Commit Graph
1295 Commits
Author SHA1 Message Date
ElKowar 7f81bfb6b7 Make keymaps reusable across platforms (#10811)
This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.

Release Notes:

- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
2024-04-22 13:24:25 -07:00
8a02159b82 Add a command to expand the context for a multibuffer (#10300)
This PR adds an action to expand the excerpts lines of context in a
multibuffer.

Release Notes:

- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:

```json5
// In your keybindings array...
  {
    "context": "Editor && mode == full",
    "bindings": {
      "shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
    }
  }
```

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-04-19 14:27:56 -07:00
Thorsten Ball 9247da77a3 git blame: Display GitHub avatars in blame tooltips, if available (#10767)
Release Notes:

- Added GitHub avatars to tooltips that appear when hovering over a `git
blame` entry (either inline or in the blame gutter).

Demo:



https://github.com/zed-industries/zed/assets/1185253/295c5aee-3a4e-46aa-812d-495439d8840d
2024-04-19 15:15:19 +02:00
Kirill Bulatov 2602fc47bb Match user selection when renaming (#10748)
Initial state:
<img width="337" alt="Screenshot 2024-04-19 at 01 35 34"
src="https://github.com/zed-industries/zed/assets/2690773/1720d06c-54ed-4479-b694-ea478ac5a55a">

Before the fix:
<img width="319" alt="Screenshot 2024-04-19 at 01 35 39"
src="https://github.com/zed-industries/zed/assets/2690773/64429088-e75b-44c3-b5d4-31a841e69a1d">

After:
<img width="336" alt="Screenshot 2024-04-19 at 01 36 43"
src="https://github.com/zed-industries/zed/assets/2690773/c523e549-c546-4a70-aa33-629912598466">
 

Release Notes:

- Improved rename selections to match the user ones
2024-04-19 01:49:14 +03:00
Kirill Bulatov 870a61dd4d Add "Open in Terminal" context menu entries for project panel, editor and tab context menus (#10741)
Closes https://github.com/zed-industries/zed/issues/4566

Pane tabs (does not exist for multibuffer tabs):
<img width="439" alt="Screenshot 2024-04-18 at 23 01 08"
src="https://github.com/zed-industries/zed/assets/2690773/3af79ed8-07ea-4cf2-bcf9-735b1b3be8c4">

Editor context menu:
<img width="404" alt="Screenshot 2024-04-18 at 23 01 14"
src="https://github.com/zed-industries/zed/assets/2690773/38ea7afc-df2b-45ef-8331-eb6a4588af9f">

Project panel context menu (was not shown for file entries before this):
<img width="408" alt="Screenshot 2024-04-18 at 23 01 18"
src="https://github.com/zed-industries/zed/assets/2690773/e336fce1-7da0-4671-b8d2-8d3409c23eb6">

Release Notes:

- (breaking change) Moved `project_panel::OpenInTerminal` into
`workspace::OpenInTerminal` action and add it in editors, tab context
menus and proper panel file entries
([4566](https://github.com/zed-industries/zed/issues/4566))
2024-04-19 01:43:46 +03:00
apricotbucket28 b31df39ab0 linux: Primary clipboard (#10534)
Implements copying from and pasting to the primary selection.

Release Notes:

- N/A
2024-04-18 14:54:18 -07:00
Thorsten Ball d7becce9aa git: Only show inline git blame when editor is focused (#10680)
Release Notes:

- N/A
2024-04-17 13:28:11 +02:00
Nate ButlerandMarshall Bowers e93d554725 Add Editor Controls Menu to Tool Bar (#10655)
This PR adds an editor controls menu to the tool bar. This menu will be
used to contain controls that toggle visual features in the editor, like
toggling inlay hints, showing git status or blame, hiding the gutter,
hiding or showing elements in the tool bar, etc.

For the moment, this consolidates the new Inline Git Blame toggle and
the old Inlay Hints toggle. In the future it will contain additional
controls.

