Commit Graph
216 Commits
Author SHA1 Message Date
Fernando Tagawa 5d766f61fa linux: Fix some panics related to xkb compose (#13529)
Release Notes:

- N/A

Fixed #13463 Fixed crash when the locale was non UTF-8 and fixed the
fallback locale.
Fixed #13010 Fixed crash when `compose.keysym()` was `XKB_KEY_NoSymbol`

I also extracted the `xkb_compose_state` to a single place
2024-06-26 09:34:39 -06:00
Conrad IrwinandMikayla Maki eb914682b3 Fix multi-cursor copy/paste on linux (#13523)
The clipboard library we use for X11 doesn't yet support multiple
formats on the clipboard, so for now we just store this in memory for
the current zed process, as we do for Wayland.

Fixes: #11971

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-06-25 14:54:52 -06:00
Mikayla Maki e5d1cf84cf Fix 9263 (#13521)
Fix #9263

Release Notes:

- N/A
2024-06-25 11:35:50 -07:00
Matt Fellenz ab5a462e0c Use likely-newer KeyPress serial for wl clipboard (#13483)
The KeyEnter serial will be too old if another client replaces the
selection before the user unfocuses and refocuses the window (i.e.,
triggers another KeyEnter event).
The KeyPress event is more likely to be new enough.

Release Notes:

- Fixed setting clipboard sometimes not working on wayland
([#13445](https://github.com/zed-industries/zed/issues/13445)).
2024-06-24 22:16:58 -06:00
Conrad Irwin c477c12956 x11: Fix handling of shift key (#13485)
Fixes: #13306

Release Notes:

- N/A
2024-06-24 20:37:46 -06:00
Thorsten Ball 5a8c2a4a88 linux/x11: Prioritize rendering in X11 event loop (#13468)
This is a small change that aims to address frames being dropped when we
get a ton of X11 input events.

What it does, in short, is to first read all X11 input events and then
prioritize the rendering.

In my testing, it causes less frames to be dropped when the system is
under heavy load and lots of input events are being created.

Release Notes:

- N/A
2024-06-24 17:21:11 +02:00
Thorsten Ball 82435075a5 Revert "linux/x11: Reduce input latency and ensure rerender priority (#13355)" (#13465)
This reverts commit f69c8ca74e after it
has already been partially reverted in
https://github.com/zed-industries/zed/pull/13458.

Why the revert?

The changes in that commit/PR fix one type of problem — dropping of
frames when being blasted with input events — but trades it for another
one that I can't explain yet: when the system is under load, then input
becomes _laggy_ and input events seem to be delayed.

Two examples of how that shows up:

1. When the system is under load* and you hold down the `down` key to
scroll, then lift the finger, the cursor stops sometimes. If you then
produce another input event by jiggling the mouse cursor you'll see more
`down`-key events coming up and the cursor moving down. It feels as if
the event loop is not being woken up even though there are still events.
I suspect it might have something to do with XIM, because if it's
disabled, it seems as if problems become less severe.
2. When the system is under load* and you click-and-drag a selection in
the editor, you can see how the selection is delayed and takes 500ms-1s
to catch up to where the cursor is.

* system under load: start Zed, then in another terminal window create a
release build of Zed, for example.

With the changes reverted, the failure mode looks different: we skip
frames. But that, I think, is the better of two bad options, because
skipping frames means that you see what's happening vs. input events
seemingly still coming in seconds after you stopped using the keyboard.

Release Notes:

- N/A
2024-06-24 15:31:49 +02:00
Thorsten Ball 6cc3a4d95c linux/x11: Fallback to 800x600 if window bounds size has 0 (#13462)
As reported here
https://github.com/zed-industries/zed/issues/13203#issuecomment-2183514518
it seems that sometimes we get 0 values for the window bounds.

Instead of failing to start up, we log a warning and fall back to
defaults that let a window show up.


Release Notes:

- N/A
2024-06-24 14:32:40 +02:00
Thorsten Ball 9ef9baef6f linux/x11: Fix CPU being pinned at 100% in X11 loop (#13458)
This was part of https://github.com/zed-industries/zed/pull/13355 to fix
the problem of XIM events not waking up the loop. Problem is that it
seems to pin a single CPU at 100%.

