- Fix missing font features in
`git_ui::blame_ui::GitBlameRenderer.render_blame_entry`
- Fix missing buffer font features in
`markdown_preview::markdown_renderer`
- Update the way that the markdown style is built for hover popovers so
that, for code blocks, the buffer font features are used.
- Introduce `gpui::Styled.font_features` to allow callers to also set
the font's features, similar to how `gpui::Styled.font_family` already
exists.
Relates to #44209
Release Notes:
- Fixed wrong font features in Blame UI, Hover Popover and Markdown
Preview
Closes#39152
This PR fixes an issue where we would render Markdown tables full width
based on their container size. We now render tables based on their
content min size, meaning you are still allowed to make the table render
as it was before by making the columns `w_full`.
I had to change the `div()` to `v_flex().items_start()` because this
introduced a weird displaying behavior of the outside table border,
because the grid container was not shrinking due to It was always taking
up the full width of their container.
**Before**
<img width="1273" height="800" alt="Screenshot 2025-11-26 at 14 37 19"
src="https://github.com/user-attachments/assets/2e152021-8679-48c2-b7bd-1c02768c0253"
/>
**After**
<img width="1273" height="797" alt="Screenshot 2025-11-26 at 14 56 12"
src="https://github.com/user-attachments/assets/4459d20e-8c3b-487b-a215-c95ee5c1fc8e"
/>
**Code example**
```markdown
| Name | Age | Occupation |
|:--------:|:-------:|:--------------:|
| Alice | 28 | Engineer |
| Bob | 34 | Designer |
| Carol | 25 | Developer |
| Syntax | Description |
| ----------- | ----------- |
| Header | Title |
| Paragraph | Text |
| City | Population (approx.) | Known For |
|----------------|----------------------|------------------------------------|
| New York | 8,500,000 | Statue of Liberty, Wall Street |
| Los Angeles | 4,000,000 | Hollywood, film industry |
| Chicago | 2,700,000 | Architecture, deep-dish pizza |
| Houston | 2,300,000 | NASA, energy industry |
| Miami | 470,000 | Beaches, Latin culture |
| San Francisco | 800,000 | Golden Gate Bridge, Silicon Valley |
| Las Vegas | 650,000 | Casinos, nightlife |
<table>
<caption>Table Caption</caption>
<thead>
<tr>
<th>ID asjkfjaslkf jalksjflksajflka jlksdla k</th>
<th>Name</th>
</tr>
</thead>
<tbody>
<tr>
<td>1</td>
<td>Chris</td>
</tr>
<tr>
<td>2</td>
<td>Dennis</td>
</tr>
<tr>
<td>3</td>
<td>Sarah</td>
</tr>
<tr>
<td>4</td>
<td>Karen</td>
</tr>
</tbody>
</table>
```
cc @bennetbo
Release Notes:
- Markdown Preview: Markdown tables scale now based on their content
size
This PR adds support for `HTML` href elements. It also refactored the
way we stored the regions, this was done because otherwise I had to add
2 extra arguments to each `HTML` parser method. It's now also more
inline with how we have done it for the highlights.
**Small note**: the markdown parser only supports HTML href tags inside
a paragraph tag. So adding them as a root node will result in just
showing the inner text. This is a limitation of the markdown parser we
use itself.
**Before**
<img width="935" height="174" alt="Screenshot 2025-11-08 at 15 40 28"
src="https://github.com/user-attachments/assets/42172222-ed49-4a4b-8957-a46330e54c69"
/>
**After**
<img width="1026" height="180" alt="Screenshot 2025-11-08 at 15 29 55"
src="https://github.com/user-attachments/assets/9e139c2d-d43a-4952-8d1f-15eb92966241"
/>
**Example code**
```markdown
<p>asd <a href="https://example.com">Link Text</a> more text</p>
<p><a href="https://example.com">Link Text</a></p>
[Duck Duck Go](https://duckduckgo.com)
```
**TODO**:
- [x] Add tests
cc @bennetbo
Release Notes:
- Markdown Preview: Add support for `HTML` href elements.
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This PR allows you to define `align="right"` for example to change the
default alignment on **HTML** table columns. This PR also refactors
where we store the alignments in order to make it so you can define it
column based instead of only row based.
See that the `Revenue` column is left aligned instead of the default
`centered`.
