Commit Graph
65 Commits
Author SHA1 Message Date
Kirill Bulatov 147f407b7a Fix theme selector resetting the buffer size (#25425)
Closes https://github.com/zed-industries/zed/issues/25413

As the issue points out well, themes do not need to alter any in-memory
state on load: that is done via settings file load.
Originally, it was introduced in
https://github.com/zed-industries/zed/pull/4064 and
https://github.com/zed-industries/zed/pull/24857 had restored that
behavior, which seems wrong to do.

Apart from removing that part, removes unnecessary methods and
emphasizes that in-memory state is the Buffer/UI size — no need to add
`Adjusted` there as the settings file presence is already enough.

Release Notes:

- Fixed theme selector resetting the buffer size
2025-02-23 15:24:43 +00:00
João Marcos 5e1dd91ee5 Fix UI font size changes not applying (#25307)
Related to #24857.

Release Notes:

- N/A
2025-02-21 06:24:02 -03:00
Marshall Bowers c10ac31866 theme: Don't log errors for missing themes until extensions have loaded (#25098)
This PR makes it so we don't log errors for missing themes or icon
themes until after the extensions have been loaded.

Currently, if you are using a theme that is defined in an extension it
is common to see one or more "theme not found" errors in the logs. This
is the result of us having to initialize the theme before the extensions
have actually finished loading.

This means that a theme that _may_ exist once extensions load is
considered non-existent before they have loaded.

To that end, we now wait until the extensions have loaded before we
start logging errors if we can't find the theme or icon theme.

Closes https://github.com/zed-industries/zed/issues/24539.

Release Notes:

- Reduced the number of "theme not found" and "icon theme not found"
errors in the logs for themes provided by extensions.
2025-02-18 17:47:25 +00:00
Marshall Bowers 8e7cad7848 theme: Return structured errors when a theme is not found (#25090)
This PR updates the `ThemeRegistry` to return structured errors from the
`get` and `get_icon_theme` methods (which are used to retrieve themes
and icon themes, respectively).

We want to be able to carry the name of the theme that was not found as
state on the error, which is why we use a `Result` and not an `Option`.
However, we also want to be able to accurately identify when the error
case is "not found" so we can take appropriate action, based on the
circumstances.

By using a custom error type instead of an `anyhow::Error`, we get both.

There isn't any functional change in this PR. This just sets us up for
future improvements in this error.

Release Notes:

- N/A
2025-02-18 10:49:55 -05:00
Kirill Bulatov bd105a5fc7 Continue improving font adjustment settings (#24908)
Follow-up of https://github.com/zed-industries/zed/pull/24857

Based on the feedback,

* made non-persisting font size change as a default in Zed keymaps
JetBrains IDEs seem to persist font size changes by default, hence left
to do so in Zed keymaps too

* fixed a bug with holding a binding to change the font size caused
flickering

Release Notes:

- N/A
2025-02-14 21:00:56 +00:00
Sanjeev Shrestha 79ee01eb14 theme: Fix icon theme switching changing the theme (#24849)
Closes #24846 

Release Notes:

- Fixed an issue where changing the icon theme would change the theme.
2025-02-14 08:14:00 -05:00
Kirill Bulatov 3b91de8003 Adds a way to toggle font size without settings adjustments (#24857)
Closes https://github.com/zed-industries/zed/issues/23505

Now `zed::IncreaseBufferFontSize` (and all the same UI- and
Buffer-related settings) action is parameterized with `{ "persist": true
}` (default).
Using `"persist": false` brings back resizing behavior prior to
https://github.com/zed-industries/zed/pull/23265


Release Notes:

- Added a way to toggle font size without settings adjustments
2025-02-14 13:27:48 +02:00
Marshall Bowers cc931a8fcc theme: Add support for setting light/dark icon themes (#24702)
This PR adds support for configuring both a light and dark icon theme in
`settings.json`.

In addition to accepting just an icon theme name, the `icon_theme` field
now also accepts an object in the following form:

```jsonc
{
  "icon_theme": {
    "mode": "system",
    "light": "Zed (Default)",
    "dark": "Zed (Default)"
  }
}
```

Both `light` and `dark` are required, and indicate which icon theme
should be used when the system is in light mode and dark mode,
respectively.

