Commit Graph
221 Commits
Author SHA1 Message Date
Agus Zubiaga 2db237aa52 Limit edit prediction reject batches to max (#43965)
We currently attempt to flush all rejected predictions at once even if
we have accumulated more than
`MAX_EDIT_PREDICTION_REJECTIONS_PER_REQUEST`. Instead, we will now flush
as many as possible, and then keep the rest for the next batch.


Release Notes:

- N/A
2025-12-02 13:22:16 -03:00
Agus Zubiaga b27ad98520 zeta: Put back 15s reject debounce (#43958)
Release Notes:

- N/A
2025-12-01 23:57:09 +00:00
Finn Evers 99d8d34d48 Fix failing CI on main (#43956)
Release Notes:

- N/A
2025-12-01 23:27:27 +00:00
Agus Zubiaga 0bb1c6ad3e Return json value instead of empty string from accept/reject endpoints 2025-12-01 19:53:06 -03:00
Agus Zubiaga 26f77032a2 edit prediction: Do not attempt to gather context for non-zeta2 models (#43943)
We were running the LLM-based context gathering for zeta1 and sweep
which don't use it.

Release Notes:

- N/A
2025-12-01 21:14:00 +00:00
Agus Zubiaga efff602909 zeta: Smaller reject batches (#43942)
We were allowing the client to build up to
`MAX_EDIT_PREDICTION_REJECTIONS_PER_REQUEST`. We'll now attempt to flush
the rejections when we reach half max.

Release Notes:

- N/A
2025-12-01 21:10:13 +00:00
Ben Kunkle ff6bd7d82e sweep: Add UI for setting Sweep API token in system keychain (#43502)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-01 14:36:49 -05:00
Lukas Wirth 628c52a96a buffer: Keep the shorter language setting names for the common operation (#43915)
cc
https://github.com/zed-industries/zed/pull/43888#issuecomment-3597265087

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-01 18:55:33 +01:00
Lukas Wirth 9af6e82e65 language: Only block the foreground on buffer reparsing when necessary (#43888)
Gist is we only need to block the foreground thread for reparsing if
immediate language changes are useful to the user. That is usually only
the case when they edit the buffer

Release Notes:

- Improved performance of large project searches and project diffs

Co-authored by: David Kleingeld <david@zed.dev>
2025-12-01 14:57:15 +01:00
Lukas Wirth 747dc23138 util: Move PathMatcher over to RelPath (#43881)
Closes https://github.com/zed-industries/zed/issues/40688 Closes
https://github.com/zed-industries/zed/issues/41242

Release Notes:

- Fixed project search not working correctly on remotes where the host
and remote path styles differ
2025-12-01 12:57:51 +00:00
Agus Zubiaga 77656a4091 sweep: Set use_bytes flag (#43687)
Without this new flag, the Sweep API will actually produce a combination
of UTF-16 and char indices, leading to incorrect edit positions.

Release Notes:

- N/A
2025-11-27 18:29:42 -03:00
Agus Zubiaga 36a3b41f53 edit prediction: Request trigger (#43588)
Adds a `trigger` field to the zeta1/zeta2 prediction requests so that we
can distinguish between editor, diagnostic, and zeta-cli requests.

Release Notes:

- N/A
2025-11-26 20:34:29 +00:00
Agus ZubiagaandMrSubidubi f89e5308e3 edit prediction: Report early-rejected predictions and fix cancel bug (#43585)
Many prediction requests end up being rejected early without ever being
set as the current prediction. Before this change, those cases weren’t
reported as rejections because the `request_prediction_with_*` functions
simply returned `Ok(None)`.

With this update, whenever we get a successful response from the
provider, we will return at least the `id`, allowing it to be properly
reported. The request now also includes a “reject reason,” since the
different variants carry distinct implications for prediction quality.

All of these scenarios are now covered by tests. While adding them, I
also found and fixed a bug where some cancelled predictions were
incorrectly being set as the current one.

Release Notes:

- N/A

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
2025-11-26 20:15:05 +00:00
Oscar Vargas Torresandoscarvarto 9d8b5077b4 zeta: Avoid logging an error for not having SWEEP_AI_TOKEN (#43504)
Closes #43503 

Release Notes:

- Fixes ERROR No SWEEP_AI_TOKEN environment variable set

Co-authored-by: oscarvarto <oscarvarto@users.noreply.github.com>
2025-11-26 07:48:06 +01:00
Max Brunsfeld e13e93063c Avoid continuing zeta requests that are cancelled before their throttle (#43505)
Release Notes:

- N/A
2025-11-25 17:33:10 -08:00
Max BrunsfeldandBen Kunkle fb0fcd86fd Add missing update of last_prediction_refresh (#43483)
Fixes a regression introduced in
https://github.com/zed-industries/zed/pull/43284 where edit predictions
stopped being throttled at all 😬

Release Notes:

- N/A

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-25 10:43:46 -08:00
Max BrunsfeldandBen Kunkle 36708c910a Separate experimental edit prediction jumps feature from the Sweep AI prediction provider (#43481)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-25 10:36:45 -08:00
9122dd2d70 Combine zeta and zeta2 edit prediction providers (#43284)
We've realized that a lot of the logic within an
`EditPredictionProvider` is not specific to a particular edit prediction
model / service. Rather, it is just the generic state management
required to perform edit predictions at all in Zed. We want to move to a
setup where there's one "built-in" edit prediction provider in Zed,
which can be pointed at different edit prediction models. The only logic
that is different for different models is how we construct the prompt,
send the request, and parse the output.

