Commit Graph
328 Commits
Author SHA1 Message Date
Piotr OsiewiczandAnthony Eid 5dd351551d diagnostics: Do not run syntactic expansion on main thread (#25287)
Related to #18300

Release Notes:

- Improved diagnostic pane responsiveness with large # of diagnostics.

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-21 00:59:13 +01:00
5ae93ce68d Add initial inline diagnostics support (#25297)
https://github.com/user-attachments/assets/eb881707-e575-47ef-9ae0-67d8085d8065

Closes https://github.com/zed-industries/zed/pull/22668
Closes https://github.com/zed-industries/zed/issues/4901

Takes https://github.com/zed-industries/zed/pull/22668 and fixes all
review items on top.
Inline diagnostics are disabled by default, but can be enabled via
settings permanently, or temporarily toggled with the `editor:
ToggleInlineDiagnostics` action and the corresponding editor menu item
<img width="242" alt="image"
src="https://github.com/user-attachments/assets/8e177511-4626-4434-902b-d6aa4d3fafd0"
/>

Inline diagnostics does not show currently active diagnostics group, as
it gets inline into the editor too, inside the text.
Inline git blame takes precedence and is shown instead of the
diagnostics, edit predictions dim the diagnostics if located on the same
line.

One notable drawback of the implementation is the inability to wrap,
making inline diagnostics cut off the right side:


![image](https://github.com/user-attachments/assets/6e87268a-b51a-4a2b-8b8d-01d932c62fea)

(same as inline git blame and other elements to the right of the text)
Given that it's disabled by default and go to next/prev diagnostics will
show them better, seems fine to leave in the first iteration.


Release Notes:

- Added initial inline diagnostics support

---------

Co-authored-by: Paul J. Davis <paul.davis@tiledb.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-20 23:39:47 +00:00
Ben Kunkle 8b3d315e40 Fix #24081 - lsp diagnostic code type conversion (#24347)
- **store `buffer::Diagnostic`as NumberOrString instead of assuming
String**
- **update zed-industries/lsp-types rev**

Closes #24081

Release Notes:

- Fixed an issue where language server diagnostic codes would be converted to strings leading to errors with some language servers
2025-02-05 21:23:46 -06:00
Joseph T. Lyons a8741dc310 Migrate more events to telemetry::event! macro (#24102)
I believe this takes care of the remaining events running through the
old flow that requires transformation at the collab server level. I
think all events are now going through `telemetry::event!()`.

For anyone curious where the new telemetry names are coming from, you
can check the `for_snowflake` function within
`crates/collab/src/api/events.rs`, to see how collab is currently
transforming the events going through the old flow.

Release Notes:

- N/A
2025-02-03 16:38:45 +00:00
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
everdrone 1c6dd03e50 Add Diagnostics key context (#23043)
Closes #17337

Release Notes:

- Add `Diagnostics` key context
- Enables users to specify key bindings for that pane

```json
{
    "context": "Diagnostics",
    "bindings": {
        "alt-q": "diagnostics::ToggleWarnings"
    }
}
```
2025-01-13 16:07:04 +00:00
Michael Sloan fe35695b13 Release syntax aware heuristic expansion of diagnostic excerpts (#22858)
Implementation PR was #21942

Release Notes:

- Improved diagnostic excerpts by using syntactic info to determine the
context lines to show.
2025-01-08 20:53:52 +00:00
Danilo Leal 033726cf87 Improve diagnostics multibuffer design (#22705)
Namely, just removing the unnecessary extra line dividers and adding a
super subtle background color to the diagnostic message to create a bit
of separation/hierarchy.

<img width="800" alt="Screenshot 2025-01-04 at 9 46 03 PM"
src="https://github.com/user-attachments/assets/d62883b9-ed76-4fbb-b9c1-b55146eaeed4"
/>

Release Notes:

- N/A
2025-01-06 14:58:12 +00:00
ad51df7644 Improve multibuffer excerpt affordances (#22167)
Changes:
- [x] Increase expand affordance surface area
- [x] Ensure expand buttons have tooltips with keybindings
- [x] Make line numbers clickable to jump you to location (only in
multibuffers)
- [x] Hide the "Jump To File" element in not-focused excerpts

Before merging it:

- [x] Fix off-by-one header focus styles glitch

Improvements to consider for follow-up PRs:

1. Experiment with increasing the width of the clickable surface area
for line numbers
2. Don't show (or disable) the "expand excerpt" button when at the top
or bottom edge of the file
3. Once you jump to location, centralize the cursor scroll position

