Commit Graph
134 Commits
Author SHA1 Message Date
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Marshall Bowers 503bf607c5 Add icons crate (#27447)
This PR adds a new `icons` crate and moves the `IconName` into it.

We have a number of crates that are taking a dependency on `ui` just so
they can talk about icons, which is not ideal.

Release Notes:

- N/A
2025-03-25 18:18:22 +00:00
Danilo Leal 9468b9699e assistant2: Add icon for copy-path tool (#27421)
Release Notes:

- N/A
2025-03-25 12:44:44 +00:00
Danilo Leal c32dece1b8 assistant2: Add tiny design improvements (#27399)
Really small stuff, like adding icons and adjusting colors.

Release Notes:

- N/A
2025-03-24 21:00:21 -03:00
Bennet Bo Fenner 699369995b assistant2: Rework @mentions (#26983)
https://github.com/user-attachments/assets/167f753f-2775-4d31-bfef-55565e61e4bc

Release Notes:

- N/A
2025-03-24 19:32:52 +01:00
8f86cd758a assistant2: Add design refinements (#27160)
Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-03-21 03:19:41 -03:00
41a60ffecf Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
8f4b7aa5db Improve the generate commit message design (#26233)
[WIP]

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-03-07 01:21:20 +00:00
f31749c81b edit predictions: Improve UX when there's no keybinding for accepting predictions (#25815)
If the user already binds `tab`/`alt-tab`/`alt-l` to a different action
in a conflicting context and hasn't assigned a different keybinding for
`editor::AcceptEditPrediction`, we would show broken popovers with no
bindings:

![CleanShot 2025-02-28 at 12 46
13@2x](https://github.com/user-attachments/assets/a2c6a8ad-5e11-46ef-8031-62e1e6900244)

Instead, they will now see an error-variant of every popover which
includes a tooltip with a short description and buttons to open the
keymap, and open a new docs section explaining the issue in detail and
how to fix it.

![CleanShot 2025-02-28 at 12 48
11@2x](https://github.com/user-attachments/assets/36329b1f-6374-4735-9fbc-8fccab70e881)

Note: I included the docs change in this PR because it's ok to deploy
before the release, as it also applies to existing versions.

Release Notes:

- edit predictions: Improve UX when there's no keybinding for accepting
predictions

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
2025-03-04 11:28:36 -03:00
Mikayla Makiandjulia 73ac19958a Add user-visible output for remote operations (#25849)
This PR adds toasts for reporting success and errors from remote git
operations. This PR also adds a focus handle to notifications, in
anticipation of making them keyboard accessible.

Release Notes:

- N/A

---------

Co-authored-by: julia <julia@zed.dev>
2025-03-03 09:20:15 +00:00
9d8a163f5b git_ui: New panel design (#25821)
This PR updates the ui of the git panel. It removes the header from the
panel and unifies the repository, branch and commit controls in the
bottom section.

It also adds a secondary menu to the primary button giving access to a
variety of actions for managing local and remote changes:

![CleanShot 2025-02-28 at 12 18
15@2x](https://github.com/user-attachments/assets/0260c122-405f-46fc-8cc8-d6beac782b9d)

Known issues (will be fixed in a later pr)
- Spinner showing git operation progress was removed, will be re-added
- Clicking expand with the panel editor focused will commit (due to
shared action name. Already tracked)

Before | After

![CleanShot 2025-02-28 at 12 22
18@2x](https://github.com/user-attachments/assets/4c1e4ac9-b975-487f-bf4e-8815a8da4f4f)

(Also adds `component`, `linkme` to cargo-machete ignore as they are
used in the `IntoComponent` proc-macro and will always be incorrectly
flagged as unused)

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <53574922+cole-miller@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-02-28 20:00:39 +00:00
eda233344c assistant: Add Bedrock support (#21092)
Closes #16544

Release Notes:

- Added support for AWS Bedrock to the Assistant.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-24 18:10:12 -05:00
Nate Butler 5397ca23a1 ui: More component previews, UI component cleanup (#25302)
- Don't require ui component docs (this isn't really working)
- Add more component previews
- Update component preview style & navigation

Release Notes:

- N/A
2025-02-21 09:20:53 -05:00
Shidfar HodizodaandMarshall Bowers 7ee492746d assistant: Add Mistral support (#24879)
Closes #12519.

