title_bar: Add configurable window controls position (#38834)
## 🎯 Description Adds configurable window control buttons (minimize, maximize, close) positioning for Linux, allowing users to choose between macOS-style (left side) or Windows-style (right side) placement. ## ✨ Features - New `title_bar.window_controls_position` setting with `"left"` and `"right"` options - Left positioning: macOS style (Close → Minimize → Maximize) - Right positioning: Windows style (Minimize → Maximize → Close) - Fixed transparent background issues for window controls - Maintains consistent styling with Zed's theme ## 🔧 Technical Changes ### Settings System - Added `WindowControlsPosition` enum in `settings_content.rs` - Extended `TitleBarSettingsContent` with `window_controls_position` field - Updated `TitleBarSettings` to include the new configuration ### Title Bar Layout - Modified `platform_title_bar.rs` to use setting for layout positioning - Added conditional logic for `justify_start()` vs `justify_between()` based on position - Fixed transparent container background by adding `bg(titlebar_color)` ### Window Controls - Updated `platform_linux.rs` to reorder buttons based on position setting - Changed button background from `ghost_element_background` to `title_bar_background` - Implemented proper button sequencing for both positions ## 🧪 How to Test 1. Add to your Zed settings: ```json { "title_bar": { "window_controls_position": "left" } } ``` or ```json { "title_bar": { "window_controls_position": "right" } } ``` 2. Restart Zed 3. Verify buttons are positioned correctly 4. Check that background is not transparent 5. Test button functionality (minimize, maximize, close) ## �� Expected Behavior - **Left position**: Buttons appear on the left side of the title bar in Close → Minimize → Maximize order - **Right position**: Buttons appear on the right side of the title bar in Minimize → Maximize → Close order - **Background**: Solid background matching Zed's theme (no transparency) ## 🔍 Files Changed - `crates/settings/src/settings_content.rs` - Added enum and setting - `crates/title_bar/src/title_bar_settings.rs` - Updated settings struct - `crates/title_bar/src/platform_title_bar.rs` - Modified layout logic - `crates/title_bar/src/platforms/platform_linux.rs` - Updated button ordering and styling ## 🎨 Design Rationale This feature provides Linux users with the flexibility to choose their preferred window control button layout, improving the user experience by allowing them to match their desktop environment's conventions or personal preferences. ## ✅ Checklist - [x] Code compiles without errors - [x] Settings are properly serialized/deserialized - [x] Background transparency issues resolved - [x] Button ordering works correctly for both positions - [x] Layout adapts properly based on configuration - [x] No breaking changes to existing functionality ## 🔗 Related This addresses the need for customizable window control positioning on Linux, providing consistency with user expectations from different desktop environments. 
This commit is contained in:
@@ -260,6 +260,32 @@ impl strum::VariantNames for BaseKeymapContent {
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];
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}
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/// Position of window control buttons on Linux.
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///
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/// Valid values: "left" (macOS style) or "right" (Windows/Linux style)
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#[derive(
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Copy,
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Clone,
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Debug,
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Serialize,
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Deserialize,
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JsonSchema,
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MergeFrom,
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PartialEq,
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Eq,
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Default,
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strum::VariantArray,
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strum::VariantNames,
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)]
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#[serde(rename_all = "snake_case")]
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pub enum WindowControlsPosition {
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/// Window controls on the left side (macOS style)
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Left,
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/// Window controls on the right side (Windows style)
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#[default]
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Right,
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}
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#[skip_serializing_none]
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#[derive(Clone, PartialEq, Default, Serialize, Deserialize, JsonSchema, MergeFrom, Debug)]
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pub struct TitleBarSettingsContent {
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@@ -291,6 +317,10 @@ pub struct TitleBarSettingsContent {
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///
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/// Default: false
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pub show_menus: Option<bool>,
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/// Position of window control buttons (minimize, maximize, close) on Linux.
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///
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/// Default: right
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pub window_controls_position: Option<WindowControlsPosition>,
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}
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/// Configuration of audio in Zed.
