Part of https://github.com/zed-industries/zed/issues/20925
This prototype is behind a feature flag and being merged to avoid
conflicts with further git-related resturctures.
To be a proper, public feature, this needs at least:
* showing deleted files
* better performance
* randomized tests
* `TODO`s in the `project_diff.rs` file fixed
The good thing is, >90% of the changes are in the `project_diff.rs` file
only, have a basic test and already work on simple cases.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
This addresses the editor context menu portion of #17819.
Release Notes:
- Added `editor::OpenContextMenu` action to open context menu at current
cursor position.
Closes#19054
Rename `max_buffer_row()` to `widest_line_number()` to (hopefully)
prevent
people assuming it means the same as `max_point().row`.
Release Notes:
- Fixed a panic when folding in a multibuffer
Related to #19424
This uses the new text object support, so will only work for languages
that have `textobjects.scm`. It does not integrate with
indentation-based folding for now, and the syntax-based folds don't have
matching fold markers in the gutter (unless they are folded).
Release Notes:
- Add an editor action to fold all function bodies
Co-authored-by: Conrad <conrad@zed.dev>
When searching within a single buffer, activating a search result causes
any fold containing the result to be unfolded. However, this didn't
happen when jumping to a search result from a project-wide search
multibuffer. This PR fixes that.
Release Notes:
- Fixed folds not opening when jumping from search results multibuffer
Closes https://github.com/zed-industries/zed/issues/12029
Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere
Release Notes:
- Fixed item closing overly triggering save dialogues
Closes https://github.com/zed-industries/zed/issues/10196
I think having this action exposed in the editor controls menu, close to
the inline Git Blame option, makes more sense than a more prominent item
somewhere else in the app. Maybe having it there will increase its
discoverability. I myself didn't know this until a few weeks ago! Next
steps would be ensuring the menu exposes its keybindings.
(Quick note about the menu item name: I think maybe "_Git Blame Column_"
would make more sense and feel grammatically more correct, but then we
would have two Git Blame-related options, one with "Git Blame" at the
start (Inline...) and another with "Git Blame" at the end (... Column).
I guess one had to be sacrificed for the sake of consistency 😅.)
<img width="750" alt="Screenshot 2024-11-29 at 12 01 33"
src="https://github.com/user-attachments/assets/2f3324ec-a2f0-4303-9582-714d0ee6bd31">
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/21205
Zed does completion resolve on every menu item selection and when
applying the edit, so resolving all completion menu list is excessive
indeed.
In addition to that, removes the documentation-centric approach of menu
resolves, as we're actually resolving these for more than that, e.g.
additionalTextEdits and have to do that always, even if we do not show
the documentation.
Potentially, we can omit the second resolve too, but that seems
relatively dangerous, and many servers remove the `data` after the first
resolve, so a 2nd one is not that harmful given that we used to do much
more
Release Notes:
- Reduced the amount of `completionItem/resolve` calls done in the
completion menu
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
This reverts #20824 and #20899. After adding them last week we came to
the conclusion that the hints are too distracting in everyday use, see
#21128 for more details.
Release Notes:
- N/A
When launching the Pinyin keyboard, macOS will sometimes try to peek one
character back in the string.
This caused a panic if the preceding character was an emoji. The docs
say
"don't assume the range is valid", so now we don't.
Release Notes:
- (macOS) Fixed a panic when using the Pinyin keyboard with emojis
This PR extracts the `InlineCompletionProvider` trait and its related
types out of `editor` and into a new `inline_completion` crate.
By doing so we're able to remove a dependency on `editor` from the
`copilot` and `supermaven` crates.
We did have to move `editor::Direction` into the `inline_completion`
crate, as it is referenced by the `InlineCompletionProvider`. This
should find a better home, at some point.
Release Notes:
- N/A
We also need to check whether the selection is empty, not just whether
its head is on an empty line.
Release Notes:
- N/A
Co-authored-by: Antonio <antonio@zed.dev>
Closes: #12739
Release Notes:
Solves #12739 by
- Enable snippet parsing to successfully parse snippets with choices
- Show completion menu when tabbing to a snippet variable with multiple
choices
Todo:
- [x] Parse snippet choices
- [x] Open completion menu when tabbing to a snippet variable with
several choices (Thank you Piotr)
- [x] Get snippet choices to reappear when tabbing back to a previous
tabstop in a snippet
- [x] add snippet unit tests
- [x] Add fuzzy search to snippet choice completion menu & update
completion menu based on choices
- [x] add completion menu unit tests
Current State:
Using these custom snippets
```json
"my snippet": {
"prefix": "log",
"body": ["type ${1|i32, u32|} = $2"],
"description": "Expand `log` to `console.log()`"
},
"my snippet2": {
"prefix": "snip",
"body": [
"type ${1|i,i8,i16,i64,i32|} ${2|test,test_again,test_final|} = $3"
],
"description": "snippet choice tester"
}
```
Using snippet choices:
https://github.com/user-attachments/assets/d29fb1a2-7632-4071-944f-daeaa243e3ac
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Just block mouse down events, and in the case of the inline assist
prompt, set the default cursor.
