Commit Graph
4185 Commits
Author SHA1 Message Date
DinoandConrad Irwin 2325f14713 diagnostics: Current file diagnostics view (#34430)
These changes introduce a new command to the Diagnostics panel,
`diagnostics: deploy current file`, which allows the user to view the
diagnostics only for the currently opened file.

Here's a screen recording showing these changes in action 🔽 

[diagnostics: deploy current
file](https://github.com/user-attachments/assets/b0e87eea-3b3a-4888-95f8-9e21aff8ea97)

Closes #4739 

Release Notes:

- Added new `diagnostics: deploy current file` command to view
diagnostics for the currently open file

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-08 09:14:24 -06:00
fantacellandConrad Irwin 10989c702c helix: Add match operator (#34060)
This is an implementation of matching like "m i (", as well as "] (" and
"[ (" in `helix_mode` with a few supported objects and a basis for more.

Release Notes:

- Added helix operators for selecting text objects

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-08 08:48:47 -06:00
Lukas Wirth 80a4746a46 project: Be explicit about project-searchability for buffers (#37773)
Closes https://github.com/zed-industries/zed/issues/28830

Release Notes:

- Fixed builtin buffers and log views showing up in project search
2025-09-08 11:22:36 +00:00
Liu Jinyi 69bdef38ec editor: Fix inconsistent search behavior for untitled/temporary tabs (#37086)
Closes #37597 

Release Notes:

- N/A

---


## Problem

When using "Tab Switcher: Toggle All", temporary files (untitled buffers
without associated file paths) cannot be searched by their displayed
content. This creates an inconsistent user experience where:

- **UI Display**: Shows dynamic titles based on the first line of
content (up to 40 characters)
- **Search Text**: Only searches for the static text "untitled"

### Example
- A temporary file containing `Hello World` is displayed as "Hello
World" in the tab
- However, searching for "Hello" in Tab Switcher returns no results
- Only searching for "untitled" will find this temporary file

## Root Cause

The issue stems from inconsistent title generation logic between display
and search:

1. **Display Title** (`items.rs:724`): Uses `self.title(cx)` →
`MultiBuffer::title()` → `buffer_content_title()`
- Returns the first line of content (max 40 chars) for temporary files
   
2. **Search Text** (`items.rs:650-656`): Uses `tab_content_text()`
method
   - Returns hardcoded "untitled" for files without paths

## Solution

Modified the `tab_content_text()` method in `crates/editor/src/items.rs`
to use the same logic as the displayed title for consistency:

```rust
fn tab_content_text(&self, detail: usize, cx: &App) -> SharedString {
    if let Some(path) = path_for_buffer(&self.buffer, detail, true, cx) {
        path.to_string_lossy().to_string().into()
    } else {
        // Use the same logic as the displayed title for consistency
        self.buffer.read(cx).title(cx).to_string().into()
    }
}
```
2025-09-07 11:33:17 -07:00
Kirill Bulatov 84f166fc85 Tweak word completions more (#37697)
Follow-up of https://github.com/zed-industries/zed/pull/37352
Closes https://github.com/zed-industries/zed/issues/37132

* disabled word completions in the agent panel's editor
* if not disabled, allow to trigger word completions with an action even
if the completions threshold is not reached

Release Notes:

- Fixed word completions appearing in the agent panel's editor and not
appearing when triggered with the action before the completion threshold
is reached
2025-09-06 13:39:21 +00:00
Smit Barmase c45177e296 editor: Fix fold placeholder hover width smaller than marker (#37663)
Bug:
<img width="196" height="95" alt="Screenshot 2025-09-06 at 1 21 39 AM"
src="https://github.com/user-attachments/assets/66ec0fc9-961e-4289-bd75-68b24dad485e"
/>

The fold marker we use, `⋯`, isn’t rendered at the same size as the
editor’s font. Notice how the fold marker appears larger than the same
character typed directly in the editor buffer.

<img width="146" height="82" alt="image"
src="https://github.com/user-attachments/assets/a059d221-6b55-4cf9-bc1e-898ff5444006"
/>

When we shape the line, we use the editor’s font size, and it ends up
determining the element’s width. To fix this, we should treat the
ellipsis as a UI element rather than a buffer character, since current
visual size looks good to me.