This PR also changes the behavior of the staff-only `zeta2` feature flag
so that in only gates your *ability* to use Zeta2, but you can still use
your local settings file to choose between different edit prediction
models/services: zeta1, zeta2, and sweep.

This PR also makes zeta1's outcome reporting and prediction-rating
features work with all prediction models, not just zeta1.

To do:
* [x] remove duplicated logic around sending cloud requests between
zeta1 and zeta2
* [x] port the outcome reporting logic from zeta to zeta2.
* [x] get the "rate completions" modal working with all EP models
   * [x] display edit prediction diff
   * [x] show edit history events
* [x] remove the original `zeta` crate.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-24 22:17:48 -08:00
Piotr OsiewiczandConrad Irwin 2d55c088cc releases: Add build number to Nightly builds (#42990)
- **Remove semantic_version crate and use semver instead**
- **Update upload-nightly**


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-24 13:34:04 +01:00
Agus Zubiaga 4fb671f4eb zeta2: Predict at next diagnostic location (#43257)
When no predictions are available for the current buffer, we will now
attempt to predict at the closest diagnostic from the cursor location
that wasn't included in the last prediction request. This enables a
commonly desired kind of far-away jump without requiring explicit model
support.

Release Notes:

- N/A
2025-11-21 16:39:08 +00:00
Finn Evers d9cfc2c883 Fix formatting in various files (#42917)
This fixes various issues where rustfmt failed to format code due to too
long strings, most of which I stumbled across over the last week and
some additonal ones I searched for whilst fixing the others.

Release Notes:

- N/A
2025-11-17 21:48:09 +00:00
b0525a26a6 Report automatically discarded zeta predictions (#42761)
We weren't reporting predictions that were generated but never made it
out of the provider, such as predictions that failed to interpolate, and
those that are cancelled because another request completes before it.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-16 11:51:13 -08:00
c9e231043a Report discarded zeta predictions and indicate whether they were shown (#42403)
Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-11-12 16:41:04 -08:00
Max Brunsfeld b8081ad7a6 Make it easy to point zeta2 at ollama (#42329)
I wanted to be able to work offline, so I made it a little bit more
convenient to point zeta2 at ollama.

* For zeta2, don't require that request ids be UUIDs
* Add an env var `ZED_ZETA2_OLLAMA` that sets the edit prediction URL
and model id to work w/ ollama.

Release Notes:

- N/A
2025-11-09 21:10:36 -08:00
Mikayla MakiandNia 5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
784fdcaee3 zeta2: Build edit prediction prompt and process model output in client (#41870)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-11-06 18:36:58 -05:00
Lukas Wirth 5fc54986c7 Revert "sum_tree: Replace rayon with futures (#41586) (#41846)
This causes the background executor to hang

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 19:25:15 +00:00
Lukas Wirth f2ce06c7b0 sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Lukas Wirth 43a9368dff clock: Cleanup ReplicaId, Lamport and Global (#40600)
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 13:26:20 +02:00
Julia Ryan ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
DavidandMichael Sloan 5fd187769d Add Codestral edit predictions provider (#34371)
Release Notes:

- Added Codestral edit predictions provider which can be enabled by adding an API key in the Mistral section of agent settings.

![2025-07-13 11 35
33](https://github.com/user-attachments/assets/8bf599d7-33c7-4556-b878-6c645d69661f)


## Config

Get API key from https://console.mistral.ai/codestral and add it in the Mistral section of the agent settings. 

```
  "features": {
    "edit_prediction_provider": "codestral"
  },
  "edit_predictions": {
    "codestral": {
      "model": "codestral-latest",
      "max_tokens": 150
    }
  },
```

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-10-08 12:02:21 -06:00
Bennet Bo FennerandAgus Zubiaga cda48a3a1c zeta2: Allow provider to suggest edits in different files (#39110)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-29 15:48:58 +00:00
Lukas Wirth 72948e14ee Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Max BrunsfeldandCole Miller 495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Michael Sloan 7655e22ff5 Fix panics from unicode slicing in license detection (#38015)
Closes #37954

Release Notes:

- N/A
2025-09-11 19:57:24 +00:00
Bennet Bo FennerandAgus Zubiaga acb3406eb8 editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Michael Sloan 0e33a3afe0 zeta: Check whether data collection is allowed for recent edit history (#37680)
Also:

* Adds tests for can_collect_data.
* Temporarily removes collection of diagnostics.

