Commit Graph
58 Commits
Author SHA1 Message Date
BeandConrad Irwin dfa102c5ae Add setting for enabling server-side decorations (#39250)
Previously, this was controllable via the undocumented
ZED_WINDOW_DECORATIONS environment variable (added in #13866). Using an
environment variable for this is inconvenient because it requires users
to set that environment variable somehow before starting Zed, such as in
the .desktop file or persistently in their shell. Controlling this via a
Zed setting is more convenient.

This does not modify the design of the titlebar in any way. It only
moves the existing option from an environment variable to a Zed setting.

Fixes #14165

Client-side decorations (default):
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/525feb92-2f60-47d3-b0ca-47c98770fa8c"
/>


Server-side decorations in KDE Plasma:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/7379c7c8-e5e3-47ba-a3ea-4191fec9434d"
/>

Release Notes:

- Changed option for Wayland server-side decorations from an environment
variable to settings.json field

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-21 19:56:00 +00:00
Mikayla MakiandNia 5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
kitt f7a0971d2b Add line endings indicator in status bar (#39609)
Closes #5294

This PR adds a line ending indicator to the status bar, hidden by
default as discussed in
https://github.com/zed-industries/zed/issues/5294.

### Changes

- 8b063a22d8700bed9c93989b9e0f6a064b2e86cf add the indicator and
`status_bar.line_endings_button` setting.

- ~~9926237b709dd4e25ce58d558fd385d63b405f3b changes
`status_bar.line_endings_button` from a boolean to an enum:~~
  <details> <summary> show details </summary>

   - `always`     Always show line endings indicator.
- `non_native` Indicate when line endings do not match the current
platform.
   - `lf_only`    Indicate when using unix-style (LF) line endings only.
- `crlf_only` Indicate when using windows-style (CRLF) line endings
only.
   - `never`      Do not show line endings indicator.
   
I know this many options might be overdoing it, but I was torn between
the pleasant default of `non_native` and the simplicity of `lf_only` /
`crlf_only`.

My thinking was if one is developing on a project which exclusively uses
one line-ending style or the other, it would be nice to be able to
configure no-indicator-in-the-happy-case behavior regardless of the
platform zed is running on. But I'm not really familiar with any
projects that use exclusively CRLF line endings in practice. Is this a
scenario worth supporting or just something I dreamed up?

   </details>

- 01174191e4cf337069e7a31b0f0432ae94c52515 rename the action context for
`line ending: Toggle` -> `line ending selector: Toggle`.
When running the action in the command palette with the old name I felt
surprised to be greeted with an additional menu, with the new name it
feels more predictable (plus now it matches
`language_selector::Toggle`!)

### Future work

Hidden status bar items still get padding, creating inconsistent spacing
(and it kind of stands out where I placed the line-endings button):

<img alt="the gap after the indicator is larger than for other buttons"
src="https://github.com/user-attachments/assets/24a346d4-3ff6-4f7f-bd87-64d453c2441a"
/>

I started a new follow-up PR to address that:
https://github.com/zed-industries/zed/pull/39992

Release Notes:

- Added line ending indicator to the status bar (disabled by default;
enabled by setting `status_bar.line_endings_button` to `true`)
2025-10-20 15:24:41 -06:00
DelvinandDanilo Leal 47c6ae7b1f settings_ui: Fix stepper buttons to Inactive Opacity to 0.1 increment adjustments (#40477)
Closes #40279

Release Notes:

- Fix stepper buttons (+/-) to the Inactive Opacity setting for 0.1
increment adjustments on settings UI

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-10-17 23:12:05 +00:00
Conrad Irwin 1fbe1e3512 VSCode settings import refactor (#40513)
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.

This should make it easier to spot missing imports, and easier to test
the importer.