Before: 

![CleanShot - 2024-04-16 at 16 38
53@2x](https://github.com/zed-industries/zed/assets/1714999/249e353f-786a-4391-8d49-66dd61feff8a)

After:

![CleanShot - 2024-04-16 at 16 38
43@2x](https://github.com/zed-industries/zed/assets/1714999/5b3cf4d5-855a-4475-ac05-8474b6c94b7b)

---

Release Notes:

- Added an editor controls menu to the tool bar. This will contain
visual, editor-specific options like toggling inlay hints, showing git
status or blame, etc.
- Removed the top level inlay hint toggle from the tool bar due to the
above change.
- Added the ability to toggle inline git blame from the new editor
controls menu.

---------

Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-04-16 18:03:54 -04:00
Thorsten Ball 5c5fb972d0 Handle setting git blame delay to 0 (#10626)
Release Notes:


- N/A
2024-04-16 17:25:24 +02:00
Thorsten Ball 70c3ca4fdd Fix toggling of inline git blame when it's delayed (#10620)
Release Notes:

- N/A
2024-04-16 16:07:22 +02:00
Mikayla Maki 4d314b2dd0 Increase the context in other multibuffers (#10582)
This moves the diagnostics and find all references to be in line with
the search pane. This also centralizes the constant into the editor code
base.

Release Notes:

- Increased diagnostic context to match the project search context.
2024-04-15 14:44:14 -07:00
Thorsten Ball faebce8cd0 Inline git blame (#10398)
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:


![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)


When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:


![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.

The tooltip is now also the tooltip used in the gutter:

![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)


## Settings

1. The inline git blame information can be turned on and off via
settings:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true
    }
  }
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "delay_ms": 600
    }
  }
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.

## To be done in follow-up PRs

- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible

## Release notes

Release Notes:

- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
2024-04-15 14:21:52 +02:00
Mikayla Maki 065f15e9a6 Use buffer font when rendering editor breadcrumbs and diagnostics (#10488)
Before:

<img width="592" alt="Screenshot 2024-04-12 at 12 00 00 PM"
src="https://github.com/zed-industries/zed/assets/2280405/3251743e-4f2c-4ca3-9bc5-88f37660f7b9">

After:

<img width="673" alt="Screenshot 2024-04-12 at 12 11 37 PM"
src="https://github.com/zed-industries/zed/assets/2280405/6a8ac597-261a-45d9-bf2a-a673b6f26b0e">


Release Notes:

- N/A
2024-04-12 12:29:00 -07:00
Bennet Bo Fenner f4d9a97195 preview tabs: Support find all references (#10470)
`FindAllReferences` will now open a preview tab, jumping to a definition
will also open a preview tab.


https://github.com/zed-industries/zed/assets/53836821/fa3db1fd-ccb3-4559-b3d2-b1fe57f86481

Note: One thing I would like to improve here is also adding support for
reopening `FindAllReferences` using the navigation history. As of now
the navigation history is lacking support for reopening items other then
project files, which needs to be implemented first.

Release Notes:

- N/A
2024-04-12 17:22:12 +02:00
Conrad Irwin 08786fa7bf Make BufferSearch less wide (#10459)
This also adds some "responsiveness" so that UI elements are hidden
before everything has to be occluded

Release Notes:

- Improved search UI. It now works in narrower panes, and avoids
scrolling the editor on open.

<img width="899" alt="Screenshot 2024-04-11 at 21 33 17"
src="https://github.com/zed-industries/zed/assets/94272/44b95d4f-08d6-4c40-a175-0e594402ca01">
<img width="508" alt="Screenshot 2024-04-11 at 21 33 45"
src="https://github.com/zed-industries/zed/assets/94272/baf4638d-427b-43e6-ad67-13d43f0f18a2">
<img width="361" alt="Screenshot 2024-04-11 at 21 34 00"
src="https://github.com/zed-industries/zed/assets/94272/ff60b561-2f77-49c0-9df7-e26227fe9225">
<img width="348" alt="Screenshot 2024-04-11 at 21 37 03"
src="https://github.com/zed-industries/zed/assets/94272/a2a700a2-ce99-41bd-bf47-9b14d7082b0e">
2024-04-11 23:07:29 -06:00
Joseph T. Lyons eb6f7c1240 Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Marshall BowersandMax 8cbdd9e0fa Refactor workspace notifications to use explicit NotificationId type (#10342)
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.

A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.

A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.

This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).

This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once

Fixes https://github.com/zed-industries/zed/issues/10320.

