Commit Graph
278 Commits
Author SHA1 Message Date
Antonio ScandurraandNathan 2e72fd210a Replace Default trait bound with a zero function on Summary/Dimension (#17975)
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-17 19:43:59 -06:00
bc5ed1334f Upgrade tree sitter and all grammars (#17734)
Fixes https://github.com/zed-industries/zed/issues/5291

Release Notes:

- Fixed a bug where the 'toggle comments' command didn't use the right
comment syntax in JSX and TSX elements.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-09-16 17:10:57 -07:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
f84ef5e48a Immediate edit step resolution (#16447)
## Todo

* [x] Parse and present new XML output
* [x] Resolve new edits to buffers and anchor ranges
* [x] Surface resolution errors
* [x] Steps fail to resolve because language hasn't loaded yet
* [x] Treat empty `<symbol>` tag as None
* [x] duplicate assists when editing steps
* [x] step footer blocks can appear *below* the following message header
block

## Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Peter <peter@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-08-29 10:18:52 -07:00
Matthew D. ScholefieldandMarshall Bowers 5c0d800b21 Make unnecessary code fade configurable (#14442)
This PR allows configuring the intensity of code fade applied to unused
code (relates to #4785).

_Note: Right now I included it as a top level config which might be a
little out of place (but is easiest to instrument). Open for suggestions
on where else it would be better suited for._

_Note 2: I am unfamiliar with the codebase. Feel free to either close
this PR and re-implement in a better way or suggest high level changes
if I'm approaching anything wrong :)._

Release Notes:

- Added `unnecesary_code_fade` setting to control how strongly to fade
unused code.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-20 13:13:27 -04:00
73fb8277fc assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
5b1ea7eda0 Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00
Conrad Irwin 3e31955b7f SSH remote ui (#15129)
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration

Release Notes:

- N/A
2024-07-26 16:45:44 -06:00
Marshall Bowers 0297a42735 Use US English spelling of "behavior" and "customize" (#15117)
This PR fixes some instances that weren't using US English spellings of
"behavior" and "customize".

Release Notes:

- N/A
2024-07-24 16:36:01 -04:00
Antonio ScandurraandNathan d61eaea4b9 Avoid losing focus when block decorations go offscreen (#14815)
Release Notes:

- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:04:18 +02:00
Kirill Bulatov d7a25c1696 Add an experimental, WIP diagnostics grouping panel (#14515)
Provide a current, broken state as an experimental way to browse
diagnostics.
The diagnostics are grouped by lines and reduced into a block that, in
case of multiple diagnostics per line, could be toggled back and forth
to show more diagnostics on the line.
Use `grouped_diagnostics::Deploy` to show the panel.

Issues remaining:
* panic on warnings toggle due to incorrect excerpt manipulation
* badly styled blocks
* no key bindings to navigate between blocks and toggle them
* overall odd usability gains for certain groups of people

Due to all above, the thing is feature-gated and not exposed to regular
people.


Release Notes:

- N/A
2024-07-15 22:58:18 +03:00
Gilles Peiffer 209b1d1931 Code maintenance in the editor crate (#13565)
Release Notes:

- N/A
2024-06-27 09:40:48 +03:00
Antonio ScandurraandRichard Feldman cb0b8b4c4b Introduce multi-cursor inline transformations (#13368)
https://github.com/zed-industries/zed/assets/482957/591def34-e5c8-4402-9c6b-372cbca720c3

Release Notes:

- N/A

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-06-21 17:41:43 +02:00
Nigel Jose fefc91c6ad Improve code folding to exclude folding line breaks in whitespace-sensitive languages (#13108)
<img width="1219" alt="Screenshot 2024-06-16 at 15 43 31"
src="https://github.com/zed-industries/zed/assets/87859239/dd05de16-7f20-4c88-9e95-021555b8b78b">
<img width="1219" alt="Screenshot 2024-06-16 at 15 45 10"
src="https://github.com/zed-industries/zed/assets/87859239/b1b78cdd-f34d-4ea3-9728-4741727a9643">

Updated the foldable_range method to exclude folding line breaks during
code folding in whitespace-sensitive languages like Python and YAML.
This adjustment ensures that folding behaves as expected, similar to
other code editors.