<img width="196" height="95" alt="Screenshot 2025-09-06 at 1 29 28 AM"
src="https://github.com/user-attachments/assets/1b766d46-00ab-40c7-b98a-95ea2d4b29bf"
/>

Release Notes:

- Fixed an issue where the fold placeholder’s hover area was smaller
than the marker.
2025-09-06 02:05:42 +05:30
Dino b65fb06264 editor: Fix text manipulation on line mode selections (#37646)
This commit updates the implementation for
`editor::Editor.manipulate_text` to use
`editor::selections_collection::SelectionsCollection.all_adjusted`
instead of `editor::selections_collection::SelectionsCollection.all`, as
the former takes into account the selection's `line_mode`, fixing the
issue where, if an user was in vim's visual line mode, running the
`editor: convert to upper case` command would not work as expected.

Closes #36953 

Release Notes:

- Fixed bug where using the editor's convert case commands while in
vim's Visual Line mode would not work as expected
2025-09-05 10:12:51 -07:00
Anthony EidandBen Kunkle 0cb8a8983c settings ui: Improve setting proc macro and add scroll to UI (#37581)
This PR improves the settings_ui proc macro by taking into account more
serde attributes
1. rename_all
2. rename
3. flatten

We also pass field documentation to the UI layer now too. This allows ui
elements to have more information like the switch field description.

We got the scrollbar working and started getting language settings to
show up.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 22:30:48 +00:00
Anthony EidandBen Kunkle 5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Nathan SoboandAntonio Scandurra 1ae326432e Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Lukas Wirth fca44f89c1 languages: Allow installing pre-release of rust-analyzer and clangd (#37530)
Release Notes:

- Added lsp binary config to allow fetching nightly rust-analyzer and
clangd releases
2025-09-04 09:22:19 +00:00
Finn Evers aa1629b544 Remove some unused events (#37498)
This PR cleans up some emitted events around the codebase. These events
are either never emitted or never listened for.

It seems better to re-implement these at some point should they again be
needed - this ensures that they will actually be fired in the cases
where they are needed as opposed to being there and getting unreliable
and stale (which is already the case for the majority of the events
removed here).

Lastly, this ensures the `CapabilitiesChanged` event is not fired too
often.

Release Notes:

- N/A
2025-09-04 09:09:28 +02:00
localcc bb2d833373 Revert "gpui: Fix overflow_hidden to support clip with border radius" (#37480)
This reverts commit 40199266b6.

The issue with the commit is: ContentMask<Pixels>::intersect is doing
intersection of corner radii which makes inner containers use the max
corner radius out of all the parents when it should be more complex to
correctly clip children (clip sorting..?)

Release Notes:

- N/A
2025-09-03 19:52:47 +00:00
Smit Barmase 13de400a2a editor: Do not correct text contrast on non-opaque editor (#37471)
We don’t know the background color behind a non-opaque editor, so we
should skip contrast correction in that case. This prevents
single-editor mode (which is always transparent) from showing weird text
colors when text is selected.

We can’t account for the actual background during contrast correction
because we compute contrast outside gpui, while the actual color
blending happens inside gpui during drawing.

<img width="522" height="145" alt="image"
src="https://github.com/user-attachments/assets/6ee71475-f666-482d-87e6-15cf4c4fceef"
/>

Release Notes:

- Fixed an issue where Command Palette text looked faded when selected.
2025-09-04 00:03:48 +05:30
Kirill Bulatov 0cbacb8500 Make word deletions less greedy (#37352)
Closes https://github.com/zed-industries/zed/issues/37144

Adjusts `editor::DeleteToPreviousWordStart`,
`editor::DeleteToNextWordEnd`, `editor::DeleteToNextSubwordEnd` and
`editor::DeleteToPreviousSubwordStart` actions to

* take whitespace sequences with length >= 2 into account and stop after
removing them (whilst movement would also include the word after such
sequences)

* take current language's brackets into account and stop after removing
the text before them

The latter is configurable and can be disabled with `"ignore_brackets":
true` parameter in the action.