Luckily, it looks like the change is not necessary anymore after we
refactored the improvements in #13355.

This fixes https://github.com/zed-industries/zed/issues/13409.

Release Notes:

- N/A
2024-06-24 11:11:17 +02:00
Thorsten Ball c58a8f1a04 linux/x11: Add more debug info to error if opening window fails (#13364)
Release Notes:

- N/A
2024-06-21 15:37:31 +02:00
Thorsten BallandAntonio f69c8ca74e linux/x11: Reduce input latency and ensure rerender priority (#13355)
This change ensures that we always render a window according to its
refresh rate, even if there are a lot of X11 events.

We're working around some limitations of `calloop`. In the future, we
think we should revisit how the event loop is implemented on X11, so
that we can ensure proper prioritization of input events vs. rendering.

Release Notes:

- N/A

Co-authored-by: Antonio <me@as-cii.com>
2024-06-21 12:14:55 +02:00
Thorsten Ball 8524e87319 linux/x11: Do panic when unmapping/destroying of X11 window fails (#13262)
We saw this panic come up:

```
called `Result::unwrap()` on an `Err` value: IoError(Custom { kind: Other, error: UnknownError })
core::panicking::panic_fmt
core::result::unwrap_failed
<gpui::platform::linux::x11::window::X11Window as core::ops::drop::Drop>::drop
core::ptr::drop_in_place<gpui::platform::linux::x11::window::X11Window>
core::ptr::drop_in_place<gpui::window::Window>
gpui::app::AppContext::shutdown
gpui::app::AppContext::new::{{closure}}
gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run
gpui::app::App::run
zed::main
std::sys_common::backtrace::__rust_begin_short_backtrace
std::rt::lang_start::{{closure}}
std::rt::lang_start_internal
main
__libc_start_call_main
__libc_start_main_impl
_start
```

I'm not sure where exactly that error comes from, except from the X11
stuff. So let's be defensive and log error and only then tear down
everything.

I _think_ that if the error is repeatable that means we won't close the
window but instead just log errors, but I do think that's better than
panicking right now.

Release Notes:

- N/A
2024-06-19 14:36:57 +02:00
Mikayla Makiandconrad d4891a62bb Conform to wayland spec on resize (#13243)
Fixes https://github.com/zed-industries/zed/issues/10976

Release Notes:

- N/A

Co-authored-by: conrad <conrad@zed.dev>
2024-06-18 21:01:15 -07:00
Conrad Irwin 490a75aee6 Fix bug where window contents could appear outside of window bounds on X11 (#13181)
Release Notes:

- N/A
2024-06-18 13:49:01 -06:00
apricotbucket28 f6fa6600bc wayland: Refactor clipboard implementation (#12405)
Fixes https://github.com/zed-industries/zed/issues/12054

Replaces the `copypasta`/`smithay-clipboard` implementation with a new,
custom one

TODO list:

- [x] Cleanup code
- [x] Remove `smithay-clipboard`
- [x] Add more mime types to the supported list

Release Notes:

- Fixed drag and drop on Gnome
- Fixed clipboard paste on Hyprland
2024-06-18 10:04:19 -07:00
Thorsten Ball 64d815a176 linux/x11: Fix closing of GPUI windows not working (#13201)
This fixes everything but the main Zed window (GPUI examples, prompt
library, etc.) not being closable by clicking on the X in X11.

We had a dangling reference before: we would remove the window from the
X11 state, but GPUI itself would still have the window in its
references.

In order to fix this we have to call `window.close()`, which ends up
calling `cx.remove_window()`, which removes the reference.

That in turn then causes the reference to be dropped, which cleans up
the X11 state for the window.

