Commit Graph
60 Commits
Author SHA1 Message Date
Michael Sloan e9a756b5fc Make copilot::SignIn open sign-in modal when needed (#30239)
Also:

* Makes sign out show status notifications and errors.
* Reinstall now prompts for sign-in after start.

Addresses some of #29250, but not all of it.

Release Notes:

- N/A
2025-05-08 14:52:07 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Smit Barmase 6a95ec6a64 copilot: Decouple copilot sign in from edit prediction settings (#26689)
Closes #25883

This PR allows you to use copilot chat for assistant without setting
copilot as the edit prediction provider.


[copilot.webm](https://github.com/user-attachments/assets/fecfbde1-d72c-4c0c-b080-a07671fb846e)

Todos:
- [x] Remove redudant "copilot" key from settings
- [x] Do not disable copilot LSP when `edit_prediction_provider` is not
set to `copilot`
- [x] Start copilot LSP when:
  - [x]  `edit_prediction_provider` is set to `copilot`
  - [x] Copilot sign in clicked from assistant settings
- [x] Handle flicker for frame after starting LSP, but before signing in
caused due to signed out status
- [x] Fixed this by adding intermediate state for awaiting signing in in
sign out enum
- [x] Handle cancel button should sign out from `copilot` (existing bug)
- [x] Handle modal dismissal should sign out if not in signed in state
(existing bug)

Release Notes:

- You can now sign into Copilot from assistant settings without making
it your edit prediction provider. This is useful if you want to use
Copilot chat while keeping a different provider, like Zed, for
predictions.
- Removed the `copilot` key from `features` in settings. Use
`edit_prediction_provider` instead.
2025-03-14 15:10:56 +05:30
Marshall Bowers aceab76ae4 gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Mikayla Maki a7c549b85b Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Marshall Bowers e076f55d78 language_model: Remove dependency on inline_completion_button (#20930)
This PR removes a dependency on the `inline_completion_button` crate
from the `language_model` crate.

We were taking on this dependency solely to call `initiate_sign_in`,
which can easily be moved to the `copilot` crate.

This allows `language_model` to move up in the crate dependency graph.

Release Notes:

- N/A
2024-11-20 16:19:20 -05:00
Mikayla MakiandConrad 80f89059aa Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Nate Butler ce848375fe add ui::Vector and separate images from icons (#17815)
This PR pulls non-icon assets out of `ui::components::icon` in
preparation for icon standardization.

In the future icons will have standard names and sizes, and these image
assets won't conform to those constraints.

We can also add a `ui::components::image::Image` wrapper around the
`gpui::img` element in the future for any Zed-specific image styling we
want to enforce.

Of note:

```rust
#[derive(Debug, PartialEq, Eq, Copy, Clone, EnumIter, EnumString, IntoStaticStr, Serialize, Deserialize, DerivePathStr)]
#[strum(serialize_all = "snake_case")]
#[path_str(prefix = "images", suffix = ".svg")]
pub enum VectorName {
    ZedLogo,
    ZedXCopilot,
}
```

You can see in the above code we no longer need to manually specify
paths for image/icon enums like we currently do in
`ui::components::icon`.

The icon component will get this same treatment in the future, once we:

- do the design work needed to standardize the icons
- remove unused icons
- update icon names

Release Notes:

- N/A
2024-09-13 17:44:16 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
b1a581e81b Copy/paste images into editors (Mac only) (#15782)
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.

Release Notes:

- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
2024-08-13 13:18:25 -04:00
Marshall Bowers f658af5903 Make border methods always require an explicit width (#11450)
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.

This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.

### Before

```rs
div()
    .border()
    .border_t()
    .border_r()
    .border_b()
    .border_l()
    .border_width(px(7.))
```

### After

```rs
div()
    .border_1()
    .border_t_1()
    .border_r_1()
    .border_b_1()
    .border_l_1()
    .border(px(7.))
```

Release Notes:

- N/A
2024-05-06 13:22:47 -04:00
6563330239 Supermaven (#10788)
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.

