Commit Graph
19 Commits
Author SHA1 Message Date
Thomas Heartman fb410ab3ae Support relative line number on wrapped lines (rework) (#41805)
## Add relative line numbers on wrapped lines, take 2

This is a rework of https://github.com/zed-industries/zed/pull/39268
that excludes
https://github.com/zed-industries/zed/pull/39268/commits/e7096d27a6463f6eb7c2a821637c5773b2460c10.
This commit introduced some line number rendering issues as described in
https://github.com/zed-industries/zed/issues/41422.

While @ConradIrwin suggested we try to pass in the buffer rows from the
calling method instead of the snapshot, that
appears to have had unintended consequences and I don't think the two
calculations were intended to do the same thing. Hence, this PR has
removed those changes.

This PR also includes the migration fix originally done by @MrSubidubi
in https://github.com/zed-industries/zed/pull/41351.

## Original PR description and release notes.

**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence, where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained and discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
2025-11-04 08:24:17 -07:00
B. Collier JonesandSmit Barmase 1b93242351 project_panel: Add hidden files glob patterns and action toggle hidden files visibility (#41532)
This PR adds the ability to configure which files are considered
"hidden" in the project panel and toggle their visibility with a
keyboard shortcut. Previously, the editor hardcoded dotfiles as hidden -
now users can customize the pattern and quickly show/hide them.

### Release Notes

- Added `project_panel::ToggleHideHidden` action with keyboard shortcuts
to toggle visibility of hidden files
- Added configurable `hidden_files` setting to customize which files are
marked as hidden (defaults to `**/.*` for dotfiles)

### Motivation

This change allows users to:
1. Quickly toggle hidden file visibility with a keyboard shortcut
2. Customize which files are considered "hidden" beyond just dotfiles
3. Better organize their project panel by hiding build artifacts, logs,
or other generated files

### Usage

**Toggle hidden files:**
- **macOS:** `cmd-alt-.`
- **Linux:** `ctrl-alt-.`
- **Windows:** `ctrl-alt-.`

**Customize patterns in settings:**
```json
{
  "hidden_files": ["**/.*", "**/*.tmp", "**/build/**"]
}
```

### Changes

**Core Implementation:**
- Added `hidden_files` setting (defaults to `**/.*` to match current
dotfile behavior)
- Replaced hardcoded `name.starts_with('.')` logic with configurable
pattern matching using `PathMatcher`
- Hidden status propagates through directory hierarchies (if a directory
is hidden, all children inherit that status)

**User-Facing:**
- Added `ToggleHideHidden` action in the project panel
- Added keyboard shortcuts for all platforms
- Added settings UI entry for configuring `hidden_files` patterns

**Testing:**
- Added comprehensive test coverage validating default behavior, custom
patterns, propagation, and settings changes

### Implementation Notes

- Uses `PathMatcher` for efficient glob matching
- Settings changes automatically trigger worktree re-indexing
- No breaking changes - defaults maintain current behavior (hiding
dotfiles)

---

**Disclaimer:** This was implemented with a fair amount of copy/paste
(particularly the gitignore handling), trial and error, and a healthy
dose of Claude.

### Screenshots

**Project Panel with hidden files visible:**
<img width="1368" height="935" alt="Screenshot 2025-10-30 at 3 15 53 AM"
src="https://github.com/user-attachments/assets/1cbe90ce-504c-4f9b-bca8-bef02ab961be"
/>

**Project Panel with hidden files hidden:**
<img width="1363" height="917" alt="Screenshot 2025-10-30 at 3 16 07 AM"
src="https://github.com/user-attachments/assets/9297f43e-98c7-4b19-be8f-3934589d6451"
/>

**Toggle action in command palette:**
<img width="565" height="161" alt="Screenshot 2025-10-30 at 3 17 26 AM"
src="https://github.com/user-attachments/assets/4dc9e7b6-9c29-4972-b886-88d8018905da"
/>

Release Notes:

- Added the ability to configure glob patterns for files treated as
hidden in the project panel using the `hidden_files` setting.
- Added an action `project panel: toggle hidden files` to quickly show
or hide hidden files in the project panel.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-04 20:35:37 +05:30
Anthony Eid 2eeb02305c editor: Add a setting to show a scrollbar in completion menu (#41849)
A user on Discord requested this feature:
https://discord.com/channels/869392257814519848/1434188637389717556/1434188637389717556

I added a scrollbar setting called `completion_menu_scrollbar` to the
completion menu and defaulted it to "Never" to match past behavior.

Release Notes:

- editor: Add `editor.completion_menu_scrollbar` setting to show a
scrollbar in the completion menu
2025-11-03 21:03:18 +00:00
Finn Evers 1a223e23fb Revert "Support relative line number on wrapped lines (#39268)" (#41450)
Closes #41422

This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.

Release Notes:

- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
2025-10-29 11:07:23 +00:00
Marshall Bowers e604ef3af9 Add a setting to prevent sharing projects in public channels (#41395)
This PR adds a setting to prevent projects from being shared in public
channels.