Release Notes:

- N/A
2024-06-18 15:22:26 +02:00
Conrad Irwin eecbf203dc Fix 100s freeze on boot on X11 (#13156)
Release Notes:

- Fixed switching between dark and light mode with no windows open.
2024-06-17 12:44:32 -06:00
Conrad Irwin 411ee7a47c Move keyboard focus when foregrounding windows on X11 (#13071)
Release Notes:

- N/A
2024-06-14 16:16:03 -06:00
Conrad Irwin 2e758dcb64 X11: Fix black flashes on boot and while resizing (#13002)
Release Notes:

- N/A
2024-06-13 13:35:38 -06:00
da281d6d8f Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.

Release Notes:

- Fixed issues with window positioning on X11

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-06-13 10:48:37 -07:00
Conrad IrwinandMax 1b28f93c64 Make notification windows not have titles on X11 (#12935)
Co-Authored-By: Max <max@zed.dev>

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2024-06-12 10:27:40 -06:00
Mikayla Maki ab41eddd8b Fix cursors on some GNOME installations (#12914)
This PR adds support for `org.gnome.desktop.interface`'s `cursor-theme`
setting on Wayland. This should fix cursors not showing up on some GNOME
installs. This PR also adds the wiring to watch the current cursor theme
value.

Thanks to @apricotbucket28 for helping debug the issue.

Release Notes:

- N/A
2024-06-11 17:39:25 -07:00
Mikayla Maki c30f6a1582 Fix alt key getting stuck when tabbing on linux (#12912)
Release Notes:

- N/A
2024-06-11 15:14:01 -07:00
Mikayla MakiandConrad Irwin 80c14c9198 Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Thorsten Ball ec9e700e70 linux/x11: Mark windows as destroyed after destroy request (#12892)
Turns out we still get FocusOut and UnmapNotify events after the window
has been destroyed, which resulted in error messages popping up because
we can't find the window anymore that we want to mark as unfocused.



Release Notes:

- N/A
2024-06-11 17:23:48 +02:00
Thorsten Ball 3722275cfa linux/x11: Only create ModifiersChanged event if they changed (#12879)
I noticed that when I use my mouse wheel, we get a ton of the
`XkbStateNotify` events, but the modifiers don't change, so we add a ton
of useless input events for the window.

Release Notes:

- N/A
2024-06-11 11:00:26 +02:00
Thorsten Ball 05b6581147 linux/x11: handle XIM events sync to reduce lag (#12840)
This helps with the problem of keyboard input feeling laggy when the
event loop is under load.

What would previously happen is:

- N events from X11 arrive
- N events get forwarded to XIM
- N events are handled in N iterations of the event loop (sadly, yes: we
only seem to be getting back one `ClientMessage` per poll from XCB
connection)
- Each event is pushed into the channel
- N event loop iterations are needed to get the events off the channel
and handle them

With this change, we get rid of the last 2 steps: instead of pushing the
event onto a channel, we store it on the XIM handler itself, and then
work it off synchronously.

Usually one shouldn't block the event loop, but I think in this case -
user input! - it's better to handle the events directly instead of
re-enqueuing them again in a channel, where they can accumulate and need
multiple iterations of the loop to be worked off.

This does *not* fix the problem of input feeling choppy/slower when the
system is under load, but it makes the behavior now feel exactly the
same as when XIM is disabled.

I also think the code is easier to understand since it's more
straightforward.

Release Notes:

- N/A
2024-06-10 14:08:16 +02:00
Thorsten Ballandmaan2003 43d1a8040d linux: run runnables only when event loop is idle (#12839)
This change ensures that the event loop prioritizes enqueueing another
render or handling user input over executing runnables.

It's a subtle change as a result of a week of digging into performance
on X11. It's also not perfect: ideally we'd get rid of the intermediate
channel here and had more control over when and how we run runnables vs.
X11 events, but I think short of rewriting how we use an event loop,
this is good cost/benefit change.

To illustrate:

Before this change, it was possible to block the app from rendering for
a long time by just creating a ton of futures that were executed on the
"main" thread (we don't have a "main" thread on Linux, but we have a
single thread in which we run the event loop).