Release Notes:

- Improved word deletions to consider whitespace sequences and brackets
by default
2025-09-03 17:48:17 +03:00
Lukas WirthandKirill Bulatov c1ca7303a8 editor: Make blame and inline blame work for multibuffers (#37366)
Release Notes:

- Added blame view and inline blame support for multi buffer editors

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-09-03 14:22:35 +00:00
Jason Lee 40199266b6 gpui: Fix overflow_hidden to support clip with border radius (#35083)
Release Notes:

- N/A

---

Same case in HTML example:


https://developer.mozilla.org/en-US/play?id=p7FhB3JAhiVfLHAXnsbrn7JYYX%2Byq1gje%2B%2BTZarnXvvjmaAx3NlrXqMAoI35s4zeakShKee6lydHYeHr

```html
<div style="padding: 50px; text-align: center;">
  <div style="overflow: hidden; border-radius: 24px">
    <div style="background: #000; border: 3px solid red; color: #fff; padding: 8px 28px;">
      Let build applications with GPUI.
    </div>
    <div style="background: #333; border: 3px dashed black; color: #fff; padding: 8px 28px;">
      Let build applications with GPUI.
    </div>
  </div>

  <div style="margin-top: 20px; border-radius: 24px">
    <div style="background: #000; color: #fff; padding: 8px 28px;">
      This is not overflow: hidden.
    </div>
  </div>
</div>
```

<img width="610" height="213" alt="image"
src="https://github.com/user-attachments/assets/5f95e263-e52c-414f-8f0c-e6aa04ceb802"
/>

### Before

<img width="912" height="740" alt="image"
src="https://github.com/user-attachments/assets/f09c1936-52fc-4381-9a50-93977e9d64a6"
/>

### After 

```bash
cargo run -p gpui --example content_mask
```

<img width="912" height="740" alt="image"
src="https://github.com/user-attachments/assets/4bde58f3-c850-418d-9dc7-d2245852e7d7"
/> |


- [x] Metal
- [x] Blade
- [x] DirectX
- [x] ContentMask radius must reduce the container border widths.
- [x] The dash border render not correct, when not all side have
borders.
2025-09-03 12:44:33 +02:00
Danilo LealandMichael Sloan 946efb03df Add option for code context menu items to have dynamic width (#37404)
Follow up to https://github.com/zed-industries/zed/pull/30598

This PR introduces the `display_options` field in the
`CompletionResponse`, allowing a code context menu width to be
dynamically dictated based on its larger item. This will allow us to
have the @-mentions and slash commands completion menus in the agent
panel not be bigger than it needs to be. It may also be relevant/useful
in the future for other use cases.

For now, we set all instances of code context menus to use a fixed
width, as defined in the PR linked above, which means this PR shouldn't
cause any visual change.

Release Notes:

- N/A

Co-authored-by: Michael Sloan <mgsloan+github@gmail.com>
2025-09-02 20:18:15 -03:00
Smit Barmase e4df866664 editor: Do not show edit prediction during in-progress IME composition (#37400)
Closes #37249

We no longer show edit prediction when composing IME since it isn't
useful for unfinished alphabet.

Release Notes:

- Fixed edit predictions showing up during partial IME composition.
2025-09-03 03:41:10 +05:30
Ben Kunkle 54cec5b484 settings_ui: Get editor settings working (#37330)
Closes #ISSUE

This PR includes the necessary work to get `EditorSettings` showing up
in the settings UI. Including making the `path` field on
`SettingsUiItem`'s optional so that top level items such as
`EditorSettings` which have `Settings::KEY = None` (i.e. are treated
like `serde(flatten)`) have their paths computed correctly for JSON
reading/updating.

It includes the first examples of a pattern I expect to continue with
the `SettingsUi` work with respect to settings reorganization, that
being adding missing defaults, and adding explicit values (or aliases)
to settings which previously relied on `null` being a value for optional
fields.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-02 00:26:42 +00:00
Ben Kunkle 60d17cccd3 settings_ui: Move settings UI trait to file content (#37337)
Closes #ISSUE

Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.

In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).

A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-01 18:42:33 -04:00
claytonrcarterandSmit Barmase 2ba25b5c94 editor: Support rewrap in block comments (#34418)
This updates `editor: rewrap` to work within doc comments, based on the
code that extends such comments on newline. I added some tests, and I've
tested it out in JS, C and PHP. (Though PHP depends on
https://github.com/zed-extensions/php/pull/40)

Closes #19794
Closes #18221

**Caveat:**
~~This will not rewrap an existing single-line block comment, such as
the one provided in #18221:~~ this will now rewrap as expected
```c
/* we can triangulate any convex polygon by picking a vertex and connecting it to the next two vertices; we first read two vertices, and then, for every subsequent vertex, we can form a triangle by connecting it to the first and previous vertex */
```
However, it will rewrap a similar comment if it is shaped like a doc
comment. In other words, this will rewrap as expected:
```c
/* 
 * we can triangulate any convex polygon by picking a vertex and connecting it to the next two vertices; we first read two vertices, and then, for every subsequent vertex, we can form a triangle by connecting it to the first and previous vertex 
 */
```

This seems like a reasonable improvement and limitation to me,
especially as a first step.

cc @smitbarmase because I think that you've been making a lot of the
`newline` and `rewrap` changes recently. (Thank you for those, by the
way!)

