Introduce MouseEventHandler
Still need to give elements the ability to re-render their parent view. Once that is in place, I think we can implement hoverable close tab buttons.
This commit is contained in:
+10
-3
@@ -866,7 +866,8 @@ impl MutableAppContext {
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fn remove_dropped_entities(&mut self) {
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loop {
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let (dropped_models, dropped_views, dropped_values) = self.ctx.ref_counts.lock().take_dropped();
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let (dropped_models, dropped_views, dropped_values) =
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self.ctx.ref_counts.lock().take_dropped();
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if dropped_models.is_empty() && dropped_views.is_empty() && dropped_values.is_empty() {
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break;
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}
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@@ -1361,7 +1362,7 @@ impl AppContext {
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&self.thread_pool
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}
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pub fn value<T: 'static + Default, Tag: 'static>(&self, id: usize) -> ValueHandle<T> {
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pub fn value<Tag: 'static, T: 'static + Default>(&self, id: usize) -> ValueHandle<T> {
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let key = (TypeId::of::<Tag>(), id);
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let mut values = self.values.lock();
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values.entry(key).or_insert_with(|| Box::new(T::default()));
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@@ -2439,7 +2440,13 @@ impl RefCounts {
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}
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}
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fn take_dropped(&mut self) -> (HashSet<usize>, HashSet<(usize, usize)>, HashSet<(TypeId, usize)>) {
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fn take_dropped(
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&mut self,
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) -> (
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HashSet<usize>,
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HashSet<(usize, usize)>,
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HashSet<(TypeId, usize)>,
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) {
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let mut dropped_models = HashSet::new();
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let mut dropped_views = HashSet::new();
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let mut dropped_values = HashSet::new();
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@@ -7,6 +7,7 @@ mod event_handler;
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mod flex;
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mod label;
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mod line_box;
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mod mouse_event_handler;
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mod new;
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mod stack;
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mod svg;
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@@ -0,0 +1,118 @@
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use crate::{
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geometry::{rect::RectF, vector::Vector2F},
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AfterLayoutContext, AppContext, DebugContext, Element, ElementBox, Event, EventContext,
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LayoutContext, PaintContext, SizeConstraint, ValueHandle,
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};
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use serde_json::json;
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pub struct MouseEventHandler {
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state: ValueHandle<MouseState>,
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child: ElementBox,
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}
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#[derive(Clone, Copy, Default)]
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pub struct MouseState {
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hovered: bool,
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clicked: bool,
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}
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impl MouseEventHandler {
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pub fn new<Tag: 'static>(
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id: usize,
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ctx: &AppContext,
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render_child: impl FnOnce(MouseState) -> ElementBox,
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) -> Self {
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let state = ctx.value::<Tag, _>(id);
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let child = state.map(ctx, |state| render_child(*state));
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Self { state, child }
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}
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}
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impl Element for MouseEventHandler {
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type LayoutState = ();
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type PaintState = ();
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fn layout(
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&mut self,
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constraint: SizeConstraint,
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ctx: &mut LayoutContext,
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) -> (Vector2F, Self::LayoutState) {
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(self.child.layout(constraint, ctx), ())
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}
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fn after_layout(
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&mut self,
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_: Vector2F,
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_: &mut Self::LayoutState,
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ctx: &mut AfterLayoutContext,
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) {
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self.child.after_layout(ctx);
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}
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fn paint(
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&mut self,
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bounds: RectF,
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_: &mut Self::LayoutState,
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ctx: &mut PaintContext,
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) -> Self::PaintState {
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self.child.paint(bounds.origin(), ctx);
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}
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fn dispatch_event(
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&mut self,
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event: &Event,
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bounds: RectF,
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_: &mut Self::LayoutState,
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_: &mut Self::PaintState,
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ctx: &mut EventContext,
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) -> bool {
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self.state.map(ctx.app, |state| match event {
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Event::MouseMoved { position } => {
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let mouse_in = bounds.contains_point(*position);
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if state.hovered != mouse_in {
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state.hovered = mouse_in;
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log::info!("hovered {}", state.hovered);
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// ctx.notify();
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true
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} else {
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false
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}
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}
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Event::LeftMouseDown { position, .. } => {
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if bounds.contains_point(*position) {
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log::info!("clicked");
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state.clicked = true;
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// ctx.notify();
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true
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} else {
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false
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}
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}
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Event::LeftMouseUp { .. } => {
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if state.clicked {
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log::info!("unclicked");
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state.clicked = false;
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// ctx.notify();
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true
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} else {
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false
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}
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}
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_ => false,
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})
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}
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fn debug(
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&self,
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_: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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ctx: &DebugContext,
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) -> serde_json::Value {
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json!({
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"type": "MouseEventHandler",
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"child": self.child.debug(ctx),
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})
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}
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}
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@@ -21,4 +21,7 @@ pub enum Event {
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LeftMouseDragged {
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position: Vector2F,
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},
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MouseMoved {
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position: Vector2F,
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},
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}
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@@ -108,6 +108,12 @@ impl Event {
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),
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precise: native_event.hasPreciseScrollingDeltas() == YES,
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}),
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NSEventType::NSMouseMoved => window_height.map(|window_height| Self::MouseMoved {
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position: vec2f(
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native_event.locationInWindow().x as f32,
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window_height - native_event.locationInWindow().y as f32,
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),
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}),
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_ => None,
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}
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}
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