Ref #11614

Release Notes:

- Improved code folds to ignore trailing newlines
2024-06-21 10:03:06 +03:00
Antonio Scandurra b075ce8f04 Rename flaps to creases (#13144)
This is a simple rename and should be transparent for users.

Release Notes:

- N/A
2024-06-17 16:58:59 +02:00
Kirill Bulatov 0afb3abfd2 Improve outline panel entries' revealing and grouping (#13127)
Release Notes:

- N/A
2024-06-17 13:08:25 +03:00
Mikayla MakiandConrad Irwin 10d3ad4e33 Enable linux tests (#12493)
Note:
- We have disabled all tests that rely on Postgres in the Linux CI. We
only really need to test these once, and as macOS is our team's primary
platform, we'll only enable them on macOS for local reproduction.
- We have disabled all tests that rely on the font metrics. We
standardized on Zed Mono in many fonts, but our CoreText Text System and
Cosmic Text System proved to be very different in effect. We should
revisit if we decide to standardize our text system across platforms
(e.g. using Harfbuzz everywhere)
- Extended the condition timeout significantly. Our CI machines are slow
enough that this is causing spurious errors in random tests.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-13 16:38:53 -07:00
Antonio Scandurra 98659eabf1 Overhaul inline assistant (#12846)
This pull request introduces a new diff mechanism that helps users
understand exactly which lines were changed by the LLM.

Release Notes:

- N/A
2024-06-11 12:39:45 +02:00
Antonio Scandurra 3587e9726b Support wrapping and hard newlines in inline assistant (#12683)
Release Notes:

- Improved UX for the inline assistant. It will now automatically wrap
when the text gets too long, and you can insert newlines using
`shift-enter`.
2024-06-05 16:10:56 +02:00
Mikayla Makiandconrad a9e3d4ec4e Improve context expansion (#10957)
Release Notes:

- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.

---------

Co-authored-by: conrad <conrad@zed.dev>
2024-05-26 16:30:09 -07:00
Bennet Bo Fenner af3d7a60c8 indent guides: Fix tab handling (#12249)
Fixes indent guides when using tabs, 
Fixes: #12209, fixes #12210

Release Notes:

- N/A
2024-05-24 18:24:03 +02:00
57d570c281 Introduce custom fold placeholders (#12214)
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-05-23 15:22:30 -06:00
feea607bac Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
f3710877f1 Introduce Editor::insert_flaps and Editor::remove_flaps (#12096)
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:

- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information


https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c

To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.

We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-05-21 20:23:37 +02:00
Piotr OsiewiczandKirill c90263d59b editor: Use proper rows for fold indicators in the gutter (#11741)
Follow-up to #11656

Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-05-13 12:03:13 +02:00
Kirill BulatovandPiotr df41435d1a Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)
Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2024-05-11 00:06:51 +03:00
Conrad Irwin 45f12b9426 vim cl (#11641)
Release Notes:

- vim: Added support for the changelist. `g;` and `g,` to the
previous/next change
- vim: Added support for the `'.` mark
- vim: Added support for `gi` to resume the previous insert
2024-05-09 21:18:56 -06:00
Conrad IrwinandSergey 8b5a0cff10 vim: Fix e/E with inlay hints (#11616)
Co-Authored-By: Sergey <sergey.b@hey.com>
Fixes: #7046

Release Notes:

- vim: Fixes e/E with inlay hints (#7046)

Co-authored-by: Sergey <sergey.b@hey.com>
2024-05-09 13:45:45 -06:00
Nathan SoboandPiotr Osiewicz 7abb63cfda Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Conrad Irwin e826ef83e2 Fix panic in visual line mode with folds (#10284)
Fixes: #10266



Release Notes:

- Added/Fixed/Improved ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

**or**

- N/A
2024-04-08 11:39:06 -06:00
3a0d3cee87 Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Conrad Irwin 5a2a85a7db Fix vim code working on display map chars (#10103)
Release Notes:

- vim: Fixed motion bugs when softwrap, folds or inlay hints were used.
2024-04-02 22:16:52 -06:00
fb6cff89d7 Introduce InlineCompletionProvider (#9777)
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.

The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.

Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.

Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:

```rs
MyGlobal::update(cx, |global, cx| {
});
```

Release Notes:

- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
2024-03-26 13:28:06 +01:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Kirill Bulatov 597465b0f5 Slightly simplify editor highlights code (#9123)
Prepare for git diff hunk highlights by grouping all inlay highlight
properties into one struct, and removing the dead background highlight
code.


Release Notes:

- N/A
2024-03-10 00:38:45 +02:00
Marshall Bowers 53630dc74c Enable clippy::needless_lifetimes (#8777)
This PR enables the
[`clippy::needless_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_lifetimes)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:52:58 -05:00
Marshall Bowers 56f0418c93 Enable clippy::needless_option_as_deref (#8775)
This PR enables the
[`clippy::needless_option_as_deref`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_option_as_deref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:16:27 -05:00
Marshall Bowers fe04f69caf Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00
Marshall Bowers 4097e8870b Enable clippy::needless_arbitrary_self_type (#8743)
This PR enables the
[`clippy::needless_arbitrary_self_type`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_arbitrary_self_type)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 21:04:49 -05:00
Marshall Bowers 9735912965 Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Piotr Osiewicz 0f584cb353 chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
vultixandNathan Sobo 8aa5319210 Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
Conrad Irwin 2294d99046 revert single channel click (#7738)
- Revert "collab tweaks (#7706)"
- Revert "2112 (#7640)"
- Revert "single click channel (#7596)"
- Reserve protobufs
- Don't revert migrations

Release Notes:

- N/A

**or**

- N/A
2024-02-13 12:53:49 -07:00
Conrad IrwinandNathan Sobo efe23ebfcd single click channel (#7596)
- Open channel notes and chat on channel click
- WIP
- Fix compile error
- Don't join live kit until requested
- Track in_call state separately from in_room



Release Notes:

- Improved channels: you can now be in a channel without joining the
audio call automatically

**or**

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-09 14:18:27 -07:00
Max BrunsfeldandMarshall 6edeea7c8a Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Conrad Irwinandfdionisi 1a82470897 Open URLs with cmd-click (#7312)
Release Notes:

- Added ability to cmd-click on URLs in all buffers

---------

Co-authored-by: fdionisi <code@fdionisi.me>
2024-02-02 22:05:28 -07:00
f09da1a1c8 vim hml (#7298)
- Add a setting for `vertical_scroll_offset`
- Fix H/M/L in vim with scrolloff



Release Notes:

- Added a settings for `vertical_scroll_offset`
- vim: Fix H/M/L with various values of vertical_scroll_offset

---------

Co-authored-by: Vbhavsar <vbhavsar@gmail.com>
Co-authored-by: fdionisi <code@fdionisi.me>
2024-02-02 19:24:36 -07:00
Vishal Bhavsar 31e9526544 vim: Add support for moving to first, middle and last visible lines (H, L, M) (#6919)
This change implements the vim
[motion](https://github.com/vim/vim/blob/master/runtime/doc/motion.txt)
commands to move the cursor to the top, middle and bottom of the visible
view. This feature is requested in
https://github.com/zed-industries/zed/issues/4941.

This change takes inspiration from
[crates/vim/src/normal/scroll.rs](https://github.com/zed-industries/zed/blob/main/crates/vim/src/normal/scroll.rs).

A note on the behavior of these commands: Because
`NeovimBackedTestContext` requires compatibility with nvim, the current
implementation causes slightly non-standard behavior: it causes the
editor to scroll a few lines. The standard behavior causes no scrolling.
It is easy enough to account for the margin by adding
`VERTICAL_SCROLL_MARGIN`. However, doing so will cause test failures due
to the disparity between nvim and zed states. Perhaps
`NeovimBackedTestContext` should have a switch to be more tolerant for
such cases.

Release Notes:

- Added support for moving to top, middle and bottom of the screen in
vim mode (`H`, `M`, and `L`)
([#4941](https://github.com/zed-industries/zed/issues/4941)).
2024-01-29 20:58:24 -07:00
Piotr Osiewicz 5ab715aac9 text: Wrap BufferId into a newtype 2024-01-29 20:00:47 +01:00
Piotr Osiewicz 9506fa461f Start documenting display_map module 2024-01-18 16:38:06 +01:00