Commit Graph
1357 Commits
Author SHA1 Message Date
Ezekiel Warren 06035dadea windows: more frequent frame requests (#8921)
Note rust analyzer running in background now without keyboard/mouse
movement.

![](https://media.discordapp.net/attachments/1208481909676576818/1214769879098597416/high-framerate-windows.gif?ex=65fa519c&is=65e7dc9c&hm=4c9ba72fa3c3c548964e46d9c07f0c0bf9545ed9a9ae11495101dcae5db06d59&=)

Release Notes:

- Improved frame rate on Windows
2024-03-06 11:54:33 -08:00
Dzmitry Malyshau 52f750b216 Update blade to latest: work around Intel+NVidia driver bug (#8811)
Picks up https://github.com/kvark/blade/pull/92
Should unblock some of the unhappy users.
Upstream bug - https://gitlab.freedesktop.org/mesa/mesa/-/issues/4688

Release Notes:
- N/A
2024-03-05 08:48:34 -08:00
Ezekiel Warren 36c4831806 windows: mouse and keyboard (#8791)
Windows mouse and keyboard working! I also tweaked the message loop so
that it didn't get stuck. The peek message loop was almost never
returning for me during testing.

Release Notes:

- Added windows mouse and keyboard support

![windows-mouse-and-keyboard](https://github.com/zed-industries/zed/assets/1284289/08578fbf-0cb2-4e44-bab1-3c4f0291ea4b)
2024-03-05 08:35:07 -08:00
Quadri A. Adekunle 4167c66b86 macOS: Fix center window with fixed bounds size (#8475)
This PR fixes window showing up in the center of the monitor when
`center: true` option is provided.

The idea is to set the `window_wize` when creating the `window` using
`native_window.initWithContentRect_styleMask_backing_defer_screen_()`

Before: 

<img width="851" alt="SCR-20240227-qokf"
src="https://github.com/zed-industries/zed/assets/20229808/27494966-2e97-4771-8837-ccb6658ced78">

After:

<img width="1132" alt="SCR-20240227-qlmg"
src="https://github.com/zed-industries/zed/assets/20229808/439568da-d380-4331-8d19-cd501f211c4c">


Release Notes:

- N/A
2024-03-04 17:08:29 -07:00
Conrad Irwin f53823c840 Remove release channel from Zed URLs (#8863)
Also adds a new command `cli: Register Zed Scheme` that will cause URLs
to be opened in the current zed version, and we call this implicitly if
you install the CLI

Also add some status reporting to install cli

Fixes: #8857



Release Notes:

- Added success/error reporting to `cli: Install Cli`
([#8857](https://github.com/zed-industries/zed/issues/8857)).
- Removed `zed-{preview,nightly,dev}:` url schemes (used by channel
links)
- Added `cli: Register Zed Scheme` to control which zed handles the
`zed://` scheme (defaults to the most recently installed, or
the version that you last used `cli: Install Cli` with)
2024-03-04 16:08:47 -07:00
Christian Bergschneider 09760340ca linux: remove todo for credential implementation (#8834)
As commented
[here](https://github.com/zed-industries/zed/pull/8035#issuecomment-1976894590),
this is already done.



Release Notes:
- N/A
2024-03-04 08:57:56 -08:00
Rom Grk 996f1036fc linux: clipboard (#8822)
Linux clipboard implementation with `copypasta`.


Release Notes:

- Added linux clipboard support
2024-03-04 08:00:24 -08:00
Rom Grk c91969d828 linux/wayland: prevent possible panic (#8824)
Prevent a panic from arising from this case:
https://github.com/zed-industries/zed/pull/8632#discussion_r1510015928

It's not really safe to dispatch any action before dropping the state
borrow, because it may need to be modified.
2024-03-04 05:57:47 -08:00
Niklas WimmerandMikayla Maki ff65008316 linux: add credentials impl via oo7 (#8035)
This change implements gpui's credentials API for the linux platform,
using the [`oo7`](https://lib.rs/crates/oo7) library.