The `mode` field is optional and indicates which icon theme should be
used:
- `"system"` - Use the icon theme that corresponds to the system's
appearance.
- `"light"` - Use the icon theme indicated by the `light` field.
- `"dark"` - Use the icon theme indicated by the `dark` field.

Closes https://github.com/zed-industries/zed/issues/24695.

Release Notes:

- Added support for configuring both a light and dark icon theme and
switching between them based on system preference.
2025-02-11 23:45:37 +00:00
Finn Evers 144487bf1a theme: Implement icon theme reloading (#24449)
Closes #24353 

This PR implements icon theme reload to ensure file icons are properly
updated whenever an icon theme extension is upgraded or uninstalled.

Currently, on both upgrade and uninstall of an icon theme extension the
file icons from the previously installed version will stay visibile and
will not be updated as shown in the linked issue. With this change, file
icons will properly be updated on extension upgrade or reinstall.

The code is primarily a copy for reloading the current color theme
adapted to work for icon themes. Happy for any feedback!


Release Notes:

- Fixed file icons not being properly updated upon icon theme upgrade or
uninstall.
2025-02-07 11:30:53 -05:00
João Marcos 5bd7eaa173 Solve 50+ cargo doc warnings (#24071)
Release Notes:

- N/A
2025-02-01 06:19:29 +00:00
Marshall Bowers 419780d702 Add support for icon themes (#23987)
This PR adds support for icon themes.

Closes https://github.com/zed-industries/zed/issues/8843.

Here is Zed with Material Icons:

<img width="1136" alt="Screenshot 2025-01-30 at 7 02 06 PM"
src="https://github.com/user-attachments/assets/57d8a0e0-ff38-44d9-8628-af58a60a7c9a"
/>

### Extensions

Extensions can provide icon themes as well as the icons used in those
themes.

Icon themes are defined as JSON files in the `icon_themes` directory,
and icons included in the `icons` directory will be packaged up with the
extension.

All icon paths within an icon theme are interpreted relative to the root
of the extension.

See the [Material Icon
Theme](https://github.com/zed-extensions/material-icon-theme) extension
for an example.

Release Notes:

- Added support for icon themes.
  - Extensions can now provide icon themes.
- Use the `icon theme selector: toggle` action to switch between
installed icon themes.
2025-01-30 19:08:31 -05:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz 795376cb07 ui: Track changes to UI font size made via actions with settings (#23265)
Fixes #5380

Closes #5380

Release Notes:

- Font size changes made with actions are now persisted in user settings
2025-01-16 23:28:18 +00:00
Marshall Bowers f53915c711 Add infrastructure for loading icon themes from extensions (#23203)
This PR adds the supporting infrastructure to support loading icon
themes defined by extensions.

Here's an example icon theme:

```json
{
  "name": "My Icon Theme",
  "author": "Me <me@example.com>",
  "themes": [
    {
      "name": "My Icon Theme",
      "appearance": "dark",
      "file_icons": {
        "gleam": { "path": "./icons/file_type_gleam.svg" },
        "toml": { "path": "./icons/file_type_toml.svg" }
      }
    }
  ]
}
```

The icon paths are resolved relative to the root of the extension
directory.

Release Notes:

- N/A
2025-01-15 23:33:47 +00:00
Marshall Bowers 88e42cc7aa Refactor file icons to use IconTheme (#23153)
This PR adds the initial concept of an `IconTheme` and refactors
`FileIcons` to use it to resolve the icons.

The `IconTheme` will ultimately be used to allow users to select a
different set of icons to use. Currently, however, this is just laying
the foundation for that work.

The association between file types and icons is now handled by the icon
theme when we resolve file icons. This mapping has been moved out of
`file_types.json` and into `icon_theme.rs`.

Release Notes:

- N/A
2025-01-14 22:49:36 +00:00
Marshall Bowers 273173ec8a Revert "theme: Turn ThemeRegistry into a trait (#20076)" (#20094)
This PR reverts #20076 to turn the `ThemeRegistry` back into a regular
struct again.

