Commit Graph
22321 Commits
Author SHA1 Message Date
Antonio Scandurra 4ac67ac5ae Automatically keep edits if they are included in a commit (#32093)
Release Notes:

- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
2025-06-04 19:54:24 +02:00
Aaron RuanandMikayla Maki 8c1b549683 workspace: Add setting to make dock resize apply to all panels (#30551)
Re: #19015
Close #12667

When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.

Release Notes:

- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-06-04 17:40:35 +00:00
Kirill Bulatov ff6ac60bad Allow running certain Zed actions when headless (#32095)
Rework of https://github.com/zed-industries/zed/pull/30783

Before:

<img width="483" alt="before_1"
src="https://github.com/user-attachments/assets/c08531ce-0c1c-4a91-8375-4542220fc1b1"
/>

<img width="250" alt="before_2"
src="https://github.com/user-attachments/assets/e6f5404e-4e00-4125-bf2b-59a5bc6c41c1"
/>

<img width="369" alt="before_3"
src="https://github.com/user-attachments/assets/6a17c63d-80f6-4d91-a63b-69a9d8fe533a"
/>

After:

<img width="443" alt="after_1"
src="https://github.com/user-attachments/assets/4f7203c2-0065-41da-b7df-02aeba89ab7b"
/>

<img width="246" alt="after_2"
src="https://github.com/user-attachments/assets/585e2e25-bf06-4cdc-bfa5-930e0405c8d0"
/>

<img width="371" alt="after_3"
src="https://github.com/user-attachments/assets/54585f1a-6a9b-45a3-9d77-b0bb1ace580b"
/>


Release Notes:

- Allowed running certain Zed actions when headless
2025-06-04 17:29:08 +00:00
Nathan SoboandMikayla Maki 0a2186c87b Add channel reordering functionality (#31833)
Release Notes:

- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)

## Summary

This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.

## Problem

Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.

## Solution

The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.

## Implementation Details

### Database Schema

Added a new column and index to support efficient ordering:

```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;

CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```

### RPC Protocol

Extended the channel proto with ordering support:

```proto
// crates/proto/proto/channel.proto
message Channel {
    uint64 id = 1;
    string name = 2;
    ChannelVisibility visibility = 3;
    int32 channel_order = 4;
    repeated uint64 parent_path = 5;
}

message ReorderChannel {
    uint64 channel_id = 1;
    enum Direction {
        Up = 0;
        Down = 1;
    }
    Direction direction = 2;
}
```

### Server-side Logic

The reordering is handled by swapping `channel_order` values between
adjacent channels:

```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
    &self,
    channel_id: ChannelId,
    direction: proto::reorder_channel::Direction,
    user_id: UserId,
) -> Result<Vec<Channel>> {
    // Find the sibling channel to swap with
    let sibling_channel = match direction {
        proto::reorder_channel::Direction::Up => {
            // Find channel with highest order less than current
            channel::Entity::find()
                .filter(
                    channel::Column::ParentPath
                        .eq(&channel.parent_path)
                        .and(channel::Column::ChannelOrder.lt(channel.channel_order)),
                )
                .order_by_desc(channel::Column::ChannelOrder)
                .one(&*tx)
                .await?
        }
        // Similar logic for Down...
    };
    
    // Swap the channel_order values
    let temp_order = channel.channel_order;
    channel.channel_order = sibling_channel.channel_order;
    sibling_channel.channel_order = temp_order;
}
```

### Client-side Sorting

Optimized the sorting algorithm to avoid O(n²) complexity:

```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
    .into_iter()
    .map(|channel| {
        let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
        
        // Build sort key from parent path orders
        for parent_id in &channel.parent_path {
            sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
        }
        sort_key.push(channel.channel_order);
        
        (sort_key, channel)
    })
    .collect();

channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```

### User Interface

Added keyboard shortcuts and proper context handling:

```json
// assets/keymaps/default-macos.json
{
  "context": "CollabPanel && not_editing",
  "bindings": {
    "cmd-up": "collab_panel::MoveChannelUp",
    "cmd-down": "collab_panel::MoveChannelDown"
  }
}
```

