Remove unused agent server settings module (#38250)
This was no longer in the module graph (the settings moved elsewhere) so cleaning up the dead code. Release Notes: - N/A
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@@ -1,125 +0,0 @@
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use agent_client_protocol as acp;
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use std::path::PathBuf;
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use crate::AgentServerCommand;
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use anyhow::Result;
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use collections::HashMap;
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use gpui::{App, SharedString};
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsKey, SettingsSources, SettingsUi};
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pub fn init(cx: &mut App) {
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AllAgentServersSettings::register(cx);
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}
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#[derive(Default, Deserialize, Serialize, Clone, JsonSchema, Debug, SettingsUi, SettingsKey)]
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#[settings_key(key = "agent_servers")]
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pub struct AllAgentServersSettings {
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pub gemini: Option<BuiltinAgentServerSettings>,
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pub claude: Option<BuiltinAgentServerSettings>,
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/// Custom agent servers configured by the user
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#[serde(flatten)]
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pub custom: HashMap<SharedString, CustomAgentServerSettings>,
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}
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#[derive(Default, Deserialize, Serialize, Clone, JsonSchema, Debug, PartialEq)]
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pub struct BuiltinAgentServerSettings {
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/// Absolute path to a binary to be used when launching this agent.
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///
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/// This can be used to run a specific binary without automatic downloads or searching `$PATH`.
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#[serde(rename = "command")]
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pub path: Option<PathBuf>,
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/// If a binary is specified in `command`, it will be passed these arguments.
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pub args: Option<Vec<String>>,
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/// If a binary is specified in `command`, it will be passed these environment variables.
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pub env: Option<HashMap<String, String>>,
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/// Whether to skip searching `$PATH` for an agent server binary when
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/// launching this agent.
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///
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/// This has no effect if a `command` is specified. Otherwise, when this is
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/// `false`, Zed will search `$PATH` for an agent server binary and, if one
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/// is found, use it for threads with this agent. If no agent binary is
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/// found on `$PATH`, Zed will automatically install and use its own binary.
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/// When this is `true`, Zed will not search `$PATH`, and will always use
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/// its own binary.
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///
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/// Default: true
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pub ignore_system_version: Option<bool>,
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/// The default mode for new threads.
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///
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/// Note: Not all agents support modes.
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///
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/// Default: None
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#[serde(skip_serializing_if = "Option::is_none")]
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pub default_mode: Option<acp::SessionModeId>,
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}
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impl BuiltinAgentServerSettings {
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pub(crate) fn custom_command(self) -> Option<AgentServerCommand> {
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self.path.map(|path| AgentServerCommand {
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path,
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args: self.args.unwrap_or_default(),
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env: self.env,
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})
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}
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}
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impl From<AgentServerCommand> for BuiltinAgentServerSettings {
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fn from(value: AgentServerCommand) -> Self {
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BuiltinAgentServerSettings {
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path: Some(value.path),
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args: Some(value.args),
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env: value.env,
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..Default::default()
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}
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}
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}
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#[derive(Deserialize, Serialize, Clone, JsonSchema, Debug, PartialEq)]
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pub struct CustomAgentServerSettings {
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#[serde(flatten)]
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pub command: AgentServerCommand,
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/// The default mode for new threads.
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///
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/// Note: Not all agents support modes.
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///
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/// Default: None
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#[serde(skip_serializing_if = "Option::is_none")]
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pub default_mode: Option<acp::SessionModeId>,
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}
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impl settings::Settings for AllAgentServersSettings {
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type FileContent = Self;
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fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> Result<Self> {
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let mut settings = AllAgentServersSettings::default();
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for AllAgentServersSettings {
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gemini,
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claude,
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custom,
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} in sources.defaults_and_customizations()
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{
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if gemini.is_some() {
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settings.gemini = gemini.clone();
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}
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if claude.is_some() {
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settings.claude = claude.clone();
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}
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// Merge custom agents
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for (name, config) in custom {
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// Skip built-in agent names to avoid conflicts
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if name != "gemini" && name != "claude" {
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settings.custom.insert(name.clone(), config.clone());
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}
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}
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}
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Ok(settings)
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}
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fn import_from_vscode(_vscode: &settings::VsCodeSettings, _current: &mut Self::FileContent) {}
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}
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