Release Notes:

- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 17:21:23 -04:00
Nathan SoboandPiotr Osiewicz 7abb63cfda Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Max BrunsfeldandMarshall a0ee29a806 Use first line comment prefix when toggling comments (#10335)
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.

Release Notes:

- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-09 17:22:47 -04:00
Andrew Lygin f1428fea4e Make scrollbar a bit wider (#10248)
At the moment, the editor scrollbar is 12px wide. One pixel is allocated
for the left border, so we have 11 pixels to display markers. It's not
enough to make three even marker columns (git, highlights, diagnostics)
that fully fill the scrollbar, so the current implementation allocates 3
pixels to each column.

As the result, we have 2 spare pixels on the right (before #10080 they
were occupied by the diagnostics column). Making the scrollbar just one
pixel wider allows us to give one additional pixel to each marker column
and make markers more pronounced ("as is" on the left, "to be" on the
right):

<img width="115" alt="zed-scrollbar-markers-1px"
src="https://github.com/zed-industries/zed/assets/2101250/4bdf0107-c0f1-4c9c-9063-d2ff461e1c32">

Other options:
- Remove scrollbar thumb border. That'll give us one missing pixel to
make markers wide and even. I, personally, prefer this option, but
themes now have `scrollbar.thumb.border` colors that differ from
`scrollbar.thumb.background` for some reason. This theme setting becomes
deprecated in this case. For the reference: VS Code doesn't have
scrollbar slider borders, IntelliJ IDEA does have them.
- Don't try to make markers evenly wide. For instance, IntelliJ uses
very narrow git-diff markers that are separated from other markers. But
it requires much wider scrollbar (it's 20px in IDEA).
- Use the spare two pixels to make diagnostic markers wider (it's the
pre #10080 approach), or split them between the highlight and diagnostic
markers (have 3px+4px+4px marker columns).
- Do nothing. It leaves us with two unused pixels :(

Release Notes:

- N/A

Related Issues:

- The previous discussion:
https://github.com/zed-industries/zed/pull/9080#issuecomment-1997979968
2024-04-08 10:32:09 -07:00
256b446bdf Refactor LSP adapter methods to compute labels in batches (#10097)
Once we enable extensions to customize the labels of completions and
symbols, this new structure will allow this to be done with a single
WASM call, instead of one WASM call per completion / symbol.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-04-03 09:22:56 -07:00
Piotr Osiewicz b118b76272 editor: Fix "Toggle comments" not respecting multiple line_comments in language config (#10126)
This does not try to heuristically pick a comment style based on
surroundings anyhow. It does improve our story around uncommenting
though.

Fixes #10113.

Release Notes:

- Fixed "Toggle comment" action not working in presence of non-default
line comments such as doc comments in Rust
([#10113](https://github.com/zed-industries/zed/issues/10113)).
2024-04-03 17:34:59 +02:00
3a0d3cee87 Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
7d5048e909 Revert PR #6924 - go to reference when there's only one (#10094)
This PR reverts #6924, for the reasons stated in
https://github.com/zed-industries/zed/pull/6924#issuecomment-2033076300.

It also fixes an issue were the `find_all_references_task_sources`
wasn't cleaned up in all cases.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-02 14:31:58 -07:00
Max Brunsfeld 46544d7354 Revert PR #8327 - Fix autocomplete completions being cut in half (#10084)
This reverts https://github.com/zed-industries/zed/pull/8327

That PR introduced a regression where completions' syntax highlighting
would be corrupted in a non-deterministic way, such that it varied from
frame to frame:

In the screenshot below, many of the field names (e.g. `cursor`,
`depth`) are incorrectly colored as types instead of fields. The
`finished_states` field has highlighting that changes at the wrong
offset. All of these values changed from frame to frame, creating a
strange flickering effect:

<img width="599" alt="Screenshot 2024-04-01 at 5 56 36 PM"
src="https://github.com/zed-industries/zed/assets/326587/b6a48f02-f146-4f76-92e6-32fb417d86c0">

Release Notes:

- N/A
2024-04-02 09:24:55 -07:00
Piotr Osiewicz b43602f21b editor: indent from cursor position with a single selection (#10073)
In 9970 @JosephTLyons noticed that tab + tab_prev action sequence leaves
a buffer in the dirty state, whereas "similar" indent-outdent does not.
I've tracked it down to the fact that tabs are always inserted at the
start of the line, regardless of the cursor position, whereas tab-prevs
act from cursor position.

