Fix panic when querying available actions
This commit is contained in:
@@ -15,12 +15,12 @@ use crate::{
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use anyhow::Result;
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use collections::{BTreeMap, HashMap};
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use gpui::{
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black, hsla, point, px, relative, size, transparent_black, Action, ActionListener, AnyElement,
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AvailableSpace, BorrowAppContext, BorrowWindow, Bounds, ContentMask, Corners, DispatchPhase,
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Edges, Element, ElementId, ElementInputHandler, Entity, FocusHandle, GlobalElementId, Hsla,
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InputHandler, KeyContext, KeyDownEvent, KeyMatch, Line, LineLayout, Modifiers, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels, ScrollWheelEvent, ShapedGlyph, Size,
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Style, TextRun, TextStyle, TextSystem, ViewContext, WindowContext, WrappedLineLayout,
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black, hsla, point, px, relative, size, transparent_black, Action, AnyElement, AvailableSpace,
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BorrowAppContext, BorrowWindow, Bounds, ContentMask, Corners, DispatchPhase, Edges, Element,
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ElementId, ElementInputHandler, Entity, FocusHandle, GlobalElementId, Hsla, InputHandler,
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KeyContext, KeyDownEvent, KeyMatch, Line, LineLayout, Modifiers, MouseButton, MouseDownEvent,
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MouseMoveEvent, MouseUpEvent, Pixels, ScrollWheelEvent, ShapedGlyph, Size, Style, TextRun,
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TextStyle, TextSystem, ViewContext, WindowContext, WrappedLineLayout,
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};
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use itertools::Itertools;
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use language::language_settings::ShowWhitespaceSetting;
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@@ -1,6 +1,6 @@
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use crate::{
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build_action_from_type, Action, Bounds, DispatchPhase, Element, FocusEvent, FocusHandle,
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FocusId, KeyContext, KeyDownEvent, KeyMatch, Keymap, KeystrokeMatcher, MouseDownEvent, Pixels,
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FocusId, KeyContext, KeyMatch, Keymap, Keystroke, KeystrokeMatcher, MouseDownEvent, Pixels,
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Style, StyleRefinement, ViewContext, WindowContext,
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};
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use collections::HashMap;
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@@ -9,11 +9,11 @@ use refineable::Refineable;
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use smallvec::SmallVec;
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use std::{
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any::{Any, TypeId},
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rc::Rc,
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sync::Arc,
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};
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use util::ResultExt;
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type KeyListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>;
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pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
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pub type FocusListener<V> =
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Box<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + 'static>;
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@@ -21,7 +21,7 @@ pub type FocusListener<V> =
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
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pub struct DispatchNodeId(usize);
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pub struct KeyDispatcher {
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pub(crate) struct DispatchTree {
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node_stack: Vec<DispatchNodeId>,
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context_stack: Vec<KeyContext>,
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nodes: Vec<DispatchNode>,
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@@ -31,19 +31,22 @@ pub struct KeyDispatcher {
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}
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#[derive(Default)]
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pub struct DispatchNode {
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key_listeners: SmallVec<[KeyListener; 2]>,
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action_listeners: SmallVec<[ActionListener; 16]>,
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context: KeyContext,
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pub(crate) struct DispatchNode {
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pub key_listeners: SmallVec<[KeyListener; 2]>,
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pub action_listeners: SmallVec<[ActionListener; 16]>,
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pub context: KeyContext,
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parent: Option<DispatchNodeId>,
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}
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struct ActionListener {
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action_type: TypeId,
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listener: Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>,
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type KeyListener = Rc<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>;
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#[derive(Clone)]
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pub(crate) struct ActionListener {
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pub(crate) action_type: TypeId,
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pub(crate) listener: Rc<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>,
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}
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impl KeyDispatcher {
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impl DispatchTree {
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pub fn new(keymap: Arc<Mutex<Keymap>>) -> Self {
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Self {
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node_stack: Vec::new(),
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@@ -97,7 +100,7 @@ impl KeyDispatcher {
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pub fn on_action(
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&mut self,
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action_type: TypeId,
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listener: Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>,
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listener: Rc<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext)>,
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) {
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self.active_node().action_listeners.push(ActionListener {
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action_type,
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@@ -140,143 +143,40 @@ impl KeyDispatcher {
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actions
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}
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pub fn dispatch_key(&mut self, target: FocusId, event: &dyn Any, cx: &mut WindowContext) {
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if let Some(target_node_id) = self.focusable_node_ids.get(&target).copied() {
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self.dispatch_key_on_node(target_node_id, event, cx);
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}
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}
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fn dispatch_key_on_node(
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pub fn dispatch_key(
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&mut self,
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node_id: DispatchNodeId,
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event: &dyn Any,
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cx: &mut WindowContext,
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) {
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let dispatch_path = self.dispatch_path(node_id);
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// Capture phase
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self.context_stack.clear();
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cx.propagate_event = true;
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for node_id in &dispatch_path {
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let node = &self.nodes[node_id.0];
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if !node.context.is_empty() {
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self.context_stack.push(node.context.clone());
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}
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for key_listener in &node.key_listeners {
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key_listener(event, DispatchPhase::Capture, cx);
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if !cx.propagate_event {
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return;
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}
