Commit Graph
26 Commits
Author SHA1 Message Date
1631cec15a Add zeta-cli subcommand for running zeta2 predictions (#41722)
This PR adds a `zeta zeta2 predict` subcommand that takes an edit
prediction example markdown file as an argument, and performs zeta2's
prediction, showing the retrieved context and the predicted edit.

* [x] Apply uncommitted diff to get repo into the right state.
* [x] Apply edits in edit history
* [x] Display predicted edits as unified diff, regardless of model
output format

Release Notes:

- N/A

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Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-11-03 15:12:08 -08:00
60c546196a zeta2: Expose llm-based context retrieval via zeta_cli (#41584)
Release Notes:

- N/A

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Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
2025-10-30 21:41:09 +00:00
Agus Zubiaga b8cdd38efb zeta2: Improve context search performance (#41501)
We'll now perform all searches from the context model concurrently, and
combine queries for the same glob into one reducing the total number of
project searches.

For better readability, the debug context view now displays each
top-level regex alternation individually, grouped by its corresponding
glob:

<img width="1592" height="672" alt="CleanShot 2025-10-29 at 19 56 03@2x"
src="https://github.com/user-attachments/assets/f6e8408e-09d6-4e27-ba11-a739a772aa12"
/>

  
Release Notes:

- N/A
2025-10-29 23:06:49 +00:00
Max BrunsfeldandAgus Zubiaga 60bd417d8b Allow inspection of zeta2's LLM-based context retrieval (#41340)
Release Notes:

- N/A

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Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-10-28 22:26:48 +00:00
ee80ba6693 zeta2: LLM-based context gathering (#41326)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max Brunsfeld <max@zed.dev>
2025-10-27 22:54:42 +00:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Danilo Leal 8f3da5c5cd settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in
the settings UI, I felt like there was an improvement opportunity in
regards to where some of these components are stored. The `ui_input`
crate originally was meant only for the text field-like component, which
couldn't be in the regular `ui` crate due to the dependency with
`editor`. Given we had also added the number field there—which is
similar in also having the same dependency—it made sense to think of
this crate more like a home for form-like components rather than for
only one component.

However, we were also storing some settings UI-specific stuff in that
crate, which didn't feel right. So I ended up creating a new directory
within the `settings_ui` for components and moved all the pickers and
the custom input field there. I think this makes it for a cleaner
structure.

Release Notes:

- settings_ui: Added the ability to search for theme and icon themes in
their respective fields.
2025-10-21 19:58:43 -03:00
Agus Zubiaga b487d2cfe0 zeta2 inspector: Feedback box (#40732)
Adds a way to submit feedback about a zeta2 prediction from the
inspector. The telemetry event includes:
- project snapshot (git + unsaved buffer state)
- the full request and response
- user feedback kind and text 

Release Notes:

- N/A
2025-10-21 10:30:21 +00:00
Agus Zubiaga eda7a49f01 zeta2: Max retrieved definitions option (#40515)
Release Notes:

- N/A
2025-10-20 15:26:41 +00:00
Julia Ryan ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Agus Zubiaga c1e87c8a00 zeta2: Feature flag (#40505)
Release Notes:

- N/A
2025-10-17 15:52:42 +00:00
Agus Zubiaga fba7f4d8cc zeta2: Update prompts to match training more closely (#40383)
Release Notes:

- N/A
2025-10-16 14:13:19 +00:00
Michael SloanandAgus 3d0312f4c7 zeta2 inspector: Sort by scores and add score components tooltip (#39821)
Release Notes:

- N/A

Co-authored-by: Agus <agus@zed.dev>
2025-10-08 23:14:40 +00:00
Agus ZubiagaandMichael Sloan ca89a40df2 zeta2 inspector: Plan prompt locally (#39811)
Plans and displays the prompt locally before the response arrives.
Helpful while debugging prompt planning.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-10-08 20:47:35 +00:00
Agus ZubiagaandMichael Sloan fce931144e zeta2 inspector: Display prediction request immediately (#39809)
Release Notes:

- N/A

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-10-08 20:23:48 +00:00
bcef3b5010 zeta2: Parse imports via Tree-sitter queries + improve zeta retrieval-stats (#39735)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Oleksiy <oleksiy@zed.dev>
2025-10-08 12:04:06 -06:00
Michael SloanandAgus 773850f477 zeta2: Use bounded parallelism for tree-sitter indexing + await completion in zeta_cli (#39147)
Also skips indexing files that don't have a suffix that indicates a
known language, and skips when the language doesn't have an outline
grammar.

Release Notes:

- N/A

---------

Co-authored-by: Agus <agus@zed.dev>
2025-09-29 22:15:00 +00:00
Bennet Bo FennerandAgus Zubiaga cda48a3a1c zeta2: Allow provider to suggest edits in different files (#39110)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-29 15:48:58 +00:00
Michael Sloan da71465437 edit_prediction_context: Minor optimization of text similarity + some renames (#38941)
Release Notes:

- N/A
2025-09-26 07:57:28 +00:00
Max BrunsfeldandCole Miller 495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Agus ZubiagaandBennet Bo Fenner b2b90b003d zeta2: Add prompt format option to inspector (#38884)
Adds the new prompt format option to the inspector view


Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-09-25 14:23:58 +00:00
Michael SloanandAgus 8fc7bd9ae8 zeta2: Add labeled sections prompt format (#38828)
Release Notes:

- N/A

Co-authored-by: Agus <agus@zed.dev>
2025-09-25 00:07:43 +00:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Agus ZubiagaandMichael Sloan 831de8e48f zeta2: Include edits in prompt and add max_prompt_bytes param (#38737)
Release Notes:

- N/A

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-09-23 19:50:07 +00:00
Michael SloanandBennet 9ac511e47c zeta2: Collect nearby diagnostics (#38732)
Release Notes:

- N/A

Co-authored-by: Bennet <bennet@zed.dev>
2025-09-23 12:32:17 -06:00
0aad47493e zeta2: Use global zeta in Inspector (#38718)
The edit prediction debug tools has been renamed to zeta2 inspector
because it's now zeta specific. It will now always display the last
prediction request context, prompt, and model response.

Release Notes:

- N/A

---------

Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-09-23 12:32:36 -03:00