Commit Graph
1005 Commits
Author SHA1 Message Date
tidely 44941b5dfe Fix clippy::for_kv_map lint violations (#36493)
Release Notes:

- N/A
2025-08-20 11:22:19 +02:00
Julia Ryan 88c4a5ca49 Suspend macOS threads during crashes (#36520)
This should improve our detection of which thread crashed since they
wont be able to resume while the minidump is being generated.

Release Notes:

- N/A
2025-08-19 14:31:13 -07:00
Piotr Osiewicz 6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz 05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz c4083b9b63 Fix unnecessary-mut-passed lint (#36490)
Release Notes:

- N/A
2025-08-19 14:20:01 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
ed14ab8c02 gpui: Introduce stacker to address stack overflows with deep layout trees (#35813)
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-19 08:26:37 +00:00
tidely 1fbb318714 Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
tidelyandMarshall Bowers eecf142f06 Explicitly allow clippy::new_without_default style lint (#36434)
Discussed in #36432

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-18 21:49:22 +00:00
Marshall Bowers 50819a9d20 client: Parse auth callback query parameters before showing sign-in success page (#36440)
This PR fixes an issue where we would redirect the user's browser to the
sign-in success page even if the OAuth callback was malformed.

We now parse the OAuth callback parameters from the query string and
only redirect to the sign-in success page when they are valid.

Release Notes:

- Updated the sign-in flow to not show the sign-in success page
prematurely.
2025-08-18 19:57:28 +00:00
Umesh Yadav 6f56ac50fe Use upstream version of yawc (#36412)
As this was merged in upstream:
https://github.com/infinitefield/yawc/pull/16. It's safe to point yawc
to upstream instead of fork. cc @maxdeviant

Release Notes:

- N/A
2025-08-18 09:15:52 -04:00
Ben Brandt b3969ed427 Standardize on canceled instead of cancelled (#36385)
Release Notes:

- N/A
2025-08-18 04:07:32 +00:00
Marshall Bowers f17f63ec84 Remove /docs slash command (#36325)
This PR removes the `/docs` slash command.

We never fully shipped this—with it requiring explicit opt-in via a
setting—and it doesn't seem like the feature is needed in an agentic
world.

Release Notes:

- Removed the `/docs` slash command.
2025-08-16 19:00:31 +00:00
Marshall Bowers 15a1eb2a2e emmet: Extract to zed-extensions/emmet repository (#36323)
This PR extracts the Emmet extension to the
[zed-extensions/emmet](https://github.com/zed-extensions/emmet)
repository.

Release Notes:

- N/A
2025-08-16 17:02:51 +00:00
Ben Brandt 332626e582 Allow Permission Request to only require a ToolCallUpdate instead of a full tool call (#36319)
Release Notes:

- N/A
2025-08-16 15:04:09 +00:00
Marshall Bowers 239e479aed collab: Remove Stripe code (#36275)
This PR removes the code for integrating with Stripe from Collab.

All of these concerns are now handled by Cloud.

Release Notes:

- N/A
2025-08-15 20:49:56 +00:00
David KleingeldandMikayla 4f0b00b0d9 Add component NotificationFrame & CaptureAudio parts for testing (#36081)
Adds component NotificationFrame. It implements a subset of MessageNotification as a Component and refactors MessageNotification to use NotificationFrame. Having some notification UI Component is nice as it allows us to easily build new types of notifications.

Uses the new NotificationFrame component for CaptureAudioNotification. 

Adds a CaptureAudio action in the dev namespace (not meant for
end-users). It records 10 seconds of audio and saves that to a wav file.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-08-15 10:10:52 +00:00
Cole MillerandConrad Irwin b1e806442a Support images in agent2 threads (#36152)
- Support adding ImageContent to messages through copy/paste and through
path completions
- Ensure images are fully converted to LanguageModelImageContent before
sending them to the model
- Update ACP crate to v0.0.24 to enable passing image paths through the
protocol

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-14 21:31:14 +00:00
d9a94a5496 onboarding: Remove feature flag and old welcome crate (#36110)
Release Notes:

- N/A

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Anthony <anthony@zed.dev>
2025-08-13 13:18:24 -03:00
Marshall Bowers f4b0332f78 Hoist rodio to workspace level (#36113)
This PR hoists `rodio` up to a workspace dependency.

Release Notes:

- N/A
2025-08-13 13:50:13 +00:00
张小白andMax Brunsfeld b62f959528 windows: Fix message loop using too much CPU (#35969)
Closes #34374

This is a leftover issue from #34374. Back in #34374, I wanted to use
DirectX to handle vsync, after all, that’s how 99% of Windows apps do
it. But after discussing with @maxbrunsfeld , we decided to stick with
the original vsync approach given gpui’s architecture.