This can be enabled by adding the following to the project settings
(`.zed/settings.json`):

```json
{
  "prevent_sharing_in_public_channels": true
}
```

This will then disable the "Share" button when not in a private channel:

<img width="380" height="115" alt="Screenshot 2025-10-28 at 2 28 10 PM"
src="https://github.com/user-attachments/assets/6761ac34-c0d5-4451-a443-adf7a1c42bcd"
/>

Release Notes:

- collaboration: Added a `prevent_sharing_in_public_channels` project
setting for preventing projects from being shared in public channels.
2025-10-28 18:48:07 +00:00
Thomas HeartmanandConrad Irwin d5e297147f Support relative line number on wrapped lines (#39268)
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained an discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-27 20:20:45 -06:00
Jose Garcia de6750d3f4 Add line_endings_button in VSCode settings to fix semantic merge conflict (#40745)
I have partially solved a problem caused by a structure in commit:
f7a0971d2b

Release Notes:

- N/A

Before:
<img width="723" height="480" alt="image"
src="https://github.com/user-attachments/assets/6600e0af-36cf-4aec-ace1-7ee4921e001e"
/>

After: 
<img width="764" height="217" alt="image"
src="https://github.com/user-attachments/assets/52111c27-c67a-4224-82bd-782cc6e07f97"
/>
2025-10-20 22:31:04 +00:00
Ben Kunkle ebaefa8cbc settings_ui: Add maybe settings (#40724)
Closes #ISSUE

Adds a `Maybe<T>` type to `settings_content`, that makes the distinction
between `null` and omitted settings values explicit. This unlocks a few
more settings in the settings UI

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 16:25:20 -04:00
Julia Ryan 1d3bf9789e Add DelayMs type for settings (#40659)
Closes #40610

Release Notes:

- N/A
2025-10-20 04:34:55 +00:00
DelvinandDanilo Leal 47c6ae7b1f settings_ui: Fix stepper buttons to Inactive Opacity to 0.1 increment adjustments (#40477)
Closes #40279

Release Notes:

- Fix stepper buttons (+/-) to the Inactive Opacity setting for 0.1
increment adjustments on settings UI

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-10-17 23:12:05 +00:00
Conrad Irwin 1fbe1e3512 VSCode settings import refactor (#40513)
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.

This should make it easier to spot missing imports, and easier to test
the importer.

Release Notes:

- N/A
2025-10-17 17:47:05 +00:00
John Tur ef839cc207 Improve importing font-family settings from VS Code (#39736)
Closes https://github.com/zed-industries/zed/issues/39259

- Fixes import of `editor.fontFamily` (we were looking for the wrong
key)
- Adds basic support for the CSS font-family syntax used by VS Code,
including font fallback

Release Notes:

- N/A
2025-10-08 19:19:48 -04:00
Anthony Eid d2b91eb2bc settings ui: Add numeric steppers to settings UI (#39491)
This PR adds the numeric stepper component to the settings ui and
implements some settings that rely on this component as well.

I also switched {buffer/ui}_font_weight to the `gpui::FontWeight` type
and added a manual implementation of the Schemars trait. This allows Zed
to send min, max, and default information to the JSON LSP when a user is
manually editing the settings file.

The numeric stepper elements added to the settings ui are below:
- ui font size
- ui font weight
- Buffer font size
- Buffer font weight 
- Scroll sensitivity
- Fast scroll sensitivity
- Vertical scroll margin
- Horizontal scroll margin
- Inline blame padding 
- Inline blame delay
- Inline blame min column
- Unnecessary code fade
- Tab Size
- Hover popover delay

Release Notes:

- N/A
2025-10-06 10:06:33 +00:00
Lukas Wirth 72948e14ee Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Anthony EidandBen Kunkle f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
Michael Sloan a5ceef35fa Improve logic for finding VSCode / Cursor settings files (#32721)
* Fixes a bug where for Cursor, `config_dir()` (Zed's config dir) was
being used instead of `dirs::config_dir` (`~/.config` /
`$XDG_CONFIG_HOME`).

* Adds support for windows, before it was using the user profile folder
+ `/.config` which is incorrect.

* Now looks using a variety of product names - `["Code", "Code - OSS",
"Code Dev", "Code - OSS Dev", "code-oss-dev", "VSCodium"]`.

* Now shows settings path that was read before confirming import.

Including this path in the confirmation modal is a bit ugly (making it
link-styled and clickable would be nice), but I think it's better to
include it now that it is selecting the first match of a list of
candidate paths:


![image](https://github.com/user-attachments/assets/ceada4c2-96a6-4a84-a188-a1d93521ab26)

Release Notes:

- Added more settings file locations to check for VS Code / Cursor
settings import.
2025-06-14 21:39:54 -06:00
Ben Kunkle b9a5d437db Cursor settings import (#31424)
Closes #ISSUE

Release Notes:

- Added support for importing settings from cursor. Cursor settings can
be imported using the `zed: import cursor settings` command from the
command palette
2025-05-27 14:14:25 -04:00
f11c749353 VSCode Settings import (#29018)
Things this doesn't currently handle:

- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
  - this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
  - totally doable, just haven't gotten to it yet
 
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~

We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.

Release Notes:

- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-23 20:54:09 +00:00