That was relatively easy to reproduce by opening the `zed` repository
and starting `rust-analyzer`: at some point `rust-analyzer` sends us so
many notifications, that are all handled in futures, that the event loop
is busy just working off the runnables, never getting to the events that
X11 sends us or our own timer to re-enqueue another render.

When you put print statements into the code to show when which event was
handled, you'd see something like this **before this change**:

```
[ ... hundreds of runnable.run() ... ]
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 56.942049ms
X11 event
new render tick timer. lag: 9.668µs
X11 event
new render tick timer. lag: 9.955µs
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 12.462µs
X11 event
new render tick timer. lag: 14.868µs
X11 event
new render tick timer. lag: 11.234µs
X11 event
new render tick timer. lag: 11.681µs
X11 event
new render tick timer. lag: 13.926µs
X11 event
```

Note the `lag: 56ms`: that's the difference between when we wanted to
execute the callback that enqueues another render and when it ran.

Longer lags are possible, this is just the first one I grabbed from the
logs.

Now, compare this with the logs **after this change**:

```
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 36.051µs
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
```

In-between many `runnable.run()` we'll always handle events.

So, in essence, what this change does is to introduce 2 priorities into
the X11 event queue:

- high: X11 events (user events, render events, ...), render tick, XIM
events, ...
- low: all async rust code

I've tested this with a debug build and release build and I think the
app now feels more responsive. It doesn't feel perfect still, especially
in the slow debug builds, but I couldn't observe 10s lockups anymore.

Since it's a pretty small change, I think we should go for it and see
how it behaves.

Thanks to @maan2003 this now also includes the same change to Wayland.

Release Notes:

- N/A

---------

Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
2024-06-10 14:04:41 +02:00
apricotbucket28 344e5e1cf2 wayland: Fix window bounds restoration (#12581)
Fixes multiple issues that prevented window bounds restoration to not
work on Wayland.

Note: Since the display uuid depends on the `wl_output.name` field, this
only works properly on KDE 5.26+ or Gnome 44+ ([kwin
commit](https://github.com/KDE/kwin/commit/330a02d862329893957532f46655c52c755f3731),
[mutter](https://github.com/GNOME/mutter/commit/7e838b1115f195ba4c7b06169ade3407d29c66d0)).

Release Notes:

- N/A
2024-06-03 09:27:01 -07:00
Owen Law 2b21c89e3c Fix XI2 Scrolling Issue (#12603)
ref #11679
https://github.com/zed-industries/zed/pull/11235#issuecomment-2144727144

Filters leave events to ensure they are in the normal notify leave
events (not grab or ungrab)
([spec](https://www.x.org/releases/X11R7.7/doc/inputproto/XI2proto.txt)).
Confirmed to fix the issue @mrnugget was having.

Release Notes:

- linux: Fixed a regression that caused some X11 input devices being
unable to scroll.
2024-06-03 17:10:14 +02:00
Thorsten Ball 338df5de1d linux/x11: Ignore bounds.origin on resize event (#12604)
This fixes #11236 by ignoring the `bounds.origin` values when the window
is only being resized.

The cause for the issue was that the `ConfigureNotify` event would
contain "wrong" values when the window was being resized (by dragging a
corner).

In my case it would *always* contain x:14/y:49, which is I think might
map to the origin of the top bar in GNOME.

We would then persist these wrong values when serializing the workspace.
On restart, we'd use these values and end up with the window decorations
in the wrong place.

What I still don't know:
1. What exactly the 14/49 map to, because it's not the origin of the top
bar in GNOME. I also tried the X11 TranslateCoordinates call but
couldn't get meaningful results back (even taking scale factor into
account).
2. Why the window decorations end up looking wrong vs. the window being
in the first place. But if you look at my screenshot in #11236, it looks
like the decorations are off exactly by 14/49px.

That being said, I think the solution here is a good one for now: we
don't do an additional X11 call and when we're resizing, we're not
interested in the origin changing.