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}
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keystroke: &Keystroke,
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context: &[KeyContext],
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) -> Option<Box<dyn Action>> {
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if !self
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.keystroke_matchers
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.contains_key(self.context_stack.as_slice())
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{
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let keystroke_contexts = self.context_stack.iter().cloned().collect();
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self.keystroke_matchers.insert(
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keystroke_contexts,
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KeystrokeMatcher::new(self.keymap.clone()),
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);
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}
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// Bubble phase
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for node_id in dispatch_path.iter().rev() {
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let node = &self.nodes[node_id.0];
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// Handle low level key events
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for key_listener in &node.key_listeners {
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key_listener(event, DispatchPhase::Bubble, cx);
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if !cx.propagate_event {
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return;
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}
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let keystroke_matcher = self
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.keystroke_matchers
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.get_mut(self.context_stack.as_slice())
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.unwrap();
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if let KeyMatch::Some(action) = keystroke_matcher.match_keystroke(keystroke, context) {
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// Clear all pending keystrokes when an action has been found.
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for keystroke_matcher in self.keystroke_matchers.values_mut() {
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keystroke_matcher.clear_pending();
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}
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// Match keystrokes
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if !node.context.is_empty() {
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if let Some(key_down_event) = event.downcast_ref::<KeyDownEvent>() {
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if !self
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.keystroke_matchers
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.contains_key(self.context_stack.as_slice())
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{
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let keystroke_contexts = self.context_stack.iter().cloned().collect();
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self.keystroke_matchers.insert(
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keystroke_contexts,
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KeystrokeMatcher::new(self.keymap.clone()),
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);
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}
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let keystroke_matcher = self
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.keystroke_matchers
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.get_mut(self.context_stack.as_slice())
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.unwrap();
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if let KeyMatch::Some(action) = keystroke_matcher
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.match_keystroke(&key_down_event.keystroke, self.context_stack.as_slice())
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{
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// Clear all pending keystrokes when an action has been found.
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for keystroke_matcher in self.keystroke_matchers.values_mut() {
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keystroke_matcher.clear_pending();
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}
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self.dispatch_action_on_node(*node_id, action, cx);
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if !cx.propagate_event {
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return;
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}
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}
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}
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self.context_stack.pop();
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}
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Some(action)
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} else {
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None
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}
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}
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pub fn dispatch_action(
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&self,
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target: FocusId,
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action: Box<dyn Action>,
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cx: &mut WindowContext,
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) {
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if let Some(target_node_id) = self.focusable_node_ids.get(&target).copied() {
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self.dispatch_action_on_node(target_node_id, action, cx);
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}
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}
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fn dispatch_action_on_node(
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&self,
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node_id: DispatchNodeId,
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action: Box<dyn Action>,
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cx: &mut WindowContext,
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) {
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let dispatch_path = self.dispatch_path(node_id);
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// Capture phase
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for node_id in &dispatch_path {
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let node = &self.nodes[node_id.0];
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for ActionListener {
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action_type,
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listener,
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} in &node.action_listeners
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{
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let any_action = action.as_any();
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if *action_type == any_action.type_id() {
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listener(any_action, DispatchPhase::Capture, cx);
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if !cx.propagate_event {
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return;
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}
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}
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}
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}
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// Bubble phase
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for node_id in dispatch_path.iter().rev() {
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let node = &self.nodes[node_id.0];
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for ActionListener {
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action_type,
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listener,
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} in &node.action_listeners
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{
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let any_action = action.as_any();
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if *action_type == any_action.type_id() {
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cx.propagate_event = false; // Actions stop propagation by default during the bubble phase
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listener(any_action, DispatchPhase::Bubble, cx);
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if !cx.propagate_event {
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return;
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}
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}
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}
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}
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pub fn node(&self, node_id: DispatchNodeId) -> &DispatchNode {
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&self.nodes[node_id.0]
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}
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fn active_node(&mut self) -> &mut DispatchNode {
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@@ -288,8 +188,7 @@ impl KeyDispatcher {
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*self.node_stack.last().unwrap()
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}
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/// Returns the DispatchNodeIds from the root of the tree to the given target node id.
