Commit Graph
19 Commits
Author SHA1 Message Date
Lukas Wirth 9c8e37a156 clangd: Fix switch source header action on windows (#42105)
Fixes https://github.com/zed-industries/zed/issues/40935

Release Notes:

- Fixed clangd's switch source header action not working on windows
2025-11-06 15:12:34 +00:00
Lukas Wirth 81ada92306 editor: Fix clangd switch source header action failing on wsl (#39598)
Closes https://github.com/zed-industries/zed/issues/39180

Release Notes:

- Fixed clangd switch source header action failing on wsl
2025-10-06 12:36:12 +00:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Piotr Osiewicz 05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Kirill Bulatov 9caa9d042a Use new language server info on remote servers (#35682)
* Straightens out the `*_ext.rs` workflow for clangd and rust-analyzer:
no need to asynchronously query for the language server, as we sync that
information already.
* Fixes inlay hints editor menu toggle not being shown in the remote
sessions

Release Notes:

- Fixed inlay hints editor menu toggle not being shown in the remote
sessions
2025-08-05 23:24:40 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Kirill Bulatov e1e8c1786e Fix remote clients unable to query custom, lsp_ext, commands (#27775)
Closes https://github.com/zed-industries/zed/issues/20583
Closes https://github.com/zed-industries/zed/issues/27133

A preparation for rust-analyzer's LSP tasks fetching, ensures all remote
clients are able to query custom, lsp_ext, commands.

Release Notes:

- Fixed remote clients unable to query custom, lsp_ext, commands
2025-03-31 16:13:09 +00:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Cole Miller 1763dd714b Worktree paths in git panel, take 2 (#26047)
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).

- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree

Release Notes:

- N/A
2025-03-06 22:55:28 +00:00
829ecda370 lsp: Add support for clangd's inactiveRegions extension (#26146)
Closes #13089 

Here we use `experimental` to advertise our support for
`inactiveRegions`. Note that clangd does not currently have a stable
release that reads the `experimental` object (PR
https://github.com/llvm/llvm-project/pull/116531), this can be tested
with one of clangd's recent "unstable snapshots" in their
[releases](https://github.com/clangd/clangd/releases).

Release Notes:

- Added support for clangd's `inactiveRegions` extension.

![Screen Recording 2025-03-05 at 22 39
58](https://github.com/user-attachments/assets/ceade8bd-4d8e-43c3-9520-ad44efa50d2f)

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-03-06 21:30:05 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan 016b5d60e1 Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Egor Krugletsov 9454f0f1c7 clangd: Use Url::to_file_path() to get actual file path for header/source (#20856)
Using `Url::path()` seems fine on POSIX systems as it will leave forward
slash (given hostname is empty). On Windows it will result in error.

Release Notes:

- N/A
2024-11-19 15:49:21 +02:00
Marshall Bowers 167af4bc1d Use const over static for string literals (#18635)
I noticed a few places where we were storing `&'static str`s in
`static`s instead of `const`s.

This PR updates them to use `const`.

Release Notes:

- N/A
2024-10-02 12:33:13 -04:00
Conrad IrwinandMikayla 36eb1c15ea use ssh lsp store (#17655)
Release Notes:

- ssh remoting: Added support for booting langauge servers (in limited
circumstances)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-10 15:51:01 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Thorben KrögerandKirill Bulatov f85ca387a7 clangd: Implement switch source/header extension (#14646)
Release Notes:

- Added switch source/header action for clangd language server (fixes
[#12801](https://github.com/zed-industries/zed/issues/12801)).

Note: I'm new to both rust and this codebase. I started my
implementation by copying how rust analyzer's "expand macro" LSP
extension is implemented. I don't yet understand some of the code I
copied (mostly the way to get the `server_to_query` in `clangd_ext.rs`
and the whole proto implementation).

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-08-21 22:15:08 +03:00