This fixes a weird bug:
1. Use `/workflow` in assistant
2. Have it generate a step that modifies a file
3. Either (a) select the step in the assistant and have it auto-insert
newlines (b) select "Transform" to have the step applied
4. Close the modified file in the editor ("Discard")
5. Re-open the file
6. BUG: the changes made by assistant are still there!
The reason for the bug is that the assistant keeps references to buffers
and they're not closed/reloaded when closed/reopened.
To fix the bug we now rollback the applied workflow steps when
discarding a buffer.
(This does *not* yet fix the issue where a workflow step inserts a new
buffer into the project/worktree that does not show up on the file
system yet but in `/file` and hangs around until Zed is closed.)
Release Notes:
- N/A
Co-authored-by: Bennet <bennet@zed.dev>
Closes https://github.com/zed-industries/zed/issues/16042
This commit modifies the behavior of inline transformations to only
accept finished transformations when the user manually saves the file.
Previously, transformations were automatically accepted on any save
event, including autosaves.
This was achieved by updating the `Pane` and `Workspace` structs to emit
a new `UserSavedItem` event when a manual save occurs, and modifying the
`InlineAssistant` to register and handle this new event (instead of
`editor::Saved`).
Release Notes:
- N/A
This PR opens workflow step editors as preview tabs and closes them upon
exiting the step if they are still in preview mode and they weren't
already open before entering the step.
Making this work was tricky, because we often edit the buffer as part of
displaying the workflow step suggestions to create empty lines where we
can generate. We undo these edits if the transformation is not applied,
but they were causing the preview to be dismissed.
After trying a few approaches, I decided to give workspace `Item`s a
`preserve_preview` method that defaults to false. When the workspace
sees an edit event for the item, it checks if the item wants to preserve
its preview. For buffers, after editing, you can call `refresh_preview`,
which sets a preview version to the current version of the buffer. Any
edits after this version will cause preview to not be preserved.
One final issue is with async auto-indent. To ensure these async edits
don't dismiss the preview, I automatically refresh the preview version
if preview was preserved prior to performing the auto-indent. The
assumption is that these are edits created by other edits, and if we
didn't want to dismiss the preview with the originating edits, then the
auto-indent edits shouldn't dismiss it either.
Release Notes:
- N/A
---------
Co-authored-by: Jason <jason@zed.dev>
This PR adds a `text_color` method to `TabContentParams` to more easily
compute the text color to be used for tab contents.
This consolidates a number of conditionals that were scattered all over
the place to give us a singular source of truth for these colors.
Release Notes:
- N/A
This PR adds a streamlined way to consistently construct tab content for
items that only have textual content in the tabs.
The `Item` trait now has a new `tab_content_text` method that can be
used to return the textual content for the tab.
The `tab_content` method now has a default implementation that—unless
overridden—will construct a `Label` out of the text. This default
implementation also takes care of setting the label color based on the
active state of the tab, something that previously had to be repeated in
each `tab_content` implementation.
The majority of our tabs are now using `tab_content_text`.
Release Notes:
- N/A
This PR reworks the rendering for tab icons to allow us to render all of
the tab icons—not just file icons—in the tab's start slot.
The `Item` trait now has a separate `tab_icon` method that can be used
to indicate what icon should be shown for the tab.
Release Notes:
- N/A
This adds the ability for Zed to restore unsaved buffers on restart. The
user is no longer prompted to save/discard/cancel when trying to close a
Zed window with dirty buffers in it. Instead those dirty buffers are
stored and restored on restart.
It does this by saving the contents of dirty buffers to the internal
SQLite database in which Zed stores other data too. On restart, if there
are dirty buffers in the database, they are restored.
On certain events (buffer changed, file saved, ...) Zed will serialize
these buffers, throttled to a 100ms, so that we don't overload the
machine by saving on every keystroke. When Zed quits, it waits until all
the buffers are serialized.
### Current limitations
- It does not persist undo-history (right now we don't persist/restore
undo-history regardless of dirty buffers or not)
- It does not restore buffers in windows without projects/worktrees.
