Commit Graph
117 Commits
Author SHA1 Message Date
Nate Butler b691d1baf2 Improve experience when themes provide transparent status colors (#13996)
We shouldn't assume all themes will give us solid status color
backgrounds.

This change makes it so the status color renders on top of a normal
elevated surface background.

#### Before | After (Transparent status background color – Fixed)

![CleanShot 2024-07-09 at 10 50
17@2x](https://github.com/zed-industries/zed/assets/1714999/5f4b24c1-335a-4ed8-a1d0-f511e217e4a5)

![CleanShot 2024-07-09 at 10 50
31@2x](https://github.com/zed-industries/zed/assets/1714999/38c06533-bda5-4cfb-822a-ed5a9639fc33)

---

#### Before | After (Solid status background color – No change)

![CleanShot 2024-07-09 at 10 49
43@2x](https://github.com/zed-industries/zed/assets/1714999/bd60c807-a7bb-4f60-ab47-ddba17288e93)

![CleanShot 2024-07-09 at 10 49
58@2x](https://github.com/zed-industries/zed/assets/1714999/6ab27d60-5a77-448c-a23b-569b337f11e1)



Release Notes:

- Improved support for transparent status colors in themes.
2024-07-09 11:27:47 -04:00
Piotr Osiewicz 3a26a4809d lsp: Revert URL type change (#13193)
This reverts URI changes made in
https://github.com/zed-industries/zed/pull/12928 while keeping the perf
goodies in tact. We should keep an eye out for
https://github.com/gluon-lang/lsp-types/issues/284
Fixes: https://github.com/zed-industries/zed/issues/13135
Fixes: https://github.com/zed-industries/zed/issues/13131
Release Notes:

- N/A
2024-06-18 12:39:56 +02:00
Piotr Osiewicz 7798f64d1b chore: Bump lsp-types to 0.97.0 (#12928)
This also includes https://github.com/gluon-lang/lsp-types/pull/287,
which should significantly reduce the time it takes for us to
deserialize completion lists.


Release Notes:
- N/A
2024-06-13 13:48:12 +02:00
Piotr Osiewicz 377e24b798 chore: Fix clippy for upcoming 1.79 Rust release (#12727)
1.79 is due for release in a week.
Release Notes:

- N/A
2024-06-06 12:46:53 +02:00
Conrad Irwin 428c143fbb Add ability to scroll popovers with vim (#12650)
Co-Authored-By: ahmadraheel@gmail.com



Release Notes:

- vim: allow scrolling the currently open information overlay using
`ctrl-{u,d,e,y}`etc. (#11883)
2024-06-05 13:39:17 -06:00
Ephram 70e8737918 Allow information popovers while showing autocomplete suggestions (#12157)
Allows information popovers to display while autocomplete suggestions
are also being displayed.

Before: 


https://github.com/zed-industries/zed/assets/50590465/a61f0b4e-1521-42de-84fd-c5a3586b74ab

After:


https://github.com/zed-industries/zed/assets/50590465/ad2daae7-aebc-4c71-ad4c-f9d2deb6d0d0

Release Notes:
- Allow hover and completion popovers to appear at the same time ([12152](https://github.com/zed-industries/zed/issues/12152))
2024-05-24 12:32:17 +03:00
Kirill BulatovandPiotr df41435d1a Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)
Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2024-05-11 00:06:51 +03:00
Conrad Irwin b0494d1c05 Pass hover position as an anchor (#11578)
It's too easily to accidentally pass a point from one snapshot into
another

Release Notes:

- Fixed a panic in show hover
2024-05-08 15:39:37 -06:00
Conrad Irwin 0aab6d8bdc Fix race condition in editor show_hover (#11441)
The DisplayPoint returned from the position map is only valid at the
snapshot in the position map.

Before this change we were erroneously using it to index into the
current version of the buffer.