The CollabPanel now properly sets context to distinguish between editing
and navigation modes:

```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
    let mut dispatch_context = KeyContext::new_with_defaults();
    dispatch_context.add("CollabPanel");
    dispatch_context.add("menu");
    
    let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
        "editing"
    } else {
        "not_editing"
    };
    
    dispatch_context.add(identifier);
    dispatch_context
}
```

## Testing

Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members

## Migration Strategy

Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:

```sql
UPDATE channels
SET channel_order = (
    SELECT ROW_NUMBER() OVER (
        PARTITION BY parent_path
        ORDER BY name, id
    )
    FROM channels c2
    WHERE c2.id = channels.id
);
```

## Future Enhancements

While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)

## Checklist

- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-06-04 16:56:33 +00:00
Bennet Bo Fenner aefb798090 inline assistant: Allow to attach images from clipboard (#32087)
Noticed while working on #31848 that we do not support pasting images as
context in the inline assistant

Release Notes:

- agent: Add support for attaching images as context from clipboard in
the inline assistant
2025-06-04 16:43:52 +00:00
Conrad Irwin 2c5aa5891d Don't show invisibles from inlays (#32088)
Closes #24266

Release Notes:

- Whitespace added by inlay hints is no longer shown when
`"show_whitespaces": "all"` is used.

-
2025-06-04 10:33:22 -06:00
Umesh YadavandBennet Bo Fenner 7d54d9f45e agent: Show warning for image context pill if model doesn't support images (#31848)
Closes #31781

Currently we don't any warning or error if the image is not supported by
the current model in selected in the agent panel which leads for users
to think it's supported as there is no visual feedback provided by zed.
This PR adds a warning on image context pill to show warning when the
model doesn't support it.

| Before | After |
|--------|-------|
| <img width="374" alt="image"
src="https://github.com/user-attachments/assets/da659fb6-d5da-4c53-8878-7a1c4553f168"
/> | <img width="442" alt="image"
src="https://github.com/user-attachments/assets/0f23d184-6095-47e2-8f2b-0eac64a0942e"
/> |

Release Notes:

- Show warning for image context pill in agent panel when selected model
doesn't support images.

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-04 16:20:56 +00:00
Oleksiy Syvokon cde47e60cd assistant_tools: Disallow extra tool parameters by default (#32081)
This prevents models from hallucinating tool parameters.


Release Notes:

- Prevent models from hallucinating tool parameters
2025-06-04 16:11:40 +00:00
Tommy D. Rossi 81058ee172 Make alt-left and alt-right skip punctuation like VSCode (#31977)
Closes https://github.com/zed-industries/zed/discussions/25526
Follow up of #29872

Release Notes:

- Make `alt-left` and `alt-right` skip punctuation on Mac OS to respect
the Mac default behaviour. When pressing alt-left and the first
character is a punctuation character like a dot, this character should
be skipped. For example: `hello.|` goes to `|hello.`

This change makes the editor feels much snappier, it now follows the
same behaviour as VSCode and any other Mac OS native application.


@ConradIrwin
2025-06-04 09:48:20 -06:00
Conrad Irwinand@davidhewitt <mail@davidhewitt.dev> 6de37fa57c Don't show squiggles on unnecesarry code (#32082)
Co-Authored-By: @davidhewitt <mail@davidhewitt.dev>

Closes #31747
Closes https://github.com/zed-industries/zed/issues/32080

Release Notes:

- Fixed a recently introduced bug where unnecessary code was underlined
with blue squiggles

Co-authored-by: @davidhewitt <mail@davidhewitt.dev>
2025-06-04 09:46:06 -06:00
Bennet Bo Fenner beb0d49dc4 agent: Introduce ModelUsageContext (#32076)
This PR is a refactor of the existing `ModelType` in
`agent_model_selector`.

