Nathan Sobo
c23f17ee0b
Reorganize element-related traits
2023-11-22 11:19:43 -07:00
Nate Butler
56d45e72cd
Add Shape enum to avatar component, refactor UITextSize to styles/typography.rs
2023-11-21 00:59:29 -05:00
Nate Butler
205607a9cd
Clean out UI
2023-11-21 00:44:51 -05:00
Mikayla and Piotrek
a844bf7d41
Fix stories
...
co-authored-by: Piotrek <piotr@zed.dev >
2023-11-20 16:06:10 -08:00
2c4d83c9af
WIP
...
co-authored-by: conrad <conrad@zed.dev >
co-authored-by: Nathan <nathan@zed.dev >
2023-11-20 14:46:01 -08:00
Nathan Sobo
adc355a1e6
Element refinement passing on ui2
2023-11-18 20:05:47 -07:00
Nathan Sobo
be33f000e2
WIP: Lots of errors, starting on resurrecting derive Element
2023-11-18 00:27:40 -07:00
Nathan Sobo
23ffce9fbe
WIP: Work toward eliminating Component trait
...
This refactor enhances the overall design by promoting reusable and composable UI component structures within the Zed project codebase.
2023-11-18 00:03:23 -07:00
Nate Butler
cb830a4ce0
Remove unused code in avatar
2023-11-08 14:46:47 -05:00
Conrad Irwin
496518f3e8
Use gpui instead of gpui2 consistenytly
2023-11-06 11:50:33 -07:00
Marshall Bowers
76db100d11
ui2: Reorganize components ( #3228 )
...
This PR reorganizes the components in the `ui2` crate.
The distinction between "elements" and "components" is now gone, with
all of the reusable components living under `components/`.
The components that we built while prototyping but will eventually live
in other crates currently reside in the `to_extract/` module.
Release Notes:
- N/A
2023-11-03 17:34:11 -04:00