In my tests, there’s no noticeable performance difference between this
PR’s approach and DirectX vsync. That said, this PR’s method does have a
theoretical advantage, it doesn’t block the main thread while waiting
for vsync.


The only difference is that in this PR, on Windows 11 we use a newer API
instead of `DwmFlush`, since Chrome’s tests have shown that `DwmFlush`
has some problems. This PR also removes the use of
`MsgWaitForMultipleObjects`.


Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-12 11:28:47 -07:00
Ben Brandt 308cb9e537 Pull action_log into its own crate (#35959)
Release Notes:

- N/A
2025-08-10 21:57:55 +00:00
Kirill Bulatov 95e302fa68 Properly use static instead of const for global types that need a single init (#35955)
Release Notes:

- N/A
2025-08-10 18:01:54 +00:00
2526dcb5a5 agent2: Port edit_file tool (#35844)
TODO:
- [x] Authorization
- [x] Restore tests

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-08-08 12:43:53 +00:00
Ben BrandtandAntonio Scandurra 90fa921756 Wire up find_path tool in agent2 (#35799)
Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-08-07 22:21:26 +00:00
03876d076e Add system prompt and tool permission to agent2 (#35781)
Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-07 13:40:12 +00:00
smit 5b1b3c51d4 language_models: Fix high memory consumption while using Agent Panel (#35764)
Closes #31108

The `num_tokens_from_messages` method we use from `tiktoken-rs` creates
new BPE every time that method is called. This creation of BPE is
expensive as well as has some underlying issue that keeps memory from
releasing once the method is finished, specifically noticeable on Linux.
This leads to a gradual increase in memory every time that method is
called in my case around +50MB on each call. We call this method with
debounce every time user types in Agent Panel to calculate tokens. This
can add up really fast.

This PR lands quick fix, while I/maintainers figure out underlying
issue. See upstream discussion:
https://github.com/zurawiki/tiktoken-rs/issues/39.

Here on fork https://github.com/zed-industries/tiktoken-rs/pull/1,
instead of creating BPE instances every time that method is called, we
use singleton BPE instances instead. So, whatever memory it is holding
on to, at least that is only once per model.

Before: Increase of 700MB+ on extensive use

On init:
<img width="500" alt="prev-init"
src="https://github.com/user-attachments/assets/70da7c44-60cb-477b-84aa-7dd579baa3da"
/>
First message:
<img width="500" alt="prev-first-call"
src="https://github.com/user-attachments/assets/599ffc48-3ad3-4729-b94c-6d88493afdbf"
/>
Extensive use:
<img width="500" alt="prev-extensive-use"
src="https://github.com/user-attachments/assets/e0e6b688-6412-486d-8b2e-7216c6b62470"
/>

After: Increase of 50MB+ on extensive use
On init:
<img width="500" alt="now-init"
src="https://github.com/user-attachments/assets/11a2cd9c-20b0-47ae-be02-07ff876e68ad"
/>
First message:
<img width="500" alt="now-first-call"
src="https://github.com/user-attachments/assets/ef505f8d-cd31-49cd-b6bb-7da3f0838fa7"
/>
Extensive use: 
<img width="500" alt="now-extensive-use"
src="https://github.com/user-attachments/assets/513cb85a-a00b-4f11-8666-69103a9eb2b8"
/>

Release Notes:

- Fixed issue where Agent Panel would cause high memory consumption over
prolonged use.
2025-08-07 11:39:27 +05:30
Richard FeldmanandMarshall Bowers 1907b16fe6 Establish WebSocket connection to Cloud (#35734)
This PR adds a new WebSocket connection to Cloud.

This connection will be used to push down notifications from the server
to the client.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-07 01:28:41 +00:00
Marshall Bowers 58392b9c13 cloud_api_types: Add types for WebSocket protocol (#35753)
This PR adds types for the Cloud WebSocket protocol to the
`cloud_api_types` crate.

Release Notes:

- N/A
2025-08-06 23:20:04 +00:00
eb4b73b88e ACP champagne (#35609)
cherry pick changes from #35510 onto latest main

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-06 09:01:06 +00:00
Agus Zubiaga b7469f5bc3 Fix ACP connection and thread leak (#35670)
When you switched away from an ACP thread, the `AcpThreadView` entity
(and thus thread, and subprocess) was leaked. This happened because we
were using `cx.processor` for the `list` state callback, which uses a
strong reference.