Release Notes:

- N/A
2025-10-17 17:47:05 +00:00
Conrad Irwin 1d1c799b4b Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Conrad Irwin 41cf114d8a Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Conrad Irwin a2a7bd139a Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Mansoor AhmedandConrad Irwin d9c7f44b0b Add ability to hide status bar (#39430)
This pull request adds the ability to configure the setting to hide or
show the status bar, as described in discussion:
https://github.com/zed-industries/zed/discussions/38591

The original [PR
#38974](https://github.com/zed-industries/zed/pull/38974#issuecomment-3362020879)
was merged but reverted due to hidden conflicts. As per @ConradIrwin 's
[request](https://github.com/zed-industries/zed/pull/38974#issuecomment-3362020879),
I am recreating the PR on top of updated main branch.

Release Notes:

- Added an experimental setting `"status_bar": { "experimental.show":
false}` to hide the status bars.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-03 20:11:21 -06:00
Conrad Irwin 7c2cf86dd9 Revert "Add ability to hide status bar (#38974)"
This reverts commit 126ed6fbdd.
2025-10-02 10:08:54 -06:00
Mansoor AhmedandConrad Irwin 126ed6fbdd Add ability to hide status bar (#38974)
This pull request adds the ability to configure the setting to hide or
show the status bar, as described in discussion:
https://github.com/zed-industries/zed/discussions/38591

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-02 10:02:57 -06:00
Conrad Irwin b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
itsaphelandMrSubidubi c54e294965 Autosave files on close, when setting is afterDelay (#36929)
Closes https://github.com/zed-industries/zed/issues/12149
Closes #35524

Release Notes:

- Improved autosave behavior, to prevent a confirmation dialog when
quickly closing files and using the `afterDelay` setting

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2025-09-17 13:08:29 +00:00
Anthony EidandBen Kunkle 5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Ben Kunkle 60d17cccd3 settings_ui: Move settings UI trait to file content (#37337)
Closes #ISSUE

Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.

In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).

A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-01 18:42:33 -04:00
Anthony EidandBen Kunkle f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
Gaauwe RomboutsandConrad Irwin 78c2f1621d Add macOS window tabs (#33334)
Closes https://github.com/zed-industries/zed/issues/14722
Closes https://github.com/zed-industries/zed/issues/4948
Closes https://github.com/zed-industries/zed/issues/7136

Follow up of https://github.com/zed-industries/zed/pull/20557 and
https://github.com/zed-industries/zed/pull/32238.

Based on the discussions in the previous PRs and the pairing session
with @ConradIrwin I've decided to rewrite it from scratch, to properly
incorporate all the requirements. The feature is opt-in, the settings is
set to false by default. Once enabled via the Zed settings, it will
behave according to the user’s system preference, without requiring a
restart — the next window opened will adopt the new behavior (similar to
Ghostty).

I’m not entirely sure if the changes to the Window class are the best
approach. I’ve tried to keep things flexible enough that other
applications built with GPUI won’t be affected (while giving them the
option to still use it), but I’d appreciate input on whether this
direction makes sense long-term.



https://github.com/user-attachments/assets/9573e094-4394-41ad-930c-5375a8204cbf

### Features
* System-aware tabbing behavior
* Respects the three system modes: Always, Never, and Fullscreen
(default on macOS)
* Changing the Zed setting does not require a restart — the next window
reflects the change
* Full theme support
    * Integrates with light and dark themes
* [One
Dark](https://github.com/user-attachments/assets/d1f55ff7-2339-4b09-9faf-d3d610ba7ca2)
* [One
Light](https://github.com/user-attachments/assets/7776e30c-2686-493e-9598-cdcd7e476ecf)
    * Supports opaque/blurred/transparent themes as best as possible
* [One Dark -
blurred](https://github.com/user-attachments/assets/c4521311-66cb-4cee-9e37-15146f6869aa)
* Dynamic layout adjustments
    * Only reserves tab bar space when tabs are actually visible
* [With
tabs](https://github.com/user-attachments/assets/3b6db943-58c5-4f55-bdf4-33d23ca7d820)
* [Without
tabs](https://github.com/user-attachments/assets/2d175959-5efc-4e4f-a15c-0108925c582e)
* VS Code compatibility
* Supports the `window.nativeTabs` setting in the VS Code settings
importer
* Command palette integration
    * Adds commands for managing tabs to the command palette
* These can be assigned to keyboard shortcuts as well, but didn't add
defaults as to not reserve precious default key combinations

Happy to pair again if things can be improved codewise, or if
explanations are necessary for certain choices!