Release Notes:

- Improved multibuffer's "expand excerpt" affordance
- Fixed "jump to file/location" and "expand excerpt" keybinding display
- Made clicking on line numbers in multibuffers jump you to cursor
location in file

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2024-12-30 12:23:11 +00:00
Agus ZubiagaandMichael 45c714110e Sticky multibuffer headers (#22391)
https://github.com/user-attachments/assets/92cc5ff7-d8be-4e4b-ac6e-68eb310fffce

Release Notes:

- Multibuffer headers will now stick to the top of the viewport as you
scroll
- Added support for expanding diagnostic excerpts

---------

Co-authored-by: Michael <michael@zed.dev>
2024-12-24 17:55:25 +00:00
Michael Sloan 9b2bc458e3 Expand diagnostic excerpts using heuristics on syntactic information from TreeSitter (#21942)
This is quite experimental and untested in languages other than Rust.
It's written to attempt to do something sensible in many languages. Due
to its experimental nature, just releasing to staff, and so not
including it in release notes. Future release note might be "Improved
diagnostic excerpts by using syntactic info to determine the context
lines to show."

Release Notes:

- N/A
2024-12-20 22:42:18 +00:00
Michael Sloan 3f40d76be4 Enable search within diagnostics pane (#22213)
Closes #16033
Addresses one part of #4475

Release Notes:

- Added support for find and replace in diagnostics. Also causes
keybindings that use search to now work (such as `*` and `#` vim
bindings).
2024-12-18 22:52:16 +00:00
Conrad Irwin 6538227f07 Revert "Avoid endless loop of the diagnostic updates (#21209)" (#21764)
This reverts commit 9999c31859.

Release Notes:

- Fixes diagnostics not updating in some circumstances
2024-12-09 14:15:23 -07:00
Mikayla Maki cf4e847c62 Implement session-global include_warnings in the diagnostic item (#21618)
Release Notes:

- Make the include warnings toggle in the diagnostic tab global for a
zed session.
2024-12-05 16:32:17 -08:00
Kirill Bulatov 28849dd2a8 Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029

Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere

Release Notes:

- Fixed item closing overly triggering save dialogues
2024-12-01 01:48:31 +02:00
Kirill Bulatov 9999c31859 Avoid endless loop of the diagnostic updates (#21209)
Follow-up of https://github.com/zed-industries/zed/pull/21173

Rust-analyzer with `checkOnSave` enabled will push diagnostics for a
file after each diagnostics refresh (e.g. save, file open, file close).

If there's a file that is not open in any pane and has only warnings,
and the diagnostics editor has warnings toggled off, then

0. rust-analyzer will push the corresponding warnings after initial load
1. the diagnostics editor code registers
`project::Event::DiagnosticsUpdated` for the corresponding file path and
opens the corresponding buffer to read its associated diagnostics from
the snapshot
2. opening the buffer would send `textDocument/didOpen` which would
trigger rust-analyzer to push the same diagnostics
3. meanwhile, the diagnostics editor would filter out all diagnostics
for that buffer, dropping the open buffer and effectively closing it
4. closing the buffer will send `textDocument/didClose` which would
trigger rust-analyzer to push the same diagnostics again, as those are
`cargo check` ones, still present in the file
5. GOTO 1

Release Notes:

- Fixed diagnostics editor not scrolling properly under certain
conditions
2024-11-26 14:29:54 +02:00
Kirill Bulatov bd02b35ba9 Avoid excessive diagnostics refreshes (#21173)
Attempts to reduce the diagnostics flicker, when editing very
fundamental parts of the large code base in Rust.


https://github.com/user-attachments/assets/dc3f9c21-8c6e-48db-967b-040649fd00da

Release Notes:

- N/A
2024-11-25 19:21:30 +02:00
Kirill BulatovandThorsten Ball 5ff49db92f Only show breadcrumbs for terminals when there's a title (#20997)
Closes https://github.com/zed-industries/zed/issues/20475

Release Notes:

- Fixed terminal title and breadcrumbs behavior

---------

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
2024-11-21 19:57:09 +02:00
Michael SloanandConrad 369828f51c Require save confirmation and prevent autosave for deleted files (#20742)
* `has_conflict` will now return true if the file has been deleted on
disk.  This is for treating multi-buffers as conflicted, and also
blocks auto-save.

