Commit Graph
14 Commits
Author SHA1 Message Date
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan 9815358bdd Dequalify WindowContext and AsyncWindowContext identifiers (#22444)
This makes a WIP automated refactoring a bit easier to write

Release Notes:

- N/A
2024-12-28 21:21:32 +00:00
Kirill BulatovandAlex Kladov 3bebb8b401 Allow to cycle through center/top/bot scroll positions (#16134)
On top of `editor::ScrollCursorCenter`, `editor::ScrollCursorTop`,
`editor::ScrollCursorBottom` actions, adds an
`editor::ScrollCursorCenterTopBottom` one, that allows using a single
keybinding to scroll between positions on the screen.

The implementation matches a corresponding Emacs feature: there's a
timeout (1s) that is kept after every switch, to allow continuously
changing the positions, center (initial) -> top -> bottom
Scrolling behavior is the same as the existing actions (e.g. editor will
ignore scroll to bottom, if there's not enough space above).

After 1s, next position is reset to the initial, center, one.


Release Notes:

- Added an `editor::ScrollCursorCenterTopBottom` action for toggling
scroll position with a single keybinding

---------

Co-authored-by: Alex Kladov <aleksey.kladov@gmail.com>
2024-08-13 00:32:30 +03:00
890443241d Prompt Library Refinements (#13470)
TODO:

- [x] Moving the cursor out of the title editor should unselect any
selected text

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard <richard@zed.dev>
2024-06-25 11:43:30 -04:00
Kirill BulatovandPiotr df41435d1a Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)
Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2024-05-11 00:06:51 +03:00
Mikayla 80790d921d Fix / remove small todos 2024-01-09 14:16:46 -08:00
Max BrunsfeldandMikayla 588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Conrad Irwin 02fc5dd6c9 vim: Fix scrolling
After #2641 we noticed that scrolling didn't take a count parameter.

The PageDown/PageUp logic was also broken by an additional -1 (for both
vim mode and not).
2023-06-26 13:29:14 -06:00
Antonio Scandurra d26cc2c897 Maintain scroll bottom when streaming assistant responses 2023-06-07 15:01:50 +02:00
Antonio Scandurra f65e64829e Remove Scroll internal action 2023-04-28 16:43:31 +02:00
Nathan Sobo 8136d8a8a6 Fix formatting 2023-04-06 15:54:44 -06:00
Nathan Sobo de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Mikayla Maki cd2d593a6c Fixed issue where the NextScreen action would never have an effect 2022-12-12 15:36:51 -08:00
Kay Simmons cffb064c16 Refactor editor scrolling and implement scroll commands from vim mode 2022-12-07 16:39:32 -08:00