This PR adjust tab/tab-prev actions (and indent-outdent) to act from
cursor position if possible. That way we can correctly report buffer
dirty state for these event sequences.

Fixes #9970 
Release Notes:

- Fixed buffer being marked as dirty when using tab/tab-prev actions.
2024-04-02 13:33:11 +02:00
Marshall Bowers e0cd96db7b Fix up comments and remove some commented-out code (#10059)
Release Notes:

- N/A
2024-04-01 19:47:48 -04:00
6e49a2460e Fix autocomplete completions being cut in half (#8327)
Release Notes:

- Fixed LSP completions being cut in half
([#8126](https://github.com/zed-industries/zed/issues/8126)).

Previously, autocomplete suggestions were covered by autocomplete
documentation, which only appeared after a short delay.

Now, when an autocomplete suggestion is too long to fit, the name is
truncated with ellipses like how VSCode does it:

![image](https://github.com/zed-industries/zed/assets/50590465/bf3c6271-7d7a-44b1-ab76-647df5620fcd)

Additionally `completion_documentation_secondary_query_debounce`'s
default was changed from 300ms to 0ms, which makes the editor feel
significantly faster (in my opinion).

Before:


https://github.com/zed-industries/zed/assets/50590465/6443670b-fe25-4428-9a39-54405d9a7cec

After:


https://github.com/zed-industries/zed/assets/50590465/72572487-3eb4-4a96-a2f9-608e563a1f05

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-01 13:20:51 -06:00
Kirill Bulatov c7f04691d9 Query code actions and hovers from all related local language servers (#9943)
<img width="1122" alt="Screenshot 2024-03-28 at 21 51 18"
src="https://github.com/zed-industries/zed/assets/2690773/37ef7202-f10f-462f-a2fa-044b2d806191">


Part of https://github.com/zed-industries/zed/issues/7947 and
https://github.com/zed-industries/zed/issues/9912 that adds makes Zed
query all related language servers instead of the primary one.

Collab clients are still querying the primary one only, but this is
quite hard to solve, https://github.com/zed-industries/zed/pull/8634
drafts a part of it.
The local part is useful per se, as many people use Zed & Tailwind but
do not use collab features.

Unfortunately, eslint still returns empty actions list when queried, but
querying actions for all related language servers looks reasonable and
rare enough to be dangerous.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in single player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-03-29 12:18:38 +02:00
Piotr Osiewicz fcaf4383e9 editor: Preserve scroll position when jumping from multibuffer (#9921)
This is a best-effort attempt, as the target offset from the top is just
an estimate; furthermore, this does not account for things like project
search header (which adds a bit of vertical offset by itself and is
removed once we jump into a buffer), but it still should improve the
situation quite a bit.

Fixes: #5296

Release Notes:

- Improved target selection when jumping from multibuffer; final
position in the buffer should more closely match the original position
of the cursor in the multibuffer.
2024-03-28 18:33:57 +01:00
7f54935324 Add git blame (#8889)
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.

The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.

When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.

Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.

The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.

As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.

### Screenshots

![screenshot-2024-03-28-13 57
43@2x](https://github.com/zed-industries/zed/assets/1185253/ee8ec55d-3b5e-4d63-a85a-852da914f5ba)

![screenshot-2024-03-28-14 01
23@2x](https://github.com/zed-industries/zed/assets/1185253/2ba8efd7-e887-4076-a87a-587a732b9e9a)
![screenshot-2024-03-28-14 01
32@2x](https://github.com/zed-industries/zed/assets/1185253/496f4a06-b189-4881-b427-2289ae6e6075)

### TODOs

- [x] Bundling `git` binary

### Release Notes

Release Notes:

- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-28 18:32:11 +01:00
Daniel Zhu f5823f9942 Split DuplicateLine into DuplicateLineUp and DuplicateLineDown (#9715)
Fixes #9601

Release Notes:
- `DuplicateLine` is now split into `DuplicateLineUp` and
`DuplicateLineDown`
2024-03-28 12:52:08 +02:00
Antonio Scandurra c33ee52046 Don't update active completion for editors that are not focused (#9904)
Release Notes:

- N/A
2024-03-28 10:51:55 +01:00
Mikayla Maki 9bce5e8b82 Improve diagnostic header UI (#9888)
This PR rearranges the diagnostics to put the headers to the left of the
diagnostic messages and adds an additional button to close the
diagnostics.