Release Notes:
* Added support for native macOS window tabbing. When you set
`"use_system_window_tabs": true`, Zed will merge windows in the same was
as macOS: by default this happens only when full screened, but you can
adjust your macOS settings to have this happen on all windows.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-28 03:51:22 +00:00
CretezyandMikayla Maki 79e74b880b workspace: Allow disabling of padding on zoomed panels (#31913)
Screenshot:

| Before | After |
| -------|------|
|
![image](https://github.com/user-attachments/assets/629e7da2-6070-4abb-b469-3b0824524ca4)
|
![image](https://github.com/user-attachments/assets/99e54412-2e0b-4df9-9c40-a89b0411f6d8)
|
|
![image](https://github.com/user-attachments/assets/e99da846-f39b-47b5-808e-65c22a1af47b)
|
![image](https://github.com/user-attachments/assets/ccd4408f-8cce-44ec-a69a-81794125ec99)
|


Release Notes:

- Added `zoomed_padding` to allow disabling of padding around zoomed
panels

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-08-25 19:02:19 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Aaron RuanandMikayla Maki 8c1b549683 workspace: Add setting to make dock resize apply to all panels (#30551)
Re: #19015
Close #12667

When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.

Release Notes:

- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-06-04 17:40:35 +00:00
Ben KunkleandPeter 29cb95a3ca Remove support for changing magnification of active pane (#31981)
Closes #4265
Closes #24600

This setting causes many visual defects, and introduces unnecessary
(maintenance) complexity. as seen by #4265 and #24600


CC: @iamnbutler - How do you feel about this? I recommend looking at
https://github.com/zed-industries/zed/pull/24150#issuecomment-2866706506
for more context

Release Notes:

- Removed support

---------

Co-authored-by: Peter <peter@zed.dev>
2025-06-03 13:32:32 -04:00
Ben BrandtandBennet Bo Fenner b74477d12e Option to auto-close deleted files with no unsaved edits (#31920)
Closes #27982

Release Notes:

- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-03 13:18:29 +02:00
anteater bd11bb5409 Add setting to hide onboarding banners (#29709)
Closes #28637 aka #29219.

Release Notes:

- Added `workspace.title_bar.show_onboarding_banner` preference to hide
onboarding banners.
- Relocated `workspace.show_user_picture` preference to
`workspace.title_bar.show_user_picture`.
2025-05-06 18:54:09 +00:00
f11c749353 VSCode Settings import (#29018)
Things this doesn't currently handle:

- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
  - this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
  - totally doable, just haven't gotten to it yet
 
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~

We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.

Release Notes:

- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-23 20:54:09 +00:00
Thomas JensenandMikayla Maki 1df01eabfe workspace: Implement Extended Terminal Option (#26211)
Closes #10211 
Closes #7575 

Screenshot of feature:
![Screenshot 2025-03-06 at 1 08
13 PM](https://github.com/user-attachments/assets/73cc4519-248b-4264-9ce8-42d0980cf73c)

Screenshot of proposed menu:
![Screenshot 2025-03-06 at 1 14
30 PM](https://github.com/user-attachments/assets/efc7c18a-a2a5-491f-b3e5-5ed181f23906)

Screenshot of proposed menu closed:
![Screenshot 2025-03-06 at 1 14
57 PM](https://github.com/user-attachments/assets/0b42829c-abe3-48aa-9b81-30a0aeeac8fd)

Release Notes:

- Configuration of bottom_dock_layout in settings.json
- Layout Mode button in Title Bar
- 4 different layout modes for the bottom dock: contained (default),
full (extends below both docks), left-aligned, right-aligned (extends
only below the respective dock)

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-11 16:18:36 +00:00
Kirill Bulatov e11e7df724 Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
Ryan Hawkins 0f5a3afe94 Support built-in Zed prompts for all platforms (#26201)
This pull request does two things:

1. Adds a setting to force Zed to use the built-in prompts, instead of
the system provided ones. I've personally found the system prompts on
macOS often fail to respond to keyboard input, are slow to render
initially, and don't match Zed's style.
2. Makes the previously Linux-only Zed provided prompts available to
everybody using the above setting.

