Introduce MouseEventHandler

Still need to give elements the ability to re-render their parent view. Once that is in place, I think we can implement hoverable close tab buttons.
This commit is contained in:
Nathan Sobo
2021-04-26 21:52:18 -06:00
parent a47b0b4ca6
commit fc4b7e2a2a
5 changed files with 138 additions and 3 deletions
+1
View File
@@ -7,6 +7,7 @@ mod event_handler;
mod flex;
mod label;
mod line_box;
mod mouse_event_handler;
mod new;
mod stack;
mod svg;
+118
View File
@@ -0,0 +1,118 @@
use crate::{
geometry::{rect::RectF, vector::Vector2F},
AfterLayoutContext, AppContext, DebugContext, Element, ElementBox, Event, EventContext,
LayoutContext, PaintContext, SizeConstraint, ValueHandle,
};
use serde_json::json;
pub struct MouseEventHandler {
state: ValueHandle<MouseState>,
child: ElementBox,
}
#[derive(Clone, Copy, Default)]
pub struct MouseState {
hovered: bool,
clicked: bool,
}
impl MouseEventHandler {
pub fn new<Tag: 'static>(
id: usize,
ctx: &AppContext,
render_child: impl FnOnce(MouseState) -> ElementBox,
) -> Self {
let state = ctx.value::<Tag, _>(id);
let child = state.map(ctx, |state| render_child(*state));
Self { state, child }
}
}
impl Element for MouseEventHandler {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
ctx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
(self.child.layout(constraint, ctx), ())
}
fn after_layout(
&mut self,
_: Vector2F,
_: &mut Self::LayoutState,
ctx: &mut AfterLayoutContext,
) {
self.child.after_layout(ctx);
}
fn paint(
&mut self,
bounds: RectF,
_: &mut Self::LayoutState,
ctx: &mut PaintContext,
) -> Self::PaintState {
self.child.paint(bounds.origin(), ctx);
}
fn dispatch_event(
&mut self,
event: &Event,
bounds: RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
ctx: &mut EventContext,
) -> bool {
self.state.map(ctx.app, |state| match event {
Event::MouseMoved { position } => {
let mouse_in = bounds.contains_point(*position);
if state.hovered != mouse_in {
state.hovered = mouse_in;
log::info!("hovered {}", state.hovered);
// ctx.notify();
true
} else {
false
}
}
Event::LeftMouseDown { position, .. } => {
if bounds.contains_point(*position) {
log::info!("clicked");
state.clicked = true;
// ctx.notify();
true
} else {
false
}
}
Event::LeftMouseUp { .. } => {
if state.clicked {
log::info!("unclicked");
state.clicked = false;
// ctx.notify();
true
} else {
false
}
}
_ => false,
})
}
fn debug(
&self,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
ctx: &DebugContext,
) -> serde_json::Value {
json!({
"type": "MouseEventHandler",
"child": self.child.debug(ctx),
})
}
}