Commit Graph
81 Commits
Author SHA1 Message Date
664f779eb4 new path picker (#11015)
Still TODO:

* Disable the new save-as for local projects
* Wire up sending the new path to the remote server

Release Notes:

- Added the ability to "Save-as" in remote projects

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-26 13:25:25 -06:00
Jason Lee 7065da2b98 Fix project-panel double click file support on Windows (#10917)
Release Notes:

- Fixed project panel double click to force open file on Windows.

Ref issue: #10898 

@bennetbo 

I saw you was also used `event.down.click_count` in Markdown Preview.


https://github.com/zed-industries/zed/commit/7dccbd8e3b61c48ae174807a4023332b7c1df06a#diff-c8d1735cb347ea08d03198df112343ec50a74de8d50414a6f3be6c6d674c6d19R161

And this also used in other place:

<img width="870" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/b844e700-b95f-4cd2-987f-9e4305ebdd7c">

## Test demo after updated

Looks like it is no side effect

![2024-04-24 10 17
45](https://github.com/zed-industries/zed/assets/5518/0df4cf06-7448-4014-9df2-f2608a5f5314)
2024-04-25 10:01:24 -07:00
Dzmitry Malyshau 53f67a8241 Update blade with transparency and exclusive fullscreen fixes (#10880)
Release Notes:

- N/A

Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu 

Note: this PR doesn't enable transparency, this is left to follow-up
2024-04-24 13:02:11 -07:00
张小白 06d2d9da5f windows: Let the OS decide which font to use as the UI font (#10877)
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.

Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.

Release Notes:

- N/A
2024-04-24 13:00:25 -07:00
张小白 fee2065b64 windows: Fix main thread blocking when resizing or moving window (#10758)
Connection: Fix #10703 


https://github.com/zed-industries/zed/assets/14981363/59abfab7-ebb2-4da7-ad13-0a9e42f9c1d3




Release Notes:

- N/A
2024-04-19 14:40:21 -07:00
张小白 c3bcfb374c windows: Fix wrong bitmap format (#10773)
I accidentally wrote the bitmap format incorrectly during a refactor.

Release Notes:

- N/A
2024-04-19 14:40:06 -07:00
张小白 9863b920b0 windows: Fix panic with some unicode characters (#10750)
Fix #10749 

Release Notes:

- N/A
2024-04-18 22:28:39 -07:00
apricotbucket28 b31df39ab0 linux: Primary clipboard (#10534)
Implements copying from and pasting to the primary selection.

Release Notes:

- N/A
2024-04-18 14:54:18 -07:00
张小白 5c3e5cc45d windows: Support emoji inputs (#10125)
To work properly, needs #10119 to be merged.



https://github.com/zed-industries/zed/assets/14981363/2bb0c51b-6c70-4b29-8baa-302fb4fb9e89



Release Notes:

- N/A
2024-04-18 11:59:22 -07:00
张小白 11a3d2b04b windows: Introduce Direct Write (#10119)
This PR brings `Direct Write` to Zed. Now, Zed first trys to query
dwrite interface, if not supported, which means runing on Windows below
win10 1703), will choose `cosmic` as a fallback text system.

This direct write text system supports:
- Full font features support
- Emoji support
- Default system fonts as fallback

### Font features


https://github.com/zed-industries/zed/assets/14981363/198eff88-47df-4bc8-a257-e3acf81fd61d

### Emoji

![Screenshot 2024-04-03
211354](https://github.com/zed-industries/zed/assets/14981363/a5bc5845-42e8-4af1-af7e-abba598c1e72)

**Note: input emoji through IME or IMM not working yet, copy paste emoji
works fine (will be fixed by #10125 )**

### Font fallback

I use `Zed mono` which dose not support chinese chars to test font
fallback



https://github.com/zed-industries/zed/assets/14981363/c97d0847-0ac5-47e6-aa00-f3ce6d1e50a5



Release Notes:

- N/A
2024-04-18 11:58:46 -07:00
张小白 58f57491b1 windows: Remove last_ime_input (#10506)
It seems that windows always report IME composition string, so there is
no need to store this string manually.

Release Notes:

- N/A
2024-04-15 12:08:38 -07:00
usr cb6d0639db Windows: Fix crash when trying to copy nothing to clipboard (#10405)
Release Notes:

- N/A
2024-04-12 12:33:20 -07:00
张小白 104558115f windows: Update WindowsDisplay::frequency() (#10476)
A subsequent update introduced the `HMONITOR` value to the
`WindowsDisplay` struct, eliminating the need for polling to retrieve
this value.

