I was missing the `go generate` runnable from other editors so I figured
I'd implement one here! Now, comments of the form `//go:generate` can
prompt for the `go generate <package>` task. Meanwhile, I've also added
a global `go generate ./...` task.
~When making the global task, I noticed that the existing `go test
./...` task runs tests in subdirectories of the CWD of the active
editor, whereas I would really expect it to run all tests across my
project. I have changed to use the latter behavior (run relative to
project root) for both `go generate ./...` and `go test ./...`. Please
let me know if the prior behavior was intended, and I can revert.~
Release Notes:
- Added runnable and tasks for `go generate` commands
Release Notes:
- Fixed overriding the path of a language server binary for all language
servers. `{"lsp":{"<lsp-name>":{"binary":{"path": "_"}}}}` will now work
for all language servers including those defined by extensions.
- (breaking change) To disable finding lsp adapters in your path, you
must now specify
`{"lsp":{"<lsp-name>":{"binary":{"ignore_system_version": true}}}}`.
Previously this was `{"lsp":{"<lsp-name>":{"binary":{"path_lookup":
false}}}}`. Note that this setting still does not apply to extensions.
- Removed automatic reinstallation of language servers. (It mostly
didn't work)
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This pushes the new LanguageServerName type to more places.
As both languages and language servers were identified by Arc<str>, it
was
sometimes hard to tell which was intended.
Release Notes:
- N/A
Turns out that #17645 reintroduced another regression and didn't catch
all the regressions in #17108.
Releases Notes:
- Fixed Go tasks not working properly when running tests or benchmarks
in subfolders/packages.
Co-authored-by: Piotr <piotr@zed.dev>
Release Notes:
- Changed built-in language support (Rust, Go, C, YAML, ...) to lookup
language-server specific settings locally in project directory first
before falling back to global value.
---------
Co-authored-by: Bennet <bennet@zed.dev>
This fixes a regression that snuck in with #17108.
When running a single test with `go test` the
regex wouldn't be used anymore.
This restores the old behavior.
Release Notes:
- Fixed a regression when running Go tests. A recent change dropped the
regex used to match single test names when using `go test` in tasks to
run tests. That could lead to more or the wrong tests being run. This
restores the old behavior.
I have found an error running tests in Golang projects that use
submodules. This PR fixes the issue by accessing the directory before
running the test.

The `commons` in the image is a git submodule in a subfolder inside a
parent folder where the workspace is set.
Release Notes:
- Fixed Go tests not being able to run in case the package (and the
`go.mod`) was in a nested folder. Pre-defined Go tasks have been changed
to now run in the package's directory. That means `go test ./package
-run MyTest` will run in `./package` and execute `go test -run MyTest`.
Also, `go test ./...` will run in the package directory, not at the root
of the Zed project, which is a small breaking change. In case one wants
to run `go test ./...` from the root, one can spawn a manual task that
does this.

---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Closes#15860
Since rust std now supports LazyLock replacing lazy_static with it
reduce the external dependency.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This fixes#14818.
The change in #14055 broke the tasks in `zsh` (and I suspect in `bash`,
`sh` too), because what was executed was NOT
$ go test . -run '^TestThis$'
but instead this:
$ go test . -run \'^TestThis$\'
And in `zsh` this means that `'` is part of the argument passed to `go`,
which means the targeting string is wrong.
Since the problem in `fish` doesn't seem to be the `^` but the `$`, we
can only escape that, which makes the escaped string work in `zsh` and
`fish` and `bash` (in which I've tested this change here)
Release Notes:
- go: Fix running single tests by changing the quoted expression in the
`go test` command to work again in `bash`, `zsh`, etc.
([#14818](https://github.com/zed-industries/zed/issues/14818))
This is already done when selecting a subtest; by wrapping the test name
with `^{}$` the runnable will avoid selecting additional tests with the
same prefix.
Without this fix, selecting the runnable for `TestExample` will also run
`TestExample2`.
Release Notes:
- Fixed Golang tasks spawning tests starting with the current function name and not using the exact match.
Context:
@bennetbo spotted a regression in handling of `cargo run` task in zed
repo following a merge of #13658. We've started invoking `cargo run`
from the folder of an active file whereas previously we did it from the
workspace root. We brainstormed few solutions that involved adding a
separate task that gets invoked at a workspace level, but I realized
that a cleaner solution may be to finally add user-configured task
variables. This way, we can choose which crate to run by default at a
workspace level.
This has been originally brought up in the context of javascript tasks
in
https://github.com/zed-industries/zed/pull/12118#issuecomment-2129232114
Note that this is intended for internal use only for the time being.
/cc @RemcoSmitsDev we should be unblocked on having runner-dependant
tasks now.
Release notes:
- N/A
Release Notes:
- Added support for looking up the `rust-analyzer` binary in `$PATH`. This allows using such tools as `asdf` and nix to configure per-folder rust installations. To enable this behavior, use the `path_lookup` key when configuring the `rust-analyzer` `binary`: `{"lsp": {"rust-analyzer": {"binary": {"path_lookup": true }}}}`.
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.
Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).
Release Notes:
- N/A
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `clangd`.
Example user settings for `clangd`:
```json
{
"lsp": {
"clangd": {
"binary": {
"path": "/usr/bin/clangd",
"arguments": ["--log=verbose"]
},
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
Release Notes:
- Added ability to specify `clangd` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"clangd": {"binary":
{"path": "/usr/bin/clangd", "arguments": ["--log=verbose"] }}}}`
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `gopls`.
Example user settings for `gopls`:
```json
{
"lsp": {
"gopls": {
"binary": {
"path": "/Users/thorstenball/tmp/gopls",
"arguments": ["-debug=0.0.0.0:8080"]
},
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
Release Notes:
- Added ability to specify `gopls` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"gopls": {"binary":
{"path": "/my/abs/path/gopls", "arguments": ["-debug=0.0.0.0:8080"]
}}}}`
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.
Notes
* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex
Release Notes:
- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Our goal is to extract Svelte support into an extension, since we've
seen problems with the Tree-sitter Svelte parser crashing due to bugs in
the external scanner. In order to do this, we need a couple more
capabilities in LSP extensions:
* [x] `initialization_options` - programmatically controlling the JSON
initialization params sent to the language server
* [x] `prettier_plugins` - statically specifying a list of prettier
plugins that apply for a given language.
* [x] `npm_install_package`
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This fixes#9292 by adding a section to the language server settings
that allows users to specify the binary path and arguments with which to
start up a language server.
Example user settings for `rust-analyzer`:
```json
{
"lsp": {
"rust-analyzer": {
"binary": {
"path": "/Users/thorstenball/tmp/rust-analyzer-aarch64-apple-darwin",
"arguments": ["--no-log-buffering"]
}
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
* This is only used by `rust-analyzer` integration right now, but the
setting can be used for other language servers. We just need to update
the adapters to also respect that setting.
Release Notes:
- Added ability to specify `rust-analyzer` binary `path` (must be
absolute) and `arguments` in user settings. Example: `{"lsp":
{"rust-analyzer": {"binary": {"path": "/my/abs/path/rust-analyzer",
"arguments": ["--no-log-buffering"] }}}}`
([#9292](https://github.com/zed-industries/zed/issues/9292)).
Co-authored-by: Ricard Mallafre <rikitzzz@gmail.com>
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)
To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.
## Next steps
* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.
Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.
Release Notes:
- N/A