<img width="394" alt="Screenshot 2024-03-27 at 2 01 19 PM"
src="https://github.com/zed-industries/zed/assets/2280405/83be4051-6441-47c6-9b48-77c75ce9c8eb">

<img width="326" alt="Screenshot 2024-03-27 at 2 01 56 PM"
src="https://github.com/zed-industries/zed/assets/2280405/d849ca34-91e9-4de6-9d9c-503b75e97d60">

As a drive by, I also quieted a useless but loud log message.

Release Notes:

- Added a close button to the `f8` diagnostics.
2024-03-27 14:30:27 -07:00
Kirill Bulatov 9d4c6c60fb Do not format or fully save non-dirty buffers (#9813)
Fixes https://github.com/zed-industries/zed/issues/9475

Release Notes:

- Start skipping formatting and actual FS saving for non-dirty buffers
([9475](https://github.com/zed-industries/zed/issues/9475))
2024-03-26 17:17:20 +02:00
fb6cff89d7 Introduce InlineCompletionProvider (#9777)
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.

The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.

Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.

Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:

```rs
MyGlobal::update(cx, |global, cx| {
});
```

Release Notes:

- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
2024-03-26 13:28:06 +01:00
Kirill BulatovandAntonio Scandurra b8663e56a9 Make UniformList non-occluding. (#9806)
Fixes https://github.com/zed-industries/zed/issues/9723

Move the `occlude` in the places where they are needed.

Release Notes:

- Fixed right click in the project panel's empty region
([9723](https://github.com/zed-industries/zed/issues/9723))

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-03-26 13:13:10 +02:00
Tim MasliuchenkoandThorsten Ball 7855b9e9a8 Allow to handle autoclosed characters differently (#8666)
Adds the `always_treat_brackets_as_autoclosed` setting to control how
the autoclosed characters are handled.

The setting is off by default, meaning the behaviour stays the same
(following how VSCode handles autoclosed characters).
When set to `true`, the autoclosed characters are always skipped over
and auto-removed no matter how they were inserted (following how Sublime
Text/Xcode handle this).


https://github.com/zed-industries/zed/assets/471335/304cd04a-59fe-450f-9c65-cc31b781b0db


https://github.com/zed-industries/zed/assets/471335/0f5b09c2-260f-48d4-8528-23f122dee45f

Release Notes:

- Added the setting `always_treat_brackets_as_autoclosed` (default:
`false`) to always treat brackets as "auto-closed" brackets, i.e.
deleting the pair when deleting start/end, etc.
([#7146](https://github.com/zed-industries/zed/issues/7146)).

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-20 09:35:42 +01:00
Piotr Osiewicz f60774bbdd chore: Wrap WorkspaceId in newtype (#9492)
Release Notes:

- N/A
2024-03-18 12:39:03 +01:00
HansandConrad Irwin e836a979a2 vim: Add Multi Replace mode in Vim (#8469)
For #4440, I've only added support for normal, if it's visual mode,
would we like this to delete the current selection row and enter insert
mode?

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-14 20:31:53 -06:00
Kirill Bulatov f142568172 Allow navigating back to multibuffers (#9334)
Fixes
https://github.com/orgs/zed-industries/projects/14/views/1?pane=issue&itemId=56263346

Fixes a state where Zed multi buffers were not reachable after going to
an excerpt inside it (with alt-enter).
I suspect, we will have to come back to multi buffer history and check
the way it behaves on inner excerpts clicking, but now this change seems
to restore the main thing: multi buffers not being shown in the history
at all.



Release Notes:

- Fixes "go backwards" not considering multibuffers in history
2024-03-14 15:05:08 +02:00
Piotr Osiewicz b795b0eb77 editor: Do not autoindent on line removals in vim mode. (#9332)
Fixes #8942

Release Notes:

- Fixed overeager auto-indentation on line removals in Vim mode.
2024-03-14 13:23:33 +01:00
Conrad Irwin bffde43c12 Improve vim undo (#9317)
The important change here is to ensure that undo never lands you in
visual mode; but we also take care to restore the selection the same way
vim does (visual line goes to beginning of line, visual block to the top
left, etc.).

