Commit Graph
61 Commits
Author SHA1 Message Date
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki a6b1514246 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
d2c55cbe3d Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Cole Miller 11ec25aedb Support diagnostic navigation in multibuffers (#22620)
cc @nathansobo 

Release Notes:

- Support diagnostic navigation in multibuffers
2025-01-03 18:07:56 +00:00
Michael Sloan 016b5d60e1 Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Kirill Bulatov 2930211af9 Allow disabling editor scrollbars programmatically (#22333)
Disable them in the diff editors

Closes https://github.com/zed-industries/zed/issues/22271

Release Notes:

- N/A
2024-12-21 16:58:26 +00:00
Michael Sloan fc5a810408 Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Nate Butler 19d6e067af Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Kirill Bulatov 25a5ad54ae Sync newly added diff hunks (#21759)
Fixed project diff multi buffer not expanding its diff until edited

Release Notes:

- N/A
2024-12-09 21:43:25 +02:00
a2115e7242 Restructure git diff state management to allow viewing buffers with different diff bases (#21258)
This is a pure refactor of our Git diff state management. Buffers are no
longer are associated with one single diff (the unstaged changes).
Instead, there is an explicit project API for retrieving a buffer's
unstaged changes, and the `Editor` view layer is responsible for
choosing what diff to associate with a buffer.

The reason for this change is that we'll soon want to add multiple "git
diff views" to Zed, one of which will show the *uncommitted* changes for
a buffer. But that view will need to co-exist with other views of the
same buffer, which may want to show the unstaged changes.

### Todo

* [x] Get git gutter and git hunks working with new structure
* [x] Update editor tests to use new APIs
* [x] Update buffer tests
* [x] Restructure remoting/collab protocol
* [x] Update assertions about staged text in
`random_project_collaboration_tests`
* [x] Move buffer tests for git diff management to a new spot, using the
new APIs

Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-12-04 15:02:33 -08:00
Danilo Leal a76cd778c4 Disable hunk diff arrow buttons when there's only one hunk (#21437)
Closes https://github.com/zed-industries/zed/issues/20817

| One hunk | Multiple hunks |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-03 at 09 42 49"
src="https://github.com/user-attachments/assets/7c2ff80a-d4d9-4a74-84b8-891fadfd4e6c">
| <img width="800" alt="Screenshot 2024-12-02 at 23 36 38"
src="https://github.com/user-attachments/assets/60ea94b8-0b23-43a2-afad-b816b4645d1f">
|

Release Notes:

- Fixed showing prev/next hunk navigation buttons when there is only one
hunk
2024-12-03 10:07:59 -03:00
Max Brunsfeld 64708527e7 Revert "Styling for Apply/Discard buttons (#21017)"
This reverts commit 884748038e.
2024-11-26 10:19:13 -08:00
884748038e Styling for Apply/Discard buttons (#21017)
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:

### Cursor in the first hunk

Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.

<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">

### Cursor in the second hunk

Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.

<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">


Release Notes:

- Restyled Apply/Discard buttons

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2024-11-26 11:09:43 -05:00
Max BrunsfeldandRichard 093c9cc87b Avoid creating occlusions for editor blocks, since these block mouse wheel events (#20649)
Just block mouse down events, and in the case of the inline assist
prompt, set the default cursor.

Release Notes:

- N/A

Co-authored-by: Richard <richard@zed.dev>
2024-11-13 21:02:54 -08:00
92613a8904 Use replace blocks for patches (#20605)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-11-13 18:55:23 +01:00
Richard Feldman c9db1b9a7b Add keybindings for accepting hunks (#19749)
I went with Cmd-Shift-Y on macOS (Ctrl-Shift-Y on Linux) for "yes accept
this individual hunk" - both are currently unused.

I went with Cmd-Shift-A on macOS (Ctrl-Alt-A on Linux) for "accept all
hunks" - both are unused. (Ctrl-Shift-A on Linux was taken, as is
Ctrl-Alt-Y, so although the pairing of Ctrl-Shift-Y and Ctrl-Alt-A isn't
necessarily obvious, the letters seem intuitive - "yes" and "all" - and
those key combinations don't conflict with anything.)

