Commit Graph
35 Commits
Author SHA1 Message Date
R.AmoghandFinn Evers b9ce52dc95 agent_ui: Fix scrolling in context server configuration modal (#42502)
## Summary

Fixes #42342

When installing a dev extension with long installation instructions, the
configuration modal would overflow and users couldn't scroll to see the
full content or interact with buttons at the bottom.

## Solution

This PR adds a `ScrollHandle` to the `ConfigureContextServerModal` and
passes it to the `Modal` component, enabling the built-in modal
scrolling capability. This ensures all content remains accessible
regardless of length.

## Changes

- Added `ScrollHandle` import to the ui imports
- Added `scroll_handle: ScrollHandle` field to
`ConfigureContextServerModal` struct
- Initialize `scroll_handle` with `ScrollHandle::new()` when creating
the modal
- Pass the scroll handle to `Modal::new()` instead of `None`

## Testing

- Built the changes locally
- Tested with extensions that have long installation instructions
- Verified scrolling works and all content is accessible
- Confirmed no regression for extensions with short descriptions

Release Notes:

- Fixed scrolling issue in extension configuration modal when
installation instructions overflow the viewport

---------

Co-authored-by: Finn Evers <finn.evers@outlook.de>
2025-11-13 12:41:38 +01:00
Danilo Leal 3c81ee6ba6 agent_ui: Allow to configure a default model for profiles through modal (#42359)
Follow-up to https://github.com/zed-industries/zed/pull/39220

This PR allows to configure a default model for a given profile through
the profile management modal.

| Option In Picker | Model Selector |
|--------|--------|
| <img width="1172" height="538" alt="Screenshot 2025-11-10 at 12  24
2@2x"
src="https://github.com/user-attachments/assets/33dfb6f1-f8fd-42f9-b824-3dab807094da"
/> | <img width="1172" height="1120" alt="Screenshot 2025-11-10 at 12 
24@2x"
src="https://github.com/user-attachments/assets/50360b0a-fbb1-455e-9cf7-9fa987345038"
/> |

Release Notes:

- N/A
2025-11-10 13:12:13 -03:00
DavidandDanilo Leal 2d84af91bf agent: Add ability to set a default_model per profile (#39220)
Split off from https://github.com/zed-industries/zed/pull/39175

Requires https://github.com/zed-industries/zed/pull/39219 to be merged
first

Adds support for `default_model` for profiles: 

```
      "my-profile": {
        "name": "Coding Agent",
        "tools": {},
        "enable_all_context_servers": false,
        "context_servers": {},
        "default_model": {
          "provider": "copilot_chat",
          "model": "grok-code-fast-1"
        }
      }
```

Which will then switch to the default model whenever the profile is
activated

![2025-09-30 17 09
06](https://github.com/user-attachments/assets/43f07b7b-85d9-4aff-82ce-25d6f5050d50)


Release Notes:

- Added `default_model` configuration to agent profile

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-10 11:11:24 -03:00
Mikayla MakiandNia 5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Bennet Fenner 6622902964 agent: Only show compatible tools in profile selector (#40917)
In practice this just hides the web search tool when not using the Zed
provider

Release Notes:

- Fixed an issue where the web search tool would show up in the profile
selector even when not using a model via Zed Pro
2025-10-22 18:17:33 +00:00
Danilo Leal 8f3da5c5cd settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in
the settings UI, I felt like there was an improvement opportunity in
regards to where some of these components are stored. The `ui_input`
crate originally was meant only for the text field-like component, which
couldn't be in the regular `ui` crate due to the dependency with
`editor`. Given we had also added the number field there—which is
similar in also having the same dependency—it made sense to think of
this crate more like a home for form-like components rather than for
only one component.

However, we were also storing some settings UI-specific stuff in that
crate, which didn't feel right. So I ended up creating a new directory
within the `settings_ui` for components and moved all the pickers and
the custom input field there. I think this makes it for a cleaner
structure.

