Commit Graph
70 Commits
Author SHA1 Message Date
Mikayla Maki 44969460cd Remove remaining port related todos (#3994)
TODO:
- [x] Audit all TODO comments in Zed source and mark port related ones
with a !
- [x] Resolve all todos written as `todo!`

Release Notes:

- N/A
2024-01-10 17:31:05 -08:00
Kirill BulatovandMax 2e9c9adfbe Remove active call data when it was accepted
That hopefully helps with call notifications sometimes not being closed

co-authored-by: Max <max@zed.dev>
2024-01-11 00:35:00 +02:00
Mikayla c98d7adf83 Audit all TODOs in Zed and mark port related todos 2024-01-10 11:26:11 -08:00
Joseph T. Lyons 800c9958a3 Clean up code 2024-01-06 15:31:16 -05:00
Joseph T. Lyons cdd5cb16ed WIP 2024-01-06 14:41:35 -05:00
Joseph T. Lyons 2972ee8ced Move telemetry settings check into telemetry module 2024-01-04 01:13:21 -05:00
Max BrunsfeldandMikayla 53bdf6beb3 Remove 2 suffix for client, call, channel
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:02:14 -08:00
Joseph T. Lyons 3abd376d6a Add timestamp delta to telemetry events 2023-11-19 21:52:28 -05:00
Conrad Irwin dfc34e582a Fix extra race 2023-10-24 18:54:55 +02:00
Mikayla 7e4de2ac16 Restore synchronization 2023-10-21 03:08:25 -07:00
Mikayla 5365fd2149 WIP: Add test for panic, temporarily rollback synchronization changes 2023-10-21 03:05:57 -07:00
Conrad Irwin fd8e6110b1 Fix panic by disallowing multiple room joins 2023-10-20 14:34:25 -06:00
Max Brunsfeld 3412bb75be Remove call -> channel dependency 2023-10-06 13:39:10 -07:00
Conrad Irwin 18e7305b6d Change channel join behavior
- Clicking on a channel name now joins the channel if you are not in it
- (or opens the notes if you are already there).
- When joining a channel, previously shared projects are opened
  automatically.
- If there are no previously shared projects, the notes are opened.
2023-10-02 23:20:06 -06:00
Max Brunsfeld 555c9847d4 Add ZED_ALWAYS_ACTIVE env var, use it in local collaboration script
This makes zed always behave as if the app is active, even if no window is focused.
It prevents the 'viewing a window outside of zed' state during collaboration.
2023-09-29 13:43:43 -07:00
Max Brunsfeld ca0a4bdf8e Introduce a WorkspaceStore for handling following 2023-09-28 18:58:52 -07:00
Max Brunsfeld 38a9e6fde1 Fix removal of followers on Unfollow 2023-09-28 16:46:43 -07:00
Max Brunsfeld e9c1ad6acd Undo making project optional on stored follower states
Following works without a project, but following in unshared projects does
not need to be replicated to other participants.
2023-09-28 14:21:44 -07:00
Max Brunsfeld a8b35eb8f5 Merge branch 'main' into allow-following-outside-of-projects 2023-09-28 11:58:28 -07:00
Joseph T. LyonsandJulia 0897ed561f Rework call events api
There were time when events with bad data were being emitted. What we found was that places where certain collaboration-related code could fail, like sending an, would still send events, and those events be in a bad state, as certain elements weren't constructed as expected, thus missing in the event. The new API guarantees that we have data in the correct configuration. In the future, we will add events for certain types of failures within Zed.

Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
2023-09-26 14:18:32 -04:00
Max Brunsfeld f34c6bd1ce Start work on allowing following without a shared project 2023-09-21 13:14:15 -07:00
Joseph T. Lyons 39e13b6675 Allow call events to be logged without a room id 2023-09-06 22:53:05 -04:00
Joseph T. Lyons 653d4976cd Add operation for opening channel notes in channel based calls 2023-09-05 17:13:09 -04:00
MikaylaandMax a7a4e2e369 Add buffer integration test
Rearrange channel crate structure
Get channel buffer from database

co-authored-by: Max <max@zed.dev>
2023-08-23 18:34:43 -07:00
Joseph T. LyonsandMax Brunsfeld f66e6863fa Add channel id to call events
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-08-21 13:50:04 -04:00
Mikayla 0524abf114 Lazily initialize and destroy the audio handle state on call initiation and end 2023-08-15 23:19:11 -07:00
Max BrunsfeldandMikayla 1ffde7bddc Implement calling contacts into your current channel
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-15 14:56:54 -07:00
Max Brunsfeld ddf3642d47 Avoid flicker when moving between channels 2023-08-15 13:18:56 -07:00
Mikayla Maki 30e1bfc872 Add the ability to jump between channels while in a channel 2023-08-02 17:13:09 -07:00
Mikayla Makiandmax 003a711dea Add room creation from channel join
co-authored-by: max <max@zed.dev>
2023-07-31 16:54:12 -07:00
Mikayla Makiandmax 92fa879b0c Add ability to join a room from a channel ID
co-authored-by: max <max@zed.dev>
2023-07-31 16:53:57 -07:00
Joseph T. Lyons 7d3d54652b Remove unused method 2023-07-20 15:54:26 -04:00
Mikayla Maki 1e4bddd276 fmt 2023-07-19 12:34:56 -07:00
Mikayla Maki 5ceb258b3e Mute mics by default
Fix bug when file ends in line with 1 more digit displayed than previous lines
Remove stale UI elements from voice call development
2023-07-19 12:34:24 -07:00
Joseph T. LyonsandMax Brunsfeld 6da5008f32 Fix screen sharing panic introduced by call events
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-07-12 16:12:07 -04:00
Joseph T. LyonsandMax Brunsfeld 98a0113ac3 Add call events
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-07-11 13:58:55 -04:00
Nathan Sobo de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Antonio ScandurraandMax Brunsfeld bca1acf6d3 Leave room on quit
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-03-13 17:52:10 +01:00
Julia e96d52f35a Move share button and support unsharing 2023-02-22 11:21:23 -05:00
Antonio Scandurra 7be868e372 Avoid creating more than one room when inviting multiple people at once
Previously, when initiating a call by calling multiple people, only
the first person would get the call while all the others would briefly
show a "pending" status but never get the call.

This would happen because `ActiveCall` was trying to a create a different
room for each person called, because the original room creation hadn't finished
and so a `ModelHandle<Room>` wasn't being store in the active call.

With this commit, only one room can be created at any given time and further
invites have to wait until that room creation is done.
2023-02-14 12:03:30 +01:00
Kay Simmons 303216291b Move sharing status indicator out of the call crate and into collab_ui in order so that the model doesn't depend on the view 2023-02-03 11:17:50 -08:00
Kay Simmons a50f0181fb Add setting to disable the call icon 2023-02-01 16:21:53 -08:00
Kay Simmons e35db69dbd Add call status indicator to the status bar 2023-01-31 15:00:49 -08:00
Antonio Scandurra 0220d7ba5d Include room_id in CallCanceled message
This ensures we don't accidentally cancel old calls.
2022-12-13 11:43:09 +01:00
Antonio Scandurra 6871bbbc71 Start moving Store state into the database 2022-11-11 12:06:43 +01:00
Antonio Scandurra 2a3773240d Show a Calling indicator right away when initiating a call 2022-10-25 11:05:57 +02:00
Antonio Scandurra 9860dbbbea Set location on ActiveCall even before there's a room
We will automatically call `Room::set_location` once a room has been
assigned.
2022-10-24 15:07:25 +02:00
Antonio Scandurra 476020ae84 Show shared screen as a pane item 2022-10-24 10:04:08 +02:00
Antonio Scandurra ae44a38285 Remove unused LKDisplays API 2022-10-21 10:12:24 +02:00
Antonio Scandurra db8b8ef66b WIP 2022-10-20 20:17:54 +02:00