Release Notes:

- Added keybindings for applying hunks in Proposed Changes
<img width="247" alt="Screenshot 2024-10-25 at 12 47 00 PM"
src="https://github.com/user-attachments/assets/d6355621-ba80-4ee2-8918-b7239a4d29be">
2024-10-25 14:10:04 -04:00
08a3c54bac Allow editor blocks to replace ranges of text (#19531)
This PR adds the ability for editor blocks to replace lines of text, but
does not yet use that feature anywhere. We'll update assistant patches
to use replace blocks on another branch:
https://github.com/zed-industries/zed/tree/assistant-patch-replace-blocks

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Marshall Bowers <marshall@zed.dev>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-10-25 12:29:25 +02:00
Marshall BowersandMax 5dbf68ddc4 editor: Save base buffers when applying changes from their branches (#19562)
This PR makes it so that when we apply changes within a branch
buffer—currently just the edits buffer—we save the underlying buffer.

This also fixes an issue where new files created via edits were not
properly flushed to disk.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
2024-10-22 14:10:11 -04:00
Marshall Bowers 755fd695f5 editor: Move hunk controls to the right (#19515)
This PR moves the hunk controls over to the right so we can see how they
feel over there.

Git:

<img width="1068" alt="Screenshot 2024-10-21 at 10 27 34 AM"
src="https://github.com/user-attachments/assets/71556e22-024a-4bdf-8a99-fe28430b9155">

Live diffs:

<img width="1060" alt="Screenshot 2024-10-21 at 10 27 28 AM"
src="https://github.com/user-attachments/assets/681ff409-dc55-4b63-87d7-7e39016417d2">


Release Notes:

- Moved hunk controls to the right of the header.
2024-10-21 10:45:54 -04:00
Max Brunsfeld e351148152 Fix bugs in expanding diff hunk (#18885)
Release Notes:

- Fixed an issue where diff hunks at the boundaries of multi buffer
excerpts could not be expanded
2024-10-08 17:30:42 -07:00
Max Brunsfeld 4139e2de23 In proposed change editors, apply diff hunks in batches (#18841)
Release Notes:

- N/A
2024-10-08 08:58:28 -07:00
Danilo Leal dc85378b96 Clean up style properties on hunk controls (#18639)
This PR removes some duplicate style properties on the hunk controls,
namely padding, border, and background color.

Release Notes:

- N/A
2024-10-03 11:23:56 -03:00
Max BrunsfeldandAntonio 7dcb0de28c Keep all hunks expanded in proposed change editor (#18598)
Also, fix visual bug when pressing escape with a non-empty selection in
a deleted text block.

Release Notes:

- N/A

Co-authored-by: Antonio <antonio@zed.dev>
2024-10-01 12:58:12 -06:00
d14e36b323 Add an apply button to hunks in proposed changes editor (#18592)
Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-10-01 11:07:52 -06:00
Danilo Leal 053e31994f Fine-tune hunk controls block (#18543)
This PR changes the undo icon and adds a background color so that indent
lines don't bleed through the control block.

<img width="900" alt="Screenshot 2024-09-30 at 5 38 44 PM"
src="https://github.com/user-attachments/assets/4955f0f6-50ce-432f-85b9-1da0172d5e51">

Release Notes:

- N/A
2024-09-30 13:33:20 -03:00
Danilo Leal 675673ed54 Fine-tune hunk control spacing (#18463)
<img width="900" alt="Screenshot 2024-09-28 at 1 09 35 AM"
src="https://github.com/user-attachments/assets/0b9d744f-3b92-488a-bc74-987f5a9d8c6c">

---

Release Notes:

- N/A
2024-09-28 01:45:40 +02:00
Max Brunsfeld 0daa070448 More git hunk highlighting fixes (#18459)
Follow-up to https://github.com/zed-industries/zed/pull/18454

Release Notes:

- N/A
2024-09-27 13:48:37 -07:00
Max Brunsfeld 689da9d0b1 Move git hunk controls to the left side (#18460)
![Screenshot 2024-09-27 at 1 05
14 PM](https://github.com/user-attachments/assets/260a7d05-daa8-4a22-92bc-3b956035227f)

Release Notes:

- N/A
2024-09-27 13:13:55 -07:00
Max Brunsfeld c3075dfe9a Fix bugs in diff hunk highlighting (#18454)
Fixes https://github.com/zed-industries/zed/issues/18405

In https://github.com/zed-industries/zed/pull/18313, we introduced a
problem where git addition highlights might spuriously return when
undoing certain changes. It turned out, there were already some cases
where git hunk highlighting was incorrect when editing at the boundaries
of expanded diff hunks.