This PR changes the callback so that it holds a weak reference, and adds
some tests and assertions at various levels to make sure we don't
reintroduce the leak in the future.

Release Notes:

- N/A
2025-08-05 19:10:51 -03:00
Julia RyanandMax Brunsfeld 669c57b45f Add minidump crash reporting (#35263)
- [x] Handle uploading minidumps from the remote_server
- [x] Associate minidumps with panics with some sort of ID (we don't use
session_id on the remote)
  - [x] Update the protobufs and client/server code to request panics
- [x] Upload minidumps with no corresponding panic
- [x] Fill in panic info when there _is_ a corresponding panic
- [x] Use an env var for the sentry endpoint instead of hardcoding it

Release Notes:

- Zed now generates minidumps for crash reporting

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-04 18:19:42 -07:00
Agus Zubiaga 1325bf1420 Update to acp 0.0.18 (#35595)
Release Notes:

- N/A
2025-08-04 18:45:17 +00:00
Michael Sloan 65018c28c0 Rename remaining mentions of "inline completion" to "edit prediction" (#35512)
Release Notes:

- N/A
2025-08-04 16:22:18 +00:00
Ben BrandtandAgus Zubiaga f17943e4a3 Update to new agent schema (#35578)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-08-04 13:49:41 +00:00
Michael SloanandMarshall Bowers 6052115825 zeta: Add CLI tool for querying edit predictions and related context (#35491)
Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-01 21:08:09 +00:00
b31f893408 Rasterize glyphs without D2D (#35376)
This allows debugging Zed with Renderdoc, and also fixes an issue where
glyphs' bounds were miscalculated for certain sizes and scale factors.

Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-08-01 19:46:09 +02:00
Marshall Bowers 289f420504 Sort crate members in Cargo.toml (#35371)
This PR sorts the crate members in the `Cargo.toml` file, as they had
gotten unsorted.

Release Notes:

- N/A
2025-07-30 22:35:17 +00:00
15ad986329 windows: Port to DirectX 11 (#34374)
Closes #16713
Closes #19739
Closes #33191
Closes #26692
Closes #17374
Closes #35077
Closes https://github.com/zed-industries/zed/issues/35205
Closes https://github.com/zed-industries/zed/issues/35262


Compared to the current Vulkan implementation, this PR brings several
improvements:

- Fewer weird bugs
- Better hardware compatibility
- VSync support
- More accurate colors
- Lower memory usage
- Graceful handling of device loss

---

**TODO:**

- [x] Don’t use AGS binaries directly
- [ ] The message loop is using too much CPU when ths app is idle
- [x] There’s a
[bug](https://github.com/zed-industries/zed/issues/33191#issuecomment-3109306630)
in how `Path` is being rendered.

---

Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-07-30 15:27:58 -07:00
Joseph T. Lyons 5ef5f3c5ca Introduce settings profiles (#35339)
Settings Profiles

- [X] Allow profiles to be defined, where each profile can be any of
Zed's settings
    - [X] Autocompletion of all settings
    - [X] Errors on invalid keys
- [X] Action brings up modal that shows user-defined profiles
- [X] Alphabetize profiles
- [X] Ability to filter down via keyboard, and navigate via arrow up and
down
- [X] Auto select Disabled option by default (first in list, after
alphabetizing user-defined profiles)
- [X] Automatically select active profile on next picker summoning
- [X] Persist settings until toggled off
- [X] Show live preview as you select from the profile picker
- [X] Tweaking a setting, while in a profile, updates the profile live
- [X] Make sure actions that live update Zed, such as `cmd-0`, `cmd-+`,
and `cmd--`, work while in a profile
- [X] Add a test to track state

Release Notes:

- Added the ability to configure settings profiles, via the "profiles"
key. Example:

```json
{
  "profiles": {
    "Streaming": {
      "agent_font_size": 20,
      "buffer_font_size": 20,
      "theme": "One Light",
      "ui_font_size": 20
    }
  }
}
```

To set a profile, use `settings profile selector: toggle`
2025-07-30 21:48:24 +00:00
Marshall Bowers bc6bb42745 Add cloud_api_client and cloud_api_types crates (#35357)
This PR adds two new crates for interacting with Cloud:

- `cloud_api_client` - The client that will be used to talk to Cloud.
- `cloud_api_types` - The types for the Cloud API that are shared
between Zed and Cloud.

Release Notes:

- N/A
2025-07-30 18:57:51 +00:00
Marshall Bowers 7be1f2418d Replace zed_llm_client with cloud_llm_client (#35309)
This PR replaces the usage of the `zed_llm_client` with the
`cloud_llm_client`.