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@@ -2,6 +2,7 @@ use gpui::{
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AnyElement, Context, Decorations, Entity, Hsla, InteractiveElement, IntoElement, MouseButton,
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ParentElement, Pixels, StatefulInteractiveElement, Styled, Window, WindowControlArea, div, px,
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};
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use settings::{Settings, WindowControlsPosition};
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use smallvec::SmallVec;
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use std::mem;
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use ui::prelude::*;
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@@ -9,6 +10,7 @@ use ui::prelude::*;
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use crate::{
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platforms::{platform_linux, platform_mac, platform_windows},
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system_window_tabs::SystemWindowTabs,
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title_bar_settings::TitleBarSettings,
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};
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pub struct PlatformTitleBar {
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@@ -134,35 +136,78 @@ impl Render for PlatformTitleBar {
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PlatformStyle::Mac => title_bar,
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PlatformStyle::Linux => {
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if matches!(decorations, Decorations::Client { .. }) {
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title_bar
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.child(platform_linux::LinuxWindowControls::new(close_action))
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.when(supported_controls.window_menu, |titlebar| {
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titlebar
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.on_mouse_down(MouseButton::Right, move |ev, window, _| {
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window.show_window_menu(ev.position)
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})
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})
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.on_mouse_move(cx.listener(move |this, _ev, window, _| {
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if this.should_move {
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this.should_move = false;
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window.start_window_move();
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}
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}))
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.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = false;
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}))
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.on_mouse_up(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = false;
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}),
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)
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.on_mouse_down(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = true;
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}),
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)
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let title_bar_settings = TitleBarSettings::get(None, cx);
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match title_bar_settings.window_controls_position {
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WindowControlsPosition::Left => h_flex()
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.w_full()
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.bg(titlebar_color)
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.child(platform_linux::LinuxWindowControls::new(close_action))
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.child(title_bar)
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.when(supported_controls.window_menu, |titlebar| {
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titlebar.on_mouse_down(
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MouseButton::Right,
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move |ev, window, _| {
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window.show_window_menu(ev.position)
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},
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)
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})
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.on_mouse_move(cx.listener(move |this, _ev, window, _| {
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if this.should_move {
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this.should_move = false;
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window.start_window_move();
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}
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}))
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.on_mouse_down_out(cx.listener(
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move |this, _ev, _window, _cx| {
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this.should_move = false;
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},
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))
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.on_mouse_up(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = false;
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}),
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)
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.on_mouse_down(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = true;
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}),
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),
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WindowControlsPosition::Right => title_bar
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.child(platform_linux::LinuxWindowControls::new(close_action))
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.when(supported_controls.window_menu, |titlebar| {
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titlebar.on_mouse_down(
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MouseButton::Right,
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move |ev, window, _| {
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window.show_window_menu(ev.position)
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},
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)
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})
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.on_mouse_move(cx.listener(move |this, _ev, window, _| {
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if this.should_move {
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this.should_move = false;
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window.start_window_move();
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}
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}))
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.on_mouse_down_out(cx.listener(
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move |this, _ev, _window, _cx| {
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this.should_move = false;
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},
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))
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.on_mouse_up(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = false;
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}),
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)
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.on_mouse_down(
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MouseButton::Left,
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cx.listener(move |this, _ev, _window, _cx| {
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this.should_move = true;
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}),
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),
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}
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} else {
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title_bar
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}
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@@ -1,4 +1,6 @@
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use crate::title_bar_settings::TitleBarSettings;
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use gpui::{Action, Hsla, MouseButton, prelude::*, svg};
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use settings::{Settings, WindowControlsPosition};
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use ui::prelude::*;
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#[derive(IntoElement)]
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@@ -14,33 +16,62 @@ impl LinuxWindowControls {
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}
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}
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impl LinuxWindowControls {
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/// Builds the window controls based on the position setting.
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fn build_controls(
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position: WindowControlsPosition,
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window: &Window,
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close_action: Box<dyn Action>,
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cx: &mut App,
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) -> Vec<WindowControl> {
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let maximize_type = if window.is_maximized() {
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WindowControlType::Restore
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} else {
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WindowControlType::Maximize
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};
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match position {
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WindowControlsPosition::Left => {
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// Left side: Close, Minimize, Maximize (left to right)
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vec![
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WindowControl::new_close("close", WindowControlType::Close, close_action, cx),
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WindowControl::new("minimize", WindowControlType::Minimize, cx),
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WindowControl::new("maximize-or-restore", maximize_type, cx),
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]
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}
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WindowControlsPosition::Right => {
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// Right side: Minimize, Maximize, Close (left to right)
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vec![
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WindowControl::new("minimize", WindowControlType::Minimize, cx),
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WindowControl::new("maximize-or-restore", maximize_type, cx),
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WindowControl::new_close("close", WindowControlType::Close, close_action, cx),
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]
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}
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}
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}
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}
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impl RenderOnce for LinuxWindowControls {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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h_flex()
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let title_bar_settings = TitleBarSettings::get(None, cx);
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let controls = Self::build_controls(
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title_bar_settings.window_controls_position,
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window,
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self.close_window_action,
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cx,
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);
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let mut element = h_flex()
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.id("generic-window-controls")
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.px_3()
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.gap_3()
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.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
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.child(WindowControl::new(
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"minimize",
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WindowControlType::Minimize,
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cx,
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))
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.child(WindowControl::new(
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"maximize-or-restore",
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if window.is_maximized() {
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WindowControlType::Restore
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} else {
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WindowControlType::Maximize
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},
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cx,
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))
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.child(WindowControl::new_close(
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"close",
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WindowControlType::Close,
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self.close_window_action,
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cx,
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))
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.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation());
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for control in controls {
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element = element.child(control);
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}
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element
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}
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}
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@@ -80,7 +111,7 @@ impl WindowControlStyle {
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let colors = cx.theme().colors();
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Self {
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background: colors.ghost_element_background,
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background: colors.title_bar_background,
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background_hover: colors.ghost_element_hover,
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icon: colors.icon,
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icon_hover: colors.icon_muted,
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@@ -185,6 +216,7 @@ impl RenderOnce for WindowControl {
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.rounded_2xl()
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.w_5()
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.h_5()
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.bg(self.style.background)
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.hover(|this| this.bg(self.style.background_hover))
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.active(|this| this.bg(self.style.background_hover))
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.child(icon)
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@@ -1,4 +1,4 @@
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use settings::{Settings, SettingsContent};
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use settings::{Settings, SettingsContent, WindowControlsPosition};
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#[derive(Copy, Clone, Debug)]
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pub struct TitleBarSettings {
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@@ -9,6 +9,7 @@ pub struct TitleBarSettings {
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pub show_project_items: bool,
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pub show_sign_in: bool,
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pub show_menus: bool,
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pub window_controls_position: WindowControlsPosition,
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}
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impl Settings for TitleBarSettings {
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@@ -22,6 +23,7 @@ impl Settings for TitleBarSettings {
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show_project_items: content.show_project_items.unwrap(),
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show_sign_in: content.show_sign_in.unwrap(),
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show_menus: content.show_menus.unwrap(),
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window_controls_position: content.window_controls_position.unwrap_or_default(),
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}
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}
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}
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