To help make this behaviour feel right we also group any deletions that
started insert mode with the first text inserted.

Fixes: #7521

Release Notes:

- vim: Improved undo. It will now restore you to normal mode in the same
position as vim, and group deletions caused by `c` or `s` with the
concomitant insert.
([#7521](https://github.com/zed-industries/zed/issues/7521)).
2024-03-13 23:12:12 -06:00
Max BrunsfeldandMarshall 724c19a223 Add a setting for custom associations between languages and files (#9290)
Closes #5178

Release Notes:

- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:

    ```json
    {
      "file_types": {
        "C++": ["c"],
        "TOML": ["MyLockFile"]
      }
    }
    ```

As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-13 10:23:30 -07:00
Kirill Bulatov 572ba3f93b Fall back to FindAllReferences if cmd-click did not preform GoToDefinition elsewhere (#9243) 2024-03-13 13:00:04 +02:00
Kirill Bulatov c09fe1ce8a Do not allow concurrent FindAllReferences requests for the same multibuffer anchors (#9242)
FindAllReferences LSP requests might take a long time to complete, and
currently Zed allows multiple requests spawned concurrently for the same
Anchor in the multi buffer. That results in multiple search results'
multi buffers appearing, sometimes at once, which is not what we want.

Part of https://github.com/zed-industries/zed/issues/5351 that helps to
reduce the amount of search results after clicks that did not resolve
instantly.


Release Notes:

- Improved FindAllReferences action by not allowing concurrent requests
for the same multi buffer source
2024-03-12 23:02:34 +02:00
Thorsten BallandMax b2981f4baa Fix completion-filtering by checking actual word boundaries & reduce Ruby word chars (#9170)
This fixes https://github.com/zed-industries/zed/issues/9069 by

1. reverting https://github.com/zed-industries/zed/issues/7819 
2. fixing completion filtering with regards to word boudaries

For (2) see explanation in commit message:

> Previously, this would only split words on upper-lower boundaries or
> on `_`/`-`.
> 
> The result was that we would filter out completions too aggressively.
> The filter works by taking a suggested completion, say `foo_bar_lol`,
split
> it up into words - `foo`, `bar, `lol` - and check whether any of the
words
> start with the same characters as what the user already typed: `fo`,
or `bar`,
> ...
> 
> In the case of Ruby, though, `:` wasn't considered a word boundary. If
the
> LSP would return `:foobar` when the user typed `:foo`, we'd check if
there are
> any completions that match `foo` (because that's the current word) but
> we'd compare against `foobar`, not `:` or `:foobar`.
> 
> With this change, we get more match candidates and thus more
completions in Ruby.

With that we can do (1) because we don't need these characters as word
characters anymore to trigger completions.

Release Notes:

- Fixed word boundaries in Ruby by restoring old behavior (`@`, `:`, ...
are no longer considered word characters)
([#9069](https://github.com/zed-industries/zed/issues/9069))
- Fixed completions being filtered out when they happened at word
boundaries on special characters (e.g. `:`)

---------

Co-authored-by: Max <max@zed.dev>
2024-03-11 20:38:37 +01:00
Max Brunsfeld dfcc143ead Rename 'project_core' crate to 'worktree', make it just about worktrees (#9189)
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.

In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.

Release Notes:

- N/A
2024-03-11 11:35:27 -07:00
Antonio Scandurra ceadb39c38 Prevent text from wrapping in code actions menu (#9178)
Right now we're basing the width of the menu on the longest code action
title. That is only an approximation and doesn't always coincide
perfectly with the true, longest code action.

Given that it's pretty close, however, this commit simply disables text
wrapping on the code action menu.

Release Notes:

- Fixed a rendering glitch that could cause code actions to not display
correctly ([#8341](https://github.com/zed-industries/zed/issues/8341))
2024-03-11 16:25:17 +01:00
Bennet Bo Fenner a8fa1f7363 chat: fix emoji completions when word consists of emojis (#9107)
https://github.com/zed-industries/zed/assets/53836821/f4b31c47-d306-43f5-b971-0969f64a48f9

Fix for #9096 @JosephTLyons 

Release Notes:
- Fixed emoji completion not showing up when word contains only emojis
(#9096)
2024-03-11 09:08:18 -06:00