Commit Graph
1249 Commits
Author SHA1 Message Date
Thorsten BallandMax b2981f4baa Fix completion-filtering by checking actual word boundaries & reduce Ruby word chars (#9170)
This fixes https://github.com/zed-industries/zed/issues/9069 by

1. reverting https://github.com/zed-industries/zed/issues/7819 
2. fixing completion filtering with regards to word boudaries

For (2) see explanation in commit message:

> Previously, this would only split words on upper-lower boundaries or
> on `_`/`-`.
> 
> The result was that we would filter out completions too aggressively.
> The filter works by taking a suggested completion, say `foo_bar_lol`,
split
> it up into words - `foo`, `bar, `lol` - and check whether any of the
words
> start with the same characters as what the user already typed: `fo`,
or `bar`,
> ...
> 
> In the case of Ruby, though, `:` wasn't considered a word boundary. If
the
> LSP would return `:foobar` when the user typed `:foo`, we'd check if
there are
> any completions that match `foo` (because that's the current word) but
> we'd compare against `foobar`, not `:` or `:foobar`.
> 
> With this change, we get more match candidates and thus more
completions in Ruby.

With that we can do (1) because we don't need these characters as word
characters anymore to trigger completions.

Release Notes:

- Fixed word boundaries in Ruby by restoring old behavior (`@`, `:`, ...
are no longer considered word characters)
([#9069](https://github.com/zed-industries/zed/issues/9069))
- Fixed completions being filtered out when they happened at word
boundaries on special characters (e.g. `:`)

---------

Co-authored-by: Max <max@zed.dev>
2024-03-11 20:38:37 +01:00
Max Brunsfeld dfcc143ead Rename 'project_core' crate to 'worktree', make it just about worktrees (#9189)
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.

In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.

Release Notes:

- N/A
2024-03-11 11:35:27 -07:00
Antonio Scandurra ceadb39c38 Prevent text from wrapping in code actions menu (#9178)
Right now we're basing the width of the menu on the longest code action
title. That is only an approximation and doesn't always coincide
perfectly with the true, longest code action.

Given that it's pretty close, however, this commit simply disables text
wrapping on the code action menu.

Release Notes:

- Fixed a rendering glitch that could cause code actions to not display
correctly ([#8341](https://github.com/zed-industries/zed/issues/8341))
2024-03-11 16:25:17 +01:00
Bennet Bo Fenner a8fa1f7363 chat: fix emoji completions when word consists of emojis (#9107)
https://github.com/zed-industries/zed/assets/53836821/f4b31c47-d306-43f5-b971-0969f64a48f9

Fix for #9096 @JosephTLyons 

Release Notes:
- Fixed emoji completion not showing up when word contains only emojis
(#9096)
2024-03-11 09:08:18 -06:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Kirill Bulatov 41dc5fc412 Allow highlighting editor rows from multiple sources concurrently (#9153) 2024-03-11 02:17:32 +02:00
Kirill Bulatov 597465b0f5 Slightly simplify editor highlights code (#9123)
Prepare for git diff hunk highlights by grouping all inlay highlight
properties into one struct, and removing the dead background highlight
code.


Release Notes:

- N/A
2024-03-10 00:38:45 +02:00
Adam d4ec78f328 Add strikethrough to deprecated methods in CompletionsMenu (#9086)
Release Notes:

- Added ([#8390](https://github.com/zed-industries/zed/issues/8390)).
- Also Grays out deprecated methods

Before

<img width="730" alt="image"
src="https://github.com/zed-industries/zed/assets/71665039/8b5e8009-22c2-43f7-b85b-79e571a5d282">

After

<img width="773" alt="image"
src="https://github.com/zed-industries/zed/assets/71665039/0aff572b-6d3f-4ed9-b08b-d925ee650817">
2024-03-08 20:01:28 -08:00
Kirill Bulatov 146971fb02 Splice remove suggesion hints when those are cleared in the editor. (#9088)
Closes https://github.com/zed-industries/zed/issues/6793

Release Notes:

- Fixed copilot suggestions not disappearing after disabling the tool
([6793](https://github.com/zed-industries/zed/issues/6793))
2024-03-09 02:00:01 +02:00
Kirill Bulatov 347178039c Add editor::RevertSelectedHunks to revert git diff hunks in the editor (#9068)
https://github.com/zed-industries/zed/assets/2690773/653b5658-e3f3-4aee-9a9d-0f2153b4141b

Release Notes:

- Added `editor::RevertSelectedHunks` (`cmd-alt-z` by default) for
reverting git hunks from the editor
2024-03-09 01:37:24 +02:00
Conrad IrwinandNathan 284a57d4d1 Fix panic in open urls (#9032)
Co-Authored-By: Nathan <nathan@zed.dev>

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-03-07 13:52:50 -07:00
Bennet Bo FennerandConrad Irwin 8be4b4d75d Support emoji shortcodes in chat (#8455)
Completes: https://github.com/zed-industries/zed/issues/7299

Suggestions


https://github.com/zed-industries/zed/assets/53836821/2a81ba89-4634-4d94-8370-6f76ff3e9403

Automatically replacing shortcodes without using the completions (only
enabled when `message_editor` > `auto_replace_emoji_shortcode` is
enabled in the settings):


https://github.com/zed-industries/zed/assets/53836821/10ef2b4b-c67b-4202-b958-332a37dc088e






Release Notes:

- Added autocompletion for emojis in chat when typing emoji shortcodes
([#7299](https://github.com/zed-industries/zed/issues/7299)).
- Added support for automatically replacing emoji shortcodes in chat
(e.g. typing "👋" will be converted to "👋")

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-06 19:18:29 -07:00
Edvard HøibyandThorsten Ball 8352f39ff9 Improve bindings to better match VS-Code (#8584)
Release Notes:

- Changed default keybindings in the VS Code keymap so that
`alt-[up|down]` now move lines up/down and`alt-shift-[up|down]`
duplicate lines up/down. Previous bindings for selecting larger/smaller
syntax nodes are now bound to `ctrl-shift-[left|right]`.
([#4652](https://github.com/zed-industries/zed/issues/4652))([#7151](https://github.com/zed-industries/zed/issues/7151))

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-06 11:16:14 -08:00
Kirpal Grewal bca98caa07 Enable clippy::unnecessary_to_owned (#8908)
lint for `unnecessary_to_owned` and fix the sole violation in the
codebase
2024-03-05 17:28:58 -05:00
Thorsten BallandMikayla 2b8b913b6b Use correct worktree when getting permalink to line (#8888)
Previously this code would call `project.visible_worktrees(cx).next`
which might not necessarily return the worktree matching the currently
open file.

What this change does is it adds `get_repo` method on `Project` that
allows us to get the `GitRepository` for the current buffer.

Release Notes:

- Fixed `open permalink to line` not working when multiple folders are
added to the project.

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-05 16:59:00 +01:00
Marshall Bowers 53630dc74c Enable clippy::needless_lifetimes (#8777)
This PR enables the
[`clippy::needless_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_lifetimes)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:52:58 -05:00
Marshall Bowers 1fa9496334 Enable clippy::explicit_counter_loop (#8776)
This PR enables the
[`clippy::explicit_counter_loop`](https://rust-lang.github.io/rust-clippy/master/index.html#/explicit_counter_loop)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:40:22 -05:00
Jonathan 08f9c3f568 Accept partial copilot suggestions (#8682)
Fixes https://github.com/zed-industries/zed/issues/8020
 
This PR adds a new shortcut cmd-right, if a copilot suggestion exists.
The suggestions is accepted word by word.
It emulates the behaviour of VS Code's Github Copilot implementation.


Release Notes:

- Added ability to accept partial copilot suggestions ([8020](https://github.com/zed-industries/zed/issues/8020))
2024-03-03 18:24:48 +02:00
Marshall Bowers 659974411d Enable clippy::explicit_auto_deref (#8753)
This PR enables the
[`clippy::explicit_auto_deref`](https://rust-lang.github.io/rust-clippy/master/index.html#/explicit_auto_deref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:30:18 -05:00
Marshall Bowers ea68f86476 Enable clippy::option_map_unit_fn (#8751)
This PR enables the
[`clippy::option_map_unit_fn`](https://rust-lang.github.io/rust-clippy/master/index.html#/option_map_unit_fn)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:08:37 -05:00
Marshall Bowers d19957b705 Enable clippy::redundant_locals (#8750)
This PR enables the
[`clippy::redundant_locals`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_locals)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:57:40 -05:00
Marshall Bowers 328c8a94b3 Enable clippy::search_is_some (#8748)
This PR enables the
[`clippy::search_is_some`](https://rust-lang.github.io/rust-clippy/master/index.html#/search_is_some)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:46:30 -05:00
Marshall Bowers 9735912965 Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Marshall Bowers 5935681c5c Enable clippy::single_char_pattern (#8727)
This PR enables the
[`clippy::single_char_pattern`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_char_pattern)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:04:59 -05:00
Marshall Bowers 4b81b15cad Enable clippy::useless_conversion (#8724)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 16:31:47 -05:00
Marshall Bowers ca2cda8d2a Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Brian Donovan a84a3c0ebe docs: Fix "it's" typos that should be "its" (#8690)
These all meant to use the possessive "its" rather than the contraction
of "it is".
2024-03-01 20:32:27 -05:00
SpenceandThorsten Ball 34de33ef72 Editor: Add shortcut to toggle line numbers (#8642)
Following #7665, I've added a keymap to quickly hide and show gutter
line numbers.

`ctrl-l` and `cmd-l` were taken, so I've bound it to `cmd-;`. 



https://github.com/zed-industries/zed/assets/138762/365d2a7c-b775-4486-8389-edafe59b2a87

Release notes:

- Added `editor: toggle line numbers` command and default keybindings
(`cmd-;` on macOS).

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-01 10:09:21 +01:00
Marshall Bowers faa6f979be Restore signature of build_permalink (#8609)
This PR restores the original signature of `build_permalink`, which
intentionally uses a params struct to avoid mixing up the various `&str`
params that could otherwise be accidentally provided in the wrong order
without being caught by the compiler.

Release Notes:

- N/A
2024-02-29 08:52:09 -05:00
Thorsten Ball 519655297a Support Bitbucket.org in permalinks (#8601)
This adds support for Bitbucket.org/Bitbucket Cloud repositories to the
`editor: copy permalink to line` and `editor: open permalink to line`
actions.

Fixes #5110.



Release Notes:

- Added support for repositories hosted on Bitbucket.org (Bitbucket
Cloud) to the `editor: copy permalink to line` and `editor: open
permalink to line` actions.
([#5110](https://github.com/zed-industries/zed/issues/5110)).
2024-02-29 14:11:30 +01:00
Kirill Bulatov 953bc5eee2 Fix post-merge issue from the old branch PR (#8590)
Follow-up of https://github.com/zed-industries/zed/pull/6924/files that
had old code in CI that worked, but fresh `main` had different code that
needed small changes.


Release Notes:

- N/A
2024-02-29 11:46:00 +02:00
Yangze LuoandKirill Bulatov c94852b843 Go to reference when there's only one (#6924)
Fixes #4796

- Improved Go To Definition usability when there's a single reference ([4796](https://github.com/zed-industries/zed/issues/4796))

---------

Co-authored-by: Kirill Bulatov <kirill@zed.com>
2024-02-29 11:11:16 +02:00
Conrad Irwin 778b6fb27b Add OpenExcerptsSplit (#8574)
I would like to keep diagnostics open on one side, and process them on
the other.


Release Notes:

- Added `editor::OpenExcerptsSplit` (bound to `cmd-k enter`) to open the
selected excerpts in the adjacent pane
- vim: Added `ctrl-w d`, `ctrl-w shift-d` and `ctrl-w space` for
`editor::GoTo{,Type}Definition` and `editor::OpenExcerptsSplit`
2024-02-28 19:23:36 -07:00
Conrad Irwin 9906b31691 fix vim repeat (#8513)
Release Notes:

- vim: Fixed `.` when multiple windows are open
([#7446](https://github.com/zed-industries/zed/issues/7446)).
- vim: Fixed switching to normal mode after `J`, `<` or `>` in visual
mode ([#4439](https://github.com/zed-industries/zed/issues/4439))
- vim: Added `ctrl-t` and `ctrl-d` for indent/outdent in insert mode.