**Result**
<img width="1161" height="177" alt="Screenshot 2025-10-25 at 11 01 38"
src="https://github.com/user-attachments/assets/94bda4f0-00c1-4726-a3bd-99b3f2573ef5"
/>
**Code example**
```HTML
<table>
<tr>
<th rowspan="2">Region</th>
<th colspan="2" align="left">Revenue</th>
<th rowspan="2">Growth</th>
</tr>
<tr>
<th>Q2 2024</th>
<th>Q3 2024</th>
</tr>
<tr>
<td>North America</td>
<td>$2.8M</td>
<td>$2.4B</td>
<td>+85,614%</td>
</tr>
<tr>
<td>Europe</td>
<td>$1.2M</td>
<td>$1.9B</td>
<td>+158,233%</td>
</tr>
<tr>
<td>Asia-Pacific</td>
<td>$0.5M</td>
<td>$1.4B</td>
<td>+279,900%</td>
</tr>
</table>
```
Release Notes:
- markdown preview: Add support for `HTML` table column `align`
attribute
Follow-up: https://github.com/zed-industries/zed/pull/39898
Right now, we don't fill the empty column when the current row count is
less than the max row count. This PR fixes that by filling it with an
empty cell. So the table columns don't flow in the wrong direction, as
you can see inside the first screenshot.
**Before**
<img width="1095" height="182" alt="Screenshot 2025-10-24 at 16 09 02"
src="https://github.com/user-attachments/assets/e3abf24e-c190-4bd7-b43a-39f2f01ecd1c"
/>
**After**
<img width="1165" height="178" alt="Screenshot 2025-10-24 at 16 19 17"
src="https://github.com/user-attachments/assets/427c25f9-82a7-498b-a1a2-d71e4c288fe5"
/>
**Code example**
```html
<table>
<tr>
<th rowspan="2">Region</th>
<th colspan="2">Revenue</th>
<th rowspan="2">Growth</th>
</tr>
<tr>
<th>Q2 2024</th>
<th>Q3 2024</th>
</tr>
<tr>
<td>North America</td>
<td>$2.8M</td>
<td>$2.4B</td>
<td>+85,614%</td>
<td>+99%</td> // extra column here
</tr>
<tr>
<td>Europe</td>
<td>$1.2M</td>
<td>$1.9B</td>
<td>+158,233%</td>
</tr>
<tr>
<td>Asia-Pacific</td>
<td>$0.5M</td>
<td>$1.4B</td>
<td>+279,900%</td>
</tr>
</table>
```
**Note** there are no release notes, as the previous PR didn't get
released yet.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/39837
This PR adds support for `colspan` feature that is only supported for
HTML tables. I also fixed an edge case where the right side border was
not applied because it didn't match the total column count.
**Before**
<img width="725" height="179"
alt="499166907-385cc787-fc89-4e6d-bf06-c72c3c0bd775"
src="https://github.com/user-attachments/assets/69586053-9893-4c92-aa89-7830d2bc7a6d"
/>
**After**
<img width="1165" height="180" alt="Screenshot 2025-10-21 at 22 51 55"
src="https://github.com/user-attachments/assets/f40686e7-d95b-45a6-be42-e226e2f77483"
/>
```html
<table>
<tr>
<th rowspan="2">Region</th>
<th colspan="2">Revenue</th>
<th rowspan="2">Growth</th>
</tr>
<tr>
<th>Q2 2024</th>
<th>Q3 2024</th>
</tr>
<tr>
<td>North America</td>
<td>$2.8M</td>
<td>$2.4B</td>
<td>+85,614%</td>
</tr>
<tr>
<td>Europe</td>
<td>$1.2M</td>
<td>$1.9B</td>
<td>+158,233%</td>
</tr>
<tr>
<td>Asia-Pacific</td>
<td>$0.5M</td>
<td>$1.4B</td>
<td>+279,900%</td>
</tr>
</table>
```
**TODO**:
- [x] Add tests for rending logic
- [x] Test all the tables again
cc @bennetbo
Release Notes:
- Markdown: Added support for `colspan` and `rowspan` for HTML tables
---------
Co-authored-by: Zed AI <ai@zed.nl>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Follow-up: https://github.com/zed-industries/zed/pull/38590
**Note**: this PR contains changes from the [previous
PR](https://github.com/zed-industries/zed/pull/38590), when that PR gets
merged we should see the real changes.
This PR fixes 4 things in order to make:
1. Add html/markdown minifier to remove all the **\t** and **\n**
characters. This is needed as you cannot create new lines with markdown
by just adding an enter to the source file.
2. The event Event::HTML only contained a chunk of the real html for
multiline HTML code. I fixed this by storing the currently watched HTML
inside a buffer and at the end we parse it into the right elements.
Instead of trying to parse a chunck into multiple elements which would
always fail before.
3. Add support for html tables.
4. Fixed panic that occured when table does not have an header.
I also decided to keep the html minifier inside Zed, because making it a
dependency for just a few 100 lines seems to be an overkill. The
original crate had a few cve in their dependencies, so figured this
would be the best.