Release Notes:

- Added support for Mistral to the Assistant.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-14 13:07:41 -05:00
Nate Butler 2d71733490 ui: Update Label component (#24653)
- Standardize style methods
- Convert label story to a component preview
- update component preview styles  

Release Notes:

- N/A
2025-02-11 20:16:59 +00:00
22e2b8e832 edit predictions: Preview jumps by animating cursor to target (#24604)
https://github.com/user-attachments/assets/977d08fb-a2b1-4826-9d95-8f35c6cb9f13




Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Smit <smit@zed.dev>
Co-authored-by: Max <max@zed.dev>
2025-02-11 11:19:51 -03:00
zfx 7f4957cf20 Remove non-existent icon IndicatorX (#24636)
There is no file indicator_x.svg in the assets directory.

09:49:05 [ERROR] could not find asset at path "icons/indicator_x.svg"

![image](https://github.com/user-attachments/assets/e9cc5ae3-4eb3-4e1e-b012-43ac7297c0a7)

Release Notes:

- N/A
2025-02-11 11:32:38 +00:00
Max Brunsfeldandagu-z 929c5e76b4 Fix some visual bugs w/ edit predictions (#24591)
* correct the size of key binding icons
* avoid spurious modifier in 'jump to edit' popover when already
previewing
* fix height of the edit preview popover

Release Notes:

- N/A

Co-authored-by: agu-z <hi@aguz.me>
2025-02-10 23:49:08 +00:00
Nate ButlerandMarshall Bowers 8f1ff189cc component: Add component and component_preview crates to power UI components (#24456)
This PR formalizes design components with the Component and
ComponentPreview traits.

You can open the preview UI with `workspace: open component preview`.

Component previews no longer need to return `Self` allowing for more
complex previews, and previews of components like `ui::Tooltip` that
supplement other components rather than are rendered by default.

`cargo-machete` incorrectly identifies `linkme` as an unused dep on
crates that have components deriving `IntoComponent`, so you may need to
add this to that crate's `Cargo.toml`:

```toml
# cargo-machete doesn't understand that linkme is used in the component macro
[package.metadata.cargo-machete]
ignored = ["linkme"]
```

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-09 13:25:03 -05:00
Danilo LealandBennet Bo Fenner c4bcff1e87 edit predictions: Add binding to the prediction toggle (#24468)
This PR primary goal is to add a keybinding to the (ephemeral)
prediction toggle. In doing that, we also standardized the keybinding to
open the status bar menu with it.

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2025-02-07 18:01:39 -03:00
Nate Butler 00971fbe41 Introduce KeybindingHint (#24397)
- Implements scaling for `ui::Keybinding` and it's component parts
- Adds the `ui::KeybindingHint` component for creating keybinding hints
easily:

![CleanShot 2025-02-04 at 16 59
38@2x](https://github.com/user-attachments/assets/d781e401-8875-4edc-a4b0-5f8750777d86)

Release Notes:

- N/A
2025-02-06 21:45:03 +00:00
Conrad Irwin 971a91ced7 Commit All Mode (#24293)
- **Base diffs on uncommitted changes**
- **Show added files in project diff view**
- **Fix git panel optimism**
- **boop**
- **Co-Authored-By: Cole <cole@zed.dev>**
- **Fix commit (all) buttons state**
- **WIP**
- **WIP: commit all mode**

Closes #ISSUE

Release Notes:

- N/A
2025-02-05 12:13:32 -07:00
e1a6d9a485 edit prediction: Improve UX around disabled_globs and show_inline_completions (#24207)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-05 17:09:19 +00:00
邻二氮杂菲andMarshall Bowers 29bfb56739 Add DeepSeek support (#23551)
- Added support for DeepSeek as a new language model provider in Zed
Assistant
- Implemented streaming API support for real-time responses from
DeepSeek models.
- Added a configuration UI for DeepSeek API key management and settings.
- Updated documentation with detailed setup instructions for DeepSeek
integration.
- Added DeepSeek-specific icons and model definitions for seamless
integration into the Zed UI.
- Integrated DeepSeek into the language model registry, making it
available alongside other providers like OpenAI and Anthropic.