In this PR, I've introduced a test helper method for more rigorously
(and readably) testing the editor's git state. You can assert about the
entire state of an editor's diff decorations using a formatted diff:

```rust
    cx.assert_diff_hunks(
        r#"
        - use some::mod1;
          use some::mod2;
          const A: u32 = 42;
        - const B: u32 = 42;
          const C: u32 = 42;
          fn main() {
        -     println!("hello");
        +     //println!("hello");
              println!("world");
        +     //
        +     //
          }
          fn another() {
              println!("another");
        +     println!("another");
          }
        - fn another2() {
              println!("another2");
          }
        "#
        .unindent(),
    );
```

This will assert about the editor's actual row highlights, not just the
editor's internal hunk-tracking state.

I rewrote all of our editor diff tests to use these more high-level
assertions, and it caught the new bug, as well as some pre-existing bugs
in the highlighting of added content.

The problem was how we *remove* highlighted rows. Previously, it relied
on supplying exactly the same range as one that we had previously
highlighted. I've added a `remove_highlighted_rows(ranges)` APIs which
is much simpler - it clears out any row ranges that intersect the given
ranges (which is all that we need for the Git diff use case).

Release Notes:

- N/A
2024-09-27 11:14:28 -07:00
21a023980d Expand git diffs when clicking the gutter strip, display their controls in a block above (#18313)
Todo:

* [x] Tooltips for hunk buttons
* [x] Buttons to go to next and previous hunk
* [x] Ellipsis button that opens a context menu with `Revert all`

/cc @iamnbutler @danilo-leal for design 👀 

Release Notes:

- Changed the behavior of the git gutter so that diff hunk are expanded
immediately when clicking the gutter, and hunk controls are displayed
above the hunk.

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-09-25 12:50:38 -07:00
Max BrunsfeldandMarshall fdb03d3058 Move DisplayDiffHunk into hunk_diff module (#18307)
Release Notes:

- N/A

Co-authored-by: Marshall <marshall@zed.dev>
2024-09-24 18:16:27 -04:00
Max BrunsfeldandMarshall da1ef13442 Fix detection that a diff hunk is expanded (#18302)
Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-09-24 17:39:44 -04:00
Marshall BowersandMax 21be70f278 Improve diff hunks (#18283)
This PR improves the display of diff hunks:

- Deleted hunks now show a regular line indicator in the gutter when
expanded
- The rounding on the diff indicators in the gutter has been removed.

We also did some refactoring to ensure the sizing of the diff indicators
in the gutter were consistent.

#### Collapsed

<img width="1624" alt="Screenshot 2024-09-24 at 11 13 26 AM"
src="https://github.com/user-attachments/assets/f864dc83-cbbc-4d81-a62b-65c406ed310a">

#### Expanded

<img width="1624" alt="Screenshot 2024-09-24 at 11 13 35 AM"
src="https://github.com/user-attachments/assets/04d382ca-e0e6-4f1c-92eb-cd1e3a031c2c">


Release Notes:

- Improved the appearance of diff hunks in the editor.

---------

Co-authored-by: Max <max@zed.dev>
2024-09-24 11:40:08 -04:00
743feb98bc Add the ability to propose changes to a set of buffers (#18170)
This PR introduces functionality for creating *branches* of buffers that
can be used to preview and edit change sets that haven't yet been
applied to the buffers themselves.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-09-20 18:28:50 -04:00
Marshall Bowers ab1d466c5f Remove replica_id from MultiBuffers (#18141)
This PR removes the `replica_id` field from the `MultiBuffer` struct.

We were only ever referencing this field to pass when constructing a
`MultiBuffer`, and never used it outside of that.

Release Notes:

- N/A
2024-09-20 10:48:27 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Thorsten BallandAntonio ad43bbbf5e inline completions: Add action to toggle inline completions (#16947)
This adds a new action: `editor: toggle inline completions`.

It allows users to toggle inline completions on/off for the current
buffer.

That toggling is not persistent and when the editor is closed, it's
gone.

That makes it easy to disable inline completions for a single text
buffer, for example, even if you want them on for other buffers.