In #31848 we also need to know which context we are operating in, to
check if the configured model has image support.
In order to deduplicate the logic needed, I introduced a new type called
`ModelUsageContext` which can be used throughout the agent crate


Release Notes:

- N/A
2025-06-04 15:35:50 +00:00
Joseph T. Lyons 827103908e Bump Zed to v0.191 (#32073)
Release Notes:

-N/A
2025-06-04 14:34:01 +00:00
Danilo Leal 676ed8fb8a agent: Use new has_pending_edit_tool_use state for toolbar review buttons (#32071)
Follow up to https://github.com/zed-industries/zed/pull/31971. Now, the
toolbar review buttons will also appear/be available at the same time as
the panel buttons.

Release Notes:

- N/A
2025-06-04 11:14:34 -03:00
Ben Brandt 4304521655 Remove unused load_model method from LanguageModelProvider (#32070)
Removes the load_model trait method and its implementations in Ollama
and LM Studio providers, along with associated preload_model functions
and unused imports.

Release Notes:

- N/A
2025-06-04 14:07:01 +00:00
Oleksiy Syvokon 04716a0e4a edit_file_tool: Fail when edit location is not unique (#32056)
When `<old_text>` points to more than one location in a file, we used to
edit the first match, confusing the agent along the way. Now we will
return an error, asking to expand `<old_text>` selection.

Closes #ISSUE

Release Notes:

- agent: Fixed incorrect file edits when edit locations are ambiguous
2025-06-04 13:04:01 +03:00
Kirill Bulatov 5e38915d45 Properly register buffers with reused language servers (#32057)
Follow-up of https://github.com/zed-industries/zed/pull/30707

The old code does something odd, re-accessing essentially the same
adapter-server pair for every language server initialized; but that was
done before for "incorrect", non-reused worktree_id hence never resulted
in external worktrees' files registration in this code path.

Release Notes:

- Fixed certain external worktrees' files sometimes not registered with
language servers
2025-06-04 09:59:57 +00:00
AlexandPiotr Osiewicz f9257b0efe debugger: Use UUID for Go debug binary names, do not rely on OUT_DIR (#32004)
It seems that there was a regression. `build_config` no longer has an
`OUT_DIR` in it.
On way to mitigate it is to stop relying on it and just use `cwd` as dir
for the test binary to be placed in.

Release Notes:
- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-06-04 11:18:04 +02:00
5d0c96872b editor: Stabilize IME candidate box position during pre-edit on Wayland (#28429)
Modify the `replace_and_mark_text_in_range` method in the `Editor` to
keep the cursor at the start of the preedit range during IME
composition. Previously, the cursor would move to the end of the preedit
text with each update, causing the IME candidate box to shift (e.g.,
when typing pinyin with Fcitx5 on Wayland). This change ensures the
cursor and candidate box remain fixed until the composition is
committed, improving the IME experience.

Closes #21004

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
2025-06-04 09:14:01 +00:00
Umesh Yadav 071e684be4 bedrock: Fix ci failure due model enum and model name mismatch (#32049)
Release Notes:

- N/A
2025-06-04 10:41:12 +03:00
Shardul Vaidya 2280594408 bedrock: Allow users to pick Thinking vs. Non-Thinking models (#31600)
Release Notes:

- bedrock: Added ability to pick between Thinking and Non-Thinking models
2025-06-04 09:00:41 +03:00
Shardul Vaidya 09a1d51e9a bedrock: Fix Claude 4 output token bug (#31599)
Release Notes:

- Fixed an issue preventing the use of Claude 4 Thinking models with Bedrock
2025-06-04 08:57:31 +03:00
Smit Barmase 988d834c33 project_panel: When initiating a drag the highlight selection should jump to the item you've picked up (#32044)
Closes #14496.

In https://github.com/zed-industries/zed/pull/31976, we modified the
highlighting behavior for entries when certain entries or paths are
being dragged over them. Instead of relying on marked entries for
highlighting, we introduced the `highlight_entry_id` parameter, which
determines which entry and its children should be highlighted when an
item is being dragged over it.

