Add Keybinding component

This commit is contained in:
Marshall Bowers
2023-10-09 11:09:44 -04:00
parent 4eeed14d34
commit dc2ddfb42c
5 changed files with 246 additions and 0 deletions
@@ -4,6 +4,7 @@ pub mod buffer;
pub mod chat_panel;
pub mod collab_panel;
pub mod facepile;
pub mod keybinding;
pub mod panel;
pub mod project_panel;
pub mod tab;
@@ -0,0 +1,74 @@
use std::marker::PhantomData;
use itertools::Itertools;
use strum::IntoEnumIterator;
use ui::prelude::*;
use ui::{Keybinding, ModifierKey, ModifierKeys};
use crate::story::Story;
#[derive(Element)]
pub struct KeybindingStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> KeybindingStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx)
.child(Story::title_for::<_, Keybinding<S>>(cx))
.child(Story::label(cx, "Single Key"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
.child(Story::label(cx, "Single Key with Modifier"))
.child(
div()
.flex()
.gap_3()
.children(ModifierKey::iter().map(|modifier| {
Keybinding::new("C".to_string(), ModifierKeys::new().add(modifier))
})),
)
.child(Story::label(cx, "Single Key with Modifier (Permuted)"))
.child(
div().flex().flex_col().children(
all_modifier_permutations
.chunks(4)
.into_iter()
.map(|chunk| {
div()
.flex()
.gap_4()
.py_3()
.children(chunk.map(|permutation| {
let mut modifiers = ModifierKeys::new();
for modifier in permutation {
modifiers = modifiers.add(modifier);
}
Keybinding::new("X".to_string(), modifiers)
}))
}),
),
)
.child(Story::label(cx, "Single Key with All Modifiers"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::all()))
.child(Story::label(cx, "Chord"))
.child(Keybinding::new_chord(
("A".to_string(), ModifierKeys::new()),
("Z".to_string(), ModifierKeys::new()),
))
.child(Story::label(cx, "Chord with Modifier"))
.child(Keybinding::new_chord(
("A".to_string(), ModifierKeys::new().control(true)),
("Z".to_string(), ModifierKeys::new().shift(true)),
))
}
}
+2
View File
@@ -42,6 +42,7 @@ pub enum ComponentStory {
ChatPanel,
CollabPanel,
Facepile,
Keybinding,
Panel,
ProjectPanel,
Tab,
@@ -66,6 +67,7 @@ impl ComponentStory {
Self::ChatPanel => components::chat_panel::ChatPanelStory::new().into_any(),
Self::CollabPanel => components::collab_panel::CollabPanelStory::new().into_any(),
Self::Facepile => components::facepile::FacepileStory::new().into_any(),
Self::Keybinding => components::keybinding::KeybindingStory::new().into_any(),
Self::Panel => components::panel::PanelStory::new().into_any(),
Self::ProjectPanel => components::project_panel::ProjectPanelStory::new().into_any(),
Self::Tab => components::tab::TabStory::new().into_any(),
+2
View File
@@ -6,6 +6,7 @@ mod collab_panel;
mod editor_pane;
mod facepile;
mod icon_button;
mod keybinding;
mod list;
mod panel;
mod panes;
@@ -28,6 +29,7 @@ pub use collab_panel::*;
pub use editor_pane::*;
pub use facepile::*;
pub use icon_button::*;
pub use keybinding::*;
pub use list::*;
pub use panel::*;
pub use panes::*;
+167
View File
@@ -0,0 +1,167 @@
use std::collections::HashSet;
use std::marker::PhantomData;
use strum::{EnumIter, IntoEnumIterator};
use crate::prelude::*;
use crate::theme;
#[derive(Element, Clone)]
pub struct Keybinding<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
/// A keybinding consists of a key and a set of modifier keys.
/// More then one keybinding produces a chord.
///
/// This should always contain at least one element.
keybinding: Vec<(String, ModifierKeys)>,
}
impl<S: 'static + Send + Sync + Clone> Keybinding<S> {
pub fn new(key: String, modifiers: ModifierKeys) -> Self {
Self {
state_type: PhantomData,
keybinding: vec![(key, modifiers)],
}
}
pub fn new_chord(
first_note: (String, ModifierKeys),
second_note: (String, ModifierKeys),
) -> Self {
Self {
state_type: PhantomData,
keybinding: vec![first_note, second_note],
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
div()
.flex()
.gap_2()
.children(self.keybinding.iter().map(|(key, modifiers)| {
div()
.flex()
.gap_1()
.children(ModifierKey::iter().filter_map(|modifier| {
if modifiers.0.contains(&modifier) {
Some(Key::new(modifier.glyph()))
} else {
None
}
}))
.child(Key::new(key.clone()))
}))
}
}
#[derive(Element)]
pub struct Key<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
key: String,
}
impl<S: 'static + Send + Sync> Key<S> {
pub fn new<K>(key: K) -> Self
where
K: Into<String>,
{
Self {
state_type: PhantomData,
key: key.into(),
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
let theme = theme(cx);
div()
.px_2()
.py_0()
.rounded_md()
.text_sm()
.text_color(theme.lowest.on.default.foreground)
.fill(theme.lowest.on.default.background)
.child(self.key.clone())
}
}
// NOTE: The order the modifier keys appear in this enum impacts the order in
// which they are rendered in the UI.
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
pub enum ModifierKey {
Control,
Alt,
Command,
Shift,
}
impl ModifierKey {
/// Returns the glyph for the [`ModifierKey`].
pub fn glyph(&self) -> char {
match self {
Self::Control => '^',
Self::Alt => '⌥',
Self::Command => '⌘',
Self::Shift => '⇧',
}
}
}
#[derive(Clone)]
pub struct ModifierKeys(HashSet<ModifierKey>);
impl ModifierKeys {
pub fn new() -> Self {
Self(HashSet::new())
}
pub fn all() -> Self {
Self(HashSet::from_iter(ModifierKey::iter()))
}
pub fn add(mut self, modifier: ModifierKey) -> Self {
self.0.insert(modifier);
self
}
pub fn control(mut self, control: bool) -> Self {
if control {
self.0.insert(ModifierKey::Control);
} else {
self.0.remove(&ModifierKey::Control);
}
self
}
pub fn alt(mut self, alt: bool) -> Self {
if alt {
self.0.insert(ModifierKey::Alt);
} else {
self.0.remove(&ModifierKey::Alt);
}
self
}
pub fn command(mut self, command: bool) -> Self {
if command {
self.0.insert(ModifierKey::Command);
} else {
self.0.remove(&ModifierKey::Command);
}
self
}
pub fn shift(mut self, shift: bool) -> Self {
if shift {
self.0.insert(ModifierKey::Shift);
} else {
self.0.remove(&ModifierKey::Shift);
}
self
}
}