- Fixed indent/outdent/join lines appearing to work in read-only buffers
([#8423](https://github.com/zed-industries/zed/issues/8423))
- Fixed indent with an empty selection when the cursor was in column 0
2024-02-27 21:36:12 -07:00
Thorsten BallandKirill ddca6a3fb7 Debounce refresh of inlay hints on buffer edits (#8282)
I think this makes it less chaotic to edit text when the inlay hints are
on.

It's for cases where you're editing to the right side of an inlay hint.
Example:

```rust
for name in names.iter().map(|item| item.len()) {
    println!("{:?}", name);
}
```

We display a `usize` inlay hint right next to `name`.

But as soon as you remove that `.` in `names.iter` your cursor jumps
around because the inlay hint has been removed.

With this change we now have a 700ms debounce before we update the inlay
hints.

VS Code seems to have an even longer debounce, I think somewhere around
~1s.

Release Notes:

- Added debouncing to make it easier to edit text when inlay hints are
enabled and to save rendering of inlay hints when scrolling. Both
debounce durations can be configured with `{"inlay_hints":
{"edit_debounce_ms": 700}}` (default) and `{"inlay_hints":
{"scroll_debounce_ms": 50}}`. Set a value to `0` to turn off the
debouncing.


### Before


https://github.com/zed-industries/zed/assets/1185253/3afbe548-dcfb-45a3-ab9f-cce14c04a148



### After



https://github.com/zed-industries/zed/assets/1185253/7ea90e42-bca6-4f6c-995e-83324669ab43

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-02-27 11:18:13 +01:00
Conrad Irwin 8fc2431a2a vim: Keep multi-cursor on escape (#8464)
Release Notes:

- vim: Preserve multiple selections when returning to normal mode.

/cc @mrnugget
2024-02-26 22:54:02 -07:00
Kirill Bulatov c29ea9bdbc Allow using context in the placeholder_text method 2024-02-25 00:08:57 +02:00
Thorsten Ball ed3bb68206 Do not display inlay hints as bold (#8283)
I think bold is the least fitting font weight for inlay hints, which
should be subtle hints and not, well, bold.

If someone feels strongly about this, I can revert, but only if we add
the ability to change this per theme.

Until then: beautiful, thin, subtle inlay hints!

Release Notes:

- Improved styling of inlay hints by not making them bold in the editor.


![screenshot-2024-02-23-17 30
29@2x](https://github.com/zed-industries/zed/assets/1185253/89c2a162-76bb-45cd-8b45-2a5bdf8ca87b)
2024-02-23 18:17:13 +01:00
Piotr Osiewicz 0f584cb353 chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
FelipeandConrad Irwin a82f4857f4 Add settings to control gutter elements (#7665)
The current gutter was a bit too big for my taste, so I added some
settings to change which visual elements are shown, including being able
to hide the gutter completely.

This should help with the following issues: #4963, #4382, #7422

New settings:
```json5
"gutter": {
    "line_numbers": true, // Whether line numbers are shown
    "buttons": true // Whether the code action/folding buttons are shown
}
```

The existing `git.git_gutter` setting is also taken into account when
calculating the width of the gutter.

We could also separate the display of the code action and folding
buttons into separate settings, let me know if that is desirable.

## Screenshots:

- Everything on (`gutter.line_numbers`, `gutter.buttons`,
`git.git_gutter`):
<img width="434" alt="SCR-20240210-trfb"
src="https://github.com/zed-industries/zed/assets/17355488/bcc55311-6e1d-4c22-8c43-4f364637959b">

- Only line numbers and git gutter (`gutter.line_numbers`,
`git.git_gutter`):
<img width="406" alt="SCR-20240210-trhm"
src="https://github.com/zed-industries/zed/assets/17355488/0a0e074d-64d0-437c-851b-55560d5a6c6b">

- Only git gutter (`git.git_gutter`):
<img width="356" alt="SCR-20240210-trkb"
src="https://github.com/zed-industries/zed/assets/17355488/7ebdb38d-93a5-4e38-b008-beabf355510d">

- Only git gutter and buttons (`git.git_gutter`, `gutter.buttons`):
<img width="356" alt="SCR-20240210-txyo"
src="https://github.com/zed-industries/zed/assets/17355488/e2c92c05-cc30-43bc-9399-09ea5e376e1b">