Release Notes:

- settings_ui: Added the ability to search for theme and icon themes in
their respective fields.
2025-10-21 19:58:43 -03:00
Bennet Fenner 3f1319162a Remove agent1 code (#40495)
Release Notes:

- N/A
2025-10-17 18:49:11 +02:00
DavidandMichael Sloan 5fd187769d Add Codestral edit predictions provider (#34371)
Release Notes:

- Added Codestral edit predictions provider which can be enabled by adding an API key in the Mistral section of agent settings.

![2025-07-13 11 35
33](https://github.com/user-attachments/assets/8bf599d7-33c7-4556-b878-6c645d69661f)


## Config

Get API key from https://console.mistral.ai/codestral and add it in the Mistral section of the agent settings. 

```
  "features": {
    "edit_prediction_provider": "codestral"
  },
  "edit_predictions": {
    "codestral": {
      "model": "codestral-latest",
      "max_tokens": 150
    }
  },
```

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-10-08 12:02:21 -06:00
Danilo Leal 1cac3e3e40 agent: Only show profile manage list item selection keybinding on the focused item (#39242)
Small update here that makes the UI simpler; there's no need to see the
keybinding in all the items you're not focused in.

| Before | After |
|--------|--------|
| <img width="1112" height="720" alt="Screenshot 2025-09-30 at 5  25@2x"
src="https://github.com/user-attachments/assets/e0362f98-889a-4007-a50d-8006dfb91787"
/> | <img width="1112" height="732" alt="Screenshot 2025-09-30 at 5  25
2@2x"
src="https://github.com/user-attachments/assets/b536b6ba-ef61-4891-8b2f-c27c40c70e4e"
/> |

Release Notes:

- N/A
2025-09-30 19:39:12 -03:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Danilo Leal 589e2c0fe4 agent: Make settings view more consistent across different sections (#38419)
Closes https://github.com/zed-industries/zed/issues/37660

This PR makes sections in the AI settings UI more consistent with each
other and also just overall simpler. One of the main changes here is
adding the tools from a given MCP server in a modal (as opposed to in a
disclosure within the settings view). That's mostly an artifact of
wanting to make all of the items within sections look more of the same.
Then, in the process of doing so, also changed the logic that we were
using to display MCP servers; previously, in the case of extension-based
servers, we were only showing those that were _configured_, which felt
wrong because you should be able to see everything you have _installed_,
despite of its status (configured or not).

However, there's still a bit of a bug (to be solved in a follow-up PR),
which already existed but it was just not visible given we'd only
display configured servers: an MCP server installed through an extension
stays as a "custom server" until it is configured. If you don't
configure it, you can't also uninstall it from the settings view (though
it is possible to do so via the extensions UI).

Release Notes:

- agent: Improve settings view UI and solve issue where MCP servers
would get unsorted upon turning them on and off (they're all
alphabetically sorted now).
2025-09-18 11:48:36 -03:00
Bennet Bo Fenner 2aa564eeb7 Remove ACP feature flags (#38055)
This removes the `gemini-and-native` and `claude-code` feature flags.
Also, I removed a bunch of unused agent1 code that we do not need
anymore.

Initially I wanted to remove much more of the `agent` code, but noticed
some things that we need to figure out first:
- The inline assistant + context strip use `Thread`/`ContextStore`
directly
- We need some replacement for `ToolWorkingSet`, so we can access
available tools (as well as context server tools) in other places, e.g.
the agent configuration and the configure profile modal

Release Notes:

- N/A
2025-09-12 18:07:59 +02:00
Smit Barmase 22e31a0d41 Fix crash when filtering items in Picker (#37929)
Closes #37617

We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.

The likely reason is that we run the match-update logic asynchronously
(see
[here](https://github.com/zed-industries/zed/blob/138117e0b15664079f5526cb56168750382b49b9/crates/picker/src/picker.rs#L643)).
That means it's possible to render items after the list's [data
update](https://github.com/zed-industries/zed/blob/138117e0b15664079f5526cb56168750382b49b9/crates/picker/src/picker.rs#L652)
but before the [list
reset](https://github.com/zed-industries/zed/blob/138117e0b15664079f5526cb56168750382b49b9/crates/picker/src/picker.rs#L662),
in which case the `ix` can be greater than that of our updated data.