We had a short discussion on Discord about where to store credentials
and landed on the two dbus APIs
[`org.freedesktop.Secrets`](https://specifications.freedesktop.org/secret-service/latest/index.html)
and
[`org.freedesktop.portal.Secrets`](https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.portal.Secret.html).
The first one provides access to a more or less general purpose
keystore, the second provides a way of obtaining a unique masterkey
which in turn can be used for encrypting stuff and storing it to disk
(especially interesting for sandboxed apps, think flatpak/snap).

I decided to give the implementation a try with `oo7`, which uses the
portal if the app is sandboxed and the secret service otherwise. If we
do not want to use that library, we would probably have to more or less
copy its functionality anyways. I also heard rumors of eventually
changing the credentials API and I think this implementation serves as a
starting point to discuss the need for this?

With a working credentials implementation the sign in button now works
(it panicked before).

Todos:
- [x] implement keystore unlocking
- [x] try the change with oo7's tracing enabled?
- [x] test the password deletion

Release Notes:

- N/A

---------

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-03 13:54:06 -08:00
Maharshi BasuandMikayla Maki a5eab29662 Implement all_font_families for the LinuxTextSystem (#8331)
Implemented the function to get all font family names for
`LinuxTextSystem` which was previously kept as `unimplemented`.

Release Notes:

- N/A

Change Explanation:

- We get the
[`&Database`](https://docs.rs/fontdb/0.16.1/fontdb/struct.Database.html)
struct from the
[`FontSystem`](https://docs.rs/cosmic-text/latest/cosmic_text/struct.FontSystem.html)
by using the `.db` method.
- From the `Database` struct we get the
[`FaceInfo`](https://docs.rs/fontdb/0.16.1/fontdb/struct.FaceInfo.html)
which the provides a method to get the family
names([`families`](https://docs.rs/fontdb/0.16.1/fontdb/struct.FaceInfo.html#structfield.families))
- The `families` function returns a tuple of Vec. The tuple consists of
the `String` containing the name and the
[`Language`](https://docs.rs/fontdb/0.16.1/fontdb/enum.Language.html)
struct.

*It is noted that for the `families` function, the first family is
always `English US` unless it is unavailable*

Since the empty function provided
[here](https://github.com/zed-industries/zed/blob/main/crates/gpui/src/platform/linux/text_system.rs#L75)
explicitly declares a `Vec<String>` as the return type so I am
prioritizing the `English US` font family unless advised otherwise by
the reviewer.

---------

Signed-off-by: Maharshi Basu <basumaharshi10@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-03 11:28:53 -08:00
Joel SelvarajandMikayla 6a6dbe3aa1 linux: wayland: implement cursor style handling (#8632)
Release Notes:

- Implemented cursor style changing in wayland


[zed_cursor_wayland.webm](https://github.com/zed-industries/zed/assets/12579216/cbc03f85-41c1-4687-88b5-2aa5612d7129)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-03 11:28:20 -08:00
Ömer Sinan Ağacan 9095a6b04e Replace todo calls with error values in linux/platform (#8531)
We currently use a mix of unimplemented methods with empty bodies and
`todo!()` calls in linux/platform.

`todo!()`s cause crashes in runtime with accidental key presses or
clicks.

To avoid this, this PR replaces `todo!()`s in linux/platform with error
values.

This helps when working on Zed itself, testing PRs etc.

Release Notes:

- N/A
2024-03-03 11:18:08 -08:00
白山風露andMarshall Bowers 69e0474ebb Windows gpui platform (#8490)
First implementation of gpui platform for Windows.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-03 10:53:22 -08:00
Marshall Bowers 008c5053e6 Enable clippy::unit_arg (#8742)
This PR enables the
[`clippy::unit_arg`](https://rust-lang.github.io/rust-clippy/master/index.html#/unit_arg)
rule and suppresses the false positive that it flags.

Release Notes:

- N/A
2024-03-02 20:59:41 -05:00
Marshall Bowers 9735912965 Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Liam Murphy 0903062933 Fix unsafe precondition violation when building with nightly rustc (#8691)
Fixes #8658

Release Notes:

- N/A
2024-03-02 08:01:44 +01:00
Marshall Bowers ca2cda8d2a Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Dzmitry Malyshau 26103e8bb9 Clean up and refactor X11 refresh loop (alternative) (#8655)
Associates every window with its own refresh event. Removes the use of
X11 present.
Alternative to #8592.
Instead of doing the rendering on idle and then involving a hack for
polling X11 events, this PR just tries to do the rendering inside the
main loop. This guarantees that we continue to poll for events after the
draw, and not get screwed by the driver talking to X11 via the same file
descriptor.