Release Notes:

- Added support for DeepSeek to the Assistant.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-01-27 13:40:59 -05:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
919803a4f4 Require accepting ToS when enabling zeta (#23255)
Note: Design hasn't been reviewed yet, but the logic is done

When the user switches the inline completion provider to `zed`, we'll
show a modal prompting them to accept terms if they haven't done so:


https://github.com/user-attachments/assets/3fc6d368-c00a-4dcb-9484-fbbbb5eb859e

If they dismiss the modal, they'll be able to get to it again from the
inline completion button:


https://github.com/user-attachments/assets/cf842778-5538-4e06-9ed8-21579981cc47

This also stops zeta sending requests that will fail immediately when
ToS are not accepted.

Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Joao <joao@zed.dev>
2025-01-20 11:48:49 -03:00
Marshall Bowers 904b367882 ui: Add support for rendering Icons from external files (#23195)
This PR adds support for rendering `Icon`s from external files.
Previously this could only be used with icons embedded in the binary.

To achieve this we currently need to use the `img` element until the
`svg` element supports:

1. Loading SVGs from external files
2. Rendering polychrome SVGs

Release Notes:

- N/A
2025-01-15 21:50:16 +00:00
Marshall Bowers de6216a02b ui: Move IconDecoration and DecoratedIcon to their own modules (#23157)
This PR moves the `IconDecoration` and `DecoratedIcon` components to
their own modules.

Release Notes:

- N/A
2025-01-15 00:27:26 +00:00
Danilo Leal 07d582401a assistant2: Revise thread visual design (#23083)
This PR adjusts the design of the assistant 2 threads with the goal of
reducing visual busyness. My intention is to remove the amount of lines
and borders given it is a relatively tight space. It also refines the
"generating" floating container style, finally leveraging linear
gradients that were recently added to GPUI! Now, we only display headers
for "you" messages. Assistant responses will be rendered right in the
panel; not bounded by a card container.

<img width="800" alt="Screenshot 2025-01-14 at 7 08 39 PM"
src="https://github.com/user-attachments/assets/a8ffa780-0ef2-4d4b-ae19-3f02fd2d63a6"
/>

Release Notes:

- N/A
2025-01-14 22:29:39 +00:00
Yagil BurowskiandMarshall Bowers c038696aa8 Add LM Studio support to the Assistant (#23097)
#### Release Notes:

- Added support for [LM Studio](https://lmstudio.ai/) to the Assistant.

#### Quick demo:


https://github.com/user-attachments/assets/af58fc13-1abc-4898-9747-3511016da86a

#### Future enhancements:
- wire up tool calling (new in [LM Studio
0.3.6](https://lmstudio.ai/blog/lmstudio-v0.3.6))

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-14 20:41:58 +00:00
Danilo Leal ce97e4ddc1 assistant2: Add temporary icon for the status bar item (#22156)
This is temporary and should be removed whenever we fully transition to
Assistant 2.

<img width="800" alt="Screenshot 2024-12-17 at 16 50 48"
src="https://github.com/user-attachments/assets/61137993-ec2c-4754-9f9a-7559d1b21d89"
/>

Release Notes:

- N/A
2024-12-17 16:57:47 -05:00
Danilo Leal 53c8b48647 assistant2: Add stray visual adjustments (#22111)
Mostly minor tweaks to make it closer to the prototype. More to come.

| With message | Empty state |
|--------|--------|
| <img width="1420" alt="Screenshot 2024-12-16 at 18 59 40"
src="https://github.com/user-attachments/assets/5df791bf-577a-4f01-9045-80568604099f"
/> | <img width="1420" alt="Screenshot 2024-12-16 at 18 59 33"
src="https://github.com/user-attachments/assets/adbf1673-3040-4b2b-8d65-f8b38a83c1d0"
/> |