Release Notes:

- N/A
2024-04-12 12:19:49 -07:00
CharlesChen0823 3ab9700155 Windows: Add missing delete key (#10422)
Add miss delete key in windows platform.
Release Notes:

- N/A
2024-04-11 16:20:28 -07:00
CharlesChen0823 6ac343123d Windows: Fix render resource not being released (#10233)
Release Notes:
- N/A
2024-04-09 18:46:09 -07:00
张小白 c763c8c64b windows: Implement restart action (#10234)
Release Notes:

- N/A
2024-04-09 18:35:10 -07:00
Ezekiel Warren bfd9bb8a7c Use shared text system on Linux and Windows (#10098)
closes #10129
closes #10269

Release Notes:

- N/A
2024-04-09 17:25:16 -07:00
Nathan SoboandAntonio Scandurra 414058379b Switch to the system UI font on macOS (#10317)
To reference the system font, use the special ".SystemUIFont" family
name.

/cc @PixelJanitor 

Release Notes:

- Switched to the system UI  font for user interface elements on macOS.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-04-09 07:44:57 -06:00
Mikayla Maki 1da2441e7b Fix assorted linux issues (#10061)
- Fix a bug where modifiers would be dispatched before they changed
- Add a secondary modifier
- Improve keybindings

Release Notes:

- N/A
2024-04-01 17:22:59 -07:00
Marshall Bowers 16e6f5643c Extract SemanticVersion into its own crate (#9956)
This PR extracts the `SemanticVersion` out of `util` and into its own
`SemanticVersion` crate.

This allows for making use of `SemanticVersion` without needing to pull
in some of the heavier dependencies included in the `util` crate.

As part of this the public API for `SemanticVersion` has been tidied up
a bit.

Release Notes:

- N/A
2024-03-29 12:11:57 -04:00
49144d94bf gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
Niklas Wimmer e2d6b0deba gpui: Update dependencies (second attempt) (#9836)
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.

cc @osiewicz

Release Notes:

- N/A

---------

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
2024-03-28 10:22:31 -07:00
白山風露 94c51c6ac9 Windows: Enable clippy deny warnings (#9920)
~Waiting #9918~

Release Notes:

- N/A
2024-03-28 11:55:35 -04:00
Bennet Bo FennerandConrad Irwin e272acd1bc collab ui: Fix notification windows on external monitors (#9817)
Sharing a project displays a notification (window) on every screen.
Previously there was an issue with the positioning of windows on all
screens except the primary screen.

As you can see here:


![image](https://github.com/zed-industries/zed/assets/53836821/314cf367-8c70-4e8e-bc4a-dcbb99cb4f71)

Now:


![image](https://github.com/zed-industries/zed/assets/53836821/42af9ef3-8af9-453a-ad95-147b5f9d90ba)

@mikayla-maki and I also decided to refactor the `WindowOptions` a bit. 
Previously you could specify bounds which controlled the positioning and
size of the window in the global coordinate space, while also providing
a display id (which screen to show the window on). This can lead to
unusual behavior because you could theoretically specify a global bound
which does not even belong to the display id which was provided.

Therefore we changed the api to this:
```rust
struct WindowOptions {
    /// The bounds of the window in screen coordinates
    /// None -> inherit, Some(bounds) -> set bounds.
    pub bounds: Option<Bounds<DevicePixels>>,

    /// The display to create the window on, if this is None,
    /// the window will be created on the main display
    pub display_id: Option<DisplayId>,
}
```

This lets you specify a display id, which maps to the screen where the
window should be created and bounds relative to the upper left of the
screen.

Release Notes:

- Fixed positioning of popup windows (e.g. when sharing a project) when
using multiple external displays.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-26 13:07:38 -07:00
白山風露 35b39e02ce Windows: Fullscreen (#9728)
~~This is still a work in progress, but to show the public where I am
working on it~~ Ready for review

TODO:
- [x] Justify fullscreen size to display
- [x] Record and apply restored size

Release Notes:

- N/A
2024-03-26 09:58:16 -07:00
张小白 f495ee0848 windows: implement mouse double click event (#9642)
Release Notes:

- N/A
2024-03-26 07:45:32 -07:00
白山風露andMikayla 6231df978b Windows: fix initial active status (#9694)
Separate from #9451

On Windows, a new window may already active immediate after creation.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-25 11:44:18 -07:00
Ezekiel Warren 78dc458231 windows: Mouse wheel coordinates fix (#9749)
mouse scroll wasn't working unless the window was maximized or in the
top left corner because the Windows wheel events give screen coordinates

Release Notes:

- N/A
2024-03-25 11:14:51 -07:00
Daniel Zhu 569a7234fd Handle first click on Zed window (#9553)
Fixes #4336
2024-03-25 10:52:18 -07:00
白山風露 5361a4d72d Windows: Better cursor (#9451)
Moved `SetCursor` calls to `WM_SETCURSOR`, which occurs when OS is
requires set cursor.