- Nothing:
<img width="350" alt="SCR-20240210-trne"
src="https://github.com/zed-industries/zed/assets/17355488/e0cd301d-c3e0-4b31-ac69-997515928b5a">



## Release Notes:
- Added settings to control the display of gutter visual elements. `"gutter": {"line_numbers": true,    "code_actions": true,    "folds": true}` ([#8041](https://github.com/zed-industries/zed/issues/8041))  ([#7422](https://github.com/zed-industries/zed/issues/7422))
```

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-22 20:37:13 -07:00
Piotr Osiewicz fa2c92d190 Editor: tweak label for "Go to implementation" tabs (#8201)
No release notes as this is a followup to #7890 
Release Notes:

- N/A
2024-02-22 17:06:25 +01:00
Leon Huston b716035d02 Editor: support go to implementation (#7890)
Release Notes:

- Added "Go to implementation" support in editor.
2024-02-22 14:22:04 +01:00
HansandThorsten Ball aa34e306f7 Fix removal of brackets inserted by auto-close when using snippets (#7265)
Release Notes:

- Fixed auto-inserted brackets (or quotes) not being removed when they
were inserted as part of a snippet.
([#4605](https://github.com/zed-industries/issues/4605))

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-02-22 10:09:10 +01:00
Thorsten Ball 251218954d Add editor::OpenUrl action and bind to gx in Vim mode (#7972)
This adds one feature I've been missing a lot in Vim mode: `gx` to open
the URL under the cursor.

Technically, in Vim, `gx` opens more "paths", not just URLs, but I think
this is a good start.

Release Notes:

- Added `gx` to Vim mode to open the URL under the cursor.

Demo:


https://github.com/zed-industries/zed/assets/1185253/6a19490d-b61d-40b7-93e8-4819599f6977
2024-02-18 18:52:50 +01:00
vultixandNathan Sobo 8aa5319210 Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
Conrad IrwinandMax 65a1938e52 panics (#7793)
Release Notes:

- Fix a panic in rename
([#7509](https://github.com/zed-industries/zed/issues/7509)).

---------

Co-authored-by: Max <max@zed.dev>
2024-02-14 14:36:40 -07:00
798c9a7d8b Improve sorting of completion results (#7727)
This is an attempt to fix #5013 by doing two things:

1. Rank "obvious" matches in completions higher (see the code comment)
2. When tied: rank keywords higher than variables

Release Notes:

- Improved sorting of completion results to prefer literal matches.
([#5013](https://github.com/zed-industries/zed/issues/5013)).

### Before

![screenshot-2024-02-13-13 08
13@2x](https://github.com/zed-industries/zed/assets/1185253/77decb0b-5b47-45de-ab69-f7b333072b45)
![screenshot-2024-02-13-13 10
42@2x](https://github.com/zed-industries/zed/assets/1185253/ae33d0fe-06f5-4fc1-84f8-ddf6dbe80ba5)


### After

![screenshot-2024-02-13-13 06
22@2x](https://github.com/zed-industries/zed/assets/1185253/3c526bab-6392-4eeb-a2f2-dd73ccf228e8)
![screenshot-2024-02-13-13 06
50@2x](https://github.com/zed-industries/zed/assets/1185253/b5b9d513-766d-4a53-94de-b46271f5978c)

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: bennetbo <bennetbo@gmx.de>
2024-02-13 14:08:03 +01:00
Conrad Irwin a1899bac4e vim: Fix renaming (#7714)
This was broken by #7647

Release Notes:

- N/A
2024-02-12 22:28:26 -07:00
Conrad Irwin d13a731cd6 Crash sooner on invalid background highlights (#7702)
Release Notes:

- N/A
2024-02-12 14:44:10 -07:00
93ceb89c0c Never show whitespace-only Copilot suggestions (#7623)
Fixes https://github.com/zed-industries/zed/issues/7582

Release Notes:

- Fixed a bug that caused Copilot to suggest leading indentation even
after the user accepted/discarded a suggestion
([#7582](https://github.com/zed-industries/zed/issues/7582))

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-02-09 18:05:14 +01:00