The rationale behind that is that we can now utilize marked entries for
various other functions, such as:

1. When dragging multiple items, we use marked entried to show which
items are being dragged. (This is already covered because to drag
multiple items, you need to use marked entries.)
2. When dragging a single item, set that item to marked entries. (This
PR)


https://github.com/user-attachments/assets/8a03bdd4-b5db-467d-b70f-53d9766fec52

Release Notes:

- Added highlighting to entries being dragged in the Project Panel,
indicating which items are being moved.
2025-06-04 08:30:51 +05:30
Michael Sloan 48eacf3f2a Add #[track_caller] to test utilities that involve marked text (#32043)
Release Notes:

- N/A
2025-06-04 02:37:27 +00:00
Smit Barmase 030d4d2631 project_panel: Holding alt or shift to copy the file should adds a green (+) icon to the mouse cursor (#32040)
Part of https://github.com/zed-industries/zed/issues/14496

Depends on new API https://github.com/zed-industries/zed/pull/32028

Holding `alt` or `shift` to copy the file should add a green (+) icon to
the mouse cursor to indicate this is a copy operation.

1. Press `option` first, then drag:


https://github.com/user-attachments/assets/ae58c441-f1ab-423e-be59-a8ec5cba33b0

2. Drag first, then press `option`:


https://github.com/user-attachments/assets/5136329f-9396-4ab9-a799-07d69cec89e2

Release Notes:

- Added copy-drag cursor when pressing Alt or Shift to copy the file in
Project Panel.
2025-06-04 07:16:56 +05:30
Smit Barmase 10df7b5eb9 gpui: Add API for read and write active drag cursor style (#32028)
Prep for https://github.com/zed-industries/zed/pull/32040

Currently, there’s no way to modify the cursor style of the active drag
state after dragging begins. However, there are scenarios where we might
want to change the cursor style, such as pressing a modifier key while
dragging. This PR introduces an API to update and read the current
active drag state cursor.

Release Notes:

- N/A
2025-06-04 06:53:03 +05:30
Haru Kim 55120c4231 Properly load environment variables from the login shell (#31799)
Fixes #11647
Fixes #13888
Fixes #18771
Fixes #19779
Fixes #22437
Fixes #23649
Fixes #24200
Fixes #27601

Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—​fish in particular—​​write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.

This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.

Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.



Release Notes:

- N/A
2025-06-03 19:16:26 -06:00
Piotr Osiewicz d23359e19a debugger: Fix issues with running Zed-installed debugpy + hangs when downloading (#32034)
Closes #32018

Release Notes:

- Fixed issues with launching Python debug adapter downloaded by Zed.
You might need to clear the old install of Debugpy from
`$HOME/.local/share/zed/debug_adapters/Debugpy` (Linux) or
`$HOME/Library/Application Support/Zed/debug_adapters/Debugpy` (Mac).
2025-06-04 01:37:25 +02:00
Kirill Bulatov 936ad0bf10 Use better fallback for empty rerun action (#32031)
When invoking the task rerun action before any task had been run, it
falls back to task selection modal.
Adjust this fall back to use the debugger view, if available:

Before:

![before](https://github.com/user-attachments/assets/737d2dc1-15a4-4eea-a5f9-4aff6c7600cc)


After:

![after](https://github.com/user-attachments/assets/43381b85-5167-44e7-a8b0-865a64eaa6ea)


Release Notes:

- N/A
2025-06-03 22:45:37 +00:00
Kirill Bulatov faa0bb51c9 Better log canonicalization errors (#32030)
Based on
https://github.com/zed-industries/zed/issues/18673#issuecomment-2933025951

Adds an anyhow error context with the path used for canonicalization
(also, explicitly mention path at the place from the comment).

Release Notes:

- N/A
2025-06-03 22:30:59 +00:00
Joseph T. Lyons 2db2271e3c Do not activate inactive tabs when pinning or unpinning
Closes https://github.com/zed-industries/zed/issues/32024

Release Notes:

- Fixed a bug where inactive tabs would be activated when pinning or
unpinning.
2025-06-03 17:43:06 -04:00
79b1dd7db8 Improve collab cleanup (#32000)
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>

Release Notes:

- N/A
2025-06-03 15:27:28 -06:00
Anthony EidConrad Irwin \<conrad@zed.dev\>Ben Kunkle \<ben@zed.dev\>Cole Miller \<cole@zed.dev\>
81f8e2ed4a Limit BufferSnapshot::surrounding_word search to 256 characters (#32016)
This is the first step to closing #16120. Part of the problem was that
`surrounding_word` would search the whole line for matches with no
limit.