Release Notes:

- Added support for rewrap in block comments.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-09-01 20:00:01 +00:00
Ivan Trubach 3315fd94d2 editor: Add an option to disable rounded corners for text selection (#36987)
Closes #19891

Similar to VSCode’s `editor.roundedSelection` option.

#### Before/after

<table>
<tr><th><th>Enabled (default)</th><th>Disabled</th>
<tr><td>Editor-based UIs<td><img width="268" height="58" alt="image"
src="https://github.com/user-attachments/assets/f58c6817-88fc-4cba-b2bc-f7eff58ec6e5"
/>
<img width="146" height="97" alt="image"
src="https://github.com/user-attachments/assets/0cd08afa-8243-4d4e-a5c6-9055f6834ecf"
/><td><img width="272" height="54" alt="image"
src="https://github.com/user-attachments/assets/286c8f53-1973-442e-8446-4f48e3feca30"
/>
<img width="133" height="90" alt="image"
src="https://github.com/user-attachments/assets/4aea2044-403c-47a5-bb6d-a88a0b65814e"
/></td>
<tr><td>Terminal<td><img width="287" height="84" alt="image"
src="https://github.com/user-attachments/assets/b1594f68-2ef6-4bdc-9030-e67d55a5bf99"
/><td><img width="289" height="79" alt="image"
src="https://github.com/user-attachments/assets/6d095d9d-b408-4440-a9f5-6a2af2b84b61"
/></td>
</table>

Release Notes:

- Added setting `rounded_selection` to disable rounded corners for text
selection.
2025-09-01 11:21:55 +03:00
Anthony EidandBen Kunkle f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
e9252a7a74 editor: Context menu aside scrolling (#35985)
Add support for scrolling the contents rendered aside an
`editor::code_context_menus::CodeContextMenu` by introducing the
`scroll_aside` method.

For now this method is only implemented for the
`CodeContextMenu::Completions` variant, which will scroll the aside
contents for an `editor::code_context_menus::CompletionsMenu` element,
as a `ScrollHandle` is added to the aside content that is rendered.

In order to be possible to trigger this via keybindings, a new editor
action is introduced, `ContextMenuScrollAside`, which accepts a number
of lines or pages to scroll the content by.

Lastly, the default keymaps for both MacOS and Linux, as well as for
Zed's vim mode, are updated to ensure that the following keybindings are
supported when a completion menu is open and the completion item's
documentation is rendered aside:

- `ctrl-e`
- `ctrl-y`
- `ctrl-d`
- `ctrl-u`

### Recording


https://github.com/user-attachments/assets/02043763-87ea-46f5-9768-00e907127b69

---

Closes #13194 

Release Notes:

- Added support for scrolling the documentation panel shown alongside
the completion menu in the editor with `cltr-d`, `ctrl-u`, `ctrl-e` and
`ctrl-y`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
2025-08-29 20:23:44 +00:00
Smit Barmase a13881746a editor: APCA contrast (#37165)
Closes #35787
Closes #17890
Closes #28789
Closes #36495

How it works:

For highlights (and selections) within the visible rows of the editor,
we split them row by row. This is efficient since the number of visible
rows is constant. For each row, all highlights and selections, which may
overlap, are flattened using a line sweep. This produces non-overlapping
consecutive segments for each row, each with a blended background color.

Next, for each row, we split text runs into smaller runs to adjust its
color using APCA contrast. Since both text runs and segment are
non-overlapping and consecutive, we can use two-pointer on them to do
this.

For example, a text run for the variable red might be split into two
runs if a highlight partially covers it. As a result, one part may
appear as red, while the other appears as a lighter red, depending on
the background behind it.


