Antonio Scandurra
493a418c91
WIP
2023-04-17 18:52:48 +02:00
Antonio Scandurra
38ab6b123f
Make production code compile again
2023-04-17 12:33:33 +02:00
Antonio Scandurra
bed94455b9
Avoid calling focus_in when creating window
...
This is redundant because when creating a window we will receive
an activation event if the window was effectively focused. And if
it wasn't, we shouldn't call `focus_in`.
2023-04-17 11:57:51 +02:00
Antonio Scandurra
f09e21aa93
WIP: force using (at least) a window context to update views
2023-04-14 17:08:13 +02:00
Antonio Scandurra
a820862165
Take WindowContext in workspace::ItemHandle methods
2023-04-14 16:36:23 +02:00
Antonio Scandurra
2652f65bee
Fix handle_window_activation_effect updating the wrong view
2023-04-14 12:33:13 +02:00
Antonio Scandurra
98dce89379
Pass WindowContext to ViewHandle::is_focused
2023-04-14 12:12:08 +02:00
Antonio Scandurra
33bc47dbe2
Merge branch 'main' into window_context_2
2023-04-14 12:07:09 +02:00
Antonio Scandurra
183b9ef809
Make full-screen and window bounds callbacks take a WindowContext
2023-04-14 11:56:31 +02:00
Antonio Scandurra
5666e8301e
Log an error when a scene fails to build
2023-04-14 10:32:56 +02:00
Antonio Scandurra
9ef79735dc
Move more window-specific methods from AppContext to WindowContext
2023-04-14 10:29:35 +02:00
Antonio Scandurra
c62357db02
Fix window activation
2023-04-14 08:24:01 +02:00
Antonio Scandurra and Nathan Sobo
84d2605ccf
Avoid passing cx when emitting from CallbackCollection
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2023-04-13 16:53:44 +02:00
Antonio Scandurra
ff774786bf
Reimplement AppContext::handle_focus_effect
2023-04-13 16:21:39 +02:00
Antonio Scandurra
4900e04ff3
Fix window refreshing
2023-04-13 12:19:11 +02:00
Antonio Scandurra
702c4ce403
Uncomment List tests and fix related problems in WindowContext
2023-04-13 12:01:18 +02:00
Nathan Sobo
b89c4e06be
WIP: Compiling, many warnings, haven't tested
2023-04-12 12:54:24 -06:00
Nathan Sobo
a25f962185
WIP
2023-04-12 12:13:35 -06:00
Nathan Sobo
868301bedb
WIP
2023-04-12 10:07:17 -06:00
Antonio Scandurra
83070a19c4
WIP
2023-04-12 15:55:43 +02:00
Nathan Sobo
d9e4136b02
WIP
2023-04-11 21:56:37 -06:00
Nathan Sobo
e115baa60c
WIP
2023-04-11 18:21:56 -06:00
Antonio Scandurra
9e6d865882
Prevent already dropped model from being upgraded during release
2023-04-11 10:43:05 +02:00
Nathan Sobo
3de8fe0f87
WIP
2023-04-10 17:27:47 -06:00
Nathan Sobo
6638407ff9
WIP: Everything shredded
2023-04-10 16:10:32 -06:00
Nathan Sobo
7536645eea
WIP
2023-04-08 08:01:05 -06:00
Nathan Sobo
9d23a98157
WIP
2023-04-08 06:43:39 -06:00
Nathan Sobo
2186de38ab
Merge AppContext impl blocks
2023-04-07 11:54:08 -06:00
Nathan Sobo
2615a11f7c
Don't export platform::* from gpui
...
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Nathan Sobo
de9bf6dfbd
Merge MutableAppContext into AppContext
...
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Antonio Scandurra
79d5bb45dc
Clear Copilot suggestions when it gets disabled from the settings
2023-04-04 10:45:56 +02:00
Nathan Sobo
138aa0492a
Add downcast_ref to AnyViewHandle
...
I use unsafe code to transmute an AnyViewHandle to a ViewHandle<T> when
the type matches. Because ViewHandle<T> is repr(transparent) to the
wrapped AnyViewHandle, this is safe.
2023-04-02 16:10:16 -06:00
Nathan Sobo
27258a0889
Remove From trait for AnyViewHandle in favor of into_any method
...
I think it's more explicit.
2023-04-02 15:50:42 -06:00
Nathan Sobo
aed8df96ff
Wrap AnyWeak handles with their typed counterparts
2023-04-02 15:42:03 -06:00
Nathan Sobo
82a713fd1d
Store AnyViewHandle inside ViewHandle and Deref to it
2023-04-02 14:59:55 -06:00
Mikayla Maki
81411b9114
Merge branch 'main' into copilot
2023-03-30 16:57:18 -07:00
Max Brunsfeld
b5f762ab25
Open a new window when activating Zed from the dock w/ no windows open
2023-03-29 17:24:44 -07:00
Mikayla Maki
9d8d2bb8f4
Add rough versions of all 3 modals
2023-03-28 18:00:09 -07:00
Joseph Lyons
9d88cd8842
Unify spelling of key binding to be two words
2023-03-22 13:34:12 -04:00
Mikayla Maki
578c69476d
Align dispatch_keystroke with other uses of ancestors iterator and filter out non-existant views
2023-03-17 11:07:10 -07:00
Antonio Scandurra and Max Brunsfeld
bca1acf6d3
Leave room on quit
...
Co-Authored-By: Max Brunsfeld <max@zed.dev >
2023-03-13 17:52:10 +01:00
Petros Amoiridis and Antonio Scandurra
726c8eb43f
Use type_id to determine what has the focus
...
Co-Authored-By: Antonio Scandurra <me@as-cii.com >
2023-03-13 11:42:40 +02:00
Mikayla Maki
87ac409e51
Merge pull request #2265 from zed-industries/fix-menu-bar-greying-out
...
Fix too-agressive menu bar greying
2023-03-10 16:05:07 -08:00
Mikayla Maki
c24194156e
Merge pull request #2257 from zed-industries/check-all-contexts
...
Fix keyboard shortcuts not showing
2023-03-10 15:52:56 -08:00
Mikayla Maki and max
ece2af1e22
Fix a corner case in available action resolution
...
Add tests for new keybinding resolution behavior
co-authored-by: max <max@zed.dev >
2023-03-10 15:36:20 -08:00
Mikayla Maki and Max
adf94a1681
Switch from using the key window to the main window mac platform API
...
When the help menu is open, the help menu's search field is the key window, and this was causing menu item action resolution to fail
co-authored-by: Max <max@zed.dev >
2023-03-10 14:43:28 -08:00
Mikayla Maki
00a38e4c3b
Bound the search range for the keybindings by the highest handler path
2023-03-10 12:12:32 -08:00
Mikayla Maki
9dc608dc4b
Switch from changing the meaning of the predicate to adding an additional match_dispatch_path_context API for UI elements
2023-03-09 19:32:09 -08:00
Mikayla Maki
416c793076
Start on welcome experience settings
2023-03-06 14:25:10 -08:00
Mikayla Maki and Max
606d683f29
Add interactable fold markers
...
Change fold handlers to be driven by the fold map
Switch to a mouse region based implementation for click regions
Co-authored-by: Max <max@zed.dev >
2023-03-03 12:26:36 -08:00