Release Notes:

- Fixed a panic caused by a race condition in hover.
2024-05-06 09:46:30 -06:00
Joseph T. Lyons eb6f7c1240 Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Mikayla Maki fe4b345603 Fix interpretation of \n in hovers (#10214)
I ran into this specifically when looking at the documentation of
https://crates.io/crates/wayland-client

Release Notes:

- Fixed a bug where some hover popovers would render `\n` instead of a
new line.
2024-04-05 15:59:37 -07:00
3a0d3cee87 Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Kirill Bulatov c7f04691d9 Query code actions and hovers from all related local language servers (#9943)
<img width="1122" alt="Screenshot 2024-03-28 at 21 51 18"
src="https://github.com/zed-industries/zed/assets/2690773/37ef7202-f10f-462f-a2fa-044b2d806191">


Part of https://github.com/zed-industries/zed/issues/7947 and
https://github.com/zed-industries/zed/issues/9912 that adds makes Zed
query all related language servers instead of the primary one.

Collab clients are still querying the primary one only, but this is
quite hard to solve, https://github.com/zed-industries/zed/pull/8634
drafts a part of it.
The local part is useful per se, as many people use Zed & Tailwind but
do not use collab features.

Unfortunately, eslint still returns empty actions list when queried, but
querying actions for all related language servers looks reasonable and
rare enough to be dangerous.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in single player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-03-29 12:18:38 +02:00
Kirill Bulatov 80242584e7 Prepare editor to display multiple LSP hover responses for the same place (#9868) 2024-03-27 20:49:26 +01:00
Max BrunsfeldandMarshall 724c19a223 Add a setting for custom associations between languages and files (#9290)
Closes #5178

Release Notes:

- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:

    ```json
    {
      "file_types": {
        "C++": ["c"],
        "TOML": ["MyLockFile"]
      }
    }
    ```

As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-13 10:23:30 -07:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Kirill Bulatov 597465b0f5 Slightly simplify editor highlights code (#9123)
Prepare for git diff hunk highlights by grouping all inlay highlight
properties into one struct, and removing the dead background highlight
code.


Release Notes:

- N/A
2024-03-10 00:38:45 +02:00
Conrad Irwin 0b87be71e6 Make anchor_in_excerpt Optional (#8975)
We were seeing panics due to callers assuming they had valid
excerpt_ids, but that cannot easily be guaranteed across await points as
anyone may remove an excerpt.

Release Notes:

- Fixed a panic when hovering in a multibuffer
2024-03-06 18:55:36 -07:00
Marshall Bowers 9735912965 Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Nathan Sobo 4cc4f08a53 Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Thorsten BallandKirill ddca6a3fb7 Debounce refresh of inlay hints on buffer edits (#8282)
I think this makes it less chaotic to edit text when the inlay hints are
on.

It's for cases where you're editing to the right side of an inlay hint.
Example:

```rust
for name in names.iter().map(|item| item.len()) {
    println!("{:?}", name);
}
```

We display a `usize` inlay hint right next to `name`.

But as soon as you remove that `.` in `names.iter` your cursor jumps
around because the inlay hint has been removed.

With this change we now have a 700ms debounce before we update the inlay
hints.

VS Code seems to have an even longer debounce, I think somewhere around
~1s.

Release Notes:

- Added debouncing to make it easier to edit text when inlay hints are
enabled and to save rendering of inlay hints when scrolling. Both
debounce durations can be configured with `{"inlay_hints":
{"edit_debounce_ms": 700}}` (default) and `{"inlay_hints":
{"scroll_debounce_ms": 50}}`. Set a value to `0` to turn off the
debouncing.


### Before


https://github.com/zed-industries/zed/assets/1185253/3afbe548-dcfb-45a3-ab9f-cce14c04a148



### After



https://github.com/zed-industries/zed/assets/1185253/7ea90e42-bca6-4f6c-995e-83324669ab43

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-02-27 11:18:13 +01:00
ethan a11ebe01ff Fix Flashing Hover Popover (#8238)
Release Notes:

- Use an inclusive range for local range containment check to match LSP
behavior & fix popover flashing while the cursor moves over the last
character of a symbol.


https://github.com/zed-industries/zed/assets/17223924/6c3ddc9c-04fb-4414-812f-025ede5ecaf7
2024-02-23 11:38:20 -07:00
Conrad Irwin a8d5864524 Fix panic when loading hover state. (#7861)
Release Notes:

- Fixed a panic when hovering over an identifier in the editor
2024-02-15 14:20:10 -07:00
Conrad Irwinandfdionisi 1a82470897 Open URLs with cmd-click (#7312)
Release Notes:

- Added ability to cmd-click on URLs in all buffers

---------

Co-authored-by: fdionisi <code@fdionisi.me>
2024-02-02 22:05:28 -07:00
Conrad Irwin fd8d2d41b0 One off 2024-01-22 15:53:12 -07:00
Conrad Irwin 98d514f5bf Fix off-by-one highlighting in hover tooltip
rust analyzer has a tendency to return markdown of the form:

```rust
 // <-- note the leading space
blah blah blah
```

This is clearly defectuous, so we used to .trim() the output.

Unfortunately we trim after applying syntax highlighting, so that causes
the output to look goofy.

Fix this by updating the highlighting when we trim.
2024-01-22 15:23:37 -07:00
Antonio Scandurra f76a2502bb Show diagnostics on hover 2024-01-22 12:01:53 +01:00
Mikayla 33105486aa Make platform input handler private
Automatically record the context on non-view input handlers
Simplify the async window context update() method
2024-01-20 06:56:19 -08:00
Julia 977832a04e Refresh window, bypassing view cache, when opening hover or context menu 2024-01-17 09:40:16 -05:00
Kirill Bulatov 9bb50a5ded Restore hover action in the editor 2024-01-11 16:19:44 +02:00
Marshall Bowers 824d06e2b2 Remove Default impl for StatusColors (#3977)
This PR removes the `Default` impl for `StatusColors`.

Since we need default light and dark variants for `StatusColors`, we
can't use a single `Default` impl.

Release Notes:

- N/A
2024-01-09 11:31:19 -05:00
Marshall Bowers 79cccdb6d1 Use regular text color for diagnostic popovers (#3918)
This PR updates the diagnostic popovers to use the regular editor text
color rather than one specific to the diagnostic kind.

Release Notes:

- Updated text color in diagnostic popovers.
2024-01-05 14:13:43 -05:00
Max BrunsfeldandMikayla 588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Julia d23bb3b05d Unbork markdown parse test by making links match 2023-10-12 16:18:54 -04:00
Julia 4688a94a54 Allow file links in markdown & filter links a bit aggressively 2023-10-12 12:11:27 -04:00
JuliaandAntonio Scandurra 801af95a13 Make completion documentation scroll & fix accompanying panic from tag
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-10-10 10:08:29 -04:00
Julia 7020050b06 Fix hover_popover.rs after bad rebase 2023-10-09 14:28:53 -04:00
Julia 32a29cd4d3 Unbork info popover parsing/rendering and make better 2023-10-06 13:26:39 -04:00
Julia 8dca4c3f9a Don't need editor style to parse markdown 2023-10-06 13:26:39 -04:00
Julia a881b1f5fb Wait for language to load when parsing markdown 2023-10-06 13:26:39 -04:00
Julia b8876f2b17 Preparse documentation markdown when resolving completion 2023-10-06 13:26:38 -04:00
Julia 77ba25328c Most of getting completion documentation resolved & cached MD parsing 2023-10-06 13:26:38 -04:00
Julia e8be14e5d6 Merge info popover's and autocomplete docs' markdown rendering 2023-10-06 13:26:38 -04:00
Julia e802c072f7 Start hacking in autocomplete docs 2023-10-06 13:26:38 -04:00
Mikayla c4870e1b6b re-unify markdown parsing between hover_popover and chat 2023-10-05 14:22:41 -07:00
Kirill Bulatov 396efec6e1 Uncomment the rest of the tests 2023-09-14 22:18:26 +03:00
Kirill Bulatov 47e0535f1c Randomize inlay highlight range start 2023-09-14 22:08:12 +03:00
Kirill BulatovandAntonio Scandurra a9de6c3dba Properly handle inlay highlights in the InlayMap
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-09-14 22:08:12 +03:00
Kirill Bulatov 6c00cd8a35 Do not combine inlay and text highlights on the *Map level 2023-09-14 22:08:12 +03:00
Nathan Sobo ebf8b32811 Checkpoint 2023-09-08 16:25:10 -06:00