Result:

<img width="1458" height="949" alt="image"
src="https://github.com/user-attachments/assets/4814c93d-12e7-4b4d-8542-d912acccfb8e"
/>

<img width="1459" height="952" alt="image"
src="https://github.com/user-attachments/assets/9e497b6c-3e66-43e8-8e5b-f634dd5ee8d3"
/>

<img width="1457" height="621" alt="image"
src="https://github.com/user-attachments/assets/8dfa6ce5-f46b-45b9-8008-66169d5aecd4"
/>

Release Notes:

- Improved text contrast when selected or highlighted in the editor.
2025-08-29 22:22:43 +05:30
Wouter Kayser 20d32d111c Update lsp-types to properly handle brackets (#37166)
Closes #21062

See also this pull request:
https://github.com/zed-industries/lsp-types/pull/6.

Release Notes:

- Fixed incorrect URL encoding of file paths with `[` `]` in them
2025-08-29 17:08:42 +03:00
Mikayla Maki c3ccdc0b44 Add a setting to control the number of context lines in excerpts (#37138)
Fixes https://github.com/zed-industries/zed/discussions/28739

Release Notes:

- Added a setting, `excerpt_context_lines`, for setting the number of
context lines shown in a multibuffer
2025-08-29 03:50:24 +00:00
张小白 ff03dda90a Refactor KeybindingKeystroke (#37065)
This pull request refactors the `KeybindingKeystroke` struct and related
code to improve platform abstraction. The changes centralize
platform-specific logic within `KeybindingKeystroke` and update its
usage throughout the codebase, making the API more consistent and less
error-prone.



Release Notes:

- N/A
2025-08-28 08:40:43 +00:00
Kirill Bulatov b233df8343 Revert "Remote LSP logs (#36709)" (#37051)
This reverts commit e2bf8e5d9c.

See
https://github.com/zed-industries/zed/pull/37050#issuecomment-3230017137
for the context: musl builds started to fail and the amount of `cfg!`s
to fix this is too large.

Instead, the lsp_log.rs has to be split and repurposed better for the
remote headless server.

Release Notes:

- N/A
2025-08-27 23:24:19 +00:00
Jordan PittmanandSmit Barmase 4e4bfd6f4e editor: Add "Wrap Selections in Tag" action (#36948)
This PR adds the ability for a user to select one or more blocks of text
and wrap each selection in an HTML tag — which works by placing multiple
cursors inside the open and close tags so the appropriate element name
can be typed in to all places simultaneously.

This is similar to the emmet "Wrap with Abbreviation" functionality
discussed in #15588 but is a simpler version that does not rely on
Emmet's language server.

Here's a preview of the feature in action:


https://github.com/user-attachments/assets/1931e717-136c-4766-a585-e4ba939d9adf


Some notes and questions:
- The current implementation is a hardcoded with regards to supported
languages. I'd love some direction on how much of this information to
push into the relevant language structs.
- I can see this feature as something that languages added by an
extension would want to enable support for — is this something you'd
want?
- The syntax is hardcoded to support HTML/XML/JSX-like languages. I
don't suppose this is a problem but figured I'd point it out anyway.
- I called it "Wrap in tag" but open to whatever naming you feel is
appropriate.
- The implementation doesn't use `manipulate_lines` — I wasn't sure how
make use of that without extra overhead / bookkeeping — does this seem
fine?
- I could also investigate adding wrap in abbreviation support by
communicating with the Emmet language server but I think I'll need some
direction on how to handle Emmet's custom LSP message. I could do this
either in addition to or instead of this feature — though imo this
feature is a nice "shortcut" regardless.

Release Notes:

- Added a new "Wrap Selections in Tag" action that lets you wrap one or
more selections in tags based on language. Works in HTML, JSX, and
similar languages, and places cursors inside both opening and closing
tags so you can type the tag name once and apply it everywhere.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-08-28 02:37:32 +05:30
e2bf8e5d9c Remote LSP logs (#36709)
Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.

Closes https://github.com/zed-industries/zed/issues/28557

Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>

Release Notes:

- Enabled LSP log tracing in both remote collab and remote ssh
environments

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-27 21:55:34 +03:00
Max BrunsfeldandMikayla Maki 1eae76e856 Restructure remote client crate, consolidate SSH logic (#36967)
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-27 00:15:39 +00:00
张小白andKate fff0ecead1 windows: Fix keystroke & keymap (#36572)
Closes #36300

This PR follows Windows conventions by introducing
`KeybindingKeystroke`, so shortcuts now show up as `ctrl-shift-4`
instead of `ctrl-$`.

