Nathan Sobo
0bf607cd2d
WIP
2023-08-10 10:26:48 -06:00
Nathan Sobo
379652f074
Merge branch 'main' into cells
2023-08-03 19:33:04 -06:00
Nathan Sobo
480401d65d
WIP
2023-07-27 18:23:23 -06:00
Nathan Sobo
2ef19e48bc
WIP
2023-07-27 13:00:28 -06:00
Nathan Sobo
70c9959ebc
WIP
2023-07-27 12:35:54 -06:00
Nathan Sobo
ab8906551d
WIP
2023-07-26 22:37:59 -06:00
Mikayla Maki
354c020612
Block extra drag events in original drag handlers
2023-07-26 14:57:46 -07:00
Nathan Sobo
c602d98680
WIP
2023-07-26 13:34:57 -06:00
Nathan Sobo
0374bc66ce
WIP
2023-07-26 12:54:23 -06:00
Nathan Sobo
c48d8af204
Merge branch 'paint-context' into cells
2023-07-25 17:36:05 -06:00
Nathan Sobo
1b03c5d69c
Pass PaintContext to Element::paint
...
I want to use this on another branch, but it's a sweeping change,
so this prepares the ground for it. This can always be reverted if
it doesn't work out.
2023-07-25 17:32:31 -06:00
Nathan Sobo
df9c17176e
WIP
2023-07-25 16:33:58 -06:00
Nathan Sobo
54a7419fa2
WIP
2023-07-24 23:27:14 -06:00
Nathan Sobo and Derek Briggs
248f5dfd4b
Get a red box on screen
...
Co-Authored-By: Derek Briggs <derek.briggs@me.com >
2023-07-14 17:03:07 -06:00
Nathan Sobo
4b2054215a
Get cell compiling
2023-07-14 15:20:53 -06:00
Nathan Sobo
0db8f681ba
WIP
2023-07-14 11:58:43 -06:00
Mikayla Maki
6ffa6afd20
fmt
2023-06-28 16:35:57 -07:00
Mikayla Maki
e0d618862c
Add click out handler
...
Make all context menus on button click toggles instead of re-shows
2023-06-28 16:23:07 -07:00
Antonio Scandurra and Nathan Sobo
edc7f30660
Add assistant icons to the toolbar
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2023-06-26 16:49:33 +02:00
Antonio Scandurra
ed88f52619
Remove double constrained call
2023-06-23 09:23:52 +02:00
Antonio Scandurra
6f0efec146
Merge remote-tracking branch 'origin/main' into save-conversations
2023-06-23 09:09:42 +02:00
Piotr Osiewicz
b430be5bc6
cargo fmt
2023-06-22 17:59:56 +02:00
Piotr Osiewicz
af252888c4
Merge branch 'main' into sergey/z-2308-create-a-proof-of-concept-of-exporting-a-type-from-rust-and
2023-06-22 17:58:56 +02:00
Nathan Sobo
3a61fd503f
WIP: Trying to display the toolbar but tired. May be worth discarding this.
2023-06-20 20:11:37 -06:00
Nathan Sobo
8c298a9da5
Rename SumTree::push_tree to ::append
2023-06-19 19:49:33 -06:00
Mikayla Maki
193ad64d18
Add JsonSchema to container style and fix compile errors
2023-06-19 11:31:17 -07:00
Sergey Onufrienko
b45f5f0489
feat: add JsonSchema to gpui
2023-06-16 21:36:42 +02:00
Max Brunsfeld
e67e6e6f70
Fix ambiguous glob export warnings in rust 1.70
2023-06-01 14:07:59 -07:00
Nathan Sobo
ba50b35de6
wip
2023-05-13 14:34:09 -06:00
Nathan Sobo
bd795d7607
Preserve panel size when re-docking between left and right
2023-05-12 15:15:11 -06:00
Nathan Sobo
214354b4da
Make panels independently resizable
2023-05-12 09:44:14 -06:00
Nathan Sobo
0d78266ddb
Replace todo with unimplemented to reduce distractions
2023-05-09 16:41:10 -06:00
Mikayla Maki
3570810516
Add API for accessing git branch
2023-05-08 14:33:58 -07:00
Kirill Bulatov
2d8c88ad73
Draw tabs with svg icons in editor code only
2023-05-08 19:36:51 +03:00
Kirill Bulatov
f0a88b3337
Make invisibles display configurable
2023-05-08 19:36:51 +03:00
Kirill Bulatov
ad731ea6d2
Draft invisibles' tabs display
2023-05-08 19:36:51 +03:00
Antonio Scandurra
da19edc3e3
Merge branch 'main' into implicit-ancestry
2023-05-04 14:39:58 +02:00
Antonio Scandurra
92183e0d72
Ensure querying keystrokes or actions is safe
...
This is achieved by moving `available_actions` into `AsyncAppContext` (where
we know no view/window is on the stack) and `keystrokes_for_action` into `LayoutContext`
where we'll fetch the previous frame's ancestors and notify the current view if those
change after we perform a layout.
2023-05-04 09:53:31 +02:00
Antonio Scandurra
7f345f8bf5
Separate Window::build_scene into layout and paint
2023-05-03 12:18:16 +02:00
Max Brunsfeld
7258db7a4e
Merge pull request #2417 from zed-industries/hover-markdown
...
Render markdown more correctly in the editor hover popover
2023-04-27 14:15:04 -07:00
Max Brunsfeld
8eb9c6563a
Generalize Text element to let you add arbitrary scene primitives for runs of text
2023-04-27 13:58:06 -07:00
Max Brunsfeld
7960067cf9
Fix bug where Text element would wrap at the right glyph in the wrong run
2023-04-26 15:33:10 -07:00
Max Brunsfeld
1bbcff543b
Add API for adding mouse regions within Text
2023-04-26 12:00:26 -07:00
Antonio Scandurra
2b6830c798
Remove unnecessary calls to WeakViewHandle::upgrade
2023-04-26 11:13:46 +02:00
Antonio Scandurra
94c2eaad23
Replace ViewContext::spawn with ViewContext::spawn_weak
2023-04-26 10:23:27 +02:00
Nathan Sobo
c1810e8ec9
Fix formatting
2023-04-21 13:09:36 -06:00
Nathan Sobo and Max Brunsfeld
fe492eacbf
Refine naming of element-related types and traits
...
Co-Authored-By: Max Brunsfeld <max@zed.dev >
2023-04-21 13:06:37 -06:00
03619dfa55
Rename Drawable::boxed to into_element and make containers generic
...
Multi-element are now generic over any drawable child, which can be converted
into an element.
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
Co-Authored-By: Max Brunsfeld <max@zed.dev >
2023-04-21 12:43:19 -06:00
Antonio Scandurra and Nathan Sobo
a860a6cd62
Make App::notify_view private
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2023-04-21 16:50:57 +02:00
Antonio Scandurra
c52b6328b7
Merge branch 'main' into window_context_2
2023-04-20 16:01:47 +02:00