**Html table support**
<img width="1439" height="801" alt="Screenshot 2025-09-27 at 12 19 07"
src="https://github.com/user-attachments/assets/a884cc6f-cf47-45a2-81fa-91300c7bbf3f"
/>
**Before & after Zed's README (no changes)**
<img width="3440" height="1378" alt="Screenshot 2025-09-27 at 12 34 47"
src="https://github.com/user-attachments/assets/1273b094-fb24-4abd-bffa-56ef3b44670c"
/>
Release Notes:
- Markdown: Added support for html tables
Closes#35712
Release Notes:
- Fixed white-space trimming leading to disconnect between list items
and content in markdown previews.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Follow-up: #36700
This PR adds basic support for showing images inline inside a text.
As you can see inside the before screenshot, the image was displayed
right below the `Some inline text` text. This was because we didn't
consider the image to be inline with the text (paragraph). Now we do :)
All the test changes are making sure it is not more than 1 element
parsed, instead of only checking for the first parsed element. This
could work out bad when we return more than 1 result.
**Before**
<img width="1717" height="1344" alt="Screenshot 2025-08-31 at 13 49 45"
src="https://github.com/user-attachments/assets/13c5f9dd-0e0a-4e08-b2a6-28e9a4e0cab8"
/>
**After**
<img width="1719" height="1343" alt="Screenshot 2025-08-31 at 13 42 14"
src="https://github.com/user-attachments/assets/bf7aa82f-3743-4fb3-87aa-4a97a550c4d1"
/>
**Code example**:
```markdown
<p>some inline text <img src="https://picsum.photos/200/300" alt="Description of image" style="height: 100px" /> asdjkflsadjfl</p>
# Html Tag
<img src="https://picsum.photos/200/300" alt="Description of image" />
# Html Tag with width and height
<img src="https://picsum.photos/200/300" alt="Description of image" width="100" height="200" />
# Html Tag with style attribute with width and height
<img src="https://picsum.photos/200/300" alt="Description of image" style="width: 100px; height: 200px" />
# Normal Tag

```
Release Notes:
- Markdown: Added support for inline HTML `img` tags inside paragraphs
Follow up to: https://github.com/zed-industries/zed/pull/35670,
simplifies the List state APIs so you no longer have to worry about
strong vs. weak pointers when rendering list items.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This PR fixes several possible memory leaks due to loading images in
markdown files and the image viewer, using the new image cache APIs
TODO:
- [x] Ensure this didn't break rendering in any of the affected
components.
Release Notes:
- Fixed several image related memory leaks
Note:
This is implemented in a very hacky and one-off manner. The primary
change is to pass a rem size through the markdown render tree, and scale
all sizing (rems & pixels) based on the passed in rem size manually.
This required copying in the `CheckBox` component from `ui::CheckBox` to
make it use the manual rem scaling without modifying the `CheckBox`
implementation directly as it is used elsewhere.
A better solution is required, likely involving `window.with_rem_size`
and/or _actual_ `em` units that allow text-size-relative scaling.
Release Notes:
- Made it so Markdown preview uses the _buffer_ font size instead of the
_ui_ font size.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).
- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree
Release Notes:
- N/A
This PR adds toasts for reporting success and errors from remote git
operations. This PR also adds a focus handle to notifications, in
anticipation of making them keyboard accessible.
Release Notes:
- N/A
---------
Co-authored-by: julia <julia@zed.dev>
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
* Collects and reports all parse errors
* Shares parsed `KeyBindingContextPredicate` among the actions.
* Updates gpui keybinding and action parsing to return structured
errors.
* Renames "block" to "section" to match the docs, as types like
`KeymapSection` are shown in `json-language-server` hovers.
* Removes wrapping of `context` and `use_key_equivalents` fields so that
`json-language-server` auto-inserts `""` and `false` instead of `null`.
* Updates `add_to_cx` to take `&self`, so that the user keymap doesn't
get unnecessarily cloned.
In retrospect I wish I'd just switched to using TreeSitter to do the
parsing and provide proper diagnostics. This is tracked in #23333
Release Notes:
- Improved handling of errors within the user keymap file. Parse errors
within context, keystrokes, or actions no longer prevent loading the key
bindings that do parse.

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.
We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.
Release Notes:
- N/A
Closes#21534
While investigating the panic, I noticed that the code was pretty
complicated and decided to refactor parts of it to reduce redundancy.
Release Notes:
- Fixed an issue where the app could crash when opening the markdown
preview with a malformed image tag
As part of the recent changes to keyboard support, ime_key is no longer
populated by the IME; but instead by the keyboard.
As part of #20877 I changed some code to assume that falling back to key
was
ok, but this was not ok; instead we need to populate this more similarly
to how
it was done before #20336.
The alternative fix could be to instead of simulating these events in
our own
code to push a fake native event back to the platform input handler.
Closes #ISSUE
Release Notes:
- Fixed a bug where tapping `shift` coudl type "shift" if you had a
binding on "shift shift"
Fixes a panic related to rendering checkboxes, see #10824.
Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:
https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762
Release Notes:
- Improved rendering performance of list elements inside the markdown
preview
---------
Co-authored-by: Remco <djsmits12@gmail.com>