It doesn't actually help us by having it behind a trait.

Release Notes:

- N/A
2024-11-01 15:34:20 -04:00
Marshall Bowers a960344301 theme: Remove unused staff parameter for listing themes (#20077)
This PR removes the `staff` parameter for listing themes, as it was not
used.

Release Notes:

- N/A
2024-11-01 10:54:21 -04:00
Marshall Bowers af9e7f1f96 theme: Turn ThemeRegistry into a trait (#20076)
This PR converts the `ThemeRegistry` type into a trait instead of a
concrete implementation.

This allows for the extension store to depend on an abstraction rather
than the concrete theme registry implementation.

We currently have two `ThemeRegistry` implementations:

- `RealThemeRegistry` — this was previously the `ThemeRegistry` and
contains the real implementation of the registry.
- `VoidThemeRegistry` — a null object that doesn't have any behavior.

Release Notes:

- N/A
2024-11-01 10:19:09 -04:00
Kirill Bulatov 6de5ace116 Update outline panel representation when a theme is changed (#19747)
Release Notes:

- N/A
2024-10-25 22:04:02 +03:00
f944ebc4cb Add settings to remote servers, use XDG paths on remote, and enable node LSPs (#19176)
Supersedes https://github.com/zed-industries/zed/pull/19166

TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works


Release Notes:

- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-10-15 23:32:44 -07:00
Piotr Osiewicz 03c84466c2 chore: Fix some violations of 'needless_pass_by_ref_mut' lint (#18795)
While this lint is allow-by-default, it seems pretty useful to get rid
of mutable borrows when they're not needed.

Closes #ISSUE

Release Notes:

- N/A
2024-10-07 01:29:58 +02:00
Nate ButlerandMarshall Bowers 8c95b8d89a theme crate spring cleaning (#18695)
This PR does some spring cleaning on the `theme` crate:

- Removed two unused stories and the story dep
- Removed the `one` theme family (from the `theme` crate, not the app),
this is now `zed_default_themes`.
- This will hopefully remove some confusion caused by this theme we
started in rust but didn't end up using
- Removed `theme::prelude` (it just re-exported scale colors, which we
don't use outside `theme`)
- Removed completely unused `zed_pro` themes (we started on these during
the gpui2 port and didn't finish them.)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-10-03 13:17:31 -04:00
Nate Butler 773ad6bfd1 Document the theme crate (#18690)
This PR enables required documentation for the `theme` crate starts on
documenting it.

The end goal is to have all meaningful documentation in the crate filled
out – However I'm not sure that just adding `#![deny(missing_docs)]` to
the whole crate is the right approach.

I don't know that having 200+ "The color of the _ color" field docs is
useful however–In the short term I've excluded some of the modules that
contain structs with a ton of fields (`colors, `status`, etc.) until we
decide what the right solution here is.

Next steps are to clean up the crate, removing unused modules or those
with low usage in favor of other approaches.

Changes in this PR:
- Enable the `deny(missing_docs)` lint for the `theme` crate 
- Start documenting a subset of the crate.
- Enable `#![allow(missing_docs)]` for some modules.


Release Notes:

- N/A
2024-10-03 10:27:19 -04:00
Junkui ZhangandMarshall Bowers 9b148f3dcc Limit the value can be set for font weight (#18594)
Closes #18531



This PR limits the range of values that can be set for `FontWeight`.
Since any value less than 1.0 or greater than 999.9 causes Zed to crash
on Windows, I’ve restricted `FontWeight` to this range.

I could apply this constraint only on Windows, but considering the
documentation at https://zed.dev/docs/configuring-zed#buffer-font-weight
indicates that `FontWeight` should be between 100 and 900, I thought it
might be a good idea to apply this restriction in the settings.


Release Notes:

- Changed `ui_font_weight` and `buffer_font_weight` settings to require
values to be between `100` and `950` (inclusive).