It also fixes issues with keyboard layouts: when `use_key_equivalents`
is set to true, keys are remapped based on their virtual key codes. For
example, `ctrl-\` on a standard English layout will be mapped to
`ctrl-ё` on a Russian layout.


Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
2025-08-27 03:24:50 +08:00
Max Brunsfeld d43df9e841 Fix workspace migration failure (#36911)
This fixes a regression on nightly introduced in
https://github.com/zed-industries/zed/pull/36714

Release Notes:

- N/A
2025-08-26 00:27:52 +00:00
Kirill Bulatov 65de969cc8 Do not show directories in the InvalidBufferView (#36906)
Follow-up of https://github.com/zed-industries/zed/pull/36764

Release Notes:

- N/A
2025-08-25 21:16:37 +00:00
Aleksei Gusev 11545c669e Add file icons to multibuffer view (#36836)
<img width="1988" height="1420" alt="multi-buffer-icons-git-diff"
src="https://github.com/user-attachments/assets/48f9722f-ca09-4aa7-ad7a-0b7e85f440d9"
/>

Unfortunately, `cargo format` decided to reformat everything. Probably,
because of hitting the right margin, no idea. The essence of this change
is the following:

```rust
.map(|path_header| {
    let filename = filename
        .map(SharedString::from)
        .unwrap_or_else(|| "untitled".into());
    let path = path::Path::new(filename.as_str());
    let icon =
        FileIcons::get_icon(path, cx).unwrap_or_default();
    let icon = Icon::from_path(icon).color(Color::Muted);

    let label = Label::new(filename).single_line().when_some(
        file_status,
        |el, status| {
            el.color(if status.is_conflicted() {
                Color::Conflict
            } else if status.is_modified() {
                Color::Modified
            } else if status.is_deleted() {
                Color::Disabled
            } else {
                Color::Created
            })
            .when(status.is_deleted(), |el| el.strikethrough())
        },
    );

    path_header.child(icon).child(label)
})
``` 

Release Notes:

- Added file icons to multi buffer view
2025-08-24 18:57:12 +02:00
Kirill Bulatov d24cad30f3 Be more lenient when dealing with rust-analyzer's flycheck commands (#36782)
Flycheck commands are global and makes sense to fall back to looking up
project's rust-analyzer even if the commands are run on a non-rust
buffer. If multiple rust-analyzers are found in the project, avoid
ambiguous commands and bail (as before).

Closes #ISSUE

Release Notes:

- Made it possible to run rust-analyzer's flycheck actions from anywhere
in the project
2025-08-22 22:55:50 +00:00
Finn Evers e6267c42f7 Ensure pane: swap item right does not panic (#36765)
This fixes a panic I randomly ran into whilst mistyping in the command
palette: I accidentally ran `pane: swap item right`in a state where no
items were opened in my active pane. We were checking for `index + 1 ==
self.items.len()` there when it really should be `>=`, as otherwise in
the case of no items this panics.

This PR fixes the bug, adds a test for both the panic as well as the
actions themselves (they were untested previously). Lastly (and mostly),
this also cleans up a bit around existing actions to update them with
how we generally handle actions now.

Release Notes:

- Fixed a panic that could occur with the `pane: swap item right`
action.
2025-08-22 23:28:55 +02:00
Lukas Wirth 72bd248544 editor: Fix multi buffer header context menu not handling absolute paths (#36769)
Release Notes:

- N/A
2025-08-22 18:49:12 +00:00
Kirill BulatovandConrad Irwin 42ae3301d0 Show file open error view instead of the modal (#36764)
Closes https://github.com/zed-industries/zed/issues/36672

Before:
either 
<img width="966" height="642" alt="image"
src="https://github.com/user-attachments/assets/7263ea3c-3d48-4f4d-be9e-16b24ca6f60b"
/>
(when opening from the project panel)

or

<img width="959" height="1019" alt="image"
src="https://github.com/user-attachments/assets/834041d4-f4d6-46db-b333-803169ec4803"
/>

(for the rest of the cases)

After:

<img width="2032" height="1167" alt="Screenshot 2025-08-22 at 19 34 10"
src="https://github.com/user-attachments/assets/1aa4530b-69f6-4c3a-8ea1-d4035dbb28da"
/>

(the unified error view)

Release Notes:

- Improved unsupported file opening in Zed

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-22 17:04:39 +00:00
Anthony EidandMikayla Maki 8204ef1e51 onboarding: Remove accept AI ToS from within Zed (#36612)
Users now accept ToS from Zed's website when they sign in to Zed the
first time. So it's no longer possible that a signed in account could
not have accepted the ToS.


Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-22 11:45:47 -04:00
Kirill Bulatov 3d2fa72d1f Make word completions less intrusive (#36745)
Introduce `min_words_query_len` threshold for automatic word completion
display, and set it to 3 by default.

Re-enable word completions in Markdown and Plaintext.

Release Notes:

- Introduced `min_words_query_len` threshold for automatic word
completion display, and set it to 3 by default to make them less
intrusive
2025-08-22 13:58:17 +00:00
Sarah PriceandClaude 54df43e06f Fix cursor movement in protected files on backspace/delete (#36753)
## Summary

Fixes cursor movement behavior in protected files (like Default
Settings) when pressing backspace or delete keys.

Previously, these keys would cause unwanted cursor movement instead of
being ignored as expected in read-only files.

## Changes

- Added read-only checks to `backspace()` and `delete()` methods in the
editor
- Consistent with existing pattern used by other editing methods
(`indent()`, `outdent()`, `undo()`, etc.)

## Test Plan

1. Open Default Settings in Zed
2. Place cursor at arbitrary position (not at start/end of file)  
3. Press backspace - cursor should remain in place (no movement)
4. Press delete - cursor should remain in place (no movement)

Fixes #36302

Release Notes:

- Fixed backspace and delete keys moving caret in protected files

Co-authored-by: Claude <noreply@anthropic.com>
2025-08-22 13:18:46 +00:00
Smit Barmase 697a39c251 Fix issue where renaming a file would not update imports in related files if they are not open (#36681)
Closes #34445

Now we open a multi-buffer consisting of buffers that have updated,
renamed file imports.

Only local is handled, for now.

Release Notes:

- Fixed an issue where renaming a file would not update imports in
related files if they are not already open.
2025-08-21 20:19:17 +05:30
Cole Miller 1dd237139c Fix more improper uses of the buffer_id field of Anchor (#36636)
Follow-up to #36524 

Release Notes:

- N/A
2025-08-21 09:24:34 -04:00
Cole Miller f63d8e4c53 Show excerpt dividers in without_headers multibuffers (#36647)
Release Notes:

- Fixed diff cards in agent threads not showing dividers between
disjoint edited regions.
2025-08-21 13:23:56 +00:00
Sachith Shetty 68f97d6069 editor: Use highlight_text to highlight matching brackets, fix unnecessary inlay hint highlighting (#36540)
Closes #35981

Release Notes:

- Fixed bracket highlights overly including parts of inlays when
highlighting

Before -
<img width="1480" height="602" alt="Screenshot from 2025-08-19 17-15-06"
src="https://github.com/user-attachments/assets/8e6b5ed8-f133-4867-8352-ed93441fbd8b"
/>

After -
<img width="1480" height="602" alt="Screenshot from 2025-08-19 17-24-26"
src="https://github.com/user-attachments/assets/1314e54e-ecf9-4280-9d53-eed6e96e393f"
/>
2025-08-21 09:27:41 +03:00
5dcb90858e Stop waiting for part of LSP responses on remote Collab clients' part (#36557)
Instead of holding a connection for potentially long LSP queries (e.g.
rust-analyzer might take minutes to look up a definition), disconnect
right after sending the initial request and handle the follow-up
responses later.

As a bonus, this allows to cancel previously sent request on the local
Collab clients' side due to this, as instead of holding and serving the
old connection, local clients now can stop previous requests, if needed.

Current PR does not convert all LSP requests to the new paradigm, but
the problematic ones, deprecating `MultiLspQuery` and moving all its
requests to the new paradigm.

Release Notes:

- Improved resource usage when querying LSP over Collab

---------

Co-authored-by: David Kleingeld <git@davidsk.dev>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-08-21 09:24:34 +03:00
Cole MillerandConrad Irwin b6722ca3c8 Remove special case for singleton buffers from MultiBufferSnapshot::anchor_at (#36524)
This may be responsible for a panic that we've been seeing with
increased frequency in agent2 threads.

Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-20 18:43:29 +00:00