- it seems like layer.drawable_size() is 0,0 in metal_renderer.rs:189
- we set this in two places:
- in response to a CALayerDelegate setFrameSize: event
- in response to a CALayerDelegate viewDidChangeBackingProperties:
event.
- it looks like if we don't set it in either of these cases we get a
different failure mode: the view is zoomed just wrong.
- That said, I can reproduce the screenshot if .scale_factor() returns
0.
- This might happen if [nativeWindow screen] is nil, which happens when
the window is off screen.
- possible that zed started with offscreen window?
- I would expect that viewDidChangeBackingProperties would fire when
that changed.
- potential fix: default to 2.0
Release Notes:
- Fixed Zed occasionally rendering blank on laungh
([#2422](https://github.com/zed-industries/community/issues/2422)).
Add support for mapping `jk` to escape in vim mode.
This changes the behaviour of the keymatches when there are pending
matches.
Before: Even if there was a pending match, any complete matches would be
triggered and the pending state lost.
After: If there is a pending match, any complete matches are delayed by
1s, or until more keys are typed.
Release Notes:
- Added support for mapping `jk` in vim mode
([#2378](https://github.com/zed-industries/community/issues/2378)),
([#176](https://github.com/zed-industries/community/issues/176))
I'm sure @iamnbutler can do a better job here, this is just hacky, but
the size of the icon when doing `Cmd+tab` has been bugging me, so I
thought I'd resize them quickly to the dimensions the Stable/Preview
icons have.
Release Notes:
- N/A
Before this change if you had a matching binding and a pending key,
the matching binding happened unconditionally.
Now we will wait a second before triggering that binding to give you
time to complete the action.
This matches Neovim behaviour by setting the mode to `Normal` when using
search while in visual mode.
Release Notes:
- Fixed Vim mode not switching to normal mode from visual mode when
using search (`/`) while in visual mode.