It was ported into this repo in #35307.

Release Notes:

- N/A
2025-07-30 00:09:14 +00:00
Marshall Bowers b8f3a9101c Add cloud_llm_client crate (#35307)
This PR adds a `cloud_llm_client` crate to take the place of the
`zed_llm_client`.

Release Notes:

- N/A
2025-07-29 23:30:45 +00:00
Agus ZubiagaandBen Brandt c2fc70eef7 ACP over MCP server impl (#35196)
Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-07-28 14:14:10 +00:00
Piotr Osiewicz 4aae7aed93 debugger: Fix not being able to stop a Go debug session when no breakpoints were ever hit (#35190)
Fixes #35030

Release Notes:

- debugger: Fixed a bug where a Go debug session could not be stopped if
no breakpoint was ever hit.
2025-07-28 13:14:36 +00:00
Julia RyanandRahul Butani a2408f353b Don't separately rebuild crates for the build platform (#35084)
macos:
- `cargo build`: 1838 -> 1400
- `cargo build -r`1891 -> 1400

linux:
- `cargo build`: 1893 -> 1455
- `cargo build -r`: 1893 -> 1455

windows: 
- `cargo build`: 1830 -> 1392
- `cargo build -r`: 1880 -> 1392

We definitely want this change for debug builds, for release builds it's
_possible_ that it pessimizes the critical path, but we'll see if it
impacts CI times before merging.

Release Notes:

- N/A

---------

Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
2025-07-25 13:12:55 +00:00
2d0f10c48a Refactor to use new ACP crate (#35043)
This will prepare us for running the protocol over MCP

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-07-24 14:39:29 -03:00
tiagoqandMarshall Bowers 56b99f49fd bedrock: Fix remaining streaming delays (#33931)
Closes #26030

*Note: This is my first contribution to Zed*

This addresses a second streaming bottleneck in Bedrock that remained
after the initial fix in #28281 (released in preview 194).

The issue is in the mechanism used to convert Zed's internal `AsyncBody`
into the `SdkBody` expected by the Bedrock language provider. We are
using a non-streaming converter that buffers responses.

**How the fix works:**
The AWS SDK provides streaming-compatible converters to create `SdkBody`
instances, but these require the input body to implement the `Body`
trait from the `http-body` crate.

This PR enables streaming by implementing the required trait and
switching to the streaming-compatible converter.

**Changes (2 commits):**

 * 1st Commit - **Implement http-body Body trait for AsyncBody:**
   - Add `http-body = 1.0` dependency (already an indirect dependency)
   - Implement the `Body` trait for our existing `AsyncBody` type
- Uses `poll_frame` to read data chunks asynchronously, preserving
streaming behavior

 * 2nd Commit - **Use streaming-compatible AWS SDK converter:**
- Create `SdkBody` using `SdkBody::from_body_1_x()` with the new `Body`
trait implementation

**Details/FAQ:**

**Q: Why add another dependency?**
A: We tried to avoid adding a dependency, but the AWS SDK requires the
`Body` trait and `http-body` is where it's defined. The crate is already
an indirect dependency, making this a reasonable solution.

**Q: Why modify the shared `http_client` crate instead of just
`aws_bedrock_client`?**
A: We considered implementing the `Body` trait on a wrapper in
`aws_bedrock_client`, but since `AsyncBody` already uses `http` crate
types, extending support to the companion `http-body` crate seems
reasonable and may benefit other integrations.

**Q: How was this bottleneck discovered?**
A: After @5herlocked's initial streaming fix in #28281, I tested preview
194 and noticed streaming still had issues. I found a way to reproduce
the problem and chatted with @5herlocked about it. He immediately
pinpointed the exact location where the issue was occurring, his
diagnosis made this fix possible.

**Q: How does this relate to the previous fix?**
A: #28281 fixed buffering issues higher in the stack, but unfortunately
there was another bottleneck lower-down in the aws-http-client. This PR
addresses that separate buffering issue.

**Q: Does this use zero-copy or one-copy?**
A: The `Body` implementation includes one copy. Someone more
knowledgeable might be able to achieve a zero-copy approach, but we
opted for a conservative approach. The performance impact should not be
perceptible in typical usage.

**Testing:**
Confirmed that Bedrock streaming now works without buffering delays in a
local build.


Release Notes:

- Improved Bedrock streaming by eliminating response buffering delays

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-07-22 11:55:24 -04:00
Anthony EidandBen Kunkle bc5c5cf5d6 onboarding: Create basic onboarding page (#34723)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-21 16:20:38 +00:00