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fn dispatch_path(&self, target: DispatchNodeId) -> SmallVec<[DispatchNodeId; 32]> {
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pub fn dispatch_path(&self, target: DispatchNodeId) -> SmallVec<[DispatchNodeId; 32]> {
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let mut dispatch_path: SmallVec<[DispatchNodeId; 32]> = SmallVec::new();
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let mut current_node_id = Some(target);
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while let Some(node_id) = current_node_id {
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@@ -299,6 +198,10 @@ impl KeyDispatcher {
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dispatch_path.reverse(); // Reverse the path so it goes from the root to the focused node.
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dispatch_path
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}
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pub fn focusable_node_id(&self, target: FocusId) -> Option<DispatchNodeId> {
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self.focusable_node_ids.get(&target).copied()
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}
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}
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pub trait KeyDispatch<V: 'static>: 'static {
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+198
-83
@@ -1,14 +1,15 @@
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use crate::{
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px, size, Action, AnyBox, AnyDrag, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
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Bounds, BoxShadow, Context, Corners, CursorStyle, DevicePixels, DisplayId, Edges, Effect,
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Entity, EntityId, EventEmitter, FileDropEvent, FocusEvent, FontId, GlobalElementId, GlyphId,
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Hsla, ImageData, InputEvent, IsZero, KeyContext, KeyDispatcher, LayoutId, Model, ModelContext,
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Modifiers, MonochromeSprite, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Path,
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Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point,
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PolychromeSprite, PromptLevel, Quad, Render, RenderGlyphParams, RenderImageParams,
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RenderSvgParams, ScaledPixels, SceneBuilder, Shadow, SharedString, Size, Style, SubscriberSet,
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Subscription, TaffyLayoutEngine, Task, Underline, UnderlineStyle, View, VisualContext,
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WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
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key_dispatch::ActionListener, px, size, Action, AnyBox, AnyDrag, AnyView, AppContext,
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AsyncWindowContext, AvailableSpace, Bounds, BoxShadow, Context, Corners, CursorStyle,
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DevicePixels, DispatchNodeId, DispatchTree, DisplayId, Edges, Effect, Entity, EntityId,
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EventEmitter, FileDropEvent, FocusEvent, FontId, GlobalElementId, GlyphId, Hsla, ImageData,
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InputEvent, IsZero, KeyContext, KeyDownEvent, LayoutId, Model, ModelContext, Modifiers,
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MonochromeSprite, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Path, Pixels,
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PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point, PolychromeSprite,
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PromptLevel, Quad, Render, RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels,
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SceneBuilder, Shadow, SharedString, Size, Style, SubscriberSet, Subscription,
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TaffyLayoutEngine, Task, Underline, UnderlineStyle, View, VisualContext, WeakView,
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WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
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};
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use anyhow::{anyhow, Result};
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use collections::HashMap;
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@@ -89,9 +90,7 @@ impl FocusId {
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pub(crate) fn contains(&self, other: Self, cx: &WindowContext) -> bool {
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cx.window
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.current_frame
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.key_dispatcher
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.as_ref()
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.unwrap()
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.dispatch_tree
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.focus_contains(*self, other)
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}
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}
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@@ -213,7 +212,7 @@ pub struct Window {
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pub(crate) struct Frame {
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element_states: HashMap<GlobalElementId, AnyBox>,
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mouse_listeners: HashMap<TypeId, Vec<(StackingOrder, AnyMouseListener)>>,
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pub(crate) key_dispatcher: Option<KeyDispatcher>,
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pub(crate) dispatch_tree: DispatchTree,
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pub(crate) focus_listeners: Vec<AnyFocusListener>,
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pub(crate) scene_builder: SceneBuilder,
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z_index_stack: StackingOrder,
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@@ -222,11 +221,11 @@ pub(crate) struct Frame {
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}
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impl Frame {
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pub fn new(key_dispatcher: KeyDispatcher) -> Self {
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pub fn new(dispatch_tree: DispatchTree) -> Self {
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Frame {
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element_states: HashMap::default(),
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mouse_listeners: HashMap::default(),
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key_dispatcher: Some(key_dispatcher),
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dispatch_tree,
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focus_listeners: Vec::new(),