Release Notes:
- Added support for a built-in prompting system, regardless of platform.
Use the new `use_system_prompts` setting to control whether to use the
system provided prompts or Zed's built-in system. Note that on Linux,
this setting has no effect, as Linux doesn't have a system prompting
mechanism.
2025-03-18 22:27:09 -06:00
Mikayla MakiandRichard 40425093df Add last window closed setting (#25185)
Release Notes:

- Added an `on_last_window_closed` setting, that allows users to quit
the app when the last window is closed

---------

Co-authored-by: Richard <richard@zed.dev>
2025-02-19 20:03:10 +00:00
Kirill Bulatov 80458ffb96 Persist selections for editors (#25083)
Part of https://github.com/zed-industries/zed/issues/7371
Closes https://github.com/zed-industries/zed/issues/12853

Release Notes:

- Started to persist latest selections for editors, to restore those on
restart
2025-02-18 14:27:00 +00:00
Danilo Leal 5331418f3a pane: Add settings to hide the tab bar buttons (#23752)
This PR adds the `show_tab_bar_buttons` under `tab_bar` that allows
hiding the "New", "Split Pane", and "Zoom" buttons to the left of the
pane tab bar.

Release Notes:

- Added a new `show_tab_bar_buttons` setting, under `tab_bar`, that
enables hiding the pane tab bar buttons.
2025-01-27 21:36:33 -03:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Helge Mahrt ce727fbc07 workspace: Fix doc comments (#22063)
Happened to see that the doc comments here were not correct while
implementing something else.

Release Notes:

- N/A
2024-12-16 08:27:14 -05:00
Ulysse Buonomo cd5d8b4173 settings: Add max tabs option (#18933)
Add a `max_tabs` option to the settings that ensure no more than this
amount of tabs are open in a pane. If set to `null`, there is no limit.

Closes #4784

Release Notes:

- Added a `max_tabs` option to cap the maximum number of open tabs.
2024-12-13 20:32:55 -08:00
Piotr Osiewicz 706372fe4e title_bar: Add show_user_picture setting to let users hide their profile picture (#21526)
Fixes #21464

Closes #21464

Release Notes:

- Added `show_user_picture` setting (default: true) to allow users to
hide their profile picture in titlebar.
2024-12-04 17:59:27 +01:00
Alex Viscreanu bc3550d991 workspace: Add settings to dim inactive panes and highlight active pane (#18968)
Closes #12529
Closes #8639

Release Notes:

- Added option to dim inactive panes
([#12529](https://github.com/zed-industries/zed/issues/12529))
- Added option to highlight active pane with a border
([#8639](https://github.com/zed-industries/zed/issues/8639))

BREAKING: `active_pane_magnification` value is no longer used, it should
be migrated to `active_pane_modifiers.magnification`


![panes](https://github.com/user-attachments/assets/b19959bc-4c06-4320-be36-412113143af5)

> note: don't know much rust, so I wouldn't be surprised if stuff can be
done much better, happy to update things after the review.
Also, wasn't sure about introducing the new object in the settings, but
it felt better than adding two more keys to the root, let me know what
you think and if there's a better way to do this. Also happy to get
feedback on the text itself, as I didn't spend much thinking how to
document this.
2024-11-05 17:26:07 +02:00
Conrad Irwin 4d26f83d23 Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz ccf6f27b8f settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
Jeroen van Baarsen 3a593fe803 Add option to set split direction (#16345)
This adds an option to set the split direction for both the horizontal
splits, and the vertical splits.

A couple of things to look for when reviewing:

* The `derive` keywords on the Enums were copy pasted, no clue what they
should be
* Tried adding tests for this, but got stuck.

Co-authored with @Tobbe

Fixes: https://github.com/zed-industries/zed/issues/11342
2024-08-22 08:53:43 -06:00
Marshall Bowers 0297a42735 Use US English spelling of "behavior" and "customize" (#15117)
This PR fixes some instances that weren't using US English spellings of
"behavior" and "customize".

