Commit Graph
25 Commits
Author SHA1 Message Date
Antonio Scandurra 18eaefd0ed Reuse cursor style when reusing a view tree 2024-01-11 15:03:34 +01:00
Antonio Scandurra 50ccdf5c16 Reuse input handler when reusing a view tree 2024-01-11 13:22:59 +01:00
Antonio Scandurra d088ace404 Explicitly push a node in the dispatch tree when painting a new view 2024-01-11 12:48:05 +01:00
Antonio Scandurra 142a8b68c8 Avoid casting view ids to u32
Also, it looks like using a u64 directly doesn't work well with Metal
shaders, so we unpack the u64 into two u32s.
2024-01-11 12:28:48 +01:00
Antonio Scandurra a4ef1bc096 Rename reuse_geometry to reuse_view 2024-01-10 23:06:10 +01:00
Antonio Scandurra 1c260e6dfd Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/copilot/src/sign_in.rs
#	crates/gpui/src/window.rs
#	crates/workspace/src/pane_group.rs
2024-01-10 22:58:52 +01:00
Conrad Irwin 5dff458014 Ensure focus_in and focus_out fire on window activation (#3993)
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
  windows

Release Notes:

- (preview only) vim: fix switching between multiple windows
2024-01-10 10:00:07 -07:00
Antonio Scandurra 2923b71f83 Replace WindowContext::notify with WindowContext::refresh 2024-01-10 17:27:02 +01:00
Antonio Scandurra d0c101cb6e Reuse depth map entries and retain element states for cached trees 2024-01-10 15:00:40 +01:00
Antonio Scandurra 881c532256 Insert primitives associated with views from a previous scene 2024-01-10 10:50:16 +01:00
Conrad Irwin 1bf33b4b61 Ensure focus_in and focus_out fire on window activation
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
  windows
2024-01-09 20:55:00 -07:00
Mikayla 9ce7ef8949 Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Marshall Bowers 74dadd68d2 Clean up references in doc comments (#3983)
This PR cleans up a number of references in doc comments so that
`rustdoc` will link and display them correctly.

Release Notes:

- N/A
2024-01-09 14:48:48 -05:00
Nathan SoboandConrad 458c672a72 Add more API docs
Co-Authored-By: Conrad <conrad@zed.dev>
2024-01-09 11:16:56 -07:00
59f41acb82 Add a bunch of docs
Co-Authored-By: Conrad <conrad@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
2024-01-09 11:02:57 -07:00
Antonio Scandurra 0c6d107740 Introduce on_request_frame 2024-01-09 18:21:10 +01:00
Antonio Scandurra 3bb29acd26 💄 2024-01-09 17:34:57 +01:00
Antonio Scandurra 84b05d6c05 Maintain view stack as part of DispatchTree 2024-01-09 15:12:23 +01:00
Antonio Scandurra f55870f378 Reuse mouse and keyboard listeners when reusing geometry for a view 2024-01-09 12:37:24 +01:00
Antonio Scandurra c9193b586b WIP 2024-01-08 19:31:50 +01:00
Antonio ScandurraandNathan Sobo 84c36066bc Start on caching views
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2024-01-08 19:07:20 +01:00
Piotr Osiewicz d475f1373a gpui: Further docs refinement & moved some reexports into 'private' module (#3935)
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.

Release Notes:
- N/A
2024-01-07 14:14:21 +01:00
Kirill Bulatov 8ff05c6a72 Prepare for external file drop in pane 2024-01-07 01:17:49 +02:00
Julia 09b32e6a0e Attempt to run keystroke actions before attempting key listeners 2024-01-04 14:01:01 -05:00
Max BrunsfeldandMikayla f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00