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scene_builder: SceneBuilder::default(),
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z_index_stack: StackingOrder::default(),
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@@ -302,8 +301,8 @@ impl Window {
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layout_engine: TaffyLayoutEngine::new(),
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root_view: None,
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element_id_stack: GlobalElementId::default(),
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previous_frame: Frame::new(KeyDispatcher::new(cx.keymap.clone())),
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current_frame: Frame::new(KeyDispatcher::new(cx.keymap.clone())),
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previous_frame: Frame::new(DispatchTree::new(cx.keymap.clone())),
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current_frame: Frame::new(DispatchTree::new(cx.keymap.clone())),
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focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
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focus_listeners: SubscriberSet::new(),
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default_prevented: true,
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@@ -423,9 +422,14 @@ impl<'a> WindowContext<'a> {
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pub fn dispatch_action(&mut self, action: Box<dyn Action>) {
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if let Some(focus_handle) = self.focused() {
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self.defer(move |cx| {
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let dispatcher = cx.window.current_frame.key_dispatcher.take().unwrap();
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dispatcher.dispatch_action(focus_handle.id, action, cx);
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cx.window.current_frame.key_dispatcher = Some(dispatcher);
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if let Some(node_id) = cx
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.window
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.current_frame
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.dispatch_tree
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.focusable_node_id(focus_handle.id)
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{
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cx.dispatch_action_on_node(node_id, action);
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}
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})
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}
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}
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@@ -723,12 +727,14 @@ impl<'a> WindowContext<'a> {
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&mut self,
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handler: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let key_dispatcher = self.window.current_frame.key_dispatcher.as_mut().unwrap();
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key_dispatcher.on_key_event(Box::new(move |event, phase, cx| {
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if let Some(event) = event.downcast_ref::<Event>() {
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handler(event, phase, cx)
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}
|
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}));
|
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self.window
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.current_frame
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.dispatch_tree
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.on_key_event(Rc::new(move |event, phase, cx| {
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if let Some(event) = event.downcast_ref::<Event>() {
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handler(event, phase, cx)
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}
|
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}));
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}
|
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/// Register an action listener on the window for the current frame. The type of action
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@@ -742,10 +748,9 @@ impl<'a> WindowContext<'a> {
|
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action_type: TypeId,
|
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handler: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static,
|
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) {
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let key_dispatcher = self.window.current_frame.key_dispatcher.as_mut().unwrap();
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key_dispatcher.on_action(
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self.window.current_frame.dispatch_tree.on_action(
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action_type,
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Box::new(move |action, phase, cx| handler(action, phase, cx)),
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Rc::new(move |action, phase, cx| handler(action, phase, cx)),
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);
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}
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@@ -1110,7 +1115,7 @@ impl<'a> WindowContext<'a> {
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frame.element_states.clear();
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frame.mouse_listeners.values_mut().for_each(Vec::clear);
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frame.focus_listeners.clear();
|
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frame.key_dispatcher.as_mut().map(KeyDispatcher::clear);
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frame.dispatch_tree.clear();
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}
|
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|
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/// Dispatch a mouse or keyboard event on the window.
|
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@@ -1172,63 +1177,172 @@ impl<'a> WindowContext<'a> {
|
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};
|
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|
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if let Some(any_mouse_event) = event.mouse_event() {
|
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if let Some(mut handlers) = self
|
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.window
|
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.current_frame
|
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.mouse_listeners
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.remove(&any_mouse_event.type_id())
|
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{
|
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// Because handlers may add other handlers, we sort every time.