Release Notes:

- Fixed crash when filtering MCP tools.
2025-09-10 23:06:09 +05:30
Bennet Bo FennerandAgus Zubiaga acb3406eb8 editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Umesh YadavandBen Brandt b35959f4c2 agent_ui: Fix context_server duplication when name is updated (#35403)
Closes #35400

| Before | After |
|--------|--------|
| <video
src="https://github.com/user-attachments/assets/6aae34ca-e022-457a-9b66-47b85c976b23"/>
| <video
src="https://github.com/user-attachments/assets/ae058988-8f70-4605-b537-e045175d2e75"
/> |

Release Notes:

- agent: Fix `context_server` duplication when name is updated

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-09-08 04:50:26 +00:00
Finn Evers a96015b3c5 activity_indicator: Show extension installation and updates (#37374)
This PR fixes an issue where extension operations would never show in
the activity indicator despite this being implemented for ages. This
happened because we were always returning `None` whenever the app has a
global auto updater, which is always the case, so the code path for
showing extension updates in the indicator could never be hit despite
existing prior. Also slightly improves the messages shown for ongoing
extension operations, as these were previously context unaware.

While I was at this, I also quickly took a stab at cleaning up some
remotely related stuff, namely:
- The `AnimationExt` trait is now by default only implemented for
anything that also implements `IntoElement`. This prevents
`with_animation` from showing up for e.g. `u32` within the suggestions
(finally).
- Commonly used animations are now implemented in the
`CommonAnimationExt` trait within the `ui` crate so the needed code does
not always need to be copied and element IDs for the animations are
truly unique.

Relevant change here regarding the original issue is the change from the
`return match` to just a `match` within the activitiy indicator, which
solved the issue at hand.

If we find this to be too noisy at some point, we can easily revisit,
but I think this holds important enough information to be shown in the
activity indicator, especially whilst developing extensions.

Release Notes:

- Extension installation and updates will now be shown in the activity
indicator.
2025-09-02 16:51:13 +02:00
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz cf7c64d77f lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
Piotr Osiewicz 6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Danilo Leal b7edc89a87 agent: Improve error and warnings display (#36425)
This PR refactors the callout component and improves how we display
errors and warnings in the agent panel, along with improvements for
specific cases (e.g., you have `zed.dev` as your LLM provider and is
signed out).

Still a work in progress, though, wrapping up some details.

Release Notes:

- N/A
2025-08-18 21:44:07 -03:00
Cale SennettandOleksiy Syvokon 61ce07a91b Add capabilities to OpenAI-compatible model settings (#36370)
### TL;DR
* Adds `capabilities` configuration for OpenAI-compatible models
* Relates to
https://github.com/zed-industries/zed/issues/36215#issuecomment-3193920491

### Summary
This PR introduces support for configuring model capabilities for
OpenAI-compatible language models. The implementation addresses the
issue that not all OpenAI-compatible APIs support the same features -
for example, Cerebras' API explicitly does not support
`parallel_tool_calls` as documented in their [OpenAI compatibility
guide](https://inference-docs.cerebras.ai/resources/openai#currently-unsupported-openai-features).

### Changes

1. **Model Capabilities Structure**:
- Added `ModelCapabilityToggles` struct for UI representation with
boolean toggle states
- Implemented proper parsing of capability toggles into
`ModelCapabilities`

2. **UI Updates**:
- Modified the "Add LLM Provider" modal to include checkboxes for each
capability
- Each OpenAI-compatible model can now be configured with its specific
capabilities through the UI

3. **Configuration File Structure**:
- Updated the settings schema to support a `capabilities` object for
each `openai_compatible` model
- Each capability (`tools`, `images`, `parallel_tool_calls`,
`prompt_cache_key`) can be individually specified per model

### Example Configuration

```json
{
  "openai_compatible": {
    "Cerebras": {
      "api_url": "https://api.cerebras.ai/v1",
      "available_models": [
        {
          "name": "gpt-oss-120b",
          "max_tokens": 131000,
          "capabilities": {
            "tools": true,
            "images": false,
            "parallel_tool_calls": false,
            "prompt_cache_key": false
          }
        }
      ]
    }
  }
}
```

### Tests Added

- Added tests to verify default capability values are correctly applied
- Added tests to verify that deselected toggles are properly parsed as
`false`
- Added tests to verify that mixed capability selections work correctly

Thanks to @osyvokon for the desired `capabilities` configuration
structure!


