Commit Graph
2181 Commits
Author SHA1 Message Date
Kirill Bulatov 12ffbe54fb Unify text and inlay highlights 2023-08-25 14:26:17 +03:00
Kirill Bulatov 420f8b7b15 Prepare for inlay and text highlight unification 2023-08-25 14:26:17 +03:00
Kirill BulatovandAntonio 4cc9f2f525 Highlight inlay hint parts on cmd-hover
Co-Authored-By: Antonio <antonio@zed.dev>
2023-08-25 14:26:17 +03:00
Kirill Bulatov f8874a726c Attempt to highlight inlays 2023-08-25 14:26:17 +03:00
Kirill Bulatov 6c5761d05b Pass inlay highlight information 2023-08-25 14:26:17 +03:00
Kirill Bulatov 477fc865f5 Properly resolve inlay label parts' locations and buffers 2023-08-25 14:26:17 +03:00
Kirill Bulatov 7eab18ec89 Pass inlay go to definition data 2023-08-25 14:26:17 +03:00
Kirill Bulatov ac86bbac75 Prepare for hover functionality refactoring 2023-08-25 14:26:17 +03:00
Kirill Bulatov 80e8714241 Send inlay hint resolve requests 2023-08-25 14:26:17 +03:00
Kirill Bulatov 3434990b70 Store inlay hint resolve data 2023-08-25 14:26:17 +03:00
Kirill Bulatov d1cb0b3c27 Properly detect hovered inlay hint label part 2023-08-25 14:26:17 +03:00
Kirill Bulatov d34491e822 Draft inlay hint part hover detection 2023-08-25 14:26:17 +03:00
Antonio Scandurra 66a496edd7 Allow generating code without editing it 2023-08-25 12:16:28 +02:00
Antonio Scandurra c1bd035875 Rework inline assistant 2023-08-25 11:39:27 +02:00
Max BrunsfeldandMikayla a95dcfa8bc Make channel notes view searchable and navigable via pane history
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 17:18:18 -07:00
Max BrunsfeldandMikayla 24141c2f16 Ensure collaborators cursor colors are the same in channel buffers as in projects
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 11:31:41 -07:00
Mikaylaandmax 199be8241c Add following into channel notes
co-authored-by: max <max@zed.dev>
2023-08-24 11:25:20 -07:00
Antonio Scandurra 71a5964c18 Rename merge_transaction_into to merge_transactions 2023-08-24 14:26:42 +02:00
Max BrunsfeldandMikayla 7e83138805 Start work on showing consistent replica ids for channel buffers
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Antonio ScandurraandKyle Caverly e4f49746e1 Group modal assistant edits into the same transaction
Co-Authored-By: Kyle Caverly <kyle@zed.dev>
2023-08-23 17:09:15 +02:00
Nathan Sobo 1bc4f22373 Rework element system, phase 1 (#2881)
This is a deep cut. There's still more work to do until we start
building UI with this. I've approached this as additively as possible,
but I've made a few changes to the rest of the code that I think would
be good to upstream before proceeding too much further.

Most of the interesting pieces are in gpui/playground, which is a
standalone binary that opens a single window and renders a new kind of
element. The layout of these new elements is provided by the taffy
layout engine crate, which conforms to web conventions. The idea is that
playground is relatively cheap to build and work on. As concepts
coalesce in playground, we can drop them into gpui and start
transitioning.
2023-08-23 08:26:38 -06:00
Nathan Sobo d375f7992d Merge branch 'main' into divs 2023-08-22 16:35:56 -06:00
Conrad Irwin 27ba77b16f Ensure editor clipboard contains \n too 2023-08-22 13:52:04 -06:00
Conrad Irwin 33d7fe02ee Rewrite paste
- vim: support P for paste before
- vim: support P in visual mode for paste without overriding clipboard
- vim: fix position when using `p` on text copied outside zed
- vim: fix indentation when using `p` on text copied from zed
2023-08-22 13:27:57 -06:00
Piotr Osiewicz ccb3f6748c chore: fmt 2023-08-22 18:14:07 +02:00
Piotr OsiewiczandConrad Irwin ccb9b5d278 Query char_kind for completion triggers.
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2023-08-22 18:12:05 +02:00
Piotr OsiewiczandJulia Risley 007d1b09ac Z 2819 (#2872)
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.

Release Notes:

- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)

---------

Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-22 12:23:30 +03:00
Piotr OsiewiczandJulia Risley d27cebd977 Z 2819 (#2872)
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.