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-10-01 13:32:31 -04:00
Galen Elias 7d97855ed7 Use AppContext for UI font adjustments (#17858)
Appologies if this PR is off base, I'm still not super familiar with the
Zed codebase.

I was trying to integrate with
https://github.com/zed-industries/zed/pull/12940 
and found it awkward to hook up global bindings to adjust the UI font
size due to the fact it takes a WindowContext. Looking at the API, it
seemed odd that it took a WindowContext, yet the editor font methods
take an AppContext.

I couldn't find a compelling reason for this to be tied to a
WindowContext, so I personally think it makes sense to switch it.

This does have a behavior change, which hopefully is actually desirable:

Currently, if you have two open and visible Zed windows, and trigger a
UI font adjustment in one, the non-active windows won't update. However,
once you switch focus to the second one it will snap to the new UI font
size. This is inconsistent with adjusting the editor font size, which
applies to all open windows immediately.

Release Notes:

- N/A
2024-09-16 22:23:03 -06:00
Marshall Bowers 4d8c3855c2 theme: Clamp font sizes between 6px and 100px (#17829)
This PR clamps the `ui_font_size` and `buffer_font_size` settings
between 6px and 100px.

Release Notes:

- Changed `ui_font_size` and `buffer_font_size` to require values to be
between 6px and 100px (inclusive).
2024-09-14 15:44:54 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
张小白 30a677e257 theme: Change autocomplete value for *_font_fallbacks (#16759)
This PR follows up #16466, changes the default value used when
autocompleting the `ui_font_fallbacks` and `ui_font_fallbacks` settings
from `null` to `[]`.

Special thanks to @maxdeviant for the guidance on writing better code!


Release Notes:

- N/A
2024-08-23 12:12:43 -04:00
Matthew D. ScholefieldandMarshall Bowers 5c0d800b21 Make unnecessary code fade configurable (#14442)
This PR allows configuring the intensity of code fade applied to unused
code (relates to #4785).

_Note: Right now I included it as a top level config which might be a
little out of place (but is easiest to instrument). Open for suggestions
on where else it would be better suited for._

_Note 2: I am unfamiliar with the codebase. Feel free to either close
this PR and re-implement in a better way or suggest high level changes
if I'm approaching anything wrong :)._

Release Notes:

- Added `unnecesary_code_fade` setting to control how strongly to fade
unused code.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-20 13:13:27 -04:00
Marshall Bowers 0bea4d5fa6 theme: Change autocomplete value for ui_font_features and buffer_font_features (#16466)
This PR changes the default value used when autocompleting the
`ui_font_features` and `ui_font_features` settings from `null` to `{}`.

Release Notes:

- N/A
2024-08-19 10:55:25 -04:00
Marshall Bowers b8982ad385 Factor out construction of font-related JSON schemas (#15341)
This PR factors out the construction of the font-related JSON schemas,
as they were used in multiple places.

Release Notes:

- N/A
2024-07-27 12:28:50 -04:00
Marshall Bowers 1ffb34c5fc Fix more instances of JSON schema getting clobbered when attaching references (#15339)
This PR extends the fix from #15336 to more places that had the same
issue.

An `add_references_to_properties` helper function has been added to
handle these cases uniformly.

Release Notes:

- N/A
2024-07-27 11:44:40 -04:00
Marshall Bowers 8b22f09b6f Don't clobber other schema fields when attaching references (#15336)
This PR fixes an issue where we would clobber the other JSON Schema
fields for any field that we attached a reference to.

This resulted in these fields (e.g., `buffer_font_family`,
`ui_font_family`) losing things like their descriptions.

The approach has been adjusted that references are now added in an
additive fashion, rather than overriding the entire schema object.

Release Notes:

- Fixed an issue where font-related settings in `settings.json` were
missing their descriptions.
2024-07-27 11:08:13 -04:00
Mikayla MakiandJunkui Zhang a1bd7a1297 Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
Marshall Bowers 740c444089 settings_ui: Add theme settings controls (#15115)
This PR adds settings controls for the theme settings.