Release Notes:

- N/A

Proof:

[Screencast from 2024-06-03
15-08-36.webm](https://github.com/zed-industries/zed/assets/1185253/90efccfc-8ec6-42d2-8380-1625eff57805)
2024-06-03 16:25:12 +02:00
Mikayla Maki 94c3101fb0 Fix or promote leftover TODOs and GPUI APIs (#12514)
fixes https://github.com/zed-industries/zed/issues/11966

Release Notes:

- N/A
2024-05-31 18:36:15 -07:00
Raunak Raj da70741ece linux: Implement should_auto_hide_scrollbars (#12366)
Implemented the should_auto_hide_scrollbars method for Linux using
`xdg_desktop_portal` approach

Release Notes:

- N/A
2024-05-28 11:50:14 -07:00
Fernando TagawaandMikayla Maki 6276281e8a linux: Fix IBus in vim mode and some compose state fixes (#12299)
Release Notes:

- N/A

Fixes #12198 and some minor fixes:
* IBus was intercepting normal keys like `a`, `k` which caused some
problems in vim mode.
* Wayland: Trying to commit the pre_edit on click wasn't working
properly, should be fixed now.
* X11: The pre_edit was supposed to be cleared when losing keyboard
focus.
* X11: We should commit the pre_edit on click.

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-05-26 17:17:38 -07:00
citorva a84344a82e linux: Get the color scheme through xdg-desktop-portal (#11926)
The method has been tested on:
- Gnome 46 (Working)
- Gnome 40 (Not supported)

Tasks

- [x] Implements a draft which get and provides the user theme to
components which needs it
- [x] Implements a way to call the callback function when the theme is
updated
- [X] Cleans the code

Release notes:
- N/A
2024-05-26 17:00:10 -07:00
Jakob Hellermann 8e07fd2214 Update time crate to fix compilation error (#12189)
run `cargo update --package time` due to
https://github.com/time-rs/time/issues/681

Release Notes:

- N/A
2024-05-26 16:44:15 -07:00
apricotbucket28 d8605c8614 x11: Implement various window functions (#12070)
This (mostly) allows the CSD added in
https://github.com/zed-industries/zed/pull/11525 to work in X11. It's
still a bit buggy as it detects a second window drag right after the
first one finishes, but it's probably better to change the way window
drags are detected in the title bar itself (as that causes other
issues).

The CSD can be tested by changing the return value of
`should_render_window_controls` to true.

Also fixes F11 crashing.

Release Notes:

- N/A
2024-05-26 16:43:24 -07:00
Fernando Tagawa 3b14115c2f X11: Implement missing XKB Compose (#12150)
Release Notes:

- N/A

We have implemented XKB Compose for Wayland, but we forgot to implement
it for X11.
Fixed #12089
2024-05-23 15:09:20 -07:00
Conrad Irwinandversecafe 42ea2be1b4 Add "new window" option to the dock menu (#12067)
Fixes: #11651
Co-Authored-By: versecafe <147033096+versecafe@users.noreply.github.com>



Release Notes:

- Added a "New Window" item to the dock menu
([#11651](https://github.com/zed-industries/zed/issues/11651)).

---------

Co-authored-by: versecafe <147033096+versecafe@users.noreply.github.com>
2024-05-20 17:08:14 -06:00
Moritz Bitsch 4dd83da627 Fix hang when opening URL in first browser window (#11961)
If opening a url opens the first browser window the call does not return
completely blocking the ui until the browser window is closed. Using
spawn instead of status does not block, but we will loose the exitstatus
of the browser window.

Release Notes:

- N/A
2024-05-17 11:00:57 -07:00
Conrad Irwin b890fa71ff Report an error when trying to open ui in linux::headless (#11952)
Release Notes:

- N/A
2024-05-17 09:50:23 -06:00
npmania b60254feca x11: Add XIM support (#11657)
This pull request adds XIM (X Input Method) support to x11 platform.

The implementation utilizes [xim-rs](https://crates.io/crates/xim), a
XIM library written entirely in Rust, to provide asynchronous XIM
communication.
Preedit and candidate positioning are fully supported in the editor
interface, yet notably absent in the terminal environment.

