Nathan Sobo
548b542766
Get the file finder rendering with a drop shadow
2021-03-22 20:54:52 -06:00
Antonio Scandurra and Nathan Sobo
bfc57cb4f6
Start on rendering shadows
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This still doesn't work properly because shadows are rendered beneath
quads and we still don't have a layering mechanism.
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-03-22 18:05:16 +01:00
Antonio Scandurra and Nathan Sobo
45c1337c84
Support rendering borders
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-03-22 16:24:26 +01:00
Antonio Scandurra and Nathan Sobo
f330fdb6a7
Clarify variable name
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-03-22 15:27:48 +01:00
Antonio Scandurra
123b7c55f6
Render quads with anti-aliased rounded corners
2021-03-22 13:50:43 +01:00
Nathan Sobo
119aa452b6
Overhaul the entire element system
...
Now the Element trait is designed to be wrapped in a Lifecycle enum that gets placed inside an ElementBox. This allows the framework to store data on behalf of the Element implementation, such as sizes, bounds, and also implementation-specific LayoutState and PaintState types. This makes it easier to reason about which data is available in each Element method.
2021-03-21 20:54:23 -06:00
Nathan Sobo and Antonio Scandurra
046fe3fff9
Dispatch keystrokes and fix rerendering when window invalidated
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2021-03-21 11:38:23 -06:00
Nathan Sobo and Antonio Scandurra
0c59937a65
Wire up events and fix synthetic dragging
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2021-03-21 09:44:14 -06:00
Nathan Sobo and Antonio Scandurra
04665800c0
Scale quads by scale factor before writing to Metal buffer
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2021-03-21 09:19:12 -06:00
Nathan Sobo and Antonio Scandurra
31fb707eea
Fix translation to device coords in shader
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2021-03-21 09:01:50 -06:00
Nathan Sobo and Antonio Scandurra
1f647ef24c
Clean up
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Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2021-03-21 09:00:47 -06:00
Nathan Sobo
e5ffe43bb6
Get basic graphics rendering via Metal
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Also, handle window resize.
2021-03-20 22:19:26 -06:00
Nathan Sobo
292b41ad57
Start on metal rendering infrastructure
2021-03-20 09:38:36 -06:00
Nathan Sobo
605bdd62dd
WIP: Start on rendering scenes via presenter
2021-03-18 21:33:16 -06:00
Nathan Sobo
356bc41752
WIP
2021-03-09 21:00:51 -07:00
Nathan Sobo
222f9d373d
WIP
2021-02-20 16:05:36 -07:00
Nathan Sobo
b400449a58
Start rebuilding with a cleanly-separated UI framework
2021-02-20 10:02:34 -07:00