Release Notes:

- N/A
2024-07-24 16:25:52 -04:00
Marshall Bowers 9e36a66fec ui: Add NumericStepper component (#13954)
This PR adds a `NumericStepper` component that can be used to display a
numeric value along with controls to increment, decrement, and reset the
value.

The `ApplicationMenu` has been updated to use the `NumericStepper` for
adjusting the buffer and UI font size.

Here it is in action:


https://github.com/zed-industries/zed/assets/1486634/03cffe67-1256-4283-aa3d-560fffa06dad

Note: Due to the way we do font adjustments, once modified the reset
button will be displayed until it is clicked (or the font size
adjustment is otherwise reset). Simply returning to the original value
will currently not hide the reset button.

Release Notes:

- N/A
2024-07-08 18:45:49 -04:00
Mikayla Maki 6b9ddbfef2 Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00
Nathan Sobo e19339bc1d Allow UI font weight to be assigned in settings (#12333)
Release Notes:

- Added the ability to configure the weight of your UI font in standard
CSS weight units from 0 to 900.
2024-05-26 23:06:58 -06:00
feea607bac Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
Marshall Bowers 178ffabca6 theme: Properly merge SyntaxTheme styles to allow for partial overrides (#11911)
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.

This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.

Release Notes:

- Improved merging of `syntax` styles in the theme.
2024-05-16 09:58:47 -04:00
Piotr Osiewicz 1a9b0536a2 Rust 1.78 (#11314)
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:

- N/A
2024-05-05 15:02:50 +02:00
Nate Butler 97512be378 Add wiring for UI density (#11260)
Note: You shouldn't use the `unstable.ui_density` setting – it is only
being added for testing and to enable new UI components to be built with
density in mind. Don't expect this to work well, or at all right now.

Adds some of the basic wiring we'll need to start scaling UI elements
throughout the app based on a desired density setting.

Release Notes:

- N/A
2024-05-01 14:28:52 -04:00
张小白andMikayla Maki 11dc3c2582 windows: Support all OpenType font features (#10756)
Release Notes:

- Added support for all `OpenType` font features to DirectWrite.



https://github.com/zed-industries/zed/assets/14981363/cb2848cd-9178-4d87-881a-54dc646b2b61

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-26 13:58:12 -07:00
7c5bc3c26f Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00
49144d94bf gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
Jadi 6a7a3b257a Add missing docstrings to settings.rs (#9054)
![image](https://github.com/zed-industries/zed/assets/1290639/46c13110-8506-4b03-91d4-b1cfcafe824a)

Add documentation for theme-related settings.

Release Notes:

- Add documentation for theme-related settings ([8383](https://github.com/zed-industries/zed/issues/8383))
2024-03-09 00:46:47 +02:00
Marshall Bowers f9dc871422 Fix Clippy warnings in theme crate (#8715)
This PR fixes a number of Clippy warnings in the `theme` crate.

Release Notes:

- N/A
2024-03-02 11:11:08 -05:00
Marshall Bowers b2cc617886 Allow overriding player colors via experimental.theme_overrides (#8692)
This PR extends the `experimental.theme_overrides` to allow overriding
the player colors.

Release Notes:

- Added the ability to override player colors using
`experimenta.theme_overrides`.
2024-03-01 20:33:37 -05:00
Marshall Bowers c5a23faf7c Fall back to One themes if the selected theme doesn't exist (#7911)
This PR makes it so the One themes—One Dark and One Light—are used as a
fallback when trying to reload a theme that no longer exists in the
registry.

This makes it so when an extension providing the current theme is
removed, the active theme will change to either One Dark or One Light
(based on the system appearance) instead of retaining a cached version
of the theme.

Release Notes:

- Changed the behavior when uninstalling a theme to default to One Dark
or One Light (based on system appearance) rather than keeping a cached
version of the old theme.
2024-02-16 11:28:34 -05:00
Marshall Bowers 374c8a4c8c Reload theme using ThemeSettings::reload_current_theme (#7522)
This PR updates the various spots where we reload the theme to use
`ThemeSettings::reload_current_theme` instead of duplicating the code
each time.

Release Notes:

- N/A
2024-02-07 16:56:24 -05:00