This work is sponsored by [Rainlab Inc.](https://rainlab.co.jp/en/)

Release Notes:
- N/A

---------

Signed-off-by: npmania <np@mkv.li>
2024-05-16 15:13:51 -07:00
bbb651 746223427e wayland: Don't reinvert inverted scroll axes (#11937)
Release Notes:

- Wayland: Fixed Natural Scrolling Being Wrongly Reinverted
([#11874](https://github.com/zed-industries/zed/issues/11874)).
2024-05-16 14:43:46 -07:00
Fernando Tagawa 5596a34311 Wayland: Implement text_input_v3 and xkb compose (#11712)
Release Notes:

- N/A

Fixes #9207 
Known Issues:
- [ ] ~~After launching Zed and immediately trying to change input
method, the input panel will appear at Point{0, 0}~~
- [ ] ~~`ime_handle_preedit` should not trigger `write_to_primary`~~
Move to other PR
- [ ] ~~Cursor is visually stuck at the end.~~ Move to other PR
Currently tested with KDE & fcitx5.
2024-05-16 11:42:43 -07:00
Flafy c8ddde27e1 Fix reveal_path blocks on linux (#11702)
If you go to the file tree and press "x" (which is
"project_panel::RevealInFinder"). It will open the default file
manager(in my case nautilus). But on Linux it makes Zed unresponsive.
This fixes that.

Release Notes:

- Fixed Zed blocked after opening file manager in the file tree on
Linux.
2024-05-14 11:18:45 -07:00
apricotbucket28andAkilan Elango d1ee2d0749 wayland: Window controls and drag (#11525)
Based on https://github.com/zed-industries/zed/pull/11046

- Partially fixes #10346 
- Fixes https://github.com/zed-industries/zed/issues/9964

## Features
Window buttons

![image](https://github.com/zed-industries/zed/assets/71973804/1b7e0504-3925-45ba-90b5-5adb55e0d739)

Window drag

![image](https://github.com/zed-industries/zed/assets/71973804/9c509a37-e5a5-484c-9f80-c722aeee4380)

Native window context menu

![image](https://github.com/zed-industries/zed/assets/71973804/048ecf52-e277-49bb-a106-91cad226fd8a)

### Limitations

- No resizing
- Wayland only (though X11 always has window decorations)

### Technical

This PR adds three APIs to gpui.

1. `show_window_menu`: Triggers the native title bar context menu.
2. `start_system_move`: Tells the compositor to start dragging the
window.
3. `should_render_window_controls`: Whether the compositor doesn't
support server side decorations.

These APIs have only been implemented for Wayland, but they should be
portable to other platforms.

Release Notes:

- N/A

---------

Co-authored-by: Akilan Elango <akilan1997@gmail.com>
2024-05-14 09:44:55 -07:00
Conrad Irwin c73d6502d6 Make block_with_timeout more robust (#11670)
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.

In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.

Release Notes:

- Improved responsiveness of the main thread under high system load
2024-05-10 13:10:02 -06:00
Thorsten Ball dbebb40956 linux: Store binary path before restart to handle deleted binary file (#11568)
This fixes restart after updates not working on Linux.

On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.

See: https://github.com/rust-lang/rust/issues/69343

We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.

Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.


Release Notes:

- N/A
2024-05-08 19:13:28 +02:00
张小白 63a5f46df4 Remember window restore size (#10429)
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.

- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)

The current implementation on Linux is basic, and I'm not sure if it's
correct.

The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated

### Case 1

When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.



https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06


### Case 2

When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).



https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3

### What's more

- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.

Release Notes:

- N/A
2024-05-07 23:29:03 -06:00
Thorsten BallandBennet 4eedbdedae linux: Use optional compile-time RELEASE_VERSION variable (#11490)
This implements `app_version` on Linux by using an optional,
compile-time `RELEASE_VERSION` env var that can be set.

We settled on the `RELEASE_VERSION` as the name, since it's similar to
`RELEASE_CHANNEL` which we use in Zed.

cc @ConradIrwin @mikayla-maki 

Release Notes:

- N/A

Co-authored-by: Bennet <bennetbo@gmx.de>
2024-05-07 17:50:19 +02:00