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handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
|
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self.dispatch_mouse_event(any_mouse_event);
|
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} else if let Some(any_key_event) = event.keyboard_event() {
|
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self.dispatch_key_event(any_key_event);
|
||||
}
|
||||
|
||||
// Capture phase, events bubble from back to front. Handlers for this phase are used for
|
||||
// special purposes, such as detecting events outside of a given Bounds.
|
||||
for (_, handler) in &mut handlers {
|
||||
handler(any_mouse_event, DispatchPhase::Capture, self);
|
||||
!self.app.propagate_event
|
||||
}
|
||||
|
||||
fn dispatch_mouse_event(&mut self, event: &dyn Any) {
|
||||
if let Some(mut handlers) = self
|
||||
.window
|
||||
.current_frame
|
||||
.mouse_listeners
|
||||
.remove(&event.type_id())
|
||||
{
|
||||
// Because handlers may add other handlers, we sort every time.
|
||||
handlers.sort_by(|(a, _), (b, _)| a.cmp(b));
|
||||
|
||||
// Capture phase, events bubble from back to front. Handlers for this phase are used for
|
||||
// special purposes, such as detecting events outside of a given Bounds.
|
||||
for (_, handler) in &mut handlers {
|
||||
handler(event, DispatchPhase::Capture, self);
|
||||
if !self.app.propagate_event {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Bubble phase, where most normal handlers do their work.
|
||||
if self.app.propagate_event {
|
||||
for (_, handler) in handlers.iter_mut().rev() {
|
||||
handler(event, DispatchPhase::Bubble, self);
|
||||
if !self.app.propagate_event {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Bubble phase, where most normal handlers do their work.
|
||||
if self.app.propagate_event {
|
||||
for (_, handler) in handlers.iter_mut().rev() {
|
||||
handler(any_mouse_event, DispatchPhase::Bubble, self);
|
||||
if !self.app.propagate_event {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if self.app.propagate_event && event.downcast_ref::<MouseUpEvent>().is_some() {
|
||||
self.active_drag = None;
|
||||
}
|
||||
|
||||
if self.app.propagate_event
|
||||
&& any_mouse_event.downcast_ref::<MouseUpEvent>().is_some()
|
||||
{
|
||||
self.active_drag = None;
|
||||
}
|
||||
|
||||
// Just in case any handlers added new handlers, which is weird, but possible.
|
||||
handlers.extend(
|
||||
self.window
|
||||
.current_frame
|
||||
.mouse_listeners
|
||||
.get_mut(&any_mouse_event.type_id())
|
||||
.into_iter()
|
||||
.flat_map(|handlers| handlers.drain(..)),
|
||||
);
|
||||
// Just in case any handlers added new handlers, which is weird, but possible.
|
||||
handlers.extend(
|
||||
self.window
|
||||
.current_frame
|
||||
.mouse_listeners
|
||||
.insert(any_mouse_event.type_id(), handlers);
|
||||
.get_mut(&event.type_id())
|
||||
.into_iter()
|
||||
.flat_map(|handlers| handlers.drain(..)),
|
||||
);
|
||||
self.window
|
||||
.current_frame
|
||||
.mouse_listeners
|
||||
.insert(event.type_id(), handlers);
|
||||
}
|
||||
}
|
||||
|
||||
fn dispatch_key_event(&mut self, event: &dyn Any) {
|
||||
if let Some(node_id) = self.window.focus.and_then(|focus_id| {
|
||||
self.window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.focusable_node_id(focus_id)
|
||||
}) {
|
||||
let dispatch_path = self
|
||||
.window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.dispatch_path(node_id);
|
||||
|
||||
// Capture phase
|
||||
let mut context_stack: SmallVec<[KeyContext; 16]> = SmallVec::new();
|
||||
self.propagate_event = true;
|
||||
|
||||
for node_id in &dispatch_path {
|
||||
let node = self.window.current_frame.dispatch_tree.node(*node_id);
|
||||
|
||||
if !node.context.is_empty() {
|
||||
context_stack.push(node.context.clone());
|
||||
}
|
||||
|
||||
for key_listener in node.key_listeners.clone() {
|
||||
key_listener(event, DispatchPhase::Capture, self);
|
||||
if !self.propagate_event {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if let Some(any_key_event) = event.keyboard_event() {