* `has_deleted_file` is added so that the single-file buffer save can
specifically mention the delete conflict. This does not yet handle
discard (#20745).

Closes #9101
Closes #9568
Closes #20462

Release Notes:

- Improved handling of externally deleted files: auto-save will be
disabled, multibuffers will treat this as a save conflict, and single
buffers will ask for restore confirmation.

Co-authored-by: Conrad <conrad@zed.dev>
2024-11-15 15:01:16 -07:00
Max BrunsfeldandRichard 093c9cc87b Avoid creating occlusions for editor blocks, since these block mouse wheel events (#20649)
Just block mouse down events, and in the case of the inline assist
prompt, set the default cursor.

Release Notes:

- N/A

Co-authored-by: Richard <richard@zed.dev>
2024-11-13 21:02:54 -08:00
92613a8904 Use replace blocks for patches (#20605)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-11-13 18:55:23 +01:00
dc5fad52a3 diagnostics: Improve performance with large # of diagnostics (#20189)
Related to: https://github.com/zed-industries/zed/issues/19022

Release Notes:

- Improve editor performance with large # of diagnostics.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-04 12:16:02 -07:00
Mikayla MakiandConrad 80f89059aa Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
08a3c54bac Allow editor blocks to replace ranges of text (#19531)
This PR adds the ability for editor blocks to replace lines of text, but
does not yet use that feature anywhere. We'll update assistant patches
to use replace blocks on another branch:
https://github.com/zed-industries/zed/tree/assistant-patch-replace-blocks

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Marshall Bowers <marshall@zed.dev>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-10-25 12:29:25 +02:00
Marshall Bowers ab1d466c5f Remove replica_id from MultiBuffers (#18141)
This PR removes the `replica_id` field from the `MultiBuffer` struct.

We were only ever referencing this field to pass when constructing a
`MultiBuffer`, and never used it outside of that.

Release Notes:

- N/A
2024-09-20 10:48:27 -04:00
Daste 103f757c11 tab_switcher: Add file and project search icons (#17115)
I found tab switcher file icons to be missing. They were mentioned in
the [initial tab switcher
issue](https://github.com/zed-industries/zed/issues/7653), but left to
be added later (mentioned in
https://github.com/zed-industries/zed/pull/7987).

I also noticed that the project search icon went missing, but I'm not
sure if that's intentional. These changes re-introduce it, as it's
provided by the generic `tab_icon()` function.

There's a small difference between the terminal item and everything
else, because terminal's `tab_content` returns a slightly different
layout, which adds a little more space between the icon and text. I'll
look into resolving this withouth changing too much stuff around in the
terminal crate. If you have any ideas on how to do this well, please
comment.

The new `tab_switcher` config section only has a single boolean option -
`show_icons`. It toggles between icons and not icons, but doesn't
disable the terminal icon. Implementing this would probably also require
some refactoring in terminal's `tab_content` function.

Release Notes:

- Added file icons to the tab switcher

Screenshot:

![image](https://github.com/user-attachments/assets/17f3f4a3-1f95-4830-aef1-cda280726385)
2024-09-17 14:48:05 +02:00
Nate Butler e8a2dd92c8 Derive icon paths (#17816)
This PR improves adding and working with icons by using the new
`DerivePathStr` to derive icon paths.

This means paths no longer need to be manually specified, and the
`IconName` and file name will always be consistent between icons.

This PR does not do any work to standardize icons visually, remove
unused icons, or any other such cleanup.

Release Notes:

- N/A
2024-09-13 21:12:29 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
73fb8277fc assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
5b1ea7eda0 Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00
Antonio ScandurraandNathan d61eaea4b9 Avoid losing focus when block decorations go offscreen (#14815)
Release Notes:

- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:04:18 +02:00
Antonio ScandurraandNathan 4d177918c1 Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Kirill Bulatov ed3d3dc690 Improve same line diagnostic rendering (#14741)
Follow-up of https://github.com/zed-industries/zed/pull/14515

Fixed certain visual artifacts, related to multi line diagnostics and
block toggle rendering.
Also enabled diagnostics toolbar controls for the experimental view too.


Release Notes:

- N/A
2024-07-18 17:22:38 +03:00
Marshall Bowers 24d9374744 Add text_color helper for tab contents (#14737)
This PR adds a `text_color` method to `TabContentParams` to more easily
compute the text color to be used for tab contents.

This consolidates a number of conditionals that were scattered all over
the place to give us a singular source of truth for these colors.

