Commit Graph
20 Commits
Author SHA1 Message Date
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Thorsten BallandBennet Bo Fenner e9f2e72ff0 Workspace persistence for SSH projects (#17996)
TODOs:

- [x] Add tests to `workspace/src/persistence.rs`
- [x] Add a icon for ssh projects
- [x] Fix all `TODO` comments
- [x] Use `port` if it's passed in the ssh connection options

In next PRs:
- Make sure unsaved buffers are persisted/restored, along with other
items/layout
- Handle multiple paths/worktrees correctly


Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
2024-09-19 17:51:28 +02:00
白山風露 631f885900 Ensure sqlez build succeeds on Windows (#7072)
On Windows, `OsStr` must be a valid
[WTF-8](https://simonsapin.github.io/wtf-8/) sequence, and there are no
safety ways converting from bytes to OsStr in std. So I added
`PathExt::try_from_bytes` and use it in `sqlez`.
2024-01-30 10:07:46 -08:00
Kirill Bulatov fd61683c46 WIP 2023-11-16 10:40:02 +02:00
Mikayla Maki 89d8bb1425 WIP: Add persistence to new docks 2023-05-17 17:34:20 -07:00
Kay Simmons 5eac797a93 mostly working now 2023-01-25 11:36:38 -08:00
Kay Simmons a581d0c5b8 wip 2023-01-25 11:32:19 -08:00
Kay Simmons 15799f7af6 wip 2023-01-25 11:32:19 -08:00
Mikayla MakiandKay ebbe6e7aa9 Add serializing and restoring editor scroll position
Co-authored-by: Kay <kay@zed.dev>
2023-01-09 14:06:40 -08:00
Mikayla Makiand 5e240f98f0 Reworked thread safe connection be threadsafer,,,, again
Co-Authored-By: kay@zed.dev
2022-12-03 16:06:02 -08:00
Kay Simmons 1cc3e4820a working serialized writes with panics on failure. Everything seems to be working 2022-12-03 16:06:01 -08:00
Mikayla Makiand 3e0f9d27a7 Made dev tools not break everything about the db
Also improved multi statements to allow out of order parameter binding in statements
Ensured that all statements are run for maybe_row and single, and that of all statements only 1 of them returns only 1 row
Made bind and column calls add useful context to errors

Co-authored-by: kay@zed.dev
2022-12-03 16:06:01 -08:00
Mikayla Maki a47f2ca445 Added UUID based, stable workspace ID for caching on item startup. Completed first sketch of terminal persistence. Still need to debug it though.... 2022-12-03 16:06:01 -08:00
Kay SimmonsandMikayla Maki d20d21c6a2 Dock persistence working!
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-12-03 16:06:01 -08:00
Mikayla Maki 0186289420 Refined sqlez, implemented 60% of workspace serialization sql 2022-12-03 16:05:25 -08:00
Mikayla Maki 6b214acbc4 Got Zed compiling again 🥰 2022-12-03 16:05:25 -08:00
Kay Simmons eb0598dac2 more refactoring and slightly better api 2022-12-03 16:05:25 -08:00
Mikayla Maki c8face33fa WIP, incorporating type parsing using new sqlez patterns 2022-12-03 16:05:25 -08:00
Mikayla Maki 3c1b747f64 WIP almost compiling with sqlez 2022-12-03 16:05:25 -08:00
Mikayla Maki 395070cb92 remove submodule 2022-12-03 16:05:25 -08:00