Release Notes:

- N/A
2024-07-24 16:36:01 -04:00
Thorsten BallandNathan 17ef9a367f zed: Add ability to restore last session w/ multiple windows (#14965)
This adds the ability for Zed to restore multiple windows after
restarting. It's now the default behavior.

Release Notes:

- Added ability to restore all windows that were open when Zed was quit.
Previously only the last used workspace was restored. This is now the
default behavior. To get back the old behavior, add the following to
your settings: `{"restore_on_startup": "last_workspace"}` (Part of
[#4985](https://github.com/zed-industries/zed/issues/4985) and
[#4683](https://github.com/zed-industries/zed/issues/4683))

Demo:



https://github.com/user-attachments/assets/57a375ec-0c6a-4724-97c4-3fea8f18bc2d

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-23 19:44:02 +02:00
Conrad Irwinand 1dc4d4200f Add command aliases (#14826)
Co-Authored-By: <tobbe@tlundberg.com>

Release Notes:

- Added `"command_aliases"` setting to let you abbreviate commands
2024-07-19 12:48:48 -06:00
Conrad IrwinandMax abc5abcd8b open picker (#14524)
Release Notes:

- linux: Added a fallback Open picker for when XDG is not working
- Added a new setting `use_system_path_prompts` (default true) that can
be disabled to use Zed's builtin keyboard-driven prompts.

---------

Co-authored-by: Max <max@zed.dev>
2024-07-15 17:04:15 -06:00
Peter Tripp a295b90597 Fix typo in tab_bar.show default value rustdoc (#13641)
Fixes #13639

Release Notes:

- N/A
2024-06-28 08:48:10 -04:00
Mikayla Maki 11c97a396e Implement 'Cmd+W with no open tabs closes the window', with a setting (#11989)
Follow up to: https://github.com/zed-industries/zed/pull/10986

However, I have set this to have a default behavior of 'auto': matching
the current platform's conventions, rather than a default value of
'off'.

fixes https://github.com/zed-industries/zed/issues/5322.

Release Notes:

- Changed the behavior of `workspace::CloseActiveItem`: when you're
using macOS and there are no open tabs, it now closes the window
([#5322](https://github.com/zed-industries/zed/issues/5322)). This can
be controlled with a new setting, `when_closing_with_no_tabs`, to
disable it on macOS, or enable it on other platforms.
2024-05-17 12:31:12 -07:00
Andrew LyginandMikayla 0933426e63 Editor tab bar settings (#7356)
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.

Configuraton:

```json
"tab_bar": {
  "show": true
}
```

Placemnet options are "top", "bottom" and "no".

This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.

Release Notes:

- Added support for configuring the editor tab bar (part of #6424,
#4963).

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-08 10:54:48 -07:00
Philipp Schaffrath 2f892e3523 Improve drop targets (#10643)
This introduces multiple improvements to the drop targets.

## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.

Visual representation:
![Frame
3](https://github.com/zed-industries/zed/assets/1282767/1cd2ca31-d9d4-41dd-87fb-1a8fbb8b7fcc)

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.

I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.

Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.

## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.

Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!

## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.

This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528


## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~

Here is a video that tries to show all those changes with a before on
the left, and the after on the right:


https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348


Release Notes:

- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
2024-04-18 15:28:25 -04:00
Andrew Lygin 4eb1e65fbb Add centered layout support (#9754)
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:

```json
"centered_layout": {
  "left_padding": 0.2,
  "right_padding": 0.2
}
```

This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).

Release Notes:

- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).


https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398

Related Issues:

- Part of #4382
2024-04-16 12:12:41 -07:00
Piotr Osiewicz 2f616fe8eb workspace: Add restore_on_startup setting that allows always opening an empty Zed instance (#10366)
Fixes #7694
The new setting accepts "last_workspace" (default) and "none" as
options.

In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.

Release Notes:

- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
2024-04-11 13:27:27 +02:00
7c5bc3c26f Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00