Release Notes:

- N/A
2024-07-18 09:27:05 -04:00
9241b11e1f Restore unsaved buffers on restart (#13546)
This adds the ability for Zed to restore unsaved buffers on restart. The
user is no longer prompted to save/discard/cancel when trying to close a
Zed window with dirty buffers in it. Instead those dirty buffers are
stored and restored on restart.

It does this by saving the contents of dirty buffers to the internal
SQLite database in which Zed stores other data too. On restart, if there
are dirty buffers in the database, they are restored.

On certain events (buffer changed, file saved, ...) Zed will serialize
these buffers, throttled to a 100ms, so that we don't overload the
machine by saving on every keystroke. When Zed quits, it waits until all
the buffers are serialized.


### Current limitations
- It does not persist undo-history (right now we don't persist/restore
undo-history regardless of dirty buffers or not)
- It does not restore buffers in windows without projects/worktrees.
Example: if you open a new window with `cmd-shift-n` and type something
in a buffer, this will _not_ be stored and you will be asked whether to
save/discard on quit. In the future, we want to fix this by also
restoring windows without projects/worktrees.

### Demo



https://github.com/user-attachments/assets/45c63237-8848-471f-8575-ac05496bba19



### Related tickets

I'm unsure about closing them, without also fixing the 2nd limitation:
restoring of worktree-less windows. So let's wait until that.

- https://github.com/zed-industries/zed/issues/4985
- https://github.com/zed-industries/zed/issues/4683

### Note on performance

- Serializing editing buffer (asynchronously on background thread) with
500k lines takes ~200ms on M3 Max. That's an extreme case and that
performance seems acceptable.

Release Notes:

- Added automatic restoring of unsaved buffers. Zed can now be closed
even if there are unsaved changes in buffers. One current limitation is
that this only works when having projects open, not single files or
empty windows with unsaved buffers. The feature can be turned off by
setting `{"session": {"restore_unsaved_buffers": false}}`.

---------

Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
2024-07-17 18:10:20 +02:00
Kirill Bulatov d7a25c1696 Add an experimental, WIP diagnostics grouping panel (#14515)
Provide a current, broken state as an experimental way to browse
diagnostics.
The diagnostics are grouped by lines and reduced into a block that, in
case of multiple diagnostics per line, could be toggled back and forth
to show more diagnostics on the line.
Use `grouped_diagnostics::Deploy` to show the panel.

Issues remaining:
* panic on warnings toggle due to incorrect excerpt manipulation
* badly styled blocks
* no key bindings to navigate between blocks and toggle them
* overall odd usability gains for certain groups of people

Due to all above, the thing is feature-gated and not exposed to regular
people.


Release Notes:

- N/A
2024-07-15 22:58:18 +03:00
Conrad Irwin 363ac6bc96 vim: Empty pane improvements (#13624)
Release Notes:

- vim: Fixed `:` in empty diagnostics view
- vim: Fixed `g/` outside of an editor
2024-06-27 21:54:03 -06:00
Antonio ScandurraandRichard Feldman cb0b8b4c4b Introduce multi-cursor inline transformations (#13368)
https://github.com/zed-industries/zed/assets/482957/591def34-e5c8-4402-9c6b-372cbca720c3

Release Notes:

- N/A

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-06-21 17:41:43 +02:00
Richard FeldmanandAntonio Scandurra 4855da53df Don't hide inline assist when editor loses focus (#12990)
Release Notes:

- Now when an editor loses focus (e.g. from switching tabs) and then
gains focus again, it doesn't close the inline assist. Instead, it only
closes when you move the cursor outside of it, e.g. by clicking
somewhere else in its parent editor.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-17 09:43:52 +02:00
Conrad Irwin 6fa6e0718c Check validity of new.range too (#12781)
I'm not certain yet how it could be invalid, but we are still seeing
panics here.

Release Notes:

- Fixed a panic when opening the diagnostics view
2024-06-07 11:48:23 -06:00
Mikayla Maki 5a149b970c Make tests less noisy (#12463)
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders

Release Notes:

- N/A
2024-05-29 18:06:45 -07:00
Mikayla Makiandconrad a9e3d4ec4e Improve context expansion (#10957)
Release Notes:

- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.