Release Notes:

- N/A
2024-03-25 10:06:52 -07:00
Piotr Osiewicz a7047f67fb chore: Revert "gpui: update dependencies" (#9774)
Reverts zed-industries/zed#9741

/cc @niklaswimmer it looks like that PR change broke our rendering of
avatars (as @bennetbo found out) - they have a blue-ish tint now, which
I suppose might have to do with change between BGRA and RGBA. I'm gonna
revert it for now, let's reopen it though.


![image](https://github.com/zed-industries/zed/assets/24362066/3078d9c6-9638-441b-8b32-d969c46951e0)

Release Notes:

- N/A
2024-03-25 15:27:16 +01:00
Niklas Wimmer 7f9355e11f windows: update text system to new cosmic version
The same changes have been used on linux here 500350403124a8faffc67a5162bc7745a1bac6af
and here 34832d49b09071846ff6f55f8ca1df019980a1df.

Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
2024-03-25 13:03:57 +01:00
张小白 4183805a39 windows: fix window activate action (#9664)
Now, the window activation event can be triggered correctly. As shown in
the video, when the window is activated, the caret blinks; when the
window loses activation due to me clicking on the PowerShell window, the
caret stops blinking.



https://github.com/zed-industries/zed/assets/14981363/4c1b2bec-319d-4f21-879e-5a0af0a00d8e



Release Notes:

- N/A
2024-03-21 15:24:17 -07:00
张小白 1e543b9755 windows: implement IME caret movement and editing while composing (#9659)
https://github.com/zed-industries/zed/assets/14981363/598440f7-0364-4053-9f44-710291f8aa92



Release Notes:

- N/A
2024-03-21 12:10:22 -07:00
张小白 d89905fc3d Fix IME window position with scale factor greater than 1.0 (#9637)
In #9456 I forgot to handle this...

Release Notes:

- N/A
2024-03-21 09:31:43 -07:00
白山風露 e1d1d575c3 Windows: Fix XButton direction (#9629)
Release Notes:

- N/A
2024-03-21 09:31:19 -07:00
张小白 3fd62a2313 windows: display icon (#9571)
Now `Zed` can display icons. The image below shows the icon of the
`zed.exe` file and the icon in the right-click properties.

![Screenshot 2024-03-20
181054](https://github.com/zed-industries/zed/assets/14981363/8f1ccc7f-aab0-46cf-8c32-a3545ba710a3)

I used the `crates\zed\resources\app-icon@2x.png` file to generate the
`.ico` file. Due to some blank space around the logo in the original
file, the logo appears slightly smaller on Windows compared to other
software.

![Screenshot 2024-03-20
181155](https://github.com/zed-industries/zed/assets/14981363/874c5ed3-6796-428c-9a91-f91231bb6510)

The current `.ico` file contains logo files of multiple sizes: 16x16,
24x24, 32x32, 48x48, 64x64, 96x96, 128x128, 256x256, 512x512.

Release Notes:

- N/A
2024-03-21 09:30:01 -07:00
白山風露 f179158913 windows: Avoid recording minimized position to database (#9407)
Minimizing window records strange position to DB. When Zed is restarted,
the window goes far away.
<img width="975" alt="image"
src="https://github.com/zed-industries/zed/assets/6465609/98dbab71-fdbb-4911-b41a-9c3e498e5478">

So I fixed.

Release Notes:

- N/A
2024-03-21 09:15:16 -07:00
白山風露andMikayla Maki f88f1bce20 Windows: Not logging frequent WM_PAINTs (#9566)
The logging of WM_PAINT for each frame was not very meaningful, so it
was eliminated.
Other logging levels were also reduced to trace.

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-21 09:11:33 -07:00
Mikayla Makiandapricotbucket28 0b019282c3 Wayland: double click (#9608)
This PR builds off of an earlier version of
https://github.com/zed-industries/zed/pull/9595, rearranges some of the
logic, and removes an unused platform API.