Example: if you open a new window with `cmd-shift-n` and type something
in a buffer, this will _not_ be stored and you will be asked whether to
save/discard on quit. In the future, we want to fix this by also
restoring windows without projects/worktrees.
### Demo
https://github.com/user-attachments/assets/45c63237-8848-471f-8575-ac05496bba19
### Related tickets
I'm unsure about closing them, without also fixing the 2nd limitation:
restoring of worktree-less windows. So let's wait until that.
- https://github.com/zed-industries/zed/issues/4985
- https://github.com/zed-industries/zed/issues/4683
### Note on performance
- Serializing editing buffer (asynchronously on background thread) with
500k lines takes ~200ms on M3 Max. That's an extreme case and that
performance seems acceptable.
Release Notes:
- Added automatic restoring of unsaved buffers. Zed can now be closed
even if there are unsaved changes in buffers. One current limitation is
that this only works when having projects open, not single files or
empty windows with unsaved buffers. The feature can be turned off by
setting `{"session": {"restore_unsaved_buffers": false}}`.
---------
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Release Notes:
- Added support for following into the assistant panel.
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Nathan <nathan@zed.dev>
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders
Release Notes:
- N/A
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.
Without `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634
With `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6
Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened
Release Notes:
- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
Still TODO:
* Disable the new save-as for local projects
* Wire up sending the new path to the remote server
Release Notes:
- Added the ability to "Save-as" in remote projects
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.
Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.
Showcase:
https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86
TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs
Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")
Release Notes:
- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This panic has occured a handful of times, I think it must be the case
that:
1. Item is dropped outside of an update loop
2. The next update is this one
In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0
Release Notes:
- Fixed a (rare) panic while collaborating
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.
These settings are then merged in with the rest of the settings when the
language is loaded from the extension.
The language settings that are available are:
- `tab_size`
- `hard_tabs`
- `soft_wrap`
Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .
For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.
---
Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.
This makes it easier to load settings from specific locations/sets of
locations in an explicit way.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This is the beginning of setting up a flexible way to open items beyond
the text buffer -- think notebooks, images, GeoJSON, etc. The primary
requirement to allow opening an arbitrary file is `try_open` on the
`project::Item` trait. Now we can make new `Item`s for other types with
their own ways to render.
Under the hood, `register_project_item` uses this new opening scheme. It
supports a dynamic array of opener functions, that will handle specific
item types. By default, a `Buffer` should be able to be able to open any
file that another opener did not.
A key detail here is that the order of registration matters. The last
item has primacy. Here's an example:
```rust
workspace::register_project_item::<Editor>(cx);
workspace::register_project_item::<Notebook>(cx);
workspace::register_project_item::<ImageViewer>(cx);
```
When a project item (file) is attempted to be opened, it's first tried
with the `ImageViewer`, followed by the `Notebook`, then the `Editor`.
The tests are set up in a way that should make it _hopefully_ easy to
learn how to write a new opener. First to go after should probably be
image files.
Release Notes:
N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
## Problem
We're trying to figure out why we sometimes see high latency when
collaborating, even though the collab server logs indicate that messages
are not taking long to process.
We think that high volumes of certain types of messages, including
`UpdateFollowers` may cause a lot of messages to queue up, causing
delays before collab sees certain messages.
## Fix
This PR reduces the number of `UpdateFollowers` messages that clients
send to collab when scrolling around or moving the cursor, using a
time-based throttle.
The downside of this change is that scrolling will not be as smooth when
following someone. The advantage is that it will be much easier to keep
up with the stream of updates, since they will be sent much less
frequently.
## Release Notes:
- Fixed slowness that could occur when collaborating due to excessive
messages being sent to support following.
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This solves a major usability problem in Zed, that there's no way to
temporarily disable auto formatting without toggling the whole feature
off.
fixes https://github.com/zed-industries/zed/issues/5230
Release Notes:
- Added a new `workspace::SaveWithoutFormatting`, bound to `cmd-k s`, to
save a file without invoking the auto formatter.
The major change here is a refactoring to allow controling the save
behaviour when closing items, which is pre-work needed for vim command
palette.
For zed-industries/community#1868