Logo
Explore Help
Sign In
oak-team/oak-gpui
Watch 3
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
5,969 Commits 1 Branch 0 Tags
8edee9b2a8680bc5db074e76eec7a400ca92caf1
Commit Graph
5 Commits
Author SHA1 Message Date
Antonio ScandurraandNathan Sobo 047b5114f1 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra 79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo 37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo 531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00
Powered by Gitea Version: 1.27.2 Page: 148ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API