Release Notes:

- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)

---------

Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-22 10:35:20 +02:00
Conrad Irwin 168a213a44 Add test for word characters in vim 2023-08-21 22:37:14 -06:00
Piotr Osiewicz 42b0c5dfdd Remove comment;for real now 2023-08-22 01:04:55 +02:00
Piotr Osiewicz bca2d02a61 Revert "Remove dead comment"
This reverts commit 046759a366.
2023-08-22 01:04:15 +02:00
Piotr Osiewicz 046759a366 Remove dead comment 2023-08-22 01:01:27 +02:00
Piotr Osiewicz 6137d88a54 Merge branch 'main' into Z-2819 2023-08-21 17:41:27 +02:00
Piotr Osiewicz ab5bd0ac5a Use new char_kind (parameterized by language) 2023-08-21 17:39:38 +02:00
Piotr OsiewiczandJulia Risley 3e8522b5f2 WIP: Saved state from Friday.
Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-21 17:09:03 +02:00
Max BrunsfeldandJulia 1c46749ad7 Fix regression in Buffer::language_scope_at
Co-authored-by: Julia <julia@zed.dev>
2023-08-18 12:58:09 -07:00
Conrad Irwin e3c0e93e46 Fix cursor adjustment on scroll
Fixes: zed-industries/community#1929

Also preserves visual modes correctly.
2023-08-18 11:23:43 -06:00
Conrad Irwin d1aa82bb48 vim visual block (#2849)
Release notes:

- vim: add Visual Block mode
([#984](https://github.com/zed-industries/community/issues/984)),
([#1415](https://github.com/zed-industries/community/issues/1415)).
- vim: add support for `a<object>` and `i<object>` in visual modes
- vim: fix scroll shortcuts (`ctrl-{f,b,d,u,e,y}`) in visual modes
- allow `shift-enter` to type a newline.
2023-08-18 09:55:40 -06:00
Kirill BulatovandJulia Risley 269dad5a9c Respect completion resolve server capabilities
Only query for additional edits if the server supports it

Co-Authored-By: Julia Risley <julia@zed.dev>
2023-08-18 16:55:47 +03:00
Conrad Irwin 7598030102 Tidy-up 2023-08-16 22:29:28 -06:00
Kirill Bulatov 7334bdccbf Better multibuffer tests 2023-08-16 23:38:11 +03:00
Kirill Bulatov f9131f657e Use InlayHint instead of Inlay where appropriate 2023-08-16 23:38:11 +03:00
Kirill Bulatov 9c6135f47a Test hints toggle 2023-08-16 23:38:11 +03:00
Kirill BulatovandMikayla Maki 0f650acc23 Repaint inlays icon on inlays cache disabling/enabling
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-16 23:38:11 +03:00
Kirill Bulatov 0b93e490a5 Improve toggle UI, fix inlays update speed 2023-08-16 23:38:11 +03:00
Kirill Bulatov 5c3d563f0f Draft quick actions bar 2023-08-16 23:38:11 +03:00
Conrad Irwin 7f06191c9f Disable autoindent in visual block insert mode 2023-08-16 10:44:59 -06:00
Conrad Irwin 1b4dd49b1d Vim visual block mode
This isn't quite an exact emulation, as instead of using one selection
that is magically in "column mode", we emulate it with a bunch of zed
multi-selections (one per line).

I think this is better, as it requires fewer changes to the codebase,
and lets you see the impact of any changes immediately on all lines.

Fixes: zed-industries/community#984
2023-08-15 16:00:50 -06:00
Conrad Irwin 404b1aa65a Fix vim selection to include entire range (#2787)
Update vim mode to have vim selection and editor selections match.
Before this we had to adjust between vim selections and real selections
when making changes; now we have to adjust when making selections.

Release Notes:

- vim: Ensure editor selection matches the vim selection
([#1796](https://github.com/zed-industries/community/issues/1796)).
- vim: Fix `s` in visual line mode
- vim: Add `o` and `shift-o` to toggle direction of visual selection
- vim: Fix `v` and `shift-v` to toggle back to normal mode
- vim: Fix block selections like `vi}` to contain correct whitespace
2023-08-15 08:36:17 -06:00
Mikayla Maki 22da42fc69 Add components example (#2846)
This PR is a continuation of the components UI exploration I've been
doing. It adds an example to the GPUI examples page and totally
restructures the generics on our MouseEventHandler.

Release Note:
- N/A
2023-08-15 03:17:50 -07:00