Since Wayland doesn't have a way for windows to activate themselves,
currently, when you click on a link in Zed, the browser window opens in
the background.
This PR implements the `xdg-activation` protocol to get an activation
token, which the browser can use to raise its window.
https://github.com/zed-industries/zed/assets/71973804/8b3456c0-89f8-4201-b1cb-633a149796b7
Release Notes:
- N/A
fixes https://github.com/zed-industries/zed/issues/9132
By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.
Release Notes:
- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
fixes#11048
## Problem
in the situation `press right`, `press left`, `release right` the
following happens right now:
- `keypressed right`, `current_keysym` is set to `right`
- `keypressed left`, `current_keysym` is set to `left`
the repeat timer runs asynchronously and emits keyrepeats since
`current_keysym.is_some()`
- `keyreleased right`, `current_keysym` is set to None
the repeat timer no longer emits keyrepeats
- `keyreleased left`, this is where `current_keysym` should actually be
set to None.
## Solution
Only reset `current_keysym` if the released key matches the last pressed
key.
Release Notes:
- N/A
* Otherwise is_maximized always returns `true`
Release Notes:
- Fixed maximized state. Tested with a dummy maximize/restore button
with the `zoom()` (not implemented yet). Without the right `maximized`,
in toggle zoom function is not possible to call `set_maximized()` or
`unset_maximized()`.
```rust
fn zoom(&self) {
if self.is_maximized() {
self.borrow_mut().toplevel.unset_maximized();
} else {
self.borrow_mut().toplevel.set_maximized();
}
}
```
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu
Note: this PR doesn't enable transparency, this is left to follow-up
Fixes the cursor not updating when (a) switching windows from another
program via a shortcut and (b) when cursor updates were triggered by
something other than moving the mouse (e.g. when scrolling or pressing a
key).
Release Notes:
- N/A
This PR adjusts our scrolling implementation to delay the generation of
ScrollWheel events until we receive a complete frame.
Note that our implementation is still a bit off-spec, as we don't delay
any other kind of events. But it's been working so far on a variety of
compositors and the other events contain complete data; so I'll hold off
on that refactor for now.
Release Notes:
- N/A
With the recent Linux rewrite, I attempted to simplify the number of
wrapper structs involved in the Linux code, following the macOS code as
an example. Unfortunately, I missed a vital component: pointers to the
platform state, held by platform data structures. As we hold all of the
platform data structures on Linux, this PR reintroduces a wrapper around
the internal state of both the platform and the window. This allows us
to close and drop windows correctly.
This PR also fixes a performance problem introduced by:
https://github.com/zed-industries/zed/pull/10343, where each configure
request would add a new frame callback quickly saturating the main
thread and slowing everything down.
Release Notes:
- N/A
This fixes certain shortcuts/motions on X11 like in vim mode "v i )",
where previously zed would interpret it as "v i SHIFT )" due to the x11
backend emitting key press events for modifier keys even though other
platforms like Wayland don't. This also adds support for
ModifiersChanged events to X11
Release Notes:
- Fixed vim motions like "v i )" not working on X11
([#10199](https://github.com/zed-industries/zed/issues/10199)).
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.
TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap
Release Notes:
- N/A
Reverts zed-industries/zed#9768
That change didn't seem necessary and it made symbols that need a key
shortcut to be written (e.g. SHIFT + 2 for a quote) infinitely repeat.
Release Notes:
- N/A
Sharing a project displays a notification (window) on every screen.
Previously there was an issue with the positioning of windows on all
screens except the primary screen.
As you can see here:

Now:

@mikayla-maki and I also decided to refactor the `WindowOptions` a bit.
Previously you could specify bounds which controlled the positioning and
size of the window in the global coordinate space, while also providing
a display id (which screen to show the window on). This can lead to
unusual behavior because you could theoretically specify a global bound
which does not even belong to the display id which was provided.
Therefore we changed the api to this:
```rust
struct WindowOptions {
/// The bounds of the window in screen coordinates
/// None -> inherit, Some(bounds) -> set bounds.
pub bounds: Option<Bounds<DevicePixels>>,
/// The display to create the window on, if this is None,
/// the window will be created on the main display
pub display_id: Option<DisplayId>,
}
```
This lets you specify a display id, which maps to the screen where the
window should be created and bounds relative to the upper left of the
screen.
Release Notes:
- Fixed positioning of popup windows (e.g. when sharing a project) when
using multiple external displays.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Quick fix that fixes key repeat not working when releasing a different
key than the current one being held
Don't really know much rust yet, so unsure this is the best way to
handle this, but this does seem like a good starting point to get at
least a tad familiar with it
Release Notes:
- N/A
Separate from #9451
On Windows, a new window may already active immediate after creation.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adjusts scrolling to be a lot faster on Linux and also makes
terminal scrolling work.
For Wayland, it makes scrolling faster by handling the `AxisValue120`
event (which also allows high-resolution scrolling on supported mice)
On X11, changed the 1 line per scroll to 3.
### Different solutions
I tried replicating Chromium's scrolling behaviour, but it was
inconsistent in X11/Wayland and found it too fast on Wayland. Plus, it
also didn't match VSCode, since it seems that they do something
different.
Release Notes:
- Made scrolling faster on Linux
- Made terminal scroll on Linux
This reverts #9053 and #9375 because they introduced a regression on
`main` that broke the titlebars on macOS:

Two things are off:
- Left padding is missing
- Titlebar height is less than it was before, which means the
traffic-light buttons are not centered vertically
What @as-cii and I noticed while looking into this: the `cfg!(macos)`
macros that were used don't work like that. You need to check for
`cfg!(target = "macos")` etc. Means that on macOS we never used the
macOS-specific code because the condition was always false.
Overall height, we're not sure about.
Release Notes:
- N/A
This PR changes GPUI to open windows with a default size and location,
and to otherwise inherit from their spawning window.
Note: The linux build now crashes on startup.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
Release Notes:
- N/A
This prevents a crash on sway (on older versions without fractional
scaling). This means the resize is delayed until the next this we
present a frame, we need to investigate if this is the correct this to
do.
Release Notes:
- Fixed wayland cursor style handling
In upcoming Gnome 46, cursor icon names are considerably changing. For
example: this commit
https://gitlab.gnome.org/GNOME/adwaita-icon-theme/-/commit/74e9b79471236320d2af4925d6c5bb7df22380ce
removed/modified a lot of cursor names. Then some of the names were
reintroduced in this commit
https://gitlab.gnome.org/GNOME/adwaita-icon-theme/-/commit/6f64dc55dcaae24a14564494e24564a120cb4f33.
I also tried upcoming KDE Plasma 6. Some of the cursor names are not
used commonly between Gnome and KDE. From my analysis, these set of
cursor names should be more widely available in both previous and
upcoming release of Gnome and KDE.
Also, If a cursor style is not available, let's fallback to default
cursor style. This avoids scenarios where we get stuck with special
cursor styles like IBeam/Resize* because the current cursor style is not
available. This will lead to an unpleasant/broken experience. Falling
back to default cursor seems to be more acceptable.
This PR simplifies the Zed file system abstraction and implements
`Fs::watch` for linux and windows.
TODO:
- [x] Figure out why this fails to initialize the file watchers when we
have to initialize the config directory paths, but succeeds on
subsequent runs.
- [x] Fix macOS dependencies on old fsevents::Event crate
Release Notes:
- N/A
Changes Zed CI to build and upload Linux nightly bundles.
* `todo!(linux)` are replaced with `TODO linux` to make `todo!`-based
workflows more convenient
* renames `run-build-dmg` label into `run-bundling`, also renames a few
GH Actions entries to be more generic
* make another upload path for Linux, which keeps a separate file with SHA to version the nightly artifact.
* adds a `*.deb` package building with a couple of caveats, marked with
new `TODO linux` entries:
1. `cargo-bundle` is not very flexible, so it generates artifacts with
the structure and names that we're unable to alter before/during the
generation.
For that, a set of extra steps is made by repacking the *.deb package —
this is not very portable between different Linux distros, so later one
needs to find a way to combine multiple package types in this script.
2. `cargo-bundle` is not able to properly generate the *.msi bundle
despite declaring it in the features:
https://github.com/burtonageo/cargo-bundle/issues/116
Windows needs to invent its own way of bundling or fix the tool.
3. Both `cli` and `zed` binaries are added into the archive under
`/usr/local/bin/` path with their `-$channel` suffix
(-nightly/-preview/-dev/-stable) and a `/usr/local/bin/zed ->
/usr/local/bin/cli-nightly` symlink is made to make CLI work as Zed
launcher:
```
~/work/zed kb/linux-nightly:origin/kb/linux-nightly* ❯ dpkg -c target/zed_amd64.deb
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/
-rwxr-xr-x allaptop/allaptop 8746832 2024-03-06 00:53 ./usr/local/bin/cli-nightly
-rwxr-xr-x allaptop/allaptop 689078560 2024-03-06 00:53 ./usr/local/bin/zed-nightly
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/applications/
-rw-r--r-- allaptop/allaptop 153 2024-03-06 00:53 ./usr/share/applications/zed.desktop
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/
-rw-r--r-- allaptop/allaptop 716288 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/zed.png
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/
-rw-r--r-- allaptop/allaptop 239870 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/zed.png
lrwxrwxrwx allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/zed -> /usr/local/bin/cli-nightly
```
But the CLI does not work under Linux yet and there's no way to install
that CLI from Zed now; Zed binary itself is not able to open
`file/location:12:34`-like things and set up the env properly, but is
able to start or open a directory.
So, this structure can be considered temporary and changed, if needed.
4. Zed Nightly on Linux does not know how to update itself, so all
nightly publishing is not picked up automatically.
5. Rust cache from `main` builds does not get shared between CI jobs,
due to being run in a different CI job that forms a different CI key, so
```
- name: Cache dependencies
uses: swatinem/rust-cache@v2
with:
save-if: ${{ false }}
```
would not work.
This makes Linux bundling jobs long.
Release Notes:
- N/A
Modifier keys are dispatched as events on wayland, unlike macos. This
prevents pending bindings from matching, because something like e.g. `g
shift-e` is received by the key matcher as `g shift shift-e`.
This adds a GPUI fallback for window prompts. Linux does not support
this feature by default, so we have to implement it ourselves.
This implementation also makes it possible for GPUI clients to override
the platform prompts with their own implementations.
This is just a first pass. These alerts are not keyboard accessible yet,
does not reflect the prompt level, they're implemented in-window, rather
than as popups, and the whole feature need a pass from a designer.
Regardless, this gets us one step closer to Linux support :)
<img width="650" alt="Screenshot 2024-03-06 at 5 58 08 PM"
src="https://github.com/zed-industries/zed/assets/2280405/972ebb55-fd1f-4066-969c-a87f63b22a6f">
Release Notes:
- N/A
Release Notes:
- N/A
`DoubleBuffered` is not currently very necessary because we only care
about a single field `OutputState::scale` but I think it can be useful
for other objects as it's a fairly common pattern in wayland.
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.
Release Notes:
- N/A