This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-05-03 12:50:42 -07:00
Piotr Osiewicz 3e8e1c6404 Move UI for copilot sign in to copilot_button 2024-01-05 15:58:45 +01:00
Nate Butler f7a036e952 WIP - Start on Copilot Modal 2024-01-05 00:51:03 -05:00
Max BrunsfeldandMikayla 492805af9c Remove 2 suffix for multi_buffer, outline, copilot
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:01:58 -08:00
Mikayla e5eed29c72 Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Nathan Sobo 2d96388be3 Use WindowHandles in a couple places 2023-08-03 17:46:34 -06:00
Nathan Sobo 485c0a482e Don't refcount window handles 2023-08-03 17:11:47 -06:00
Nathan Sobo 884cee6dfd Get tests compiling returning WindowHandle<V: View> from add_window 2023-08-02 14:05:03 -06:00
Nathan Sobo 60e190e500 WIP 2023-08-02 12:08:56 -06:00
Piotr Osiewicz e92015b12f Split out Interactive<T> into Toggle<T> and Interactive<T> 2023-06-20 16:05:20 -07:00
Antonio Scandurra 146809eef0 Merge branch 'main' into panels 2023-05-22 14:10:17 +02:00
Antonio Scandurra 5a8fb18c20 Show workspace only after initializing it 2023-05-19 19:35:00 +02:00
Max Brunsfeld 67a25126d4 Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Antonio Scandurra 70f8cf4cf6 Move methods querying window state into AsyncAppContext 2023-05-02 19:38:48 +02:00
Antonio Scandurra c4472b0786 Remove ViewContext::dispatch_action 2023-05-01 16:27:36 +02:00
Antonio Scandurra 816eb06a7b Remove internal actions from CopilotCodeVerification 2023-04-27 14:25:34 +02:00
Nathan SoboandMax Brunsfeld fe492eacbf Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 13:06:37 -06:00
03619dfa55 Rename Drawable::boxed to into_element and make containers generic
Multi-element are now generic over any drawable child, which can be converted
into an element.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 12:43:19 -06:00
Antonio ScandurraandNathan Sobo 8c7f821d14 Introduce a new WindowContext::remove_window API
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-04-21 16:39:53 +02:00
Antonio Scandurra c76b9794e4 Merge branch 'main' into window_context_2 2023-04-21 10:58:08 +02:00
Mikayla Maki ad8162fc9c Make sign_in init conditional 2023-04-20 08:36:29 -07:00
Antonio Scandurra c52b6328b7 Merge branch 'main' into window_context_2 2023-04-20 16:01:47 +02:00
Mikayla Maki f16b96cafc add copilot menu 2023-04-19 17:27:44 -07:00
Mikayla Maki 9b8a3e4de5 Fixed panic in new cycling code
Made cycling fire without debounce
2023-04-19 16:50:31 -07:00
Mikayla Maki 2882e0fa5b Remove new CTA in copilot sign in UI
Add a trim_end to copilot suggestions
2023-04-19 16:39:55 -07:00
Antonio ScandurraandNathan Sobo 8610f3acf3 Introduce a button to disable copilot integration
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-04-19 20:25:59 +02:00
Antonio Scandurra 38ab6b123f Make production code compile again 2023-04-17 12:33:33 +02:00
Nathan Sobo a25f962185 WIP 2023-04-12 12:13:35 -06:00
Nathan Sobo e6cc132b19 WIP 2023-04-11 18:48:00 -06:00
Nathan Sobo e115baa60c WIP 2023-04-11 18:21:56 -06:00
Nathan Sobo 2615a11f7c Don't export platform::* from gpui
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Nathan Sobo 8136d8a8a6 Fix formatting 2023-04-06 15:54:44 -06:00
Nathan Sobo de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Mikayla Maki bab0e88b6f Fix bug where copilot auth window will only be shown once 2023-04-03 16:01:04 -07:00
Mikayla Maki c28d2c490b Remove test modals 2023-03-30 16:52:55 -07:00
Mikayla Maki afc9b832c8 Finish device code flow for copilot 2023-03-30 16:50:33 -07:00
Mikayla Maki f5d4bcd934 Added erorr states and first-pass error handling to the copilot status bar item.
Added correct icons
Added a new 'Toast' action which allows other crates to easily pop toasts with an optional click action
2023-03-30 14:10:57 -07:00