Release Notes:

- N/A
2024-12-16 19:23:42 -03:00
636c28b652 project panel: Reintroduce project panel knockout color (#21926)
Reintroduces #20760 after it was reverted in #21807

Closes #20572

/cc @danilo-leal 

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2024-12-13 00:52:03 -03:00
Danilo Leal c204b0d01a zeta: Add adjustments to the review modal UI (#21920)
Most notably, adding a current iteration of a possible logo to feel it
out! :) Also, I'm hiding the input and instructions container after the
review has been sent. In the future, if we allow changing an already
sent review, we can change this behavior.

<img width="800" alt="Screenshot 2024-12-12 at 10 42 44"
src="https://github.com/user-attachments/assets/37e63d0d-d847-445e-bdf8-bf5c97d0fe4c"
/>

Release Notes:

- N/A
2024-12-12 11:17:08 -03:00
Nate Butler 59afc27f03 Add placeholder git panel (#21894)
Adds a simple git placeholder panel for us to iterate from. Also
includes a number of assets from the git prototyping branch that we will
use.

Note: This panel is staff flagged for now.

Release Notes:

- N/A
2024-12-11 22:13:52 -05:00
Danilo Leal 63e1bf01a4 zeta: Improve reviewing UI (#21838)
Starting to fine-tune it.

| No edits scenario | Rated edits scenario |
|--------|--------|
| <img width="1577" alt="Screenshot 2024-12-11 at 01 57 46"
src="https://github.com/user-attachments/assets/42926e84-7a7f-4692-af44-672b52d3d377">
| <img width="1577" alt="Screenshot 2024-12-11 at 01 58 37"
src="https://github.com/user-attachments/assets/ee8ab0ef-75af-424c-b916-9f1ce8b5264d">

Release Notes:

- N/A
2024-12-11 02:19:57 -03:00
Marshall Bowers c255e55599 assistant2: Sketch in sending file context to model (#21829)
This PR sketches in support for sending file context attached to a
message to the model.

Right now the context is just mocked.

<img width="1159" alt="Screenshot 2024-12-10 at 4 18 41 PM"
src="https://github.com/user-attachments/assets/3ee4e86a-7893-42dc-98f9-982aa202d310">

<img width="1159" alt="Screenshot 2024-12-10 at 4 18 53 PM"
src="https://github.com/user-attachments/assets/8a3c2dd7-a466-4dbf-83ec-1c7d969c1a4b">

Release Notes:

- N/A
2024-12-10 16:35:53 -05:00
Danilo LealandThorsten Ball a7d12eea39 Enhance the Vim Mode toggle discoverability (#21589)
Closes https://github.com/zed-industries/zed/issues/21522

This PR adds an info tooltip on the Welcome screen, informing users how
Vim Mode can be toggled on and off. It also adds the Vim Mode toggle in
the Editor Controls menu. This is all so that folks who accidentally
turn it on better know how to turn it off. We're of course already able
to toggle this setting via the command palette, but that may be harder
to reach for beginners. So, maybe that's enough to close the linked
issue? Open to feedback.

(Note: I also added a max-width to the tooltip's label in this PR. I'm
confident that this won't make any tooltip look weird/broken, but if it
does, it may be because of this new property).

| Welcome Page | Editor Controls |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-05 at 11 20 04"
src="https://github.com/user-attachments/assets/1229f866-6be5-45cd-a6b8-c805f72144a6">
| <img width="800" alt="Screenshot 2024-12-05 at 11 12 15"
src="https://github.com/user-attachments/assets/f082d7f9-7d56-41d1-bc86-c333ad6264c7">
|

Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-12-09 09:28:40 -03:00
Danilo Leal ae85ecba2d Make fetch slash command visible in the command selector (#21302)
The `/fetch` command is naturally already accessible via the completion
menu when you type / in the assistant panel, but it wasn't on the "Add
Context" command selector. I think it should! It's a super nice/powerful
one, and I've seen folks not knowing it existed. Side-note: maybe, in
the near future, it'd be best to rename it to "`/web`, as that's an
easier name to parse and assume what it does.