Co-authored-by: Conrad Irwin \<conrad@zed.dev\>
Co-authored-by: Ben Kunkle \<ben@zed.dev\>
Co-authored-by: Cole Miller \<cole@zed.dev\>

Release Notes:

- N/A
2025-06-03 21:08:59 +00:00
Gilles PeifferandJoão Marcos b9256dd469 editor: Apply common_prefix_len refactor suggestion (#31957)
This adds João's nice suggestion from
https://github.com/zed-industries/zed/pull/31818#discussion_r2118582616.

Release Notes:

- N/A

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-06-03 15:07:14 -06:00
27d3da678c editor: Fix panic when full width crease is wrapped (#31960)
Closes #31919

Release Notes:

- Fixed a panic that could sometimes occur when the agent panel was too
narrow and contained context included via `@`.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-06-03 22:59:27 +02:00
03357f3f7b Fix panic when re-editing old message with creases (#32017)
Co-authored-by: Cole Miller <m@cole-miller.net>

Release Notes:

- agent: Fixed a panic when re-editing old messages

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-06-03 20:56:18 +00:00
Kirill BulatovandSmit Barmase 4aabba6cf6 Improve Zed prompts for file path selection (#32014)
Part of https://github.com/zed-industries/zed/discussions/31653
`"use_system_path_prompts": false` is needed in settings for these to
appear as modals for new file save and file open.

Fixed a very subpar experience of the "save new file" Zed modal,
compared to a similar "open file path" Zed modal by uniting their code.

Before:


https://github.com/user-attachments/assets/c4082b70-6cdc-4598-a416-d491011c8ac4


After:



https://github.com/user-attachments/assets/21ca672a-ae40-426c-b68f-9efee4f93c8c


Also 

* alters both prompts to start in the current worktree directory, with
the fallback to home directory.
* adjusts the code to handle Windows paths better

Release Notes:

- Improved Zed prompts for file path selection

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-06-03 20:35:25 +00:00
Michael Sloan 8c46a4f594 Make completions menu stay open after after it's manually requested (#32015)
Also includes a clarity refactoring to remove
`ignore_completion_provider`.

Closes #15549

Release Notes:

- Fixed completions menu closing on typing after being requested while
`show_completions_on_input: false`.
2025-06-03 20:33:52 +00:00
Luke NaylorandPeter Tripp 522abe8e59 Change default formatter settings for LaTeX (#28727)
Closes: https://github.com/rzukic/zed-latex/issues/77 

## Default formatter: `latexindent`
Before, formatting was delegated to the language server, which just ran
a `latexindent` executable. There was no benefit to running it through
the language server over running it as an "external" formatter in zed.
In fact this was an issue because there was no way to provide an
explicit path for the executable (causing above extension issue). Having
the default settings configure the formatter directly gives more control
to user and removes the number of indirections making it clearer how to
tweak things like the executable path, or extra CLI args, etc...

## Alternative: `prettier`
Default settings have also been added to allow prettier as the formatter
(by just setting `"formatter": "prettier"` in the "LaTeX" language
settings). This was not possible before because an extra line needed to
be added to the `prettier` crate (similarly to what was done for
https://github.com/zed-industries/zed/issues/19024) to find the plugin
correctly.
> [!NOTE]
> The `prettier-plugin-latex` node module also contained a
`dist/standalone.js` but using that instead of
`dist/prettier-plugin-latex.js` gave an error, and indeed the latter
worked as intended (along with its questionable choices for formatting).

Release Notes:

- LaTeX: added default `latexindent` formatter settings without relying
on `texlab`, as well as allowing `prettier` to be chosen for formatting

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-06-03 19:51:30 +00:00
Michael Sloan 5ae8c4cf09 Fix word completions clobbering the text after the cursor (#32010)
Release Notes:

- N/A
2025-06-03 19:37:26 +00:00
Smit Barmase d8195a8fd7 project_panel: Highlight containing folder which would be the target of the drop operation (#31976)
Part of https://github.com/zed-industries/zed/issues/14496

This PR adds highlighting on the containing folder which would be the
target of the drop operation. It only highlights those directories where
actual drop is possible, i.e. same directory where drag started is not
highlighted.

