We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
1. The `edit_file` tool tended to use `create_or_overwrite` a bit too
often, leading to corruption of long files. This change replaces the
boolean flag with an `EditFileMode` enum, which helps Agent make a more
deliberate choice when overwriting files.
With this change, the pass rate of the new eval increased from 10% to
100%.
2. eval: Added ability to run eval on top of an existing thread. Threads
can now be loaded from JSON files in the `SerializedThread` format,
which makes it easy to use real threads as starting points for
tests/evals.
3. Don't try to restore tool cards when running in headless or eval mode
-- we don't have a window to properly do this.
Release Notes:
- N/A