Release Notes:
- N/A
Co-authored-by: Richard <richard@zed.dev>
Closes#18896
Release Notes:
- Fixed#18896 - `editor::Rewrap` now preserves cursors and only inserts
whitespace by using character-level diff instead of line-level diff.
This adds a setting to disable inline completions in language scopes to,
for example, disable them in comments or strings.
This setting can be made per language.
Examples:
```json
{
"languages": {
"Go": {
"inline_completions_disabled_in": ["comment", "string"]
}
}
}
```
```json
{
"inline_completions_disabled_in": ["comment"]
}
```
Closes#9133
Release Notes:
- Added language setting to disable inline comments in certain scopes.
Example: `{"languages": {"Go": {"inline_completions_disabled_in":
["comment", "string"]}}}`
Co-authored-by: Bennet <bennet@zed.dev>
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.
It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.
Release Notes:
- Fixed language server names showing up only as `"node"`
---------
Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
This PR improves how we handle completions in buffers with multiple
LSPs.
Context: while working on
https://github.com/zed-industries/zed/issues/19777 with @mgsloan we
noticed that completion triggers coming from language servers are not
tracked properly. Namely, each buffer has `completion_triggers` field
which is read from the configuration of a language server. The problem
is, there can be multiple language servers for a single buffer, in which
case we'd just stick to the one that was registered last.
This PR makes the tracking a bit more fine-grained. We now track not
only what the completion triggers are, but also their origin server id.
Whenever completion triggers are updated, we recreate the completion
triggers set.
Release Notes:
- Fixed completions not triggering when multiple language servers are
used for a single file.
Closes https://github.com/zed-industries/zed/issues/20187
Make outline panel more eager to open its entries:
* scroll editor to selected outline entries (before it required an extra
`"outline_panel::Open", { "change_selection": false }` action call)
* make any `Open` action call to behave like `"outline_panel::Open", {
"change_selection": true }` and remove the redundant parameter.
Now opening an entry is equal to double clicking the same entry: the
editor gets scrolled and its selection changes
* add a way to open entries the same way as excerpts are open in multi
buffers (will open the entire file, scroll and place the caret)
* additionally, fix another race issue that caused wrong entry to be
revealed after the selection change
Release Notes:
- Improved outline panel keyboard navigation
This avoids inline completions being shown (and overriding `<tab>`
behavior) when a snippet is active and the user wants to go through
snippet placeholders with `<tab>`.
Easy to reproduce:
Open a Rust file and use the `tfn` snippet to produce a test function.
Delete the placeholder. Without the change here, the inline provider
would suggest a function name. If you `<tab>`, you accept it, but then
you can't `<tab>` into the function body.
With this change the inline completions are deactivated as long as a
snippet is active.
Closes#19484
Release Notes:
- Fixed inline completions (Copilot, Supermaven, ...) taking over when a
snippet completion was active. That resulted in `tab` not working to
jump to the next placeholder in the snippet.
Closes https://github.com/zed-industries/zed/issues/18255
Zed does not scroll always, but only if the item is out of sight, this
is preserved for now.
Otherwise, if the item is out of sight, project and outline panels + the
syntax tree view now attempt to scroll it into the middle, if there's
enough elements above and below.
Release Notes:
- Improved revealing items for outline and project panels (now center of the list is preferred)
This PR adds support for streaming output from slash commands
In this PR we are focused primarily on the interface of the
`SlashCommand` trait to support streaming the output. We will follow up
later with support for extensions and context servers to take advantage
of the streaming nature.
Release Notes:
- N/A
---------
Co-authored-by: David Soria Parra <davidsp@anthropic.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: David <david@anthropic.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Will <will@zed.dev>
Closes#19532
Release Notes:
- Fixed a bug where rewrapping with a long word at the start of the line
would cause a new line to be inserted.
Co-authored-by: Will Bradley <will@zed.dev>
Closes#13376Closes#13338
Release Notes:
- Fixed unhelpful auto-indent suggestions in markdown.
- Added `auto_indent_on_paste` setting, which can be used on a
per-language basis, to configure whether indentation should be adjusted
when pasting. This setting is enabled by default for languages other
than YAML and Markdown.
This spawns the runnable task that that's closest to the cursor.
One thing missing right now is that it doesn't find tasks that are
attached to non-outline symbols, such as subtests in Go.
Release Notes:
- Added a new reveal option for tasks: `"no_focus"`. If used, the tasks
terminal panel will be opened and shown, but not focused.
- Added a new `editor: spawn nearest task` action that spawns the task
with a run indicator icon nearest to the cursor. It can be configured to
also use a `reveal` strategy. Example:
```json
{
"context": "EmptyPane || SharedScreen || vim_mode == normal",
"bindings": {
", r t": ["editor::SpawnNearestTask", { "reveal": "no_focus" }],
}
}
```
Demo:
https://github.com/user-attachments/assets/0d1818f0-7ae4-4200-8c3e-0ed47550c298
---------
Co-authored-by: Bennet <bennet@zed.dev>