Release Notes:

- OpenAI-compatible models now have configurable capabilities (#36370;
thanks @calesennett)

---------

Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
2025-08-18 11:36:52 +03:00
Danilo Leal 2cde6da5ff Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Danilo Leal 85885723a9 agent: Fix scrolling in the "Add LLM Provider" modal (#35584)
Closes https://github.com/zed-industries/zed/issues/35402

Release Notes:

- agent: Fix scrolling in the "Add LLM Provider" modal
2025-08-04 12:55:19 -03:00
Danilo Leal 0609c8b953 Revise and clean up some icons (#35582)
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.

Closes https://github.com/zed-industries/zed/issues/35576

Release Notes:

- N/A
2025-08-04 11:58:31 -03:00
230061a6cb Support multiple OpenAI compatible providers (#34212)
TODO
- [x] OpenAI Compatible API Icon
- [x] Docs
- [x] Link to docs in OpenAI provider section about configuring OpenAI
API compatible providers

Closes #33992

Related to #30010

Release Notes:

- agent: Add support for adding multiple OpenAI API compatible providers

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-07-22 12:20:07 -03:00
Ben Brandt 3a651c546b context_server: Change command string field to PathBuf (#34873)
Release Notes:

- N/A
2025-07-22 12:12:07 +02:00
Bennet Bo Fenner 7114a5ca99 Fix panic in context server configuration (#34118)
Release Notes:

- Fixed a panic that could occur when configuring MCP servers
2025-07-09 16:39:02 +02:00
Bennet Bo Fenner 59cdea00c5 agent: Fix context server restart when settings unchanged (#33920)
Closes #33891

Release Notes:

- agent: Fix an issue where configuring an MCP server would not restart
the underlying server correctly
2025-07-04 16:27:11 +00:00
Bennet Bo Fenner d63909c598 agent: Use standardized MCP configuration format in settings (#33539)
Changes our MCP settings from:

```json
{
  "context_servers": {
    "some-mcp-server": {
      "source": "custom",
      "command": {
        "path": "npx",
        "args": [
          "-y",
          "@supabase/mcp-server-supabase@latest",
          "--read-only",
          "--project-ref=<project-ref>",
        ],
        "env": {
          "SUPABASE_ACCESS_TOKEN": "<personal-access-token>",
        },
      },
    },
  },
}

```

to:
```json
{
  "context_servers": {
    "some-mcp-server": {
      "source": "custom",
      "command": "npx",
      "args": [
        "-y",
        "@supabase/mcp-server-supabase@latest",
        "--read-only",
        "--project-ref=<project-ref>",
      ],
      "env": {
        "SUPABASE_ACCESS_TOKEN": "<personal-access-token>",
      },
    },
  },
}
```


Which seems to be somewhat of a standard now (VSCode, Cursor, Windsurf,
...)

Release Notes:

- agent: Use standardised format for configuring MCP Servers
2025-06-30 08:05:52 +00:00
Ben KunkleandAntonio 7432e947bc Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
Bennet Bo Fenner 224de2ec6c settings: Remove version fields (#33372)
This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.

This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.

We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.


Release Notes:

- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)
2025-06-25 19:05:29 +02:00
Bennet Bo Fenner 1c6b4712a3 agent: Fix issue where unconfigured MCP extensions would not start server (#33365)
Release Notes:

- agent: Fix an issue where MCP servers that were provided by extensions
would sometimes not start up
2025-06-25 11:48:38 +02:00
Max Brunsfeld 2283ec5de2 Extract an agent_ui crate from agent (#33284)
This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.

This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.

Release Notes:

- N/A
2025-06-23 18:00:28 -07:00