- [x] Tests


https://github.com/user-attachments/assets/46528467-e07a-4574-a8d5-beab25e70162

Release Notes:

- Improved project panel to show a highlight on the containing folder
which would be the target of the drop operation.
2025-06-04 00:34:37 +05:30
Danilo LealandAgus Zubiaga 2645591cd5 agent: Allow to accept and reject all via the panel (#31971)
This PR introduces the "Reject All" and "Accept All" buttons in the
panel's edit bar, which appears as soon as the agent starts editing a
file. I'm also adding here a new method to the thread called
`has_pending_edit_tool_uses`, which is a more specific way of knowing,
in comparison to the `is_generating` method, whether or not the
reject/accept all actions can be triggered.

Previously, without this new method, you'd be waiting for the whole
generation to end (e.g., the agent would be generating markdown with
things like change summary) to be able to click those buttons, when the
edit was already there, ready for you. It always felt like waiting for
the whole thing was unnecessary when you really wanted to just wait for
the _edits_ to be done, as so to avoid any potential conflicting state.

<img
src="https://github.com/user-attachments/assets/0927f3a6-c9ee-46ae-8f7b-97157d39a7b5"
width="500"/>

---

Release Notes:

- agent: Added ability to reject and accept all changes from the agent
panel.

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-06-03 15:20:25 -03:00
Danilo Leal 526a7c0702 agent: Support AGENT.md and AGENTS.md as rules file names (#31998)
These started to be used more recently, so we should also support them.

Release Notes:

- agent: Added support for `AGENT.md` and `AGENTS.md` as rules file
names.
2025-06-03 15:19:39 -03:00
Danilo Leal e793740168 agent: Refine rules library window design (#31994)
Just polishing up a bit the Rules Library design. I think the most
confusing part here was the icon that was being used to tag a rule as
default; I've heard feedback more than once saying that was confusing,
so I'm now switching to a rather standard star icon, which I'd assume is
well-understood as a "favoriting" affordance.

Release Notes:

- N/A
2025-06-03 14:59:17 -03:00
Danilo Leal dea0a58727 docs: Update mentions to GitHub to use correct capitalization (#31996)
That type of thing... 😅 "Github" is the incorrect formatting; "GitHub"
is the correct.

Release Notes:

- N/A
2025-06-03 14:55:24 -03:00
Agus Zubiaga b7abc9d493 agent: Display full terminal output without scrolling (#31922)
The terminal tool card used a fixed height and scrolling, but this meant
that it was too tall for commands that only outputted a few lines, and
the nested scrolling was undesirable.

This PR makes the card be as too as needed to fit the entire output (no
scrolling), and allows the user to collapse it to fewer lines when
applicable. Making it work the same way as the edit tool card. In fact,
both tools now use a shared UI component.


https://github.com/user-attachments/assets/1127e21d-1d41-4a4b-a99f-7cd70fccbb56


Release Notes:

- Agent: Display full terminal output
- Agent: Allow collapsing terminal output
2025-06-03 10:54:25 -07:00
Daniel Zhu de225fd242 file_finder: Add option to create new file (#31567)
https://github.com/user-attachments/assets/7c8a05a1-8d59-4371-a1d6-a8cb82aa13b9

While implementing this, I noticed that currently when the search panel
displays only one result, the box oscillates a bit up and down like so:


https://github.com/user-attachments/assets/dd1520e2-fa0b-4307-b27a-984e69b0a644

Not sure how to fix this at the moment, maybe that could be another PR?

Release Notes:

- Add option to create new file in project search panel.
2025-06-03 10:44:57 -07:00
Ben KunkleandPeter 29cb95a3ca Remove support for changing magnification of active pane (#31981)
Closes #4265
Closes #24600

This setting causes many visual defects, and introduces unnecessary
(maintenance) complexity. as seen by #4265 and #24600


CC: @iamnbutler - How do you feel about this? I recommend looking at
https://github.com/zed-industries/zed/pull/24150#issuecomment-2866706506
for more context

Release Notes:

- Removed support

---------

Co-authored-by: Peter <peter@zed.dev>
2025-06-03 13:32:32 -04:00
Cole MillerandAnthony Eid 1307b81721 Allow configuring custom git hosting providers in project settings (#31929)
Closes #29229

Release Notes:

- Extended the support for configuring custom git hosting providers to
cover project settings in addition to global settings.