Release Notes:
- N/A
2024-03-01 16:43:24 -08:00
Nathan Sobo 4cc4f08a53 Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Conrad Irwin 9bd5ebb74b Revert "Introduce a new ToggleGraphicsProfiler command (#7607)" (#8567)
This reverts commit 0cebf68306.

Although this thing is very cool, it is a top source of crashes.

Example crash:
```
Segmentation fault: 11 on thread 26
  objc_retain +16
  invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
  MTLDispatchListApply +52
```

Release Notes:

- Removed "Toggle Graphics Profiler" as it crashes too much.
2024-02-28 16:39:51 -07:00
Rom Grk 7f954cbbb8 linux: improve key translation (#8560)
This PR brings linux XKB key translation more in line with the macOS
logic, which fixes quite a few key bindings.
2024-02-28 15:13:02 -08:00
b76e0d997e Linux: Rewrite the event loop using calloop (#8314)
This PR unifies the event loop code for Wayland and X11. On Wayland,
blocking dispatch is now used. On X11, the invisible window is no longer
needed.

Release Notes:

- N/A

---------

Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Tadeo Kondrak <me@tadeo.ca>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: julia <julia@zed.dev>
2024-02-28 14:59:11 -08:00
Julia d4584a10b6 Tell Wayland compositor we can handle keyboard ver 4 for repeat info (#8446)
Fixes us not getting Wayland key repeat info from the compositor

Release Notes:

- N/A
2024-02-26 15:13:01 -05:00
Dzmitry Malyshau d895388809 linux: profile text system functions 2024-02-24 00:04:00 -08:00
Paul Berg 9b44ba9382 linux/text: fix invalid span creation (#8286)
This fixes a crash when showing completions.

Release Notes:

- N/A
2024-02-23 17:03:00 -08:00
白山風露 aef299be3d CI: Enable clippy on Windows (#8240)
Release Notes:

- N/A
2024-02-23 16:23:42 -08:00
Dzmitry Malyshau 885ae2d863 linux/x11: prioritize input in the event loop (#8253)
With this change, interaction with Zed is actually real-time and usable
🚀 🎉

The gist of it is - trying to process all of the input events before
rendering anything.

Release Notes:
- N/A

**Note**: this can be further improved in a follow-up.
Currently, once the input and runnables are processed, we'd try to draw
+ render a frame.
Presentation starts with acquiring a new frame. We currently have FIFO
presentation method, so acquiring a frame is blocking on that swapchain
image to become available. As the result, presentation takes around 16
ms, most of which is just busy wait.
Ideally, we'd be able to process more input in this time frame, instead.

**Note2**: it's a bit laggy in Debug for me, but that's just because of
the extra-long `draw` times, which is unrelated to rendering (or
platform support, for the matter). I'm curious how come on MacOS the
`draw()` times in Debug are more modest.
2024-02-23 16:22:54 -08:00
Rom Grk 008d99d206 Wayland: implement key repeat (#8038)
Wayland requires the client to implement key repetition. This PR
implements the functionality as it's supposed to, but I don't see the
`repeat_info` event come in so the feature uses the default values (but
my system is configured for a much smaller `delay` and a much faster
`rate`). But this is good enough for now.

https://wayland-book.com/seat/keyboard.html#key-repeat


[Kooha-2024-02-20-20-42-12.webm](https://github.com/zed-industries/zed/assets/1423607/fb9fc327-efb7-43d1-9b53-1f8a3d9ba608)
2024-02-23 12:48:27 -05:00
Conrad Irwin 3bc7cd66b7 Allow typing space in workspace::SendKeystrokes (#8288)
Fixes #8222

Release Notes:

- N/A
2024-02-23 10:40:12 -07:00
Dzmitry Malyshau 991c9ec441 Integrate profiling into gpui (#8176)
[Profiling](https://crates.io/crates/profiling) crate allows easy
integration with various profiler tools. The best thing is - annotations
compile to nothing unless you request a specific feature.

For example, I used this command to enable Tracy support:
```bash
cargo run --features profiling/profile-with-tracy
```
At the same time I had Tracy tool open and waiting for connection. It
gathered nice stats from the run:

![zed-profiler](https://github.com/zed-industries/zed/assets/107301/5233045d-078c-4ad8-8b00-7ae55cf94ebb)


Release Notes:
- N/A
2024-02-22 10:59:52 -08:00
Rom Grk bd94a0e921 Wayland: implement focus events (#8170)
Implements keyboard focus in/out events.

This also enables vim mode to work on wayland, which is only activated
when an editor gains focus.
2024-02-22 09:51:09 -08:00
apricotbucket28 40bbd0031d linux: fix reveal_path for files (#8162)
Fixes 'Reveal in Finder' opening files instead of showing them in the
file explorer.
Tested on Fedora KDE 39.

Release Notes:

- N/A
2024-02-22 09:49:36 -08:00
Rom Grk 946f4a312a Wayland: avoid replacing text with empty string (#8103)
Fix an issue where the `ime_key` is sometimes an empty string, and
pressing a keystroke replaces the selected text.

E.g. select some text, press `Escape`: selected text is deleted.
2024-02-22 09:48:15 -08:00
Dzmitry Malyshau 9fcda5a5ac blade: quad render fast path (#8110)
Ported from #7231

Release Notes:
- N/A
2024-02-21 10:04:24 -08:00
gmorenz cd640a87a9 Improve key handling on x11, sharing wayland implementation (#8094)
Makes keyboard shortcuts work on x11.

Release Notes:

- N/A
2024-02-20 16:04:52 -08:00
Kirill Bulatov c97ecc7326 Add initial CI job for Windows target (#8088)
Clippy is disabled for now, due to many warnings in both `gpui` and
other code, see
https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800
for more details.

Also, due to `#!/usr/bin/env bash` shebang in the `script/clippy`, it
starts in Windows CI with `shell: C:\Program Files\Git\bin\bash.EXE
-euxo pipefail {0}`

https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800#step:4:3
It seems more appropriate to use PowerShell instead.

See `todo!("windows")` for all stubbed places currently.

Release Notes:

- N/A
2024-02-21 00:35:29 +02:00
NandConrad Irwin 8a73bc4c7d Vim: enable sending multiple keystrokes from custom keybinding (#7965)
Release Notes:

- Added `workspace::SendKeystrokes` to enable mapping from one key to a
sequence of others
([#7033](https://github.com/zed-industries/zed/issues/7033)).

Improves #7033. Big thank you to @ConradIrwin who did most of the heavy
lifting on this one.

This PR allows the user to send multiple keystrokes via custom
keybinding. For example, the following keybinding would go down four
lines and then right four characters.

```json
[
  {
    "context": "Editor && VimControl && !VimWaiting && !menu",
    "bindings": {
      "g z": [
        "workspace::SendKeystrokes",
        "j j j j l l l l"
      ],
    }
  }
]
```

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-20 15:01:45 -07:00
Gabriel Dinner-David 389d26d974 Linux(Wayland): translate enter and pageup/down from keysym (#8089)
enter and pagedown/pageup weren't working now they do
Release Notes:
- N/A
2024-02-20 13:48:14 -08:00
Dzmitry Malyshau b028231aea linux/x11: disable Vulkan validation in Debug (#8044)
Turns out this validation requirement is confusing new users.

Release Notes:
- N/A
2024-02-20 11:14:13 -08:00
Dzmitry Malyshau d51a0b60be linux/x11: send XCB requests asynchronously (#8045)
With `send_and_check_request` we'd be blocking both the main loop and
the caller. `send_request` is only going to be blocking on the main loop
when processing the request.

Release Notes:
- N/A

Based on a flamegraph from `perf`/`hotspot`, we are spending 40% of time
redrawing, another 40% of time downloading stuff (i.e. rust toolchain),
and the rest on text rendering, layout and such. This is with Vulkan
Validation (see https://github.com/zed-industries/zed/pull/8044).

I'm also wondering if it would be better with #7758, but regardless we
should have no problem rendering at 60-120 fps and processing user
input. More follow-ups are expected here.
2024-02-20 10:20:49 -08:00
bbb651andMikayla Maki 0422d43798 Linux: Add support for MouseButton::Navigate in GPUI (wayland and x11) (#7996)
Release Notes:

- N/A

Based on wgpu implementation (which I wrote).

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-19 18:09:53 -08:00
Dzmitry Malyshau b00b65b330 linux/x11: implement window focus (#8002)
Release Notes:
- N/A
2024-02-19 17:54:54 -08:00
Janrupf fddb778e5f Enable server side decorations on wayland (#8037)
This PR enables server side decorations on Wayland if possible. This is
stopgap solution, so that the window can be moved, resized and dragged
on Wayland sessions at all.


![image](https://github.com/zed-industries/zed/assets/25827180/3dc9af53-76c0-4664-8746-ed6a6e5eafe7)

Since Wayland compositors can decide to force either mode (as in,
forcing server or client side decorations), this requires additional
handling in zed. Since zed doesn't provide any of that handling as of
now, as a temporary solution server side decorations are always
requested.
2024-02-19 17:53:31 -08:00
Antonio ScandurraandThorsten ca251babcd Drop Box<dyn PlatformWindow> when the OS closes the native window (#8016)
Closes #7973 

This fixes a leak in GPUI when the user didn't override
`on_should_close_window`.

Release Notes:

- N/A

---------

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-02-19 15:38:50 +01:00
Tadeo Kondrak 2b56c43f2d Wayland: Keyboard input improvements (#7989)
Release Notes:

- N/A

---

Right now the Wayland backend is using `xkb::State::key_get_utf8` as the
`key`, when it should be used as the `ime_key`. It also manages
pressing/releasing modifiers manually when this should be managed by the
display server.

This allows modifier combinations to work in more cases, making it an
alternative to https://github.com/zed-industries/zed/pull/7975, which
interprets what is now only used as the `ime_key` value as a `key`
value.
2024-02-18 21:25:42 -08:00
Roman bd137b01ad Wayland fractional scaling (#7961)
This PR adds support for fractional scaling on Wayland.

Release Notes:

- N/A
2024-02-18 21:22:03 -08:00
Dzmitry Malyshau 4e1e26b696 blade: Fix initialization of atlas textures used for path rasterization (#8000)
Generally the BladeAtlas logic has been deferring all the texture
initializations and updates till `begin_frame`. This doesn't work for
path rasterization, since a texture needs to be allocated after
`begin_frame` and used immediately.

Fixed validation error:
> UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC):
msgNum: 1303270965 - Validation Error: [
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0:
handle = 0x60ce301b9010, name = main, type =
VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x51820000000007b,
name = atlas, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x4dae5635 |
vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] command buffer
VkCommandBuffer 0x60ce301b9010[main] expects VkImage
0x51820000000007b[atlas] (subresource: aspectMask 0x1 array layer 0, mip
level 0) to be in layout VK_IMAGE_LAYOUT_GENERAL--instead, current
layout is VK_IMAGE_LAYOUT_UNDEFINED.
    Objects: 2
        [0] 0x60ce301b9010, type: 6, name: main
        [1] 0x51820000000007b, type: 10, name: atlas

Release Notes:
- N/A
2024-02-18 21:18:59 -08:00
RomanandMikayla Maki f82b2741cd Wayland input handling (#7857)
Adds initial keyboard and mouse input for Wayland (thanks to @gabydd and
@kvark for reference).


Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-16 13:49:34 -08:00
Dzmitry MalyshauandMikayla 9ad1862f2f Enable Blade on MacOS via "macos-blade" feature (#7669)
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77

This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.

What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">

Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
  -  verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)

Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.

The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-16 13:39:40 -08:00
Mikayla Maki 1c361ac579 Remove comment (#7922)
Per https://github.com/zed-industries/zed/pull/7814, this is more
trouble than it's worth. As these functions are never exposed to the
user of GPUI, we can just manually audit and enforce the relevant rules.

Release Notes:

- N/A
2024-02-16 10:39:50 -08:00