-cast to u64; this avoids
type
confusion if you have multiple id types.


Release Notes:

- N/A
2024-02-26 22:15:11 -07:00
Igal Tabachnik 3b2e315ead Open a new file on double-clicking the tab bar (#8431)
Fixes #6818

This is a convenience feature that exists in other editors, allowing
quick creation a new tab by double-clicking the empty space on the tab
bar:
![2024-02-26 14 26
16](https://github.com/zed-industries/zed/assets/601206/55d99a84-2e61-494d-b06c-6e5f15071655)

Release Notes:

- Added the ability to open a new buffer when double-clicking on the tab
bar ([#6818](https://github.com/zed-industries/zed/issues/6818)).
2024-02-26 14:07:04 -05:00
Mikayla MakiandMarshall cab8b5a9a3 Switch LSP prompts to use a non-blocking toast (#8312)
This fixes a major degradation in usability that some users ran into.

Fixes https://github.com/zed-industries/zed/issues/8255 
Fixes https://github.com/zed-industries/zed/issues/8229

Release Notes:

- Switch from using platform prompts to toasts for LSP prompts.
([8255](https://github.com/zed-industries/zed/issues/8255),
[8229](https://github.com/zed-industries/zed/issues/8229))

<img width="583" alt="Screenshot 2024-02-23 at 2 40 05 PM"
src="https://github.com/zed-industries/zed/assets/2280405/1bfc027b-b7a8-4563-88b6-020e47869668">

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-23 15:18:32 -08:00
Kirill Bulatov 71557f3eb3 Adjust "recent projects" modal behavior to allow opening projects in both current and new window (#8267)
![image](https://github.com/zed-industries/zed/assets/2690773/7a0927e8-f32a-4502-8a8a-c7f8e5f325bb)

Fixes https://github.com/zed-industries/zed/issues/7419 by changing the
way "recent projects" modal confirm actions work:
* `menu::Confirm` now reuses the current window when opening a recent
project
* `menu::SecondaryConfirm` now opens a recent project in the new window 
* neither confirm tries to open the current project anymore
* modal's placeholder is adjusted to emphasize this behavior

Release Notes:

- Added a way to open recent projects in the new window
2024-02-23 13:17:31 +02:00
Marshall Bowers 0de8672044 Add SystemClock (#8239)
This PR adds a `SystemClock` trait for abstracting away the system
clock.

This allows us to swap out the real system clock with a
`FakeSystemClock` in the tests, thus allowing the fake passage of time.

We're using this in `Telemetry` to better mock the clock for testing
purposes.

Release Notes:

- N/A
2024-02-22 22:28:08 -05:00
Tung Hoang f930969411 Allow removing workspaces from the "recent projects" modal (#7885)
<img width="492" alt="Screenshot 2024-02-19 at 10 59 01 AM"
src="https://github.com/zed-industries/zed/assets/1823955/922117f6-81c1-409d-938a-131bcec0f24c">

<img width="675" alt="Screenshot 2024-02-19 at 10 59 27 AM"
src="https://github.com/zed-industries/zed/assets/1823955/fefac68b-9a99-43bb-ac0c-724e7c622455">

Release Notes:

- Added a way to remove entries from the recent projects modal
([7426](https://github.com/zed-industries/zed/issues/7426)).
2024-02-22 01:30:02 +02:00
Kirill Bulatov 2679457b02 Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
NandConrad Irwin 8a73bc4c7d Vim: enable sending multiple keystrokes from custom keybinding (#7965)
Release Notes:

- Added `workspace::SendKeystrokes` to enable mapping from one key to a
sequence of others
([#7033](https://github.com/zed-industries/zed/issues/7033)).

Improves #7033. Big thank you to @ConradIrwin who did most of the heavy
lifting on this one.

This PR allows the user to send multiple keystrokes via custom
keybinding. For example, the following keybinding would go down four
lines and then right four characters.

```json
[
  {
    "context": "Editor && VimControl && !VimWaiting && !menu",
    "bindings": {
      "g z": [
        "workspace::SendKeystrokes",
        "j j j j l l l l"
      ],
    }
  }
]
```

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-20 15:01:45 -07:00
Conrad Irwin b14d576349 Follower simplification (#8026)
Release Notes:

- Improved reliability of following
2024-02-20 09:41:37 -07:00
f17d0b5729 Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Conrad Irwin 43e8fdbe82 Fix a missing follower update on re-activate (#7918)
This could cause following to get into a bad state temporarily

Release Notes:

- Fixed a bug around following if the follow started while the workspace
was inactive.
2024-02-16 11:33:49 -07:00
Conrad Irwin a2144faf9c Remove environment guards (#7741)
Release Notes:

- N/A
2024-02-13 13:20:14 -07:00
Conrad Irwin 2294d99046 revert single channel click (#7738)
- Revert "collab tweaks (#7706)"
- Revert "2112 (#7640)"
- Revert "single click channel (#7596)"
- Reserve protobufs
- Don't revert migrations

Release Notes:

- N/A

**or**

- N/A
2024-02-13 12:53:49 -07:00
Conrad Irwin 21d2b5fe50 collab tweaks (#7706)
- Don't leave call when clicking on channel
- Don't prompt to leave a call you're not in

Release Notes:

- N/A
2024-02-12 16:08:35 -07:00
Paulo Roberto de Oliveira CastroandPiotr Osiewicz a159183f52 Add Clojure language support with tree-sitter and LSP (#6988)
Current limitations:
* Not able to navigate into JAR files 

Release Notes:

- Added Clojure language support

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-02-10 13:28:48 -08:00
Conrad IrwinandNathan Sobo efe23ebfcd single click channel (#7596)
- Open channel notes and chat on channel click
- WIP
- Fix compile error
- Don't join live kit until requested
- Track in_call state separately from in_room



Release Notes:

- Improved channels: you can now be in a channel without joining the
audio call automatically

**or**

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-09 14:18:27 -07:00
Antonio Scandurra 0cebf68306 Introduce a new ToggleGraphicsProfiler command (#7607)
On macOS, this will enable or disable the Metal HUD at runtime. Note
that this only works when Zed is bundled because it requires to set the
`MetalHudEnabled` key in the Info.plist.

Release Notes:

- Added a new `ToggleGraphicsProfiler` command that can be used as an
action (or via the `Help -> Toggle Graphics Profiler` menu) to
investigate graphics performance.
2024-02-09 13:29:40 +01:00