Commit Graph
3520 Commits
Author SHA1 Message Date
Antonio ScandurraandNathan Sobo 52f32b50b2 WIP: Talk to Swift via C without involving Objective-C
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra 5fec784580 Link Swift stdlib 2022-09-13 14:10:13 +02:00
Antonio Scandurra 46abb1cbf6 WIP 2022-09-13 14:10:13 +02:00
Antonio Scandurra 6c28b21728 WIP: Start binding LiveKit 2022-09-13 14:10:13 +02:00
Nathan Sobo b51abc5a63 Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo 047b5114f1 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo 600029a918 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra 7054fa61f2 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra f621d290fe Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra a02e388ea2 Honor scale factor when rendering 2022-09-13 14:10:13 +02:00
Antonio Scandurra 3f66dd678a 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra 79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo 37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo 531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00
Nathan Sobo 0430bbf7d9 WIP: Start on Renderer::render_surfaces but really it's nothing 2022-09-13 14:10:13 +02:00
Nathan Sobo db88ee2f4c Handle captured frames in the background 2022-09-13 14:10:13 +02:00
Antonio Scandurra 71d9a880d6 WIP: Start pushing native surface to Scene
This is segfaulting for some reason, so that's the next step to figure out.
2022-09-13 14:10:13 +02:00
Antonio Scandurra d30e360664 Retrieve IOSurface in Rust callback as opposed to doing so in delegate 2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo c4110edb78 Extract io_surface crate and invoke custom callback on frame sample
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo e12eaf8c58 Start on Scene::push_surface
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo d473b52f5a Remove src/dummy.m
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra 1611635e5f Capture display frames and access underlying IOSurface 2022-09-13 14:10:13 +02:00
Antonio Scandurra 014246f569 Provide all running applications to SCContentFilter to capture display 2022-09-13 14:10:13 +02:00
Antonio Scandurra ef8a0dc175 Fix bindgen warnings 2022-09-13 14:10:13 +02:00
Nathan Sobo 82ec2dc7ca Try to use the dummy capture handler, still not working 2022-09-13 14:10:13 +02:00
Nathan Sobo 99cb66dfb0 Programmatically locate the system SDK path for bindgen 2022-09-13 14:10:13 +02:00
Nathan Sobo 4440c9b18e Bind to capture's macOS C frameworks with bindgen 2022-09-13 14:10:13 +02:00
Antonio Scandurra 30a3c0fb46 WIP 2022-09-13 14:10:13 +02:00
Nathan Sobo 0df97dce02 WIP 2022-09-13 14:10:13 +02:00
Nathan Sobo 497232ee59 Get capture starting without error 2022-09-13 14:10:13 +02:00
Nathan Sobo d91f26d016 Make SCStreamOutput protocol accessible in Rust 2022-09-13 14:10:13 +02:00
Antonio Scandurra 45519cdd27 WIP 2022-09-13 14:10:13 +02:00
Nathan Sobo 7918bf39f5 Make capture example its own crate 2022-09-13 14:10:13 +02:00
Nathan Sobo ad0f75f386 Add capture example to GPUI
Added a linker arg to the GPUI build script. Not sure if we'll want to bake
this into GPUI or do it via another crate, but this is convenient for
exploration for now.
2022-09-13 14:10:13 +02:00
K Simmons 0fca4d02ec Merge pull request #1621 from zed-industries/editor-context-menu-fix
Make MouseRegion Click handlers, also handle Down events by default.
2022-09-11 15:22:24 -07:00
K Simmons 28965dc5b6 Make MouseRegion Click handlers, also handle Down events by default. 2022-09-11 14:19:35 -07:00
Mikayla Maki 47fd93de8d Update workspace.rs 2022-09-09 17:36:25 -07:00
Mikayla Maki bf1c341f5f Patch for beachball on disconnected overlay, permanent fix to MouseRegion API is a part of the Dock PR.
Co-Authored-By: Keith <keith@zed.dev>
2022-09-09 17:32:31 -07:00
Mikayla Maki 7571899f08 Added internal keymaps as well, just for the hell of it 2022-09-08 16:37:04 -07:00
Mikayla Maki ec5d8f8c7c Removed github username check, added settings file 2022-09-08 16:27:46 -07:00
Mikayla Maki 2b4db9b16e Added experimental themes flag 2022-09-08 15:47:27 -07:00
Mikayla Maki d881320345 Finished internal themes 2022-09-08 15:06:08 -07:00
Mikayla Maki bdf655d757 Sorted themes correctly 2022-09-08 14:11:48 -07:00
Mikayla Maki a1889ad236 Added internal flag that checks the last logged in user 2022-09-08 13:31:04 -07:00
K SimmonsandMikayla Maki 31ecb2f7bc Introduced ItemEvent and to_item_events function to Item trait which converts the Item's events into a standard ItemEvent similar to how SearchableItems work.
Add breadcrumb_location and breadcrumbs functions to item trait which handles rendering of the breadcrumb elements
Change breadcrumb toolbar to use these new functions rather than having hard coded breadcrumb logic
Add breadcrumb support to the terminal tabs

Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-09-06 16:05:36 -07:00
K Simmons ab81093ef5 WIP pull breadcrumb rendering out into item trait 2022-09-06 14:39:58 -07:00
Mikayla Maki 1014d65e8e Merge pull request #1606 from zed-industries/terminal-finishing
Terminal finishing
2022-09-06 10:41:40 -07:00
Mikayla Maki 6e6f37a84f updated wez term dependency 2022-09-06 10:33:40 -07:00
Mikayla Maki 8af1e11632 Merge pull request #1603 from zed-industries/terminal-polishing
Terminal Polishing
2022-09-06 09:31:39 -07:00