Checkpoint

This commit is contained in:
Nathan Sobo
2023-09-13 08:55:14 -06:00
parent 8a6e9f90be
commit dcf6059a15
+86 -16
View File
@@ -1,7 +1,7 @@
use anyhow::{anyhow, Result};
use derive_more::{Deref, DerefMut};
use gpui2::{Layout, LayoutId, Reference, Vector2F};
use std::{any::Any, collections::HashMap, marker::PhantomData, rc::Rc};
use std::{any::Any, cell::RefCell, collections::HashMap, marker::PhantomData, rc::Rc};
pub struct AppContext {
entity_count: usize,
@@ -15,10 +15,9 @@ impl AppContext {
unimplemented!()
}
pub fn open_window<S, E>(
&self,
state: S,
render: impl Fn(&mut S, &mut ViewContext<S>) -> View<E>,
pub fn open_window<S>(
&mut self,
build_root_view: impl FnOnce(&mut WindowContext) -> View<S>,
) -> WindowHandle<S> {
unimplemented!()
}
@@ -440,6 +439,15 @@ pub fn view<S: 'static, E: Element<State = S>>(
}
}
impl<S: 'static> View<S> {
pub fn into_any<ParentState>(self) -> AnyView<ParentState> {
AnyView {
view: Rc::new(RefCell::new(self)),
parent_state_type: PhantomData,
}
}
}
impl<S: 'static> Element for View<S> {
type State = ();
type FrameState = AnyElement<S>;
@@ -469,7 +477,69 @@ impl<S: 'static> Element for View<S> {
}
}
pub struct AnyView(Rc<dyn ElementObject<()>>);
trait ViewObject {
fn layout(&mut self, cx: &mut WindowContext) -> Result<(LayoutId, Box<dyn Any>)>;
fn paint(
&mut self,
layout: Layout,
element: &mut dyn Any,
cx: &mut WindowContext,
) -> Result<()>;
}
impl<S: 'static> ViewObject for View<S> {
fn layout(&mut self, cx: &mut WindowContext) -> Result<(LayoutId, Box<dyn Any>)> {
self.state.update(cx, |state, cx| {
let mut element = (self.render)(state, cx);
let layout_id = element.layout(state, cx)?;
let element = Box::new(element) as Box<dyn Any>;
Ok((layout_id, element))
})
}
fn paint(
&mut self,
layout: Layout,
element: &mut dyn Any,
cx: &mut WindowContext,
) -> Result<()> {
self.state.update(cx, |state, cx| {
element.downcast_mut::<AnyElement<S>>().unwrap().paint(
layout.bounds.origin(),
state,
cx,
)
})
}
}
pub struct AnyView<S> {
view: Rc<RefCell<dyn ViewObject>>,
parent_state_type: PhantomData<S>,
}
impl<S: 'static> Element for AnyView<S> {
type State = S;
type FrameState = Box<dyn Any>;
fn layout(
&mut self,
_: &mut Self::State,
cx: &mut ViewContext<Self::State>,
) -> Result<(LayoutId, Self::FrameState)> {
self.view.borrow_mut().layout(cx)
}
fn paint(
&mut self,
layout: Layout,
_: &mut Self::State,
element: &mut Self::FrameState,
cx: &mut ViewContext<Self::State>,
) -> Result<()> {
self.view.borrow_mut().paint(layout, element, cx)
}
}
pub struct Div<S>(PhantomData<S>);
@@ -507,7 +577,7 @@ pub fn div<S>() -> Div<S> {
}
pub struct Workspace {
// left_panel: AnyView<Self>,
left_panel: AnyView<Self>,
}
fn workspace(
@@ -555,16 +625,16 @@ mod tests {
#[test]
fn test() {
// let mut cx = AppContext::new();
// let collab_panel = cx.open_window(|cx| {
// let panel = cx.add_entity(|cx| CollabPanel::new(cx));
// view(panel, |panel, cx| div().into_any())
// });
let mut cx = AppContext::new();
// let
// let mut workspace = Workspace {
// left_panel: view(),
// }
let workspace = cx.open_window(|cx| {
let workspace = cx.add_entity(|cx| Workspace {
left_panel: view(cx.add_entity(|cx| CollabPanel::new(cx)), |panel, cx| div())
.into_any(),
});
view(workspace, |workspace, cx| div())
});
// cx.open_window(workspace::Workspace, state)
}