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-06-03 12:23:01 -04:00
Umesh YadavandMarshall Bowers c9c603b1d1 Add support for OpenRouter as a language model provider (#29496)
This pull request adds full integration with OpenRouter, allowing users
to access a wide variety of language models through a single API key.

**Implementation Details:**

* **Provider Registration:** Registers OpenRouter as a new language
model provider within the application's model registry. This includes UI
for API key authentication, token counting, streaming completions, and
tool-call handling.
* **Dedicated Crate:** Adds a new `open_router` crate to manage
interactions with the OpenRouter HTTP API, including model discovery and
streaming helpers.
* **UI & Configuration:** Extends workspace manifests, the settings
schema, icons, and default configurations to surface the OpenRouter
provider and its settings within the UI.
* **Readability:** Reformats JSON arrays within the settings files for
improved readability.

**Design Decisions & Discussion Points:**

* **Code Reuse:** I leveraged much of the existing logic from the
`openai` provider integration due to the significant similarities
between the OpenAI and OpenRouter API specifications.
* **Default Model:** I set the default model to `openrouter/auto`. This
model automatically routes user prompts to the most suitable underlying
model on OpenRouter, providing a convenient starting point.
* **Model Population Strategy:**
* <strike>I've implemented dynamic population of available models by
querying the OpenRouter API upon initialization.
* Currently, this involves three separate API calls: one for all models,
one for tool-use models, and one for models good at programming.
* The data from the tool-use API call sets a `tool_use` flag for
relevant models.
* The data from the programming models API call is used to sort the
list, prioritizing coding-focused models in the dropdown.</strike>
* <strike>**Feedback Welcome:** I acknowledge this multi-call approach
is API-intensive. I am open to feedback and alternative implementation
suggestions if the team believes this can be optimized.</strike>
    * **Update: Now this has been simplified to one api call.**
* **UI/UX Considerations:**
* <strike>Authentication Method: Currently, I've implemented the
standard API key input in settings, similar to other providers like
OpenAI/Anthropic. However, OpenRouter also supports OAuth 2.0 with PKCE.
This could offer a potentially smoother, more integrated setup
experience for users (e.g., clicking a button to authorize instead of
copy-pasting a key). Should we prioritize implementing OAuth PKCE now,
or perhaps add it as an alternative option later?</strike>(PKCE is not
straight forward and complicated so skipping this for now. So that we
can add the support and work on this later.)
* <strike>To visually distinguish models better suited for programming,
I've considered adding a marker (e.g., `</>` or `🧠`) next to their
names. Thoughts on this proposal?</strike>. (This will require a changes
and discussion across model provider. This doesn't fall under the scope
of current PR).
* OpenRouter offers 300+ models. The current implementation loads all of
them. **Feedback Needed:** Should we refine this list or implement more
sophisticated filtering/categorization for better usability?

**Motivation:**

This integration directly addresses one of the most highly upvoted
feature requests/discussions within the Zed community. Adding OpenRouter
support significantly expands the range of AI models accessible to
users.

I welcome feedback from the Zed team on this implementation and the
design choices made. I am eager to refine this feature and make it
available to users.

ISSUES: https://github.com/zed-industries/zed/discussions/16576

Release Notes:

- Added support for OpenRouter as a language model provider.

---------

Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-06-03 15:59:46 +00:00
Shardul VaidyaandMarshall Bowers e13b494c9e bedrock: Fix cross-region inference (#30659)
Closes #30535

Release Notes:

- AWS Bedrock: Add support for Meta Llama 4 Scout and Maverick models.
- AWS Bedrock: Fixed cross-region inference for all regions.
- AWS Bedrock: Updated all models available through Cross Region
inference.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-06-03 15:46:35 +00:00