|
||||
if let Some(focus_id) = self.window.focus {
|
||||
let mut dispatcher = self.window.current_frame.key_dispatcher.take().unwrap();
|
||||
dispatcher.dispatch_key(focus_id, any_key_event, self);
|
||||
self.window.current_frame.key_dispatcher = Some(dispatcher);
|
||||
|
||||
// Bubble phase
|
||||
for node_id in dispatch_path.iter().rev() {
|
||||
// Handle low level key events
|
||||
let node = self.window.current_frame.dispatch_tree.node(*node_id);
|
||||
for key_listener in node.key_listeners.clone() {
|
||||
key_listener(event, DispatchPhase::Bubble, self);
|
||||
if !self.propagate_event {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Match keystrokes
|
||||
let node = self.window.current_frame.dispatch_tree.node(*node_id);
|
||||
if !node.context.is_empty() {
|
||||
if let Some(key_down_event) = event.downcast_ref::<KeyDownEvent>() {
|
||||
if let Some(action) = self
|
||||
.window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.dispatch_key(&key_down_event.keystroke, &context_stack)
|
||||
{
|
||||
self.dispatch_action_on_node(*node_id, action);
|
||||
if !self.propagate_event {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
context_stack.pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn dispatch_action_on_node(&mut self, node_id: DispatchNodeId, action: Box<dyn Action>) {
|
||||
let dispatch_path = self
|
||||
.window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.dispatch_path(node_id);
|
||||
|
||||
// Capture phase
|
||||
for node_id in &dispatch_path {
|
||||
let node = self.window.current_frame.dispatch_tree.node(*node_id);
|
||||
for ActionListener {
|
||||
action_type,
|
||||
listener,
|
||||
} in node.action_listeners.clone()
|
||||
{
|
||||
let any_action = action.as_any();
|
||||
if action_type == any_action.type_id() {
|
||||
listener(any_action, DispatchPhase::Capture, self);
|
||||
if !self.propagate_event {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
!self.app.propagate_event
|
||||
// Bubble phase
|
||||
for node_id in dispatch_path.iter().rev() {
|
||||
let node = self.window.current_frame.dispatch_tree.node(*node_id);
|
||||
for ActionListener {
|
||||
action_type,
|
||||
listener,
|
||||
} in node.action_listeners.clone()
|
||||
{
|
||||
let any_action = action.as_any();
|
||||
if action_type == any_action.type_id() {
|
||||
self.propagate_event = false; // Actions stop propagation by default during the bubble phase
|
||||
listener(any_action, DispatchPhase::Bubble, self);
|
||||
if !self.propagate_event {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Register the given handler to be invoked whenever the global of the given type
|
||||
@@ -1261,9 +1375,7 @@ impl<'a> WindowContext<'a> {
|
||||
if let Some(focus_id) = self.window.focus {
|
||||
self.window
|
||||
.current_frame
|
||||
.key_dispatcher
|
||||
.as_ref()
|
||||
.unwrap()
|
||||
.dispatch_tree
|
||||
.available_actions(focus_id)
|
||||
} else {
|
||||
Vec::new()
|
||||
@@ -1926,17 +2038,20 @@ impl<'a, V: 'static> ViewContext<'a, V> {
|
||||
f: impl FnOnce(Option<FocusHandle>, &mut Self) -> R,
|
||||
) -> R {
|
||||
let window = &mut self.window;
|
||||
let old_dispatcher = window.previous_frame.key_dispatcher.as_mut().unwrap();
|
||||
let current_dispatcher = window.current_frame.key_dispatcher.as_mut().unwrap();
|
||||
|
||||
current_dispatcher.push_node(context, old_dispatcher);
|
||||
window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.push_node(context, &mut window.previous_frame.dispatch_tree);
|
||||
if let Some(focus_handle) = focus_handle.as_ref() {
|
||||
current_dispatcher.make_focusable(focus_handle.id);
|
||||
window
|
||||
.current_frame
|
||||
.dispatch_tree
|
||||
.make_focusable(focus_handle.id);
|
||||
}
|
||||
let result = f(focus_handle, self);
|
||||
|
||||
let current_dispatcher = self.window.current_frame.key_dispatcher.as_mut().unwrap();
|
||||
current_dispatcher.pop_node();
|
||||
self.window.current_frame.dispatch_tree.pop_node();
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user