When toggling on/off, the toggling also overwrites any language
settings. So if you have inline completions disabled for Go buffers,
toggling them on takes precedence over those settings.


Release Notes:

- Added a new editor action to allow toggling inline completions
(Copilot, Supermaven) on and off for the current buffer, taking
precedence over any settings.

Co-authored-by: Antonio <antonio@zed.dev>
2024-08-27 15:51:57 +02:00
Kirill Bulatov f1a2638d29 Do not enable copilot for always read-only editors (#16356)
Release Notes:

- N/A
2024-08-16 17:22:47 +03:00
CharlesChen0823 fe190359d5 editor: Add revert file action to command palette (#16012)
Release Notes:

- Added an `editor::RevertFile` action
2024-08-13 14:44:41 +03:00
73fb8277fc assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
5b1ea7eda0 Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00
Kirill Bulatov 10c9e337cf Fix more gutter close button alignment issues (#15233)
Follow-up of https://github.com/zed-industries/zed/pull/15178

* shows proper cursor on hovering a block that's over a git hunk
* show gutter buttons better when git hunks are on the same line
* show deleted hunks' gutter buttons better when git blame info is shown
in the gutter

Release Notes:

- N/A
2024-07-26 01:42:25 +03:00
Kirill Bulatov 856a8ef5e8 Layout gutter hunk diff close button (X) better (#15178)
Closes https://github.com/zed-industries/zed/issues/15164

* Deleted hunk
Before:

![before_top](https://github.com/user-attachments/assets/27c72ee5-719f-4787-b222-4f597840936a)

After:

![after_top](https://github.com/user-attachments/assets/58095b21-698d-4778-8412-b680d5253e2c)

* Modified hunk
Before:

![before_down](https://github.com/user-attachments/assets/3fffb73b-7101-493c-b63b-15c3ccaf5362)

After:

![after_down](https://github.com/user-attachments/assets/f07a05ed-1260-4e2a-9388-c9cb93020d78)

* Added hunk
Before:

![before_mid](https://github.com/user-attachments/assets/0dd3f0f9-51e8-449a-bdd7-4c3ba5cd7791)

After:

![after_mid](https://github.com/user-attachments/assets/92f749bd-2d95-4650-8334-1d5c38c6aeb6)

Release Notes:

- N/A
2024-07-25 15:50:57 +03:00
Kirill Bulatov f597c29432 Position X for deleted hunks better (#14973)
Release Notes:

- N/A
2024-07-22 20:24:24 +03:00
Antonio ScandurraandNathan d61eaea4b9 Avoid losing focus when block decorations go offscreen (#14815)
Release Notes:

- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:04:18 +02:00
18c2e8f6ca Rework mouse handling of git hunks diff (#14727)
Closes https://github.com/zed-industries/zed/issues/12404

![Screenshot 2024-07-18 at 14 02
31](https://github.com/user-attachments/assets/a8addd22-0ed9-4f4b-852a-f347314c27ce)

![Screenshot 2024-07-18 at 14 02
43](https://github.com/user-attachments/assets/0daaed10-b9f3-4d4b-b8d7-189aa7e013b9)

Video:


https://github.com/user-attachments/assets/58e62527-da75-4017-a43e-a37803bd7b49


* now shows a context menu on left click instead of expanding the hunk
diff
* hunk diffs can be toggled with a single cmd-click still
* adds a X mark into gutter for every hunk expanded
* makes `editor::ToggleDiffHunk` to work inside the deleted hunk editors

Additionally, changes the way editor context menus behave when the
editor is scrolled — right click and diff hunks context menu now will
stick to the place it was invoked at, instead of staying onscreen at the
same pixel positions.

Release Notes:

- Improved the way git hunks diff can be toggled with mouse
([#12404](https://github.com/zed-industries/zed/issues/12404))

---------

Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-07-19 13:48:04 +03:00
e1f4dfc068 Refine inline transformation UX (#12939)
https://github.com/zed-industries/zed/assets/482957/1790e32e-1f59-4831-8a4c-722cf441e7e9



Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-06-13 08:35:22 +02:00
Antonio Scandurra 6bbe9a2253 Polish prompt library some more (#12686)
Release Notes:

- N/A
2024-06-05 16:55:37 +02:00
Mikayla MakiandNathan 3cd6719b30 Fix issues with Claude in Assistant2 (#12619)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-06-03 16:30:09 -07:00