---------

Co-authored-by: conrad <conrad@zed.dev>
2024-05-26 16:30:09 -07:00
Piotr Osiewicz 9d10969906 chore: Fix refining_impl_trait lint occurences (#11979)
These show up when compiling Zed with latest nightly, which means that
we'd have to do it one or two Rust releases down the line.
Release Notes:

- N/A
2024-05-17 16:58:22 +02:00
Bennet Bo Fenner 20625e98ad preview tabs: Allow replacing preview tab when using code navigation (#10730)
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.

Without `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634

With `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6

Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened

Release Notes:

- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
2024-04-29 20:47:01 +02:00
Conrad Irwin e0644de90e Fix panic in Diagnostics (#11066)
cc @maxbrunsfeld

Release Notes:

- Fixed a panic in populating diagnostics
2024-04-26 14:04:18 -06:00
664f779eb4 new path picker (#11015)
Still TODO:

* Disable the new save-as for local projects
* Wire up sending the new path to the remote server

Release Notes:

- Added the ability to "Save-as" in remote projects

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-26 13:25:25 -06:00
Max BrunsfeldandRichard Feldman 40fe5275cf Rework project diagnostics to prevent showing inconsistent state (#10922)
For a long time, we've had problems where diagnostics can end up showing
up inconsistently in different views. This PR is my attempt to prevent
that, and to simplify the system in the process. There are some UX
changes.

Diagnostic behaviors that have *not* changed:

* In-buffer diagnostics update immediately when LSPs send diagnostics
updates.
* The diagnostic counts in the status bar indicator also update
immediately.

Diagnostic behaviors that this PR changes:

* [x] The tab title for the project diagnostics view now simply shows
the same counts as the status bar indicator - the project's current
totals. Previously, this tab title showed something slightly different -
the numbers of diagnostics *currently shown* in the diagnostics view's
excerpts. But it was pretty confusing that you could sometimes see two
different diagnostic counts.
* [x] The project diagnostics view **never** updates its excerpts while
the user might be in the middle of typing it that view, unless the user
expressed an intent for the excerpts to update (by e.g. saving the
buffer). This was the behavior we originally implemented, but has
changed a few times since then, in attempts to fix other issues. I've
restored that invariant.

    Times when the excerpts will update:
     * diagnostics are updated while the diagnostics view is not focused
     * the user changes focus away from the diagnostics view
* the language server sends a `work done progress end` message for its
disk-based diagnostics token (i.e. cargo check finishes)
* the user saves a buffer associated with a language server, and then a
debounce timer expires

* [x] The project diagnostics view indicates when its diagnostics are
stale. States:
* when diagnostics have been updated while the diagnostics view was
focused:
        * the indicator shows a 'refresh' icon
        * clicking the indicator updates the excerpts
* when diagnostics have been updated, but a file has been saved, so that
the diagnostics will soon update, the indicator is disabled

With these UX changes, the only 'complex' part of the our diagnostics
presentation is the Project Diagnostics view's excerpt management,
because it needs to implement the deferred updates in order to avoid
disrupting the user while they may be typing. I want to take some steps
to reduce the potential for bugs in this view.

* [x] Reduce the amount of state that the view uses, and simplify its
implementation
* [x] Add a randomized test that checks the invariant that a mutated
diagnostics view matches a freshly computed diagnostics view


##  Release Notes

- Reworked the project diagnostics view:
- Fixed an issue where the project diagnostics view could update its
excerpts while you were typing in it.
- Fixed bugs where the project diagnostics view could show the wrong
excerpts.
- Changed the diagnostics view to always update its excerpts eagerly
when not focused.
- Added an indicator to the project diagnostics view's toolbar, showing
when diagnostics have been changed.

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-04-25 18:12:15 -07:00
Antonio ScandurraandNathan Sobo 6a7761e620 Merge ElementContext into WindowContext (#10979)
The new `ElementContext` was originally introduced to ensure the element
APIs could only be used inside of elements. Unfortunately, there were
many places where some of those APIs needed to be used, so
`WindowContext::with_element_context` was introduced, which defeated the
original safety purposes of having a specific context for elements.

This pull request merges `ElementContext` into `WindowContext` and adds
(debug) runtime checks to APIs that can only be used during certain
phases of element drawing.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-04-25 12:54:39 +02:00
Mikayla Maki 4d314b2dd0 Increase the context in other multibuffers (#10582)
This moves the diagnostics and find all references to be in line with
the search pane. This also centralizes the constant into the editor code
base.

Release Notes:

- Increased diagnostic context to match the project search context.
2024-04-15 14:44:14 -07:00