<img width="700" alt="Screenshot 2024-11-28 at 16 52 07"
src="https://github.com/user-attachments/assets/37134e1c-c788-48ca-81ae-d7416e8c8706">

Release Notes:

- N/A
2024-11-28 18:26:59 -03:00
0a9c78a58d Show error and warning indicators in project panel items (#18182)
Closes #5016

Release Notes:

- Add setting to display error and warning indicators in project panel
items.


https://github.com/user-attachments/assets/8f8031e6-ca47-42bf-a7eb-718eb1067f36

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2024-11-12 18:58:59 -03:00
Danilo Leal a7eb3a9b9f Add "Book Onboarding" action across the app (#20503)
This PR adds a small UI touch-up to the welcome page so we can introduce
the "Book Onboarding" over there, as well as adding it to the user menu
(both in the signed in and signed out states). The actual URL these
buttons take to will still be updated to the correct destination.

<img width="700" alt="Screenshot 2024-11-12 at 12 45 27"
src="https://github.com/user-attachments/assets/9933bf94-f57a-43e2-8da3-bfbfd9fd24d0">

Release Notes:

- N/A
2024-11-12 18:41:20 -03:00
Danilo LealandNate Butler 82427e1ffb Add new DecoratedIcon component (#20516)
This PR creates a new, revamped `DecoratedIcon` component that enables
using different SVGs, one for the knockout background and another for
the actual icon. That's different than what we were doing before—copying
the SVG and using slightly different positioning—because we wanted to
unlock an aligned knockout effect, which was particularly hard to do
with non-simple shapes such as an X.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
2024-11-11 19:09:02 -03:00
Nate Butler 94d8ead270 Refactor Spacing into DynamicSpacing using proc macro (#20504)
Density tracking issue: #18078 

This PR refactors our spacing system to use a more flexible and
maintainable approach. We've replaced the static `Spacing` enum with a
dynamically generated `DynamicSpacing` enum using a proc macro.

Enum variants now use a `BaseXX` format, where XX = the pixel value @
default rem size and the default UI density.

For example:

`CustomSpacing::Base16` would return 16px at the default UI scale &
density.

I'd love to find another name other than `Base` that is clear (to avoid
base_10, etc confusion), let me know if you have any ideas!

Changes:

- Introduced a new `derive_dynamic_spacing` proc macro to generate the
`DynamicSpacing` enum
- Updated all usages of `Spacing` to use the new `DynamicSpacing`
- Removed the `custom_spacing` function, mapping previous usages to
appropriate `DynamicSpacing` variants
- Improved documentation and type safety for spacing values

New usage example:

```rust
.child(
    div()
        .flex()
        .flex_none()
        .m(DynamicSpacing::Base04.px(cx))
        .size(DynamicSpacing::Base16.rems(cx))
        .children(icon),
)
```

vs old usage example:

```
.child(
    div()
        .flex()
        .flex_none()
        .m(Spacing::Small.px(cx))
        .size(custom_spacing(px(16.)))
        .children(icon),
)
```

Release Notes:

- N/A
2024-11-11 11:08:55 -05:00
Nate Butler 31a6ee0229 Add ui::table (#20447)
This PR adds the `ui::Table` component.

It has a rather simple API, but cells can contain either strings or
elements, allowing for some complex uses.

Example usage:

```rust
Table::new(vec!["Product", "Price", "Stock"])
    .width(px(600.))
    .striped()
    .row(vec!["Laptop", "$999", "In Stock"])
    .row(vec!["Phone", "$599", "Low Stock"])
    .row(vec!["Tablet", "$399", "Out of Stock"])
```

For more complex use cases, the table supports mixed content:

```rust
Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"])
    .width(px(840.))
    .row(vec![
        element_cell(Indicator::dot().color(Color::Success).into_any_element()),
        string_cell("Project A"),
        string_cell("High"),
        string_cell("2023-12-31"),
        element_cell(Button::new("view_a", "View").style(ButtonStyle::Filled).full_width().into_any_element()),
    ])
    // ... more rows
```

Preview:

![CleanShot 2024-11-08 at 20 53
04@2x](https://github.com/user-attachments/assets/b39122f0-a29b-423b-8e24-86ab4c42bac2)

This component is pretty basic, improvements are welcome!