Release Notes:

- Edit Prediction: Fixed a bug where requests were marked eligible for
data collection despite the recent edit history in the request involving
files that may not be open source. The requests affected by this bug
will not be used in training data.
2025-09-07 11:16:49 -06:00
Finn Evers e30f45cf64 Syntax tree view improvements (#37570)
In an effort to improve the experience while developing extensions and
improving themes, this PR updates the syntax tree views behavior
slightly.

Before, the view would always update to the current active editor whilst
being used. This was quite painful for improving extension scheme files,
as you would always have to change back and forth between editors to
have a view at the relevant syntax tree.

With this PR, the syntax tree view will now stay attached to the editor
it was opened in, similar to preview views. Once the view is shown, the
`UseActiveEditor` will become available in the command palette and
enable the user to update the view to the last focused editor. On file
close, the view will also be updated accordingly.



https://github.com/user-attachments/assets/922075e5-9da0-4c1d-9e1a-51e024bf41ea

A button is also shown whenever switching is possible.

Futhermore, improved the empty state of the view.

Lastly, a drive-by cleanup of the `show_action_types` method so there is
no need to call `iter()` when calling the method.


Release Notes:

- The syntax tree view will now stay attached to the buffer it was
opened in, similar to the Markdown preview. Use the `UseActiveEditor`
action when the view is shown to change it to the last focused editor.
2025-09-05 14:22:32 +02:00
Michael Sloan fded3fbcdb zeta: Scope edit prediction event history to current project (#37595)
This change also causes Zeta to not do anything for editors that are not
associated with a project. In practice, this shouldn't affect any
behavior - those editors shouldn't have edit predictions anyway.

Release Notes:

- Edit Prediction: Requests no longer include recent edits from other
projects (other Zed windows).
2025-09-05 01:15:59 +00:00
Nathan SoboandAntonio Scandurra 1ae326432e Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
2aa0114b40 ai onboarding: Add some fast-follow adjustments (#37486)
Closes https://github.com/zed-industries/zed/issues/37305

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-09-03 17:59:12 -03:00
Michael Sloan c01f12b15d zeta: Small refactoring in license detection check - rfind instead of iterated ends_with (#37329)
Release Notes:

- N/A
2025-09-02 17:23:35 +00:00
Michael Sloan 253765aaa1 zeta: Improve efficiency and clarity of license detection patterns (#37242)
See discussion on #36564

Adds a simple ad-hoc substring matching pattern language which allows
skipping a bounded number of chars between matched substrings. Before
this change compiling the regex was taking ~120ms on a fast machine and
~8mb of memory. This new version is way faster and uses minimal memory.

Checked the behavior of this vs by running it against 10k licenses that
happened to be in my home dir. There were only 4 differences of behavior
with the regex implementation, and these were false negatives for the
regex implementation that are true positives with the new one.

Of the ~10k licenses in my home dir, ~1k do not match one of these
licenses, usually because it's GPL/MPL/etc.

Release Notes:

- N/A
2025-08-31 07:23:21 +00:00
Michael Sloan ad746f25f2 zeta: Add zlib to license detection + ignore symbol differences (#37238)
See discussion on #36564. Makes the license regexes a less fragile by
not matching on symbols, while also excluding cases where a long file
ends with a valid license. Also adds Zlib license, a commented out test
to check all license-like files discovered in the homedir, and more
testcases.

Not too happy with the efficiency here, on my quite good computer it
takes ~120ms to compile the regex and allocates ~8mb for it. This is
just not a great use of regexes, I think something using eager substring
matching would be much more efficient - hoping to followup with that.

Release Notes:

- Edit Prediction: Added Zlib license to open-source licenses eligible
for data collection.
2025-08-30 14:13:39 -06:00
Michael Sloan 515282d719 zeta: Add detection of BSD licenses + efficiency improvements + more lenient whitespace handling (#37194)
Closes #36564

Release Notes:

- Edit Prediction: Added various BSD licenses to open-source licenses
eligible for data collection.
2025-08-29 21:16:42 +00:00
Michael Sloan cfd56a744d zeta: Show update required notification on appropriate window(s) (#37130)
To show these notifications, Zeta was being initialized with the initial
workspace it's used on - which may not even still exist! This removes a
confusing/misleading workspace field from Zeta.

Release Notes:

- N/A
2025-08-29 00:22:56 +00:00
Anthony EidandMikayla Maki 8204ef1e51 onboarding: Remove accept AI ToS from within Zed (#36612)
Users now accept ToS from Zed's website when they sign in to Zed the
first time. So it's no longer possible that a signed in account could
not have accepted the ToS.


Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-22 11:45:47 -04:00