Commit Graph
17 Commits
Author SHA1 Message Date
Nathan Sobo 548b542766 Get the file finder rendering with a drop shadow 2021-03-22 20:54:52 -06:00
Antonio ScandurraandNathan Sobo bfc57cb4f6 Start on rendering shadows
This still doesn't work properly because shadows are rendered beneath
quads and we still don't have a layering mechanism.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-03-22 18:05:16 +01:00
Antonio ScandurraandNathan Sobo 45c1337c84 Support rendering borders
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-03-22 16:24:26 +01:00
Antonio ScandurraandNathan Sobo f330fdb6a7 Clarify variable name
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-03-22 15:27:48 +01:00
Antonio Scandurra 123b7c55f6 Render quads with anti-aliased rounded corners 2021-03-22 13:50:43 +01:00
Nathan Sobo 119aa452b6 Overhaul the entire element system
Now the Element trait is designed to be wrapped in a Lifecycle enum that gets placed inside an ElementBox. This allows the framework to store data on behalf of the Element implementation, such as sizes, bounds, and also implementation-specific LayoutState and PaintState types. This makes it easier to reason about which data is available in each Element method.
2021-03-21 20:54:23 -06:00
Nathan SoboandAntonio Scandurra 046fe3fff9 Dispatch keystrokes and fix rerendering when window invalidated
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-03-21 11:38:23 -06:00
Nathan SoboandAntonio Scandurra 0c59937a65 Wire up events and fix synthetic dragging
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-03-21 09:44:14 -06:00
Nathan SoboandAntonio Scandurra 04665800c0 Scale quads by scale factor before writing to Metal buffer
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-03-21 09:19:12 -06:00
Nathan SoboandAntonio Scandurra 31fb707eea Fix translation to device coords in shader
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-03-21 09:01:50 -06:00
Nathan SoboandAntonio Scandurra 1f647ef24c Clean up
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-03-21 09:00:47 -06:00
Nathan Sobo e5ffe43bb6 Get basic graphics rendering via Metal
Also, handle window resize.
2021-03-20 22:19:26 -06:00
Nathan Sobo 292b41ad57 Start on metal rendering infrastructure 2021-03-20 09:38:36 -06:00
Nathan Sobo 605bdd62dd WIP: Start on rendering scenes via presenter 2021-03-18 21:33:16 -06:00
Nathan Sobo 356bc41752 WIP 2021-03-09 21:00:51 -07:00
Nathan Sobo 222f9d373d WIP 2021-02-20 16:05:36 -07:00
Nathan Sobo b400449a58 Start rebuilding with a cleanly-separated UI framework 2021-02-20 10:02:34 -07:00