Commit Graph
24 Commits
Author SHA1 Message Date
Antonio ScandurraandMax Brunsfeld 57f5f128f3 Fix flickering cursor style when a pane was zoomed (#8546)
Release Notes:

- N/A

Co-authored-by: Max Brunsfeld <max@zed.dev>
2024-02-28 18:50:48 +01:00
Antonio ScandurraandNathan 7aba9eb4b7 Introduce a short-term solution for flickering (#8542)
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.

Release Notes:

- Fixed flickering when hovering.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-02-28 17:57:20 +01:00
Mikayla 67555ee5b4 Merge branch 'main' into kvark-linux 2024-02-07 11:52:44 -08:00
Kirill Bulatov 83cffdde1f Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Kieran Gill ad3940c66f text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Antonio Scandurra 55129d4d6c Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Kirill Bulatov eb236302c2 Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
583ce44359 Fix cmd+k in terminal and fix sporadic keybind misses (#7388)
This fixes `cmd+k` in the terminal taking 1s to have an effect. It is
now immediate.

It also fixes #7270 by ensuring that we don't set a bad state when
matching keybindings.

It matches keybindings per context and if it finds a match on a lower
context it doesn't keep pending keystrokes. If it finds two matches on
the same context level, requiring more keystrokes, then it waits.



Release Notes:

- Fixed `cmd-k` in terminal taking 1s to have an effect. Also fixed
sporadic non-matching of keybindings if there are overlapping
keybindings.
([#7270](https://github.com/zed-industries/zed/issues/7270)).

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-05 10:55:27 -07:00
Dzmitry Malyshau d0a0ce1885 blade: mono/poly chrome sprite rendering 2024-02-03 21:30:47 -08:00
Dzmitry Malyshau 7c7aad5e76 blade: port underline shader 2024-02-02 23:04:56 -08:00
Dzmitry Malyshau 666b134d20 linux: shadow rendering 2024-02-01 21:43:28 -08:00
Dzmitry Malyshau ca62d22147 linux: implement dispatcher, add dummy textsystem 2024-02-01 21:28:16 -08:00
Dzmitry Malyshau d675abf70c Add Linux platform, gate usage of CVImageBuffer by macOS 2024-02-01 21:28:16 -08:00
Julia 941e838be9 Prevent z-index id shuffle when number of z-indicies in the scene change 2024-01-29 13:08:40 -05:00
Marshall Bowers c07e416dc0 Clean up gpui docs (#4240)
This PR does some cleanup of the `gpui` docs, making sure we're linking
things appropriately and following good Rust documentation style.

Release Notes:

- N/A
2024-01-23 23:20:05 -05:00
Conrad Irwin 61dfec2b75 Add keymatch modes so terminal can have cmd-k (#4219)
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.

In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.

Release Notes:

- Fixed a bug where cmd-k in terminal took 1s
2024-01-23 10:23:45 -07:00
Conrad Irwin 056da0a0f1 Add keymatch modes so terminal can have cmd-k
This isn't my favorite idea of a fix, but it does work for now, and it
seems likely the terminal will need to configure other aspects of action
dispatch in the future.

In the future we should explore making it possible to do this via the
keymap, either by making disabling bindings more robust; or by having a
way to indicate immediate mode per binding.
2024-01-23 09:37:44 -07:00
Mikayla 938b84c045 Finish documenting GPUI 2024-01-22 19:33:45 -08:00
Mikayla a99d5b87e8 WIP: text_system 2024-01-22 19:30:40 -08:00
JuliaandAntonio Scandurra 455d5eeb89 Preserve stacking order ID order when reusing cached view state
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-22 10:50:52 -05:00
JuliaandNathan Sobo 2c3d9805a4 Store a z-index id per-layer
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2024-01-22 10:16:59 -05:00
Mikayla b65cae5874 Moved Frame struct into element context, to be close to it's associated methods 2024-01-21 20:52:24 -08:00
Mikayla c05edee2b5 Port the rest of the app 2024-01-21 20:26:33 -08:00
Mikayla df4566fd1e Refactor out element context from GPUI 2024-01-21 19:43:35 -08:00