Release Notes:

- N/A
2024-11-08 21:10:15 -05:00
Danilo Leal 20b60e8dd2 Ensure project search actions are always aligned (#20353)
Follow up to https://github.com/zed-industries/zed/pull/20242

This PR ensures all the actions to the right of the project search
inputs have the same minimum width, ensuring that the inputs themselves
are always aligned. In the previous PR, I didn't considered the scenario
where the project search numbers where beyond 4 or 5 digits, which then
increased their width. This should be treated now!

<img width="700" alt="Screenshot 2024-11-07 at 09 55 11"
src="https://github.com/user-attachments/assets/7a9d8ebd-b575-4141-9242-3044f00150c5">

Release Notes:

- N/A
2024-11-07 10:56:10 -03:00
Nate Butler f6fbf662b4 Add ui::ComponentPreview (#20319)
The `ComponentPreview` trait enables rendering storybook-like previews
of components inside of Zed.


![CleanShot 2024-11-06 at 16 32
25@2x](https://github.com/user-attachments/assets/6894663f-1bbc-4a40-b420-33882e9e239a)


This initial version will work for any component that doesn't return a
view.

Example impl:

```rust
impl ComponentPreview for Checkbox {
    fn description() -> impl Into<Option<&'static str>> {
        "A checkbox lets people choose between opposing..."
    }

    fn examples() -> Vec<ComponentExampleGroup<Self>> {
        vec![
            example_group(
                "Default",
                vec![
                    single_example(
                        "Unselected",
                        Checkbox::new("checkbox_unselected", Selection::Unselected),
                    ),
                    // ... more examples
                ],
            ),
            // ... more examples
        ]
    }
}
```

Example usage:

```rust
fn render_components_page(&self, cx: &ViewContext<Self>) -> impl IntoElement {
        v_flex()
            .gap_2()
            .child(Checkbox::render_component_previews(cx))
            .child(Icon::render_component_previews(cx))
    }
}
```

Release Notes:

- N/A
2024-11-06 16:54:18 -05:00
Danilo Leal 02b1e3a3c1 assistant: Adjust the toolbar design (#20101)
This PR's most relevant change is removing the three-dot menu dropdown
from the assistant toolbar. The "Regenerate Title" button is now only
visible on hover and it appears on the far right of the title input.

<img width="700" alt="Screenshot 2024-11-04 at 13 31 37"
src="https://github.com/user-attachments/assets/891703af-7985-4b16-bb5e-d852491abd6f">

Release Notes:

- N/A
2024-11-05 09:07:26 -03:00
Danilo Leal 6d5784daa6 Adjust design of the slash command picker (#19973)
This PR removes the quote selection icon button from the footer and adds
it in the picker, and adds an icon field to each command entry. Final
result looks like:


https://github.com/user-attachments/assets/d177f1c1-b6f6-4652-9434-f6291b279e34

Release Notes:

- N/A
2024-10-30 19:42:42 -03:00
6ea4662326 Initial Notebook UI structure (#19756)
This is the start of a notebook UI for Zed. 

`🔔 Note: This won't be useable yet when it is merged! Read below. 🔔`

This is going to be behind a feature flag so that we can merge this
initial PR and then make follow up PRs. Release notes will be produced
in a future PR.

Minimum checklist for merging this:

* [x] All functionality behind the `notebooks` feature flag (with env
var opt out)
* [x] Open notebook files in the workspace
* [x] Remove the "Open Notebook" button from title bar
* [x] Incorporate text style refinements for cell editors
* [x] Rely on `nbformat` crate for parsing the notebook into our
in-memory format
* [x] Move notebook to a `gpui::List`
* [x] Hook up output rendering


Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-10-29 11:30:07 -07:00