Release Notes:

- N/A

---------

Co-authored-by: apricotbucket28 <agustin.nicolas.marcos@outlook.com>
2024-03-20 19:22:47 -07:00
白山風露 b1feeb9f29 Windows: Refactoring (#9580)
Aggregate `DefWindowProc` calls with individual handler return value as
`Option<isize>`

Release Notes:

- N/A
2024-03-20 13:36:28 -07:00
Ezekiel Warren d5e0817fbc windows: Fix title bar height when maximized (#9449)
screenshots and description incoming

## title bar when window is maximized
| before | after |
| ---    | ---   |
|
![image](https://github.com/zed-industries/zed/assets/1284289/075a943d-54db-4b71-9fa0-15f823255182)
|
![image](https://github.com/zed-industries/zed/assets/1284289/39a1d381-fcfd-4651-aab4-231a8ec3bd99)
|

## ~~caption buttons at 200%~~
~~buttons are now properly responsive at different scales~~
~~closes #9438~~
~~proper scale factor handling in follow up PR (possibly #9440)~~

<details>
  <summary>out of date image</summary>


![scale-factor](https://github.com/zed-industries/zed/assets/1284289/299d37b8-0d2e-4f2e-81db-2fff6fc59a62)
</details>

should be fixed by https://github.com/zed-industries/zed/pull/9456


Release Notes:

- N/A
2024-03-19 20:54:00 -07:00
张小白 85c294da9a windows: Implement app_version (#9410)
#### Call `app_version`:

![Screenshot 2024-03-16
011821](https://github.com/zed-industries/zed/assets/14981363/9e618e49-fee2-4e7a-b884-6b0be05a0c95)

#### `Zed.exe` info:

![Screenshot 2024-03-16
011856](https://github.com/zed-industries/zed/assets/14981363/2b17a5df-ad38-42d0-8396-53680d77101d)


Release Notes:

- N/A
2024-03-19 12:40:57 -07:00
张小白 086f4e63c5 windows: Properly handle DPI (#9456)
As I mentioned before, there are the following issues with how GPUI
handles scale factors greater than 1.0:
1. The title bar buttons do not function correctly, with minimizing
button performing maximization and maximizing button performing closure.
2. As discussed in #8809, setting a scale factor greater than 1.0 causes
GPUI's drawing content to be pushed off the screen.

This PR introduces `LogicalSize` and `PhysicalSize` to differentiate
between coordinate systems for proper GPUI rendering, and now scale
factors above 1.5 are working correctly.

`Zed` with a scale factor equals 1.5, and change between different scale
factors:



https://github.com/zed-industries/zed/assets/14981363/3348536d-8bd3-41dd-82f6-052723312a5b



Release Notes:

- N/A
2024-03-19 12:39:36 -07:00
Ezekiel Warren ac6c4f3ca8 windows: fix 'space' keystroke keydown event (#9476)
the space key was being reported as key " " which didn't allow it to be
used in keybindings

Release Notes:

- N/A
2024-03-19 10:35:28 -07:00
白山風露andMikayla Maki 250528d28f Windows: Auto close HANDLE (#9429)
`HANDLE` is wrapped in a RAII struct.

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-19 08:21:01 -07:00
Ezekiel WarrenandMikayla Maki e22d31b52d windows: Respect "appears transparent" for title bar (#9454)
now respecting the 'appears transparent' titlebar option which is used
in the storybook crate. created for #9453

# storybook

running

```
cargo run -p storybook components/text
```

| before | after |
| ---    | ---   |
|
![image](https://github.com/zed-industries/zed/assets/1284289/88cd93de-4ca9-40d6-aa53-aa7bc65e1f5c)
|
![image](https://github.com/zed-industries/zed/assets/1284289/b3528775-219b-46b7-9f99-da5b88330fbd)
|

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-18 11:39:46 -07:00
Ezekiel Warren 31aaee9130 windows: Don't propagate window char message (#9470)
we were accidentally calling the input handler even when the keydown
event asked it not to be propagated

Release Notes:

- N/A
2024-03-18 11:02:15 -07:00
Ezekiel Warren 0e83b22583 windows: Dispatch missing foreground tasks (#9469)
Some foreground tasks were being missed causing some unresponsiveness in
Zed. The foreground tasks used to happen but it was changed in #9351
(here:
https://github.com/zed-industries/zed/pull/9351/files#diff-5b5e706f04c15d77efd23989ec5b1b1cf73d36144e2d066a074de165533ecaeaL227)

Release Notes:

- N/A
2024-03-18 11:01:51 -07:00
Ezekiel Warren 4e17ce3b37 windows: credentials implementation